The document discusses the differences between core and casual gamers by providing criteria to determine which category a person falls into based on their gaming habits and preferences. The respondent answers questions about their technological knowledge, spending habits, game genres and complexity preferences, social behaviors, and competitiveness. Based on their answers indicating they have older consoles, are not willing to pay much for games, get bored and frustrated easily with challenges, and don't seek out additional gaming media or competition, they conclude they are a casual rather than core gamer.