This document provides details about the pre-production of a gaming project about autism awareness. It outlines the target audience as 16-19 year olds to recognize mental health issues in both genders. It describes the game's style as having vibrant primary and secondary colors inspired by Banana Kong and Robot Unicorn Attack 3. Pixel art characters and objects will be drawn in 8-bit or 16-bit style. It includes screenshots of the game layout and lists sound effects to be used. Contingency plans are outlined for potential computer glitches or the creator becoming ill. Health and safety precautions are also noted.