This document provides advice and encouragement for taking an idea and turning it into a launched product or service. It recommends formalizing the idea in writing, building a minimal viable product with only core functionality, getting a partner if lacking certain skills, time boxing development to a few hours a few nights a week, and finally launching the idea. It cites examples of successfully launched projects and provides inspiration from business books advocating getting ideas out in the world through action rather than overthinking. The overall message is to ship ideas rather than letting obstacles or doubts prevent launching.
13. That’s a bad idea No one needs that
With all that spare time you have?
You don’t know how to do that
You’d need help
You can’t do that
Someone already solved that problem
No one will use that That’ll never work
48. “Getting Real” “Poke the Box”
by 37signals by Seth Godin
49. “Getting Real” “Poke the Box” “Rework”
by 37signals by Seth Godin by 37signals
50. “Linchpin: Are You
“Getting Real” “Poke the Box” “Rework”
Indispensable”
by 37signals by Seth Godin by 37signals
by Seth Godin
51. “Linchpin: Are You
“Getting Real” “Poke the Box” “Rework” “Do the Work”
Indispensable”
by 37signals by Seth Godin by 37signals by Steven Pressfield
by Seth Godin
55. After the Session
• Name: Michael Koby
• Blog: http://www.mkoby.com
• Twitter: @mkoby
• Speaker Rate:
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Editor's Notes
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Write down the idea in a notebook, this can cause the ideas to flow, and you can write down all the little features you’d want the product to have.\n\nBuy the domain name - Nothing says I want to do this like buying something. We’re really attached to money so spending some might motivate you to do something\n\nStart Building - Just start building the thing. Get a prototype working, get the basics out of the way. It doesn’t have to be pretty or perfect, just start building it\n
Write down the idea in a notebook, this can cause the ideas to flow, and you can write down all the little features you’d want the product to have.\n\nBuy the domain name - Nothing says I want to do this like buying something. We’re really attached to money so spending some might motivate you to do something\n\nStart Building - Just start building the thing. Get a prototype working, get the basics out of the way. It doesn’t have to be pretty or perfect, just start building it\n
Write down the idea in a notebook, this can cause the ideas to flow, and you can write down all the little features you’d want the product to have.\n\nBuy the domain name - Nothing says I want to do this like buying something. We’re really attached to money so spending some might motivate you to do something\n\nStart Building - Just start building the thing. Get a prototype working, get the basics out of the way. It doesn’t have to be pretty or perfect, just start building it\n
Write down the idea in a notebook, this can cause the ideas to flow, and you can write down all the little features you’d want the product to have.\n\nBuy the domain name - Nothing says I want to do this like buying something. We’re really attached to money so spending some might motivate you to do something\n\nStart Building - Just start building the thing. Get a prototype working, get the basics out of the way. It doesn’t have to be pretty or perfect, just start building it\n
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This is pretty straight forward. We all have our strengths & weaknesses. If you’re a developer who stinks at design, partner with a designer. If you’re a designer who couldn’t even write “Hello World” partner with a developer.\n
This is pretty straight forward. We all have our strengths & weaknesses. If you’re a developer who stinks at design, partner with a designer. If you’re a designer who couldn’t even write “Hello World” partner with a developer.\n
This is pretty straight forward. We all have our strengths & weaknesses. If you’re a developer who stinks at design, partner with a designer. If you’re a designer who couldn’t even write “Hello World” partner with a developer.\n
This is pretty straight forward. We all have our strengths & weaknesses. If you’re a developer who stinks at design, partner with a designer. If you’re a designer who couldn’t even write “Hello World” partner with a developer.\n
2-3 hours a night for 2-3 days a week, anything more than this will cause burn out, especially if you have a day job\n\nAvoid Weekends - Again avoid burn out. If you had to give up a day or 2 in the week because of something, you can work a weekend day to make up for it, but stick to the time box, no more than 2-3 hours\n\nKeep a social life - go out a little, have dinner with friends, go to a movie, the point is to not get burned out and love what you’re doing. If you feel the project is taking away from something you’ll stop working on it\n
2-3 hours a night for 2-3 days a week, anything more than this will cause burn out, especially if you have a day job\n\nAvoid Weekends - Again avoid burn out. If you had to give up a day or 2 in the week because of something, you can work a weekend day to make up for it, but stick to the time box, no more than 2-3 hours\n\nKeep a social life - go out a little, have dinner with friends, go to a movie, the point is to not get burned out and love what you’re doing. If you feel the project is taking away from something you’ll stop working on it\n
2-3 hours a night for 2-3 days a week, anything more than this will cause burn out, especially if you have a day job\n\nAvoid Weekends - Again avoid burn out. If you had to give up a day or 2 in the week because of something, you can work a weekend day to make up for it, but stick to the time box, no more than 2-3 hours\n\nKeep a social life - go out a little, have dinner with friends, go to a movie, the point is to not get burned out and love what you’re doing. If you feel the project is taking away from something you’ll stop working on it\n
2-3 hours a night for 2-3 days a week, anything more than this will cause burn out, especially if you have a day job\n\nAvoid Weekends - Again avoid burn out. If you had to give up a day or 2 in the week because of something, you can work a weekend day to make up for it, but stick to the time box, no more than 2-3 hours\n\nKeep a social life - go out a little, have dinner with friends, go to a movie, the point is to not get burned out and love what you’re doing. If you feel the project is taking away from something you’ll stop working on it\n
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This is pretty straight forward. We all have our strengths & weaknesses. If you’re a developer who stinks at design, partner with a designer. If you’re a designer who couldn’t even write “Hello World” partner with a developer.\n