digital humanities now and beyond-Erik Champion


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A talk on 17 April at Aalborg University on Digital Humanities now and future, and a personal view of research infrastructures

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  • Jon Naughton-humanities- “ analytical critical and speculative studies on human culture ” too exclusive, not jobs orientated, blind and vapid, focus on programming, detaches from rest of humanities, only big thing, lets other humanities sink, complicit with neo-liberal, strong support from administrators, successful fundraisers in the creative destruction of humanities education, alliance with MOOCS
  • Austria Croatia Denmark France (Host Country)Germany Greece Ireland Luxembourg The Netherlands Slovenia Serbia Italy
  • Python package is published in PyPi, Source code: live examples of simple tag (under content table):
  • digital humanities now and beyond-Erik Champion

    1. 1. digital humanitiesnow and beyond Champion Project Leader
    2. 2. contents• a personal view of DH• infrastructure, Denmark and DIGHUMLAB• (our... your) challenges to overcome• the future
    3. 3. emergent definitions• what is Humanities?• what is Digital Humanities?• ..computing services & resources orchanges in Humanities due to the digital?• a campsite rather than a “big tent”• humanities investigates the values andmeanings that define culture and society• DH should support this contextually
    4. 4. Methodological commons...a study OF methodmethodoligical commons?
    5. 5. • roads are not infrastructure• roading is infrastructure• roads used by people and modified forpeople• so infrastructure is the ecosystem ofresources + people + feedback systemDH infrastructure
    6. 6. • a farmer encountered bureaucraticnightmares when trying to get a permit fora barn for his horses..
    7. 7. DH must• explain its values and usefulness• include as many as possible• bridge divide between process and product• transform IT programmers into humanists• improve collaboration tools• link all parts of the DH scholarly ecosystem
    8. 8. relatively strong in resources (libraries and archives)people (scholars students & public)not so much: glue to interconnect themnot so much: feedback to continually improve the DHecosystemDenmark is...
    9. 9. digital divide: Denmarkarchivesexperimental design-processtools and methodsdescriptionspublicationscommunities
    10. 10. dighumlab: research themesTheme 1: Language-basedmaterials and tools, CLARIN,see http://clarin.dkTheme 2: Mediatools (the NetArchive, Net Lab) AU,(subcontractor: State Library)and “Developing tools foraudio and visual media” AU,see 3: Interaction andDesign Studies,AAU and SDU• ..the Danish node in, respectively, CLARIN (Common Language Resources and Technology Infrastructure) & DARIAH (Digital ResearchInfrastructure for the Arts & Humanities) as well as TELEARC.
    11. 11. DIGHUMLAB must• develop tools and corpora (• integrate research and repositories (• develop new ways of integrating media and teaching(Interaction Design)• integrate the community needs with public andscholarly resources• to complete and continue the infrastructure cycle..tosupport and advance humanities scholars’manifestos not our own
    12. 12.• Legal Structure: DARIAH-ERIC, Host country France• Partner countries: 11 countries signed the MoU• Financial model: 4 million euro per year; national cash and in-kind contributions;GDP-based.• DARIAH-ERIC Governance Structure supported by DARIAH-EU CoordinationOffice• Scientific activities: European-wide network ofVirtual Competency Centresintegrating national activities• Collaboration: Network of affiliated projects in the wider DARIAH landscape,e.g. EHRI, CENDARI,ARIADNE• Formal letter of commitment to become Founding Member of DARIAH-ERIC(April/May)• General meeting in Copenhagen early September 2013
    13. 13. DH ecosystem• projects: DH commons• methods: NeDiMAH• tools: DiRT bamboo• publication systems: Open Edition• publication community:Open Library of Humanities• hosting and scholarly communities: DARIAH• teachers and student learning
    14. 14. DiGHuMLaB• employ staff (CLARIN, Netlab, Interaction and Design Studies)• launch DIGHUMLAB nationally and at university level (uni networks)• develop mission, goals and assessment criteria• improve linkages and collaboration (CLARIN, DARIAH)• apply for grants and advisory teams (EADH, ERASMUS, EU RESAW)• conduct surveys (CLARIN, DIGHUMLAB)• work with DeIC (Danish eInfrastructure Consortium)• include libraries at Steering Group Level• develop policies and procedures• work with cultural institutes• influence National, European and International policy-making and organizations• build website, tools, news-events, resources, community forums• develop the program for the next 4 years (and beyond)
    15. 15. why DiGHuMLaB?• help develop scholarly tools for interfaces to archives• help develop policy at Danish and EU level• help develop online communities (universitynetworks, DIGHUMLAB website)• share courses workshops tools corpora and how tointegrate into teaching and research• news and involvement in Danish, Nordic, EUopportunities
    16. 16. CFP: cultural heritagecreative tools & archives• deadline: 1 May• date: 26-27 June 2013• venue: National Museum of Denmark,Copenhagen• grant: European Association of the DigitalHumanities, with support from NeDiMAH,DIGHUMLAB, Digital Curation Unit Athens,National Museum of Denmark in Copenhagen,iSchool (U.Toronto), and many others...
    17. 17. www.digitalheritage2013.orgMarseille Museum of CultureFall 2013 will witness the largest international scientific event on digital heritage in history, bringing together hundreds ofresearchers, educators, scientists, industry professionals and policy makers to debate, discuss and present digital technologyapplied to the protection, documentation, and understanding of humanity’s shared heritage. For the first time ever, under thepatronage of UNESCO, the leading scientific and industry events from across the digital and heritage spheres will jointogether under one roof to explore the state-of-the-art and address future emerging research scenarios.
    18. 18. ha#HACK4LT
    19. 19. Aarhus
    20. 20. media architecture biennale November 2012, Aarhusprototyping for ownershipKlaus Birk & Roman Grasy
    21. 21. Xbox Kinect+Projector+VVVand Crazy dancers..
    22. 22. Step into the light & party• the projector takes your skeleton and generates the speed andpitch of music from it• runners run around phonogram record in ground of piazza• smaller “pits” allow others to DJ sounds and effects• imagine..• public squares• flashmob dance mixes• crowdsourcingVJs
    23. 23. biofeedback
    24. 24. peripheral projection
    25. 25. virtual heritage• …the use of computer-based interactive technologies torecord, preserve, or recreate artefacts, sites and actors ofhistoric, artistic, religious, of cultural significance and todeliver the results openly to a global audience in such a wayas to provide formative educational experiences throughelectronic manipulations of time and space.• Stone, Robert, and Takeo Ojika. 2000. Virtual heritage: whatnext? Multimedia, IEEE no. 7 (2):73-74.
    26. 26. touch screen taoism-Vsmm2012 conferenceChinese Taoism TouchOpening - Hua - Qi1 - Qi2 - Qin - Shu -