1. Selecting the Right Blend : Key Learning Design Principles Keith Tyler-Smith eLearning Projects Manager Tertiary Accord of New Zealand (TANZ) Blended Learning Conference, Auckland, June 2010
20. Each form of delivery has its own strengths and weaknesses.
21. For Instance for F2F Learners Strength: classroom-based learning is familiar, well understood, addresses social learning needs & takes advantage of cues, informal interactions & spontaneous discussions
22. For Instance for F2F Learners Strength: classroom-based learning is familiar, well understood, addresses social learning needs & takes advantage of cues, informal interactions & spontaneous discussions Weakness: course activities tend to have a “one size fits all” approach, lacks the convenience & access options of online
23. For Instance for F2F Teachers Strength: Within known comfort level, can respond to learners’ questions & facilitate discussion in real time & take advantage of spontaneous teaching opportunities
24. For Instance for F2F Teachers Strength: Within known comfort level, can respond to learners’ questions & facilitate discussion in real time & take advantage of spontaneous teaching opportunities Weakness: Limited numbers at a time, pace of learning can frustrate those for whom it is too slow/fast, dominant personalities can sway direction of training, lack of time for individual needs, lack of scheduling flexibility
25. For Instance for OnlineLearners Strength: learning provides possibility for greater individualisation for learners, more easily address individual learning styles, needs & expertise; convenience of time & place access,
26. For Instance for OnlineLearners Strength: learning provides possibility for greater individualisation for learners, more easily address individual learning styles, needs & expertise; convenience of time & place access, Weakness: technical issues can be a barrier, can also frustrate & demoralise non-technical types, is more isolating & requires more self-direction.
27. For Instance for Online Teachers Strength: Online allows for individual attention over time & distance, deeper / broader engagement with & between learners, wider range of resources to employ
28. For Instance for Online Teachers Strength: Online allows for individual attention over time & distance, deeper / broader engagement with & between learners, wider range of resources to employ Weakness: more work involved in developing materials, requires technical skills & requires more time in facilitation & communication with learners
29. Digital Literacy “Digital literacy involves more than the ability to use software or operate a digital device; it includes a large variety of complex cognitive, motor, sociological and emotional skills, which users need in order to function effectively in digital environments.” Eshet-Alkalai, Y., (2004) Digital Literacy: A Conceptual Framework for Survival Skills in the Digital Era. Journal of Education Multimedia and Hypermedia Vol. 13 (1), 93 - 106
30. Cognitive Load Effect One of the biggest issues for online teaching & learning is the degree to which a lack of technical skills/literacy & familiarity with eLearning can cause both novice eLearners & eTeachersto suffer from the “cognitive load effect”.
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32. Working memory is short term, low in storage capacity and can only process a very limited amount of new information at a time.
33. Learning complex or technically demanding material requires the building up, in long term memory, of mental models or cognitive schemas about the subject being studied or the skill being developed over time. * Sweller, J. Paas, F. & Renkl, A. (2003) Cognitive Load Theory and Instructional Design: Recent Developments. Educational Psychologist, Vol. 38 (1), 1-4
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35. The cognitive schemas /mental models provide a knowledge structure into which the new learning can be fitted and integrated.
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37. These challenges can include technical access, asynchronicity, text-based discussions, multiple conversations, information overload and isolation.” *
38. This can overload a learner’s cognitive processes, increase anxiety, cause loss of confidence, learning process may freeze & learner unable to processing new information
39. Gives up trying – just too hard, tiring, demoralising & de-motivating* Whipp, J. L. & Chiarelli, S. (2004) Self-Regulation in a Web-Based Course: A Case Study. Educational TechnologyResearch and Development, Vol.52 (4) 5-22
40. 5 Dimensions of Cognitive Challenge For First Time eLearners Negotiating Technology: depth/range of computer skills, experience & confidence Negotiating Virtual Learning Environment (VLE /LMS): navigating deep web environments Negotiating Content: Length of time away from formal study, learning baggage Becoming an eLearner: Understanding & adapting to new paradigm of teaching & learning Negotiating CMC interaction: unfamiliar mode of communication
42. High Confidence High Comfort Low Anxiety High Motivation Low Confidence Low Comfort High Anxiety Low Motivation Conceptual Model of Cognitive Load Effect for First Time eLearner Period off maximum attrition Increase in eLearning capability Low Skill Level Unconsciously - Unskilled Don’t know what they don’t know Higher Skill Level Consciously - Skilled Knows how to find out about what’s not known 5 Dimensions Negotiating CMC Becoming an eLearner Negotiating content Negotiating LMS Negotiating Technology Progress through Programme
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44. Previously experienced cognitive load related to technology is also major factor in resistance to engaging with new & unfamiliar forms of technology supported learning
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46. Allow time &resources for teachers/trainers & learners to gain necessary technology skills & knowledge
53. Convergence of Traditional Face-to-Face and Computer Mediated Learning Environments Traditional Face-to-Face Teaching & Learning Environments Distributed computer/ web mediated Teaching & Learning Environments Past Systems largely separate Expansion due to technological innovation Present Increasing convergence of traditional & technological systems Blended teaching & learning environments Future Majority of blended environments Bonk, C. J. & Graham, C. R. (Eds.) (2006) Handbook of blended learning: Global Perspectives, local designs. San Francisco, CA: Pfeiffer Publishing.
54. A definition Blended Learning: the purposeful integration of traditional face-to-face learning environments with computer / web-mediated and distributed learning environments. Bonk, C. J. & Graham, C. R. (Eds.) (2006) Handbook of blended learning: Global Perspectives, local designs. San Francisco, CA: Pfeiffer Publishing.
55. In other words: Using the best possible combination of delivery modes to achieve the best possible learning / training outcomes in the best possible way.
56. In other, other words: The key to blended learning is selecting the right combination of media & mode of delivery that will drive the highest business impact for the lowest possible cost. Bersin& Associates (2003) Blended learning: What Works. www.e-learningguru.com/wpapers/blended_bersin.doc (Italics mine)
58. Pragmatic blends Enabling blends Enhancing blends Transformational blends Based on “Bonk, C. J. & Graham, C. R. (Eds.) (2006) Handbook of blended learning: Global Perspectives, local designs. San Francisco, CA: Pfeiffer Publishing.”
59. 1. Pragmatic Blends Technology is used as a repository, or an electronic filing cabinet for uploading classroom-based handouts, PowerPoint lectures & other didactic teaching materials & resources. Are made available through a LMS, CMS or Intranet.
60. 2. Enabling blends: Primary focus on addressing issues of access & convenience - e.g., blends that are intended to provide additional flexibility for the learners, or that attempt to provide the same opportunities or learning experience, but through a different modality.
61. 3. Enhancing blends: Allows incremental change to the pedagogy, but does not significantly change the way teaching and learning occurs. e.g. in a traditional f2f learning environment, additional resources & supplementary materials &/or activities may be included online as an added extra.
62. 4. Transformational blends: Blends that allow a radical transformation of the pedagogy e.g. a change from a model where learners are just receivers of information to a model where learners can actively construct knowledge through dynamic interactions while separated by time & space. These types of blends enable intellectual activity that was not practically possible without the technology.
68. The importance of a blended approach to learning is that it ensures the widest possible impact of a learning experience. Julian, E. H. & Boone, C. (2001). Blended Learning Solutions: Improving the Way Companies Manage Intellectual Capital: An IDC White Paper
70. Increase the ROI on Training It has been suggested that only 10% of traditional forms of workplace training expenditure can be expected to transfer to the workplace Baldwin, T.T., Ford, J.K. (1988) Transfer of training: a review and directions for future research. Personnel Psychology, 41:63-105.
71. Increase the Workplace Relevance & Connection In many cases, traditional forms of training are either irrelevant to the organization's real needs or there is too little connection made between the training and the workplace demands. Vicki Heath, Director of Business Performance Pty Ltd. http://www.trainingneedsanalysis.com.au/Ten-Tips-for-Effective-Employee-Training.htm
79. Cost of Training The costs of traditional training events, especially when workforce is geographically distributed is expensive (e.g. travel, venue costs accommodation, etc.), disruptive & time consuming
80. ROI An effective blended learning approach can reduce costs, reduce workplace disruption, save time & provide a better ROI on training & development
81. Learner Expectations Millennials, (those born after 1980), expect to access needed information from multiple platforms, most of which use web-based technology “Managing Millennials” Claire Raines & Associates Web site; http://www.generationsatwork.com/articles_millenials.php;
82. Web 2.0 Web-based social media (e.g. Facebook, Twitter, Linkedin, Beebo, Flikr, You Tube) & wireless telephony has transformed the way people connect, relate, communicate & learn
83. WWW The Internet is ubiquitous & has become an essential tool of business – so why not use it to educate, train & collaborate to share knowledge?
109. Performance / Decision support toolsAdapted from Allison Rossett, Felicia Douglis, and Rebecca V. Frazee (2003) Strategies for Building Blended Learning, ASTD Learning Circuits, www.astd.org/LC/2003/0703_rossett.htm
111. Don’t start with the mode of delivery - start with a systematic learning design process
112. A Ten Step Blended Design Process 1. What is the problem that the training is meant to address & is it the real one? 2. What are the instructional goals? 3. What is the learner’s workplace context for the training? 4. What are the desired learning outcomes? 5. How will/should the learning be assessed? 6. What will be the teaching & learning strategies? 7. What is the time frame for development & delivery of the course / training event? 8. What resources are required & available for the development of the training course/event 9. What is the best blend of instruction & mode of delivery to achieve the desired outcomes? 10. How will the training be tested & evaluated?
133. Need to update frequentlyBased on Bersin & Associates (2003) Blended learning: What Works. www.e-learningguru.com/wpapers/blended_bersin.doc
134. Axis of Training Content Stability & Timeframe for Development Dynamic Video Conferencing Phone Conferencing Email /Chat /Skype Interactions Texting/Tweeting/SMS messaging Peer support / Buddy system Online discussion forums On Job Training Face to face mentoring / coaching Water-Cooler /Smoko Chat “Brown Bag” sessions Online / Phone helpdesk systems eMentoring Live eLearning events Online communities of practice Virtual Meeting type training /collaboration Blogging / Wiki Content Stability Bespoke Instructor Led Workshops Printed documentation /training resources LMS based eLearning courses Web / Computer Simulations / Scenarios Web Learning Modules Web Video / Audio Video/Audio DVD /CD CD Rom Mobile learning “Off the shelf” Instructor Led Compliance type Training Simple Print Job Aids Online resource links Manufacturer’s knowledge data-bases Shared knowledge repositories Online self-assessment Live eLearning events (Archived) Stable Timeframe for Development & Deployment Short Long Adapted from Allison Rossett, Felicia Douglis, and Rebecca V. Frazee (2003) Strategies for Building Blended Learning, ASTD Learning Circuits, www.astd.org/LC/2003/0703_rossett.htm
135. Axis of Training Cost & Method of Delivery Online Online resource links Manufacturer’s knowledge data-bases Blogging / Wiki /Skype/chat Shared knowledge repositories eMentoring Virtual Meeting type training/collaboration Online COP / Discussion forums Email/ Texting/Tweeting/SMS messaging Mobile learning Video / phone Conferencing Online self-assessment LMS based eLearning courses Web / Computer Simulations / Scenarios Web-based interactive elements Web Video / Audio Video/Audio DVD /CD /CD Rom Delivery Peer support / Buddy system Face to face mentoring / coaching On Job Training Collegial “Brown Bag” sessions Work team brainstorming “Off the shelf” Instructor Led Training Bespoke Instructor Led Training Multi-site classroom-based training F2F Cost Low High Adapted from Allison Rossett, Felicia Douglis, and Rebecca V. Frazee (2003) Strategies for Building Blended Learning, ASTD Learning Circuits, www.astd.org/LC/2003/0703_rossett.htm
136. Axis of Learner Experience & Learning Resource Extensions Peer support / Buddy system Face to face mentoring / coaching Collegial Connections “Brown Bag” sessions Work team brainstorming Blogging / Wiki /Skype/chat Online COP / Discussion forums Email/ Texting/Tweeting/SMS messaging Mobile learning eMentoring Online self-assessment Online resource links Shared knowledge repositories Virtual Meeting type seminars (Archived) Simple Print Job Aids Printed documentation Manufacturer’s knowledge data-bases Learning Resources Virtual Meeting type seminars Video / phone Conferencing LMS based eLearning courses “Off the shelf” Instructor Led Training Bespoke Instructor Led Training Multi-site classroom-based training On Job Training Web / Computer Simulations / Scenarios Web-based interactive elements Web Video / Audio Video/Audio DVD /CD /CD Rom Printed documentation /training resources Instruction Learner Experience Social Independent Adapted from Allison Rossett, Felicia Douglis, and Rebecca V. Frazee (2003) Strategies for Building Blended Learning, ASTD Learning Circuits, www.astd.org/LC/2003/0703_rossett.htm
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138. What barriers to using a blended approach may exist that will need to addressed, e.g.
151. A favourite quote: "We trained hard...but it seemed that every time we were beginning to form up into teams, we would be reorganized. I was to learn later in life that we tend to meet any new situation by reorganizing, and a wonderful method it can be for creating the illusion of progress while producing confusion, inefficiency, and demoralisation." Petronius Arriter, a Roman Centurion, 210 B.C.
Editor's Notes
Stability and urgency. Will this content last for one or two years? Will there be changes within days or weeks? A good distinction to remember is that product information tends to be fickle, while such concepts as a perspective on leadership or customer service possess more staying power. Another consideration is the amount of time developers have to create the belnd's ingredients. Does the program need to be up and running within five days or will there be several months to design and develop assets for the blend?
Training Cost & Method of Delivery Is human interaction essential or will technology suffice? If the program is controversial, abstract, or complex, it makes sense to invest in human interactions provided through instructors in classrooms, coaching, mentoring, synchronous electronic presentations, and informal face-to-face meetings. Through interactions with other people, you can solidify attitudes and murky concepts. Cost influences decisions about blending, too. How much is the organization or individual willing to invest in achieving specified outcomes? If the outcomes aren’t achieved, is the situation dire? If the blended program is successful, what kinds of benefits will accrue? Development of realistic assets and human involvement add cost to the venture
Learner Experience & Learning Resource. Focus on actual resources and assets, and consider how people will use them. Will learning assets be delivered and quickly vanish or will they be available for the long haul and future reference? The value of most job aids, documentation, performance support tools, and online knowledge bases is that they’re available over time and provide assistance on an as-needed basis. Extended access to such resources is desirable when people are overloaded with information, content changes frequently, topics are complicated, or material is infrequently used. Because both independent and communal activities are possible, another issue to consider is the learners’ experience. Will they work alone on the job or at a home office, train, or plane? Will they engage with others in their attempt to learn and improve performance?