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Judging Feedback
Scoring Summary
Item Score Max Explanation
OVERALL LAYOUT:*Page Size = US Letter (8.5"X11") - not
A4*Margins/Indentation = 1" (1.5" on left)*Line Spacing =
normal*Font = Courier 12*Page Numbering = starts on P.2*Title Page
= contact info, no WGA/©, no date/draft, etc.
3 5 TECHNICAL
ELEMENTS OVERALL:*Scene Headings = INT. LOCATION -
DAY*Parentheticals = separate line, indented, not overused, etc.*Spec
Narrative = no camera cues, minimal all caps, etc.
5 5 TECHNICAL
OVERALL READABILITY:*White Space = no more than 4 lines in
action*Minimalist Writing = succinct descriptions, actions, etc.
5 5 TECHNICAL
TECHNICAL PROSE:*Devoid of Typos*Mastery of English
Language*Clear Writing
5 5
OPENING
PAGES
PAGE 1:*Draws Reader In*Clear Genre*Hook 5 5
OPENING
PAGES
CHARACTER(S):*Compelling (interesting, relatable)*Clear Protagonist
(hero, anti-hero, ensemble, etc.)
5 5
OPENING
PAGES
DIALOGUE:*Distinctive*Subtextual 5 5
OPENING
PAGES
STORY TRAJECTORY:*Strong World Building*Memorable Inciting
Incident*Entices to Keep Reading
5 5
OPENING
PAGES
CONCEPT:*Original*Compelling 5 6 CRAFT
TONE:*Genre Appropriate*Consistent Overall 5 6 CRAFT
CHARACTER:*Actor Bait*Clear Goals 5 6 CRAFT
DIALOGUE:*Subtext*Interesting 5 6 CRAFT
SETTING:*Cinematic (screen worthy)*Unique*Vivid 5 6 CRAFT
STORY:*Structure*Pace*Theme 5 6 STORY
LOGIC:*Plot*Scene Flow*Momentum 4 6 STORY
CONFLICT:*Tension*Reversals*Rising Stakes 4 6 STORY
RESOLUTION:*Satisfying 4 6 STORY
APPEAL:*Emotional Response 4 6 STORY
Total Score 84 100
Reel Writers FEEDBACK
* Judge's Number:
1501
1501
* Script Title:
Heaven Can Wait
* Length:
MICRO – 1 to 10
SHORT – 11 to 60 pages
X FEATURE – 61 to 120 pages
EXCESS PAGES – 121 to 135 pages
TECHNICAL – 15% of score
GOOD = 5 points FAIR = 3 points POOR = 0 points
While there may not be "rules," standard Hollywood layout is always acceptable.
* OVERALL LAYOUT:
*Page Size = US Letter (8.5"X11") - not A4
*Margins/Indentation = 1" (1.5" on left)
*Line Spacing = normal
*Font = Courier 12
*Page Numbering = starts on P.2
*Title Page = contact info, no WGA/©, no date/draft, etc.
GOOD
X Fair
poor
* ELEMENTS OVERALL:
*Scene Headings = INT. LOCATION - DAY
*Parentheticals = separate line, indented, not overused, etc.
*Spec Narrative = no camera cues, minimal all caps, etc.
X GOOD
Fair
poor
* OVERALL READABILITY:
*White Space = no more than 4 lines in action
*Minimalist Writing = succinct descriptions, actions, etc.
X GOOD
Fair
poor
Technical Comments (if any):
-Title page needs contact info; No WGA info necessary.
MINOR NOTES:
- CONT'D is only necessary for dialogue that is interrupted by a page break, not action. Most
screenwriting software still makes this the default, but it can be adjusted in settings.
-"Silence" to indicate a lull in conversation, in essence, is a waste of a line. If people don't speak,
they still do other things. Instead, use that line to describe facial expression, body language, or
some environmental action. Something is always happening on screen.
-Page 94 O.S. should be V.O.
OPENING PAGES – 25% of score
YES = 5 points Somewhat = 3 points no = 0 points
The first 10% of a script is prime real estate.
* TECHNICAL PROSE:
*Devoid of Typos
*Mastery of English Language
*Clear Writing
X YES
Somewhat
no
* PAGE 1:
*Draws Reader In
*Clear Genre
*Hook
X YES
Somewhat
no
* CHARACTER(S):
*Compelling (interesting, relatable)
*Clear Protagonist (hero, anti-hero, ensemble, etc.)
X YES
Somewhat
no
* DIALOGUE:
*Distinctive
*Subtextual
X YES
Somewhat
no
* STORY TRAJECTORY:
*Strong World Building
*Memorable Inciting Incident
*Entices to Keep Reading
X YES
Somewhat
no
Opening Comments (if any):
-
STORY – 60% of score
* Judge's Logline:
After a clerical error in Heaven causes a woman's untimely death, she must fight her way through
a demon-filled hellscape in order to return to her body.
EXCEPTIONAL = 6 points VERY GOOD = 5 points Average = 4 points below average = 3 points
poor = 2 points
* CONCEPT:
*Original
*Compelling
EXCEPTIONAL
X VERY GOOD
Average
below average
poor
* TONE:
*Genre Appropriate
*Consistent Overall
EXCEPTIONAL
X VERY GOOD
Average
below average
poor
* CHARACTER:
*Actor Bait
*Clear Goals
EXCEPTIONAL
X VERY GOOD
Average
below average
poor
* DIALOGUE:
*Subtext
*Interesting
EXCEPTIONAL
X VERY GOOD
Average
below average
poor
* SETTING:
*Cinematic (screen worthy)
*Unique
*Vivid
EXCEPTIONAL
X VERY GOOD
Average
below average
poor
* STORY:
*Structure
*Pace
*Theme
EXCEPTIONAL
X VERY GOOD
Average
below average
poor
* LOGIC:
*Plot
*Scene Flow
*Momentum
EXCEPTIONAL
VERY GOOD
X Average
below average
poor
* CONFLICT:
*Tension
*Reversals
*Rising Stakes
EXCEPTIONAL
VERY GOOD
X Average
below average
poor
* RESOLUTION:
*Satisfying
EXCEPTIONAL
VERY GOOD
X Average
below average
poor
* APPEAL:
*Emotional Response
EXCEPTIONAL
VERY GOOD
X Average
below average
poor
FINAL SCORE
84
* OVERALL GRADE:
pass (69 or lower)
X Consider (70–89)
RECOMMEND (90–100)
STORY COMMENTS
* What works:
The characters are certainly entertaining to follow. One would imagine they'd be just as much fun
to play. (Amirtes might be a fan favorite. "Break things! You feel better!")
The setting (Hell) is interesting with its ever-present threat of torturous, violent death coupled
with the quotidian of saloons, public parks with playgrounds, and libraries (The Gates of Hell have
a box office complete with Attendant!). It's got elements of Beetlejuice and "Saints Row IV: Gat
Out of Hell" in that Hell is both mundane and insane simultaneously. It doesn't have to make
sense. Why is there a library in Hell? Who cares! You just acquired a self-aware holographic map
with an insatiable sexual appetite who always steers you toward trouble. Dig it.
* What needs work:
While the chaos is endlessly fascinating, it is still important that the story is occasionally grounded
plot-wise. An audience can forgive the logistics of the existence of a giant hammer-wielding troll,
but why would Katy still have a 15 year old funeral flyer for a girl she hardly knew in high school
sitting out on her night stand? And if Vanessa died as a teen, why is she in her 30s in Hell?
It's also hinted that Katy loses memories of her life a little bit when she doesn't recognize her
wedding ring. But really it's only Juan she forgets in the moment. Her mission remains that she
must escape Hell, so the memory loss doesn't seem to be that much of an issue. If it were, then
the risk of her failing the mission would be greater [Side note: the photos fade a la Back to the
Future in order to convey she forgets those people. Why would she forget Juan, her husband,
before her students?]. It feels like a lose end or a thread that wasn't really carried through.
Silva, though he is the quippiest of quippers, is sometimes hard to understand. He is a
lawyer/thief. A trickster. A Bruce Campbell character. He's got plenty of qualities, yet his
motivation is somewhat unclear. Does he want out of Hell, too? Or money? Both? His dying words
were something to that effect. It seems like he's been there for a long time. And while an
audience might mourn his "death" at the end, it's a little odd that Katy would cry over him -
unless- by that point she has forgotten what she is fighting for and has become immersed in this
hell warrior lifestyle.
Suggestions or Observations:
Suggestions or Observations:
-The ending reads like a big chunk of plot was left out of this script and saved for a sequel or
prequel. Which makes the main plot of this script seem like arbitrary events that merely serve as
a catalyst for the real battle. The effect of this could go either way. Studios love sequels. An
audience might get confused.
-The fight scenes might be a bit over choreographed.
* Comments embedded in script PDF?
X no
yes
* Annotated PDF
-

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1501-RW FEEDBACK-Heaven's Mistake

  • 1. Judging Feedback Scoring Summary Item Score Max Explanation OVERALL LAYOUT:*Page Size = US Letter (8.5"X11") - not A4*Margins/Indentation = 1" (1.5" on left)*Line Spacing = normal*Font = Courier 12*Page Numbering = starts on P.2*Title Page = contact info, no WGA/©, no date/draft, etc. 3 5 TECHNICAL ELEMENTS OVERALL:*Scene Headings = INT. LOCATION - DAY*Parentheticals = separate line, indented, not overused, etc.*Spec Narrative = no camera cues, minimal all caps, etc. 5 5 TECHNICAL OVERALL READABILITY:*White Space = no more than 4 lines in action*Minimalist Writing = succinct descriptions, actions, etc. 5 5 TECHNICAL TECHNICAL PROSE:*Devoid of Typos*Mastery of English Language*Clear Writing 5 5 OPENING PAGES PAGE 1:*Draws Reader In*Clear Genre*Hook 5 5 OPENING PAGES CHARACTER(S):*Compelling (interesting, relatable)*Clear Protagonist (hero, anti-hero, ensemble, etc.) 5 5 OPENING PAGES DIALOGUE:*Distinctive*Subtextual 5 5 OPENING PAGES STORY TRAJECTORY:*Strong World Building*Memorable Inciting Incident*Entices to Keep Reading 5 5 OPENING PAGES CONCEPT:*Original*Compelling 5 6 CRAFT TONE:*Genre Appropriate*Consistent Overall 5 6 CRAFT CHARACTER:*Actor Bait*Clear Goals 5 6 CRAFT DIALOGUE:*Subtext*Interesting 5 6 CRAFT SETTING:*Cinematic (screen worthy)*Unique*Vivid 5 6 CRAFT STORY:*Structure*Pace*Theme 5 6 STORY LOGIC:*Plot*Scene Flow*Momentum 4 6 STORY CONFLICT:*Tension*Reversals*Rising Stakes 4 6 STORY RESOLUTION:*Satisfying 4 6 STORY APPEAL:*Emotional Response 4 6 STORY Total Score 84 100 Reel Writers FEEDBACK * Judge's Number: 1501
  • 2. 1501 * Script Title: Heaven Can Wait * Length: MICRO – 1 to 10 SHORT – 11 to 60 pages X FEATURE – 61 to 120 pages EXCESS PAGES – 121 to 135 pages TECHNICAL – 15% of score GOOD = 5 points FAIR = 3 points POOR = 0 points While there may not be "rules," standard Hollywood layout is always acceptable. * OVERALL LAYOUT: *Page Size = US Letter (8.5"X11") - not A4 *Margins/Indentation = 1" (1.5" on left) *Line Spacing = normal *Font = Courier 12 *Page Numbering = starts on P.2 *Title Page = contact info, no WGA/©, no date/draft, etc. GOOD X Fair poor * ELEMENTS OVERALL: *Scene Headings = INT. LOCATION - DAY *Parentheticals = separate line, indented, not overused, etc. *Spec Narrative = no camera cues, minimal all caps, etc. X GOOD Fair poor * OVERALL READABILITY: *White Space = no more than 4 lines in action *Minimalist Writing = succinct descriptions, actions, etc. X GOOD Fair poor Technical Comments (if any): -Title page needs contact info; No WGA info necessary. MINOR NOTES: - CONT'D is only necessary for dialogue that is interrupted by a page break, not action. Most screenwriting software still makes this the default, but it can be adjusted in settings.
  • 3. -"Silence" to indicate a lull in conversation, in essence, is a waste of a line. If people don't speak, they still do other things. Instead, use that line to describe facial expression, body language, or some environmental action. Something is always happening on screen. -Page 94 O.S. should be V.O. OPENING PAGES – 25% of score YES = 5 points Somewhat = 3 points no = 0 points The first 10% of a script is prime real estate. * TECHNICAL PROSE: *Devoid of Typos *Mastery of English Language *Clear Writing X YES Somewhat no * PAGE 1: *Draws Reader In *Clear Genre *Hook X YES Somewhat no * CHARACTER(S): *Compelling (interesting, relatable) *Clear Protagonist (hero, anti-hero, ensemble, etc.) X YES Somewhat no * DIALOGUE: *Distinctive *Subtextual X YES Somewhat no * STORY TRAJECTORY: *Strong World Building *Memorable Inciting Incident *Entices to Keep Reading X YES Somewhat no
  • 4. Opening Comments (if any): - STORY – 60% of score * Judge's Logline: After a clerical error in Heaven causes a woman's untimely death, she must fight her way through a demon-filled hellscape in order to return to her body. EXCEPTIONAL = 6 points VERY GOOD = 5 points Average = 4 points below average = 3 points poor = 2 points * CONCEPT: *Original *Compelling EXCEPTIONAL X VERY GOOD Average below average poor * TONE: *Genre Appropriate *Consistent Overall EXCEPTIONAL X VERY GOOD Average below average poor * CHARACTER: *Actor Bait *Clear Goals EXCEPTIONAL X VERY GOOD Average below average poor * DIALOGUE: *Subtext *Interesting EXCEPTIONAL X VERY GOOD Average below average poor
  • 5. * SETTING: *Cinematic (screen worthy) *Unique *Vivid EXCEPTIONAL X VERY GOOD Average below average poor * STORY: *Structure *Pace *Theme EXCEPTIONAL X VERY GOOD Average below average poor * LOGIC: *Plot *Scene Flow *Momentum EXCEPTIONAL VERY GOOD X Average below average poor * CONFLICT: *Tension *Reversals *Rising Stakes EXCEPTIONAL VERY GOOD X Average below average poor * RESOLUTION: *Satisfying EXCEPTIONAL VERY GOOD X Average below average poor
  • 6. * APPEAL: *Emotional Response EXCEPTIONAL VERY GOOD X Average below average poor FINAL SCORE 84 * OVERALL GRADE: pass (69 or lower) X Consider (70–89) RECOMMEND (90–100) STORY COMMENTS * What works: The characters are certainly entertaining to follow. One would imagine they'd be just as much fun to play. (Amirtes might be a fan favorite. "Break things! You feel better!") The setting (Hell) is interesting with its ever-present threat of torturous, violent death coupled with the quotidian of saloons, public parks with playgrounds, and libraries (The Gates of Hell have a box office complete with Attendant!). It's got elements of Beetlejuice and "Saints Row IV: Gat Out of Hell" in that Hell is both mundane and insane simultaneously. It doesn't have to make sense. Why is there a library in Hell? Who cares! You just acquired a self-aware holographic map with an insatiable sexual appetite who always steers you toward trouble. Dig it. * What needs work: While the chaos is endlessly fascinating, it is still important that the story is occasionally grounded plot-wise. An audience can forgive the logistics of the existence of a giant hammer-wielding troll, but why would Katy still have a 15 year old funeral flyer for a girl she hardly knew in high school sitting out on her night stand? And if Vanessa died as a teen, why is she in her 30s in Hell? It's also hinted that Katy loses memories of her life a little bit when she doesn't recognize her wedding ring. But really it's only Juan she forgets in the moment. Her mission remains that she must escape Hell, so the memory loss doesn't seem to be that much of an issue. If it were, then the risk of her failing the mission would be greater [Side note: the photos fade a la Back to the Future in order to convey she forgets those people. Why would she forget Juan, her husband, before her students?]. It feels like a lose end or a thread that wasn't really carried through. Silva, though he is the quippiest of quippers, is sometimes hard to understand. He is a lawyer/thief. A trickster. A Bruce Campbell character. He's got plenty of qualities, yet his motivation is somewhat unclear. Does he want out of Hell, too? Or money? Both? His dying words were something to that effect. It seems like he's been there for a long time. And while an audience might mourn his "death" at the end, it's a little odd that Katy would cry over him - unless- by that point she has forgotten what she is fighting for and has become immersed in this hell warrior lifestyle. Suggestions or Observations:
  • 7. Suggestions or Observations: -The ending reads like a big chunk of plot was left out of this script and saved for a sequel or prequel. Which makes the main plot of this script seem like arbitrary events that merely serve as a catalyst for the real battle. The effect of this could go either way. Studios love sequels. An audience might get confused. -The fight scenes might be a bit over choreographed. * Comments embedded in script PDF? X no yes * Annotated PDF -