Design Generation Chapter6


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Design Generation Chapter6

  1. 1. Chapter 6 <ul><li>Design Generation </li></ul>
  2. 2. Chapter Objectives <ul><li>Design Types </li></ul><ul><li>Creative Processes Models </li></ul><ul><li>Creative Education Foundation Model </li></ul><ul><li>Modes of Thoughts </li></ul><ul><li>Types of Barriers to creative Thin inking. </li></ul><ul><li>Techniques for Generating Alternatives </li></ul>
  3. 3. Types of Designs <ul><li>Configuration design. </li></ul><ul><li>Parametric design. </li></ul><ul><li>Original design </li></ul>
  4. 4. Configuration Design <ul><li>This deals with the selection and arranging of components to improve performance and reduce size. </li></ul><ul><li>Example: location of air planes engines, location of shifting mechanism of a two speed wheel chair. </li></ul>
  5. 5. Parametric Design <ul><li>Deals with varying design parameter to achieve design objectives. </li></ul><ul><li>Boeing used this approach to design aircrafts. </li></ul>
  6. 6. Original Design <ul><li>This refers to designs that are substantially different than existing designs. </li></ul><ul><li>The push button telephone is an example of a sudden major departure from rotary phone. </li></ul>
  7. 7. Characteristic of Creative Thinking <ul><li>Creative ideas are new combinations of previously unrelated ideas. </li></ul><ul><li>Creative ideas are new original ideas solving problems in new and original ways. </li></ul><ul><li>A product of unconscious mind. </li></ul><ul><li>Elusive ideas. </li></ul>
  8. 8. Models of Creative Thinking <ul><li>Wallas Model (1926). </li></ul><ul><li>Preparation : The stage of clarifying and defining the problem. </li></ul><ul><li>Incubation : The mind is relaxed free the conscious. </li></ul><ul><li>Illumination : Recognition of the new idea (Eureka) </li></ul><ul><li>Verification : To check if the idea has merit. </li></ul>
  9. 9. Fabun Model (1968) <ul><li>Desire : Shock and need to restore equilibrium. </li></ul><ul><li>Preparation : Clarifying and defining the problem. </li></ul><ul><li>Manipulation : manipulate ideas. </li></ul><ul><li>Incubation : Same as Wallas model. </li></ul><ul><li>Intimation : The feeling you get when you realize you are on the right track. </li></ul><ul><li>Illumination : Same as in wallas. </li></ul><ul><li>Verification: Same as Wallas. </li></ul>
  10. 10. Creative Education Foundation Model <ul><li>Fact finding : Collect facts that may have bearing on the problem. </li></ul><ul><li>Problem finding : Developing alternative statements of the problem. </li></ul><ul><li>Idea finding : Where possible solution are first presented. </li></ul><ul><li>Solution finding : This is the evaluation phase. </li></ul>
  11. 11. Consolidated Model <ul><li>Exploration : The active and concerted search of new ideas. </li></ul><ul><li>Incubation : The extended period of relaxation during which conscious effort for addressing the problem is made. </li></ul><ul><li>Intimation : The resumption of purposeful pursuit combined with the feeling of making progress. </li></ul><ul><li>Illumination: The breakthrough that produces an attractive new idea. </li></ul>
  12. 12. Creative Personalities <ul><li>Optimistic </li></ul><ul><li>Confident </li></ul><ul><li>Enthusiastic </li></ul><ul><li>Endorses no perceived solution. </li></ul><ul><li>Adventures spirit </li></ul><ul><li>Willing to take risk. </li></ul><ul><li>Has a good sense of humor </li></ul>
  13. 13. Modes of Thinking <ul><li>Left brain : Deductive, derivative, Specific, Logical, Hard and Linear. </li></ul><ul><li>Right brain : Inductive, Integrating, General, Imaginative, Fuzzy and Nonlinear. </li></ul>
  14. 14. Types of Barriers to Creative Thinking <ul><li>Perceptual </li></ul><ul><li>Cultural </li></ul><ul><li>Environmental </li></ul><ul><li>Emotional </li></ul><ul><li>Intellectual </li></ul>
  15. 15. Types of Perceptual Barriers <ul><li>Patterns </li></ul><ul><li>Boundaries </li></ul><ul><li>Illusions </li></ul><ul><li>Lens </li></ul><ul><li>Meaning. </li></ul>
  16. 16. Techniques for Generating Alternatives <ul><li>Lateral thinking </li></ul><ul><ul><li>Do not pursue a design in detail </li></ul></ul><ul><ul><li>Avoid critiquing any of the concepts. </li></ul></ul><ul><li>Perseverance </li></ul><ul><ul><li>Try many times </li></ul></ul>
  17. 17. Mental Push -Ups <ul><li>Making lists. </li></ul><ul><li>Word games. </li></ul><ul><li>Solving puzzles. </li></ul><ul><li>Magic tricks. </li></ul>
  18. 18. Procedural Techniques <ul><li>Brain storming. </li></ul><ul><li>Brain writing. </li></ul><ul><li>Story boarding. </li></ul><ul><li>Random simulation. </li></ul><ul><li>Analogies </li></ul>