• Share
  • Email
  • Embed
  • Like
  • Save
  • Private Content
Managing Design Debt
 

Managing Design Debt

on

  • 836 views

There are two topics coved in this presentation. The first is about how the advantages of Lean product process, and the other is about using story telling to think about your product.

There are two topics coved in this presentation. The first is about how the advantages of Lean product process, and the other is about using story telling to think about your product.

Statistics

Views

Total Views
836
Views on SlideShare
836
Embed Views
0

Actions

Likes
1
Downloads
6
Comments
0

0 Embeds 0

No embeds

Accessibility

Categories

Upload Details

Uploaded via as Microsoft PowerPoint

Usage Rights

© All Rights Reserved

Report content

Flagged as inappropriate Flag as inappropriate
Flag as inappropriate

Select your reason for flagging this presentation as inappropriate.

Cancel
  • Full Name Full Name Comment goes here.
    Are you sure you want to
    Your message goes here
    Processing…
Post Comment
Edit your comment
  • http://www.archimuse.com/mw2007/papers/vanLoon/vanloon-figure4-thumbnail.jpg
  • T

Managing Design Debt Managing Design Debt Presentation Transcript

  • Managing Design DebtChris JonesHot Studio – Principal@rubylabs
  • You are not aloneDoes UX have to be at the mercy of the development process• It wasn’t implemented to my vision• Short cuts were taken and our goals were never met• We didn’t have time to address all the issues we found in testing• Lost sight of the value to users• Shall we go on? 2
  • What if the UX and development could be morealigned in the overall product process. 3
  • Different POVUX : Create a great experience through empathyAgile : The highest priority is to satisfy the customer through early and continuous delivery of valuable softwareLean: Hypothesis and Continuous Customer Validation, Reduce waste, Empowered Product TeamPatterns emerge… 4
  • Research Concept Test Design Build5 Waterfall
  • Research Concept Test Design Build ReleaseDebt Waste Time 6
  • Iteration 0 Iteration 1 Iteration 2 Iteration 3 Research Concept Test Design Build Design Build Design Build7 Agile
  • Cycle Length Iteration 0 Iteration 1 Iteration 2Debt Waste Time 8 Agile
  • Process Lean Build Measure Learn9
  • Debt Time 10 Lean
  • Validated Design Waste Over Time Waterfall Agile Lean11 Validated Design
  • But, how do I know it’s good?
  • STORY TELLING
  • What is the story you are telling the user?• Introduce a new idea or behavior• How to do something• Build knowledge• Challenge• Escape• Connect• Improve, Heal
  • Story• Beginning, Middle, End• Characters?• Challenges, goals?• Cadence?• Journey, Transformation, Lessons (Added Value)
  • Proof reading• Is the grammar correct?• Punctuation, spelling?• Is it clear and concise?• Is it consistent?• Jargon watch?
  • • Looking through your readers eyes• Do they understand the story• What will they conclude• What will draw them in• How do they relate to the characters
  • Thank youChris Jones@rubylabs