This document provides an introduction to programming contests. It outlines 9 steps: 1) having an eagerness to learn programming languages, data types, and algorithms, 2) understanding why programming contests are useful for improving skills, 3) learning how to attack problems by reading the problem, abstracting it, designing an algorithm, implementing and debugging, and submitting, 4) solving some beginner problems, 5) understanding the different verdicts of accepted, time limit exceeded, etc., 6) dealing with challenges of time and memory complexity, 7) learning about time complexity, 8) learning number theory topics like prime numbers, and 9) learning the Standard Template Library. The document recommends practicing problems on sites like GeeksforGeeks and