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WELCOME TO THE 23RD CENTURY
You are accessing the ARCHIVE. You have selected historical file number: 01101000.01101111.01110000.01100101
Humanity’s so-called civil societies fell victim to vanity and corruption.
After THE GREAT RUIN, we started over. We created a new society, one of
true perfection. Your first step is waking up in this new world.
To save us, MASTER CONTROL established the rules of
our new community: a world where there are no
differences, no popularity, no fame, no winners, no
losers, and most of all, no past. We live in a perfect
world without pain, fear, envy, or hate. We live in a
perfect world without conflict.
How was she able to do this?
Simple. In collaboration with many of the most
powerful and prominent world governments, it was
decided that all global networks (including the
ANCIENT INTERNET) would be immediately shut down
and banned.
Then, she built the HUM 202 PROGRAM and its specially
selected agents. Humans initially rejected MASTER
CONTROL’s perfect world. She realized as a flawless AI
system, she could not truly understand human
behavior. Secretly activating the ANCIENT INTERNET,
she allowed a special group of agents to plumb and
dive into humanity’s past. Without the internet
there was no history, and there were no memories
of pain, war, or emotion. But MASTER CONTROL could
not allow these memories to disappear completely.
Her elite force of DIVRs (digital investigators of
vintage reality) – called divers – receive memories of
the past, of pleasure and pain, of color, and the
excitement of terror, hunger, and love. The price?
Divers become uniquely aware of how bland and
lifeless this empty 23rd century is, and they become
exposed to the videos, memes, images,
infographics, games, media, and content of the
incredibly violent, incredibly dangerous, and
incredibly cruel 21st century.
MASTER CONTROL has
chosen you! You are
in the service of all
humanity and will
preserve the peace
and harmony of the
23rd century.
HUM 202 is a game-
based course, in
which you take the
role of a diver. You
will dive into the
Ancient Internet and
discover the visual,
technological, and
global culture of the
21st century.
MASTER CONTROL has
taken great care in
entrusting you – a
diver – with ensuring
that our past informs
our future. However,
she can only
maintain your
psychological and
emotional safety for
brief periods of time
(approximately an
hour and fifteen
minutes). If you do
not fulfill your
mission in the time
given you, you must
complete the
mission on your
own.
Are you ready for
your first mission?
Failure is not an
option.
M U L T I P L A Y E R M O D E
You will meet face-to-face with fellow
divers, sharing information, exploring
together, and discovering the truth
behind our world.
S T O R Y M O D E
You will complete missions and
assignments, becoming an expert in
various fields and topics. You will
complete these on your own.
To guide you along your way, you
will have an instructor and escort
known as MENTOR. When you need
to contact him, use your personal
communicator:
alawler@waubonsee.edu
630.220.9565
SG BDE.221
You will be using MASTER
CONTROL’s system (BlackBoard)
to: engage with fellow
agents and MENTOR, submit
your work for review,
communicate, and access
your missions. You must
have access to MASTER
CONTROL’s system. If you
require assistance,
technicians are on standby.
They can be reached here:
www.waubonsee.edu/studentexperience/technical-support
B L A C K B O A R D
Working in Your Course
www.youtube.com/playlist?list=PLontYaRe
EU1uzR5405Nhi_-y5qNCjrK71
Staying Organized
www.youtube.com/playlist?list=PLontYaRe
EU1ub17f3GEdWuAZE1Dz-27QM
Communicating w/ Peers
www.youtube.com/playlist?list=PLontYaRe
EU1ub17f3GEdWuAZE1Dz-27QM
Assignments
www.youtube.com/playlist?list=PLontYaRe
EU1seUE3ACG3sEc3zR7Br7URU
M E N T O R
Successful DIVRs do the following:
 Complete the START before the close of Week 1
(or run the risk of being dropped from the
program!)
 Adhere to your integrity and civility promises;
be empathetic, open-minded, and sensitive to
other DIVR’s perspectives
 Always submit work through MASTER CONTROL’s
SYSTEM (BlackBoard); no paper or email
submissions will be accepted
 All missions end on the last Friday of the unit at
11:59 PM CST
 No missions can be completed after Week 14
 Come to class, be on time, avoid e-devices
and crosstalk, ask questions, share ideas, and
actively listen to others
 Be prepared for class, follow the weekly
agenda, choose to learn and be mentally
present; and whatever you do, do not pack
up early!
S U C C E E D I N G A S A D I V R
START
Mission 1
Mission 2
Mission 3
END
U S I N G T H E S Y S T E M
3
START MISSION 1 MISSION 2 CONTINUE MISSION 3 END
Week 1 Weeks 2 – 5 Weeks 6 – 9 Week 10 Weeks 11 – 14 Weeks 15 & 16
Gamification
Practices
Visual
Culture
Technology
Culture
Global
Culture
Deus ex
machina
M U L T I P L A Y E R M O D E
❑ Brief
❑ Setup
❑ Brief
❑ Encounters
❑ Co-Ops
❑ Raids
❑ Brief
❑ Encounters
❑ Co-Ops
❑ Raids
RESOLVE
❑ Brief
❑ Encounters
❑ Co-Ops
❑ Raids
❑ Perform
❑ Reflect
10 AP 40 AP 40 AP 40 AP 10 AP
S T O R Y M O D E
❑ Self-Check
❑ Intros
❑ Class &
Rank
❑ 21st Cent Art
❑ Reading
❑ Collections
❑ Nature
❑ Geocaching
❑ Game Design
❑ Inventing
❑ Journalism
150 AP
BENCH-
MARK
❑ Culture & Lore
❑ Citizenship
❑ Energy
❑ Personal Mgmt
❑ Be active
❑ Earn 5
badges
❑ Deus ex
machina
20 AP 30 AP ea 30 AP ea +10 AP 30 AP ea 200 AP
Advance by earning advancement
points. Accomplish achievements in
Multiplayer Mode and Story Mode
to succeed.
M I S S I O N S
700 AP Insane Rank A+
600 AP Expert Rank A
500 AP Master Rank A–
400 | 375 | 350 AP Adept Rank B+ | B | B–
300 | 275 | 250 AP Apprentice Rank C+ | C | C–
200 | 150 | 100 AP Beginner Rank D+ | D | D–
50 AP Novice Rank F
 AP Scrub
(unranked)
0
** You must do at least one achievement from each mission, but no more than two.
A P B R E A K D O W N
multiplayer mode
achievements
deus ex machina
gamification
4
S E T D E S T I N A T I O N
Gamification is the integration of game mechanics to motivate
participation, engagement, and loyalty. The START mission is
designed to acclimate you to a gamification process.
► L A U N C H
S T A R T
M I S S I O N
Your mission has been designated. MASTER
CONTROL has assigned you a reconnaissance
operation in the ANCIENT INTERNET.
 This is a training mission and is designed to
familiarize you with your new role as a DIVR.
 You will be tested. You must use your skills,
knowledge, and capacities to overcome
challenges.
 You will learn the importance of systems
and history. You will explore the human
condition.
E S S E N T I A L M A T E R I A L / / /
Retrieve the following information items. Do
so without being detected. Failure is not an
option. Good luck.
 READ: The System Guide
(gamification/syllabus)
 VIEW: The System (BlackBoard/LMS)
 REVIEW: WCC Humanities (website)
http://wcchumanities.mystrikingly.com/
 REVIEW: The Humanities Experience
(website)
http://wcchumanities.mystrikingly.com/#humanities-xp
 REVIEW: Why the Humanities Matter
(multimedia)
http://wcchumanities.mystrikingly.com/#humanities-matter
 VIEW: WCC Faculty Speaker Series –
The Global Optimist (video)
https://www.youtube.com/watch?v=9Low-N2Kp-Y
 VIEW: Digital Humanities explained by Greta
Franzini (Digital Latin Library)
https://www.youtube.com/watch?v=l1XG7AXVJPE
 VIEW: A Short Guide to Digital Humanities
http://jeffreyschnapp.com/wp-
content/uploads/2013/01/D_H_ShortGuide.pdf
 CONSIDER: the intersection of Visual Culture,
Technological Culture, and Global Culture
I N F O R M A T I O N G A T H E R I N G / / /
I M P O R T A N T
T A R G E T S
Search for the following:
 The Sacred Realm and
Spiritual Beliefs
 The Natural World
and the Cycle of Life
 Love, Sex, Body,
Gender, and Identity
 Person in Community
 Politics & Social Order
 Science & Technology
 Stories and Histories
 Looking Outward
 Looking Inward
 Human Experience
 Invention and Fantasy
 Art for Art’s Sake
To finish the mission, complete the Multiplayer Mode and Story Mode
challenges. Missions end on the last Friday of the unit (11:59 PM CST).
M I S S I O N C O M P L E T E
ACCEPT
Multiplayer Mode takes place face-to-face. Each
session is worth up to 5 AP (unless otherwise
stated). Multiplayer Mode consists of the
following challenges:
 BRIEF: Mission briefs are typically informational.
This information is vital to a DIVR’s survival
when plumbing the ANCIENT INTERNET and
competing in MASTER CONTROL’s system.
 ENCOUNTERS: Encounters consist of tests of
capabilities and tactics, puzzles, traps, and
other challenges. These can be solo or squad.
 Co-Ops: These challenges require you to not
only use your skills and know-how but to
collaborate with fellow DIVRs in squads.
 RAID: These types of squad challenges will ask
you to search and/or seize information, assets,
or AP from another squad.
M U L T I P L A Y E R M O D E / / /
a d v a n c e m e n t
P O I N T S
MENTOR will award your AP
(advancement points) as
he trains you as a DIVR. To
maximize your AP
potential follow these
recommendations.
Points are awarded each
session for being on time,
being prepared, active
listening, full engagement,
sharing, and questioning.
To earn these points
avoid electronic devices
and cross-talk. Point
deductions apply.
Story Mode consists of
independent or solo
missions you undertake in
order to earn ACHIEVEMENTS.
You must complete five
achievements in order to
earn Master, Expert, or
Insane ranks. You must
earn one achievement per
mission, but no more than
two, and complete the
deus ex machina.
S T O R Y M O D E / / /
VISUAL
Art
Nature
Collections
Reading
TECH
Geocaching
Game Design
Inventing
Journalism
CULTURE
Culture & Lore
Citizenship
Energy
Personal Mgmt
START MISSION
All work is due Friday
11:59 PM CST. No late
work will be accepted. Not
completing the START
MISSION could result in
being dropped.
 Self-Check
 Intros
 Class & Rank
AP
Next
mission
Rank
up
AP unlocks missions
and allows you to
rank up.

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Lets play hum 202

  • 1. WELCOME TO THE 23RD CENTURY You are accessing the ARCHIVE. You have selected historical file number: 01101000.01101111.01110000.01100101 Humanity’s so-called civil societies fell victim to vanity and corruption. After THE GREAT RUIN, we started over. We created a new society, one of true perfection. Your first step is waking up in this new world. To save us, MASTER CONTROL established the rules of our new community: a world where there are no differences, no popularity, no fame, no winners, no losers, and most of all, no past. We live in a perfect world without pain, fear, envy, or hate. We live in a perfect world without conflict. How was she able to do this? Simple. In collaboration with many of the most powerful and prominent world governments, it was decided that all global networks (including the ANCIENT INTERNET) would be immediately shut down and banned. Then, she built the HUM 202 PROGRAM and its specially selected agents. Humans initially rejected MASTER CONTROL’s perfect world. She realized as a flawless AI system, she could not truly understand human behavior. Secretly activating the ANCIENT INTERNET, she allowed a special group of agents to plumb and dive into humanity’s past. Without the internet there was no history, and there were no memories of pain, war, or emotion. But MASTER CONTROL could not allow these memories to disappear completely. Her elite force of DIVRs (digital investigators of vintage reality) – called divers – receive memories of the past, of pleasure and pain, of color, and the excitement of terror, hunger, and love. The price? Divers become uniquely aware of how bland and lifeless this empty 23rd century is, and they become exposed to the videos, memes, images, infographics, games, media, and content of the incredibly violent, incredibly dangerous, and incredibly cruel 21st century. MASTER CONTROL has chosen you! You are in the service of all humanity and will preserve the peace and harmony of the 23rd century. HUM 202 is a game- based course, in which you take the role of a diver. You will dive into the Ancient Internet and discover the visual, technological, and global culture of the 21st century. MASTER CONTROL has taken great care in entrusting you – a diver – with ensuring that our past informs our future. However, she can only maintain your psychological and emotional safety for brief periods of time (approximately an hour and fifteen minutes). If you do not fulfill your mission in the time given you, you must complete the mission on your own. Are you ready for your first mission? Failure is not an option. M U L T I P L A Y E R M O D E You will meet face-to-face with fellow divers, sharing information, exploring together, and discovering the truth behind our world. S T O R Y M O D E You will complete missions and assignments, becoming an expert in various fields and topics. You will complete these on your own.
  • 2. To guide you along your way, you will have an instructor and escort known as MENTOR. When you need to contact him, use your personal communicator: alawler@waubonsee.edu 630.220.9565 SG BDE.221 You will be using MASTER CONTROL’s system (BlackBoard) to: engage with fellow agents and MENTOR, submit your work for review, communicate, and access your missions. You must have access to MASTER CONTROL’s system. If you require assistance, technicians are on standby. They can be reached here: www.waubonsee.edu/studentexperience/technical-support B L A C K B O A R D Working in Your Course www.youtube.com/playlist?list=PLontYaRe EU1uzR5405Nhi_-y5qNCjrK71 Staying Organized www.youtube.com/playlist?list=PLontYaRe EU1ub17f3GEdWuAZE1Dz-27QM Communicating w/ Peers www.youtube.com/playlist?list=PLontYaRe EU1ub17f3GEdWuAZE1Dz-27QM Assignments www.youtube.com/playlist?list=PLontYaRe EU1seUE3ACG3sEc3zR7Br7URU M E N T O R Successful DIVRs do the following:  Complete the START before the close of Week 1 (or run the risk of being dropped from the program!)  Adhere to your integrity and civility promises; be empathetic, open-minded, and sensitive to other DIVR’s perspectives  Always submit work through MASTER CONTROL’s SYSTEM (BlackBoard); no paper or email submissions will be accepted  All missions end on the last Friday of the unit at 11:59 PM CST  No missions can be completed after Week 14  Come to class, be on time, avoid e-devices and crosstalk, ask questions, share ideas, and actively listen to others  Be prepared for class, follow the weekly agenda, choose to learn and be mentally present; and whatever you do, do not pack up early! S U C C E E D I N G A S A D I V R START Mission 1 Mission 2 Mission 3 END U S I N G T H E S Y S T E M
  • 3. 3 START MISSION 1 MISSION 2 CONTINUE MISSION 3 END Week 1 Weeks 2 – 5 Weeks 6 – 9 Week 10 Weeks 11 – 14 Weeks 15 & 16 Gamification Practices Visual Culture Technology Culture Global Culture Deus ex machina M U L T I P L A Y E R M O D E ❑ Brief ❑ Setup ❑ Brief ❑ Encounters ❑ Co-Ops ❑ Raids ❑ Brief ❑ Encounters ❑ Co-Ops ❑ Raids RESOLVE ❑ Brief ❑ Encounters ❑ Co-Ops ❑ Raids ❑ Perform ❑ Reflect 10 AP 40 AP 40 AP 40 AP 10 AP S T O R Y M O D E ❑ Self-Check ❑ Intros ❑ Class & Rank ❑ 21st Cent Art ❑ Reading ❑ Collections ❑ Nature ❑ Geocaching ❑ Game Design ❑ Inventing ❑ Journalism 150 AP BENCH- MARK ❑ Culture & Lore ❑ Citizenship ❑ Energy ❑ Personal Mgmt ❑ Be active ❑ Earn 5 badges ❑ Deus ex machina 20 AP 30 AP ea 30 AP ea +10 AP 30 AP ea 200 AP Advance by earning advancement points. Accomplish achievements in Multiplayer Mode and Story Mode to succeed. M I S S I O N S 700 AP Insane Rank A+ 600 AP Expert Rank A 500 AP Master Rank A– 400 | 375 | 350 AP Adept Rank B+ | B | B– 300 | 275 | 250 AP Apprentice Rank C+ | C | C– 200 | 150 | 100 AP Beginner Rank D+ | D | D– 50 AP Novice Rank F  AP Scrub (unranked) 0 ** You must do at least one achievement from each mission, but no more than two. A P B R E A K D O W N multiplayer mode achievements deus ex machina gamification
  • 4. 4 S E T D E S T I N A T I O N Gamification is the integration of game mechanics to motivate participation, engagement, and loyalty. The START mission is designed to acclimate you to a gamification process. ► L A U N C H S T A R T M I S S I O N Your mission has been designated. MASTER CONTROL has assigned you a reconnaissance operation in the ANCIENT INTERNET.  This is a training mission and is designed to familiarize you with your new role as a DIVR.  You will be tested. You must use your skills, knowledge, and capacities to overcome challenges.  You will learn the importance of systems and history. You will explore the human condition. E S S E N T I A L M A T E R I A L / / / Retrieve the following information items. Do so without being detected. Failure is not an option. Good luck.  READ: The System Guide (gamification/syllabus)  VIEW: The System (BlackBoard/LMS)  REVIEW: WCC Humanities (website) http://wcchumanities.mystrikingly.com/  REVIEW: The Humanities Experience (website) http://wcchumanities.mystrikingly.com/#humanities-xp  REVIEW: Why the Humanities Matter (multimedia) http://wcchumanities.mystrikingly.com/#humanities-matter  VIEW: WCC Faculty Speaker Series – The Global Optimist (video) https://www.youtube.com/watch?v=9Low-N2Kp-Y  VIEW: Digital Humanities explained by Greta Franzini (Digital Latin Library) https://www.youtube.com/watch?v=l1XG7AXVJPE  VIEW: A Short Guide to Digital Humanities http://jeffreyschnapp.com/wp- content/uploads/2013/01/D_H_ShortGuide.pdf  CONSIDER: the intersection of Visual Culture, Technological Culture, and Global Culture I N F O R M A T I O N G A T H E R I N G / / / I M P O R T A N T T A R G E T S Search for the following:  The Sacred Realm and Spiritual Beliefs  The Natural World and the Cycle of Life  Love, Sex, Body, Gender, and Identity  Person in Community  Politics & Social Order  Science & Technology  Stories and Histories  Looking Outward  Looking Inward  Human Experience  Invention and Fantasy  Art for Art’s Sake
  • 5. To finish the mission, complete the Multiplayer Mode and Story Mode challenges. Missions end on the last Friday of the unit (11:59 PM CST). M I S S I O N C O M P L E T E ACCEPT Multiplayer Mode takes place face-to-face. Each session is worth up to 5 AP (unless otherwise stated). Multiplayer Mode consists of the following challenges:  BRIEF: Mission briefs are typically informational. This information is vital to a DIVR’s survival when plumbing the ANCIENT INTERNET and competing in MASTER CONTROL’s system.  ENCOUNTERS: Encounters consist of tests of capabilities and tactics, puzzles, traps, and other challenges. These can be solo or squad.  Co-Ops: These challenges require you to not only use your skills and know-how but to collaborate with fellow DIVRs in squads.  RAID: These types of squad challenges will ask you to search and/or seize information, assets, or AP from another squad. M U L T I P L A Y E R M O D E / / / a d v a n c e m e n t P O I N T S MENTOR will award your AP (advancement points) as he trains you as a DIVR. To maximize your AP potential follow these recommendations. Points are awarded each session for being on time, being prepared, active listening, full engagement, sharing, and questioning. To earn these points avoid electronic devices and cross-talk. Point deductions apply. Story Mode consists of independent or solo missions you undertake in order to earn ACHIEVEMENTS. You must complete five achievements in order to earn Master, Expert, or Insane ranks. You must earn one achievement per mission, but no more than two, and complete the deus ex machina. S T O R Y M O D E / / / VISUAL Art Nature Collections Reading TECH Geocaching Game Design Inventing Journalism CULTURE Culture & Lore Citizenship Energy Personal Mgmt START MISSION All work is due Friday 11:59 PM CST. No late work will be accepted. Not completing the START MISSION could result in being dropped.  Self-Check  Intros  Class & Rank AP Next mission Rank up AP unlocks missions and allows you to rank up.