2. ABSTRACT
Entertainment provided or displayed
digitally on electronic devices,
computers, laptops, tablets,
smartphones, TV, etc.
Used in e-books, e-magazines, video
games, movies, etc.
Fastest growing industry in the world
3. WHEN DID DIGITAL ENTERTAINMENT
START AND GROW?
• Started with the introduction of digital
devices and connection to the internet.
• Grew when people realized the money
making possibilities and the
convenience it possesses.
• E.g. Netflix and spotify
4. HOW IS DIGITAL ENTERTAINMENT USED?
Without
internet
With
internet
5. WHICH IS THE
MOST POPULAR
FORM OF DIGITAL
ENTERTAINMENT?
Gaming achieved the
highest revenue compared
to TV, music and movies
and sales are still
increasing.