The Information Architect And The Fighter Pilot

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8 comments

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  • + jcorippo Jon Corippo 8 months ago
    Love it.

    We’re going share this with our HS staff at summer camp...can I get the audio track as an mp3?
  • + mmilan Matthew Milan 2 years ago
    Romouz - thanks! Glad you enjoyed it!
  • + Romouz Romouz Sadeq 2 years ago
    i love your presentations! thanks for the audio too !
  • + guestbdbf31 guestbdbf31 2 years ago
    Very nice Matt. The title was effective in snaring my attention and the content satisfied it nicely. Comfortable presentation style and great slides! Finally, as a fellow canuck, I enjoyed the Avro example... as painful as it is to think about the lost possibilities. cheers, Todd Z
  • + JanJursa Jan Jursa 2 years ago
    Love it! Thanx for the AUDIO :-) ...
  • + mmilan Matthew Milan 2 years ago
    http://experiencematters.criticalmass.com/2008/04/14/is-i...
  • + jted Jason Theodor 2 years ago
    Hey, that’s me! LOL.
  • + mmilan Matthew Milan 2 years ago
    Hey all, the upload to SlideShare borked a bunch of the slides. Feel free to message me if you’d like a non-broken .ppt version
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The Information Architect And The Fighter Pilot - Presentation Transcript

  1. Matthew Milan The Information Architect and the Fighter Pilot
  2. Friday was a Howard Hughes kind of day
  3. Warning! No Wireframes No Clear Answers No Happy Ending
  4. “ We are survival machines” Richard Dawkins
  5. “ He who can handle the quickest rate of change survives” John Boyd
  6. The purpose of this talk: To explore how the work of John Boyd can help us to think about the practice and discipline of Information Architecture
  7. 1.John Boyd 2.Learning from Boyd 3.Plating the Bird
  8. John Boyd 1
  9. Themes
  10. conflict
  11. conflict emergence
  12. conflict emergence destruction
  13. conflict emergence destruction synthesis
  14. conflict emergence destruction synthesis agility
  15. conflict emergence destruction synthesis agility adaptation
  16. conflict emergence destruction synthesis agility adaptation novelty
  17. The Evolution of Boyd The Evolution of Boyd
  18. 1. The Fighter Pilot 2. The Fighter Mafia 3. Genghis John
  19. John Boyd Fighter Pilot
  20. 40 Second Boyd
  21. Plating the Bird
  22. Aerial Attack Study
  23. Seeing Patterns
  24. John Boyd Fighter Mafia
  25. Fast Transients
  26. EM Theory
  27. The Father of F-16
  28. Practice from Theory
  29. John Boyd Genghis John
  30. Slumming at the Pentagon
  31. Changing the Game
  32. Synthesis
  33. The Snowmobile
  34. Blitzkrieg
  35. Maneuver Warfare
  36. conflict emergence destruction synthesis agility adaptation novelty
  37. Boyd’s Theory Boyd’s Theory
    • Destruction and Creation Patterns of Conflict Organic Design for Command and Control The Strategic Game of ? & ? Revelation A Discourse on Winning and Losing The Conceptual Spiral The Essence of Winning and Losing
    • Observe Orient Decide Act
  38. How the loop is often seen:
  39. Observe Orient Act Decide
  40. How Boyd saw the loop:
  41. More than just fast looping A way of thinking about survival and success
    • Destruction and Creation
  42. Chi/Cheng
  43. Cheng: Orthodox Expected
  44. Chi: Unorthodox Unexpected
  45. Novelty
  46. Understanding Novelty allows us to create Novelty
  47. Novelty produces change
  48. Boyd left his theory deliberately incomplete
  49. Boyd and Briefing Boyd and Briefing
  50. A discourse to make the audience think
  51. The snowmobile again
  52. A loser is someone who cannot build snowmobiles when facing uncertainty and unpredictable change A winner is someone who can build snowmobiles and employ them in an appropriate fashion when facing uncertainty and unpredictable change
    • A discourse to make the audience think
  53. Learning from Boyd 2
  54. un Designing Experiences
  55. organic design emergence
  56. destruction creation
  57. adaptation fast transients
  58. novelty change
  59. Cheng Chi
  60. Postmodern Strategist John Boyd
  61. Godel Heisenberg Popper Kuhn Polanyi Dawkins Sun Tzu Liddell-Hart Clausewitz Napoleon
  62. Proliferate discourses without trying to fit them into a permanent grid
  63. Postmodern IA Postmodern IA
  64. Is IA a postmodernist discipline?
  65. complexity
  66. contradiction
  67. ambiguity
  68. diversity
  69. interconnectedness
  70. Proliferate discourses without trying to fit them into a permanent grid
  71. January 22 2002
  72. Are we closer to Boyd then we think?
  73. Plating the Bird 3
  74. “ He who can handle the quickest rate of change survives”
  75. Avro Arrow Avro Arrow
  76. What killed the Avro Arrow?
  77. Capability, but no adaptation in a changing environment
  78. 2018
  79. What killed information architecture?
  80. Capability, but no adaptation in a changing environment RISK
  81. 1/2 Information Architecture is a discipline
  82. We overthink the damn thing.
  83. Creation
  84. Destruction
  85. In IA terms:
  86. Structure
  87. Unstructure
  88. We’re too passive about unstructuring things
  89. We can’t adapt if we aren’t living in the loop
  90. And we can’t live in the loop until we’re able to deconstruct.
  91. The Conceptual Spiral Our Conceptual Spiral
    • a Exploration Thinking Learning Comprehending Discovering Doing Unlearning Shaping Innovating Achieving Relearning Adapting
  92. Which Generates Insight Imagination Initiative
  93. A paradigm for survival and growth
  94. We need our own conceptual spiral
    • We need to get inside the loop
    • We need to focus more on the discourse
    • We need to brief more
    • We need to get better at breaking things
  95. We need to embrace novelty
  96. We need to Chi as well as Cheng
  97. Boyd left his theory deliberately incomplete
  98. So should we
  99. This presentation is deliberately incomplete
    • [email_address] [email_address]

+ Matthew MilanMatthew Milan, 2 years ago

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