Submit Search
Upload
Games & learning
•
Download as PPT, PDF
•
0 likes
•
455 views
Hamish Curry
Follow
Report
Share
Report
Share
1 of 15
Download now
Recommended
Iste sigms presentation
Iste sigms presentation
kczarnec
Gamification in Blackboard Learn
Gamification in Blackboard Learn
Szymon Machajewski
Cultivating Ludus: The Rhetorics of Gamification
Cultivating Ludus: The Rhetorics of Gamification
Sebastian Deterding
Serious Games - ARGs
Serious Games - ARGs
chaefele
Rosenblum gaming workshop_v2
Rosenblum gaming workshop_v2
Jason Rosenblum, PhD
Game On - MaintainIT Project 1-Hour Webinar
Game On - MaintainIT Project 1-Hour Webinar
Lori Reed
Disambiguating Play: An Exploratory Analysis of Gaming Modes
Disambiguating Play: An Exploratory Analysis of Gaming Modes
Sebastian Deterding
Back to Play: A Reply to Malaby
Back to Play: A Reply to Malaby
Sebastian Deterding
Recommended
Iste sigms presentation
Iste sigms presentation
kczarnec
Gamification in Blackboard Learn
Gamification in Blackboard Learn
Szymon Machajewski
Cultivating Ludus: The Rhetorics of Gamification
Cultivating Ludus: The Rhetorics of Gamification
Sebastian Deterding
Serious Games - ARGs
Serious Games - ARGs
chaefele
Rosenblum gaming workshop_v2
Rosenblum gaming workshop_v2
Jason Rosenblum, PhD
Game On - MaintainIT Project 1-Hour Webinar
Game On - MaintainIT Project 1-Hour Webinar
Lori Reed
Disambiguating Play: An Exploratory Analysis of Gaming Modes
Disambiguating Play: An Exploratory Analysis of Gaming Modes
Sebastian Deterding
Back to Play: A Reply to Malaby
Back to Play: A Reply to Malaby
Sebastian Deterding
Alternate Reality Games
Alternate Reality Games
Craig Carey
Interactive Storytelling (CUSEC 2013)
Interactive Storytelling (CUSEC 2013)
Gail Carmichael
Environmental Storytelling
Environmental Storytelling
Craig Carey
Interactive Storytelling in Games: Next Steps
Interactive Storytelling in Games: Next Steps
Gail Carmichael
Strategies for Meaningful Gamification
Strategies for Meaningful Gamification
scottnicholson
World Council for Curriculum & Instruction Presentation
World Council for Curriculum & Instruction Presentation
Jason Rosenblum, PhD
Level-up Main Talk
Level-up Main Talk
Mel Chua
Syria Simulation Workshop - 2013 WHAT Conference
Syria Simulation Workshop - 2013 WHAT Conference
Jason Rosenblum, PhD
Video Games and Swearing
Video Games and Swearing
ourmobilecheats
Lessons Learned in Cross-Media
Lessons Learned in Cross-Media
Christy Dena
Bobby Schweizer at news:rewired
Bobby Schweizer at news:rewired
John Thompson
Playing the Capstone
Playing the Capstone
Anastasia Salter
ARG + AR = The physical environment and the reality as a game platform
ARG + AR = The physical environment and the reality as a game platform
MediaFront
Natural User Interface Demo based on - 3D Brick Game using Kinect
Natural User Interface Demo based on - 3D Brick Game using Kinect
Nitesh Bhatia
Second Life & Info Island: Library Service in a Virtual World
Second Life & Info Island: Library Service in a Virtual World
Michael Sauers
Second Life & Info Island: Library Service in a Virtual World
Second Life & Info Island: Library Service in a Virtual World
Nebraska Library Commission
Shall We Play a Game? Gaming the System, When the System Is Your Learning Man...
Shall We Play a Game? Gaming the System, When the System Is Your Learning Man...
Nikki Massaro Kauffman
GRAVITY THINKING @SXSW 2016 - THINK, FEEL, DO
GRAVITY THINKING @SXSW 2016 - THINK, FEEL, DO
Andrew Roberts
[SGPKOR] 소셜게임으로 더 나은 세상 만들기, 게임과 현실의 연동
[SGPKOR] 소셜게임으로 더 나은 세상 만들기, 게임과 현실의 연동
GAMENEXT Works
Everyone wins: crowdsourcing games and museums
Everyone wins: crowdsourcing games and museums
Mia
Designing OERu Credentials
Designing OERu Credentials
BCcampus
Adopting Open Textbooks Workshop - Feb 26, 2013
Adopting Open Textbooks Workshop - Feb 26, 2013
BCcampus
More Related Content
What's hot
Alternate Reality Games
Alternate Reality Games
Craig Carey
Interactive Storytelling (CUSEC 2013)
Interactive Storytelling (CUSEC 2013)
Gail Carmichael
Environmental Storytelling
Environmental Storytelling
Craig Carey
Interactive Storytelling in Games: Next Steps
Interactive Storytelling in Games: Next Steps
Gail Carmichael
Strategies for Meaningful Gamification
Strategies for Meaningful Gamification
scottnicholson
World Council for Curriculum & Instruction Presentation
World Council for Curriculum & Instruction Presentation
Jason Rosenblum, PhD
Level-up Main Talk
Level-up Main Talk
Mel Chua
Syria Simulation Workshop - 2013 WHAT Conference
Syria Simulation Workshop - 2013 WHAT Conference
Jason Rosenblum, PhD
Video Games and Swearing
Video Games and Swearing
ourmobilecheats
Lessons Learned in Cross-Media
Lessons Learned in Cross-Media
Christy Dena
Bobby Schweizer at news:rewired
Bobby Schweizer at news:rewired
John Thompson
Playing the Capstone
Playing the Capstone
Anastasia Salter
ARG + AR = The physical environment and the reality as a game platform
ARG + AR = The physical environment and the reality as a game platform
MediaFront
Natural User Interface Demo based on - 3D Brick Game using Kinect
Natural User Interface Demo based on - 3D Brick Game using Kinect
Nitesh Bhatia
Second Life & Info Island: Library Service in a Virtual World
Second Life & Info Island: Library Service in a Virtual World
Michael Sauers
Second Life & Info Island: Library Service in a Virtual World
Second Life & Info Island: Library Service in a Virtual World
Nebraska Library Commission
Shall We Play a Game? Gaming the System, When the System Is Your Learning Man...
Shall We Play a Game? Gaming the System, When the System Is Your Learning Man...
Nikki Massaro Kauffman
GRAVITY THINKING @SXSW 2016 - THINK, FEEL, DO
GRAVITY THINKING @SXSW 2016 - THINK, FEEL, DO
Andrew Roberts
[SGPKOR] 소셜게임으로 더 나은 세상 만들기, 게임과 현실의 연동
[SGPKOR] 소셜게임으로 더 나은 세상 만들기, 게임과 현실의 연동
GAMENEXT Works
Everyone wins: crowdsourcing games and museums
Everyone wins: crowdsourcing games and museums
Mia
What's hot
(20)
Alternate Reality Games
Alternate Reality Games
Interactive Storytelling (CUSEC 2013)
Interactive Storytelling (CUSEC 2013)
Environmental Storytelling
Environmental Storytelling
Interactive Storytelling in Games: Next Steps
Interactive Storytelling in Games: Next Steps
Strategies for Meaningful Gamification
Strategies for Meaningful Gamification
World Council for Curriculum & Instruction Presentation
World Council for Curriculum & Instruction Presentation
Level-up Main Talk
Level-up Main Talk
Syria Simulation Workshop - 2013 WHAT Conference
Syria Simulation Workshop - 2013 WHAT Conference
Video Games and Swearing
Video Games and Swearing
Lessons Learned in Cross-Media
Lessons Learned in Cross-Media
Bobby Schweizer at news:rewired
Bobby Schweizer at news:rewired
Playing the Capstone
Playing the Capstone
ARG + AR = The physical environment and the reality as a game platform
ARG + AR = The physical environment and the reality as a game platform
Natural User Interface Demo based on - 3D Brick Game using Kinect
Natural User Interface Demo based on - 3D Brick Game using Kinect
Second Life & Info Island: Library Service in a Virtual World
Second Life & Info Island: Library Service in a Virtual World
Second Life & Info Island: Library Service in a Virtual World
Second Life & Info Island: Library Service in a Virtual World
Shall We Play a Game? Gaming the System, When the System Is Your Learning Man...
Shall We Play a Game? Gaming the System, When the System Is Your Learning Man...
GRAVITY THINKING @SXSW 2016 - THINK, FEEL, DO
GRAVITY THINKING @SXSW 2016 - THINK, FEEL, DO
[SGPKOR] 소셜게임으로 더 나은 세상 만들기, 게임과 현실의 연동
[SGPKOR] 소셜게임으로 더 나은 세상 만들기, 게임과 현실의 연동
Everyone wins: crowdsourcing games and museums
Everyone wins: crowdsourcing games and museums
Viewers also liked
Designing OERu Credentials
Designing OERu Credentials
BCcampus
Adopting Open Textbooks Workshop - Feb 26, 2013
Adopting Open Textbooks Workshop - Feb 26, 2013
BCcampus
You Online
You Online
ironman28
Bango Blackberry Whitepaper
Bango Blackberry Whitepaper
Marketingfacts
The Digital Humanities
The Digital Humanities
Claudine Chionh
bbPress 101 - WordPress
bbPress 101 - WordPress
Jared Atchison
Viewers also liked
(6)
Designing OERu Credentials
Designing OERu Credentials
Adopting Open Textbooks Workshop - Feb 26, 2013
Adopting Open Textbooks Workshop - Feb 26, 2013
You Online
You Online
Bango Blackberry Whitepaper
Bango Blackberry Whitepaper
The Digital Humanities
The Digital Humanities
bbPress 101 - WordPress
bbPress 101 - WordPress
Similar to Games & learning
Playing to Learn: Using Games and Simulations in the Classroom 07-19-11
Playing to Learn: Using Games and Simulations in the Classroom 07-19-11
Andy Petroski
Game Design for Storytellers
Game Design for Storytellers
Pietro Polsinelli
Performance Studies student work
Performance Studies student work
University of Calgary, School of Creative and Performing Arts
Motivating Students With Math Games
Motivating Students With Math Games
Doug Adams
Using games in education by Calongne
Using games in education by Calongne
Cynthia Calongne
Video Games for the Social Studies
Video Games for the Social Studies
Glenn Wiebe
Playing to learn 04-14-11
Playing to learn 04-14-11
Andy Petroski
Educational games and simulations
Educational games and simulations
tbfields
KSDE video games in the classroom
KSDE video games in the classroom
Doug Adams
Get Your Game On
Get Your Game On
Beth Gallaway
USD340 Games In Education
USD340 Games In Education
guestf7e7c
USD340 Games In Education
USD340 Games In Education
Doug Adams
E tech Hallway Booth
E tech Hallway Booth
Michelle
Usd340gamesineducation 100216170518-phpapp02
Usd340gamesineducation 100216170518-phpapp02
niccel21
New5th worldotro ncdc
New5th worldotro ncdc
Jim "Brodie" Brazell
Game-Based Learning in Social Studies
Game-Based Learning in Social Studies
Glenn Wiebe
Serious Games Class 1
Serious Games Class 1
University of Calgary, School of Creative and Performing Arts
Apprendre par le jeu diu ilumens 2016
Apprendre par le jeu diu ilumens 2016
Antoine Taly
5405 7 digital-games-&-learning
5405 7 digital-games-&-learning
Carolyn Guertin
Learning through Play
Learning through Play
Veerle Van Der Sluys
Similar to Games & learning
(20)
Playing to Learn: Using Games and Simulations in the Classroom 07-19-11
Playing to Learn: Using Games and Simulations in the Classroom 07-19-11
Game Design for Storytellers
Game Design for Storytellers
Performance Studies student work
Performance Studies student work
Motivating Students With Math Games
Motivating Students With Math Games
Using games in education by Calongne
Using games in education by Calongne
Video Games for the Social Studies
Video Games for the Social Studies
Playing to learn 04-14-11
Playing to learn 04-14-11
Educational games and simulations
Educational games and simulations
KSDE video games in the classroom
KSDE video games in the classroom
Get Your Game On
Get Your Game On
USD340 Games In Education
USD340 Games In Education
USD340 Games In Education
USD340 Games In Education
E tech Hallway Booth
E tech Hallway Booth
Usd340gamesineducation 100216170518-phpapp02
Usd340gamesineducation 100216170518-phpapp02
New5th worldotro ncdc
New5th worldotro ncdc
Game-Based Learning in Social Studies
Game-Based Learning in Social Studies
Serious Games Class 1
Serious Games Class 1
Apprendre par le jeu diu ilumens 2016
Apprendre par le jeu diu ilumens 2016
5405 7 digital-games-&-learning
5405 7 digital-games-&-learning
Learning through Play
Learning through Play
More from Hamish Curry
Location-based learning
Location-based learning
Hamish Curry
Between a dropbox and a hard place - ASLA 2013
Between a dropbox and a hard place - ASLA 2013
Hamish Curry
Playful engagement: Public perception
Playful engagement: Public perception
Hamish Curry
PLNs: Asking the right questions (eLearning network)
PLNs: Asking the right questions (eLearning network)
Hamish Curry
The playful library cocktail. CAVAL
The playful library cocktail. CAVAL
Hamish Curry
Putting technology on trial - SLAV conference
Putting technology on trial - SLAV conference
Hamish Curry
Putting technology on trial
Putting technology on trial
Hamish Curry
Tech on learning, literacy, & libraries
Tech on learning, literacy, & libraries
Hamish Curry
Library time bomb - CPX
Library time bomb - CPX
Hamish Curry
Library hack
Library hack
Hamish Curry
Putting IT back in reality
Putting IT back in reality
Hamish Curry
The Hoddle Waddle
The Hoddle Waddle
Hamish Curry
Kangan Institute presentation
Kangan Institute presentation
Hamish Curry
More from Hamish Curry
(13)
Location-based learning
Location-based learning
Between a dropbox and a hard place - ASLA 2013
Between a dropbox and a hard place - ASLA 2013
Playful engagement: Public perception
Playful engagement: Public perception
PLNs: Asking the right questions (eLearning network)
PLNs: Asking the right questions (eLearning network)
The playful library cocktail. CAVAL
The playful library cocktail. CAVAL
Putting technology on trial - SLAV conference
Putting technology on trial - SLAV conference
Putting technology on trial
Putting technology on trial
Tech on learning, literacy, & libraries
Tech on learning, literacy, & libraries
Library time bomb - CPX
Library time bomb - CPX
Library hack
Library hack
Putting IT back in reality
Putting IT back in reality
The Hoddle Waddle
The Hoddle Waddle
Kangan Institute presentation
Kangan Institute presentation
Games & learning
1.
Play is….
2.
Games generate
inspiration imagination exploration innovation
3.
4.
5.
6.
7.
8.
9.
10.
11.
12.
13.
14.
15.
Download now