This material was made for the class of Multimedia design ,to give a quick cap and overview of game design concept and introduction ,try to get them understanding about the game design position and requirement
13. 遊戲企劃書 / Proposal
對應平台 / Hardware Platform
•Hardware platform
•Requirement
Console or PC
Spec Minimum Specs Recommended Specs
CPU
Intel® Celeron® CPU 1.7
GHz or higher
Intel® Pentium 4® CPU 2.4GHz
or higher
Memory 256MB RAM or higher 512MB RAM or higher
Graphic
Card
GeforceFX 5200 / Radeon
9600 or higher
-Shader Model 2.0
compatible graphic card
GeforceFX 6600 / Radeon X1000
or higher
-Shader Model 2.0 compatible
graphic card
Hard
Disk
5G or more space 10G or more space
Direct X DirectX 9.0c or higher
DirectX 9.0c or higher
21. 遊戲類型 Genre
冒險遊戲 / AVG= Adventure Game
動作遊戲 / ACT= Action Game
格鬥遊戲 / FGT= Fighting Game
角色遊戲 / RPG= Role-playing Game
策略遊戲 / SLG= Strategy Game
模擬遊戲 / STG= Simulations Game
運動遊戲 / SPT=Sport Game
射擊遊戲 / FPS=First Personal Shooting Game 益智遊戲 / PZL= Puzzle Game
競速遊戲 / RCG= Racing Game
桌面遊戲/ TAB=Table Game
休閒遊戲 / Casual Game
教育遊戲 / Educational Game
主機遊戲 / Console Game
線上遊戲 / Online Game
機台遊戲 / Arcade Game
網頁遊戲 / Browser Game
手機遊戲 / Mobile Game
重度遊戲 / Hardcore Game
嚴肅遊戲 / Serious Game
68. 衍伸閱讀
•Rules of Play: Game Design Fundamentals
by Katie Salen & Eric Zimmerman
The MIT Press ; ISBN: 0-262-24045-9
•Game Design Perspectives
Edited by Francois Dominic Laramee
Paperback - 401 pages, with CD (May, 2002)
Charles River Media; ISBN 1-58450-090-5.
•Game Design
by Bob Bates
Thomson Course Technology ; ISBN: 1-59200-493-8
•Game Design Workshop: Designing, Prototyping, and Playtesting Games
by Tracy Fullerton, Christopher Swain, & Steven Hoffman
CMP Books ; ISBN: 1-57820-222-1
猴子靈藥 blog
GDC
Gamespot
Gamedev.net