Everyman is a 15th century morality play that uses allegorical characters to examine the question of salvation. It follows Everyman, who is summoned by Death to take a journey to meet his maker and give account of his actions. He finds that no worldly companions, like Fellowship or Cousin, will accompany him. Only Good Deeds is willing, but she is too weak from his sins. Through seeking help from Knowledge and Confession, Everyman finds salvation and learns that good deeds alone will aid him when he faces God's final judgment.