Grouping                                                                                           Late Arrivals          ...
Creativity and problem solvingThomas J. Howardhttps://sites.google.com/site/thomasjameshowardhomepage/thow@mek.dtu.dk     ...
Agenda08:30 – Introduction08:40 – Exercise 109:00 – Break09:15 – Lecture on creativity related theory09:40 – Exercise 210:...
Today’s Learning Objectives• We will introduce to you theory and methods believed to  enhance creative problems solving.• ...
The Research TeamMorten Friis-OlivariusCopenhagen Business Schoolmf.marktg@cbs.dkhttp://www.cbs.dk/staff/Morten Friis-Oliv...
Our research in this areaHoward, Thomas J.; Dekoninck, Elies A.; Culley, Steve J. (2010): The use of creative stimuli at e...
Rules for TodayFor the research done today to be valid, we need some rules so that the experimental set-up is consistent a...
Grouping                                                                                           Late Arrivals          ...
Exercise 1AS MANY IDEAS AS YOU CAN!!!18 minute timer:                               Now start to select your best idea2 mi...
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42629 lecture 4 pt1

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Introduction to Creativity and Problem Solving Lecture

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42629 lecture 4 pt1

  1. 1. Grouping Late Arrivals 14 & 12 8 6 2 15 Late Arrivals 10 7 4 1 Research 11 9 5 3 Team1 Original material by Thomas J. Howard for course 42629 – Innovation and Product Development 2012 Department of Mechanical Engineering, The Technical University of Denmark
  2. 2. Creativity and problem solvingThomas J. Howardhttps://sites.google.com/site/thomasjameshowardhomepage/thow@mek.dtu.dk Unless otherwise stated, this material is under a Creative Commons 3.0 Attribution–Share-Alike licence and can be freely modified, used and redistributed but only under the same licence and if including the following statement:“Original material by Thomas J. Howard for course 42629 – Innovation and Product DevelopmentDepartment of Mechanical Engineering, The Technical University of Denmark”
  3. 3. Agenda08:30 – Introduction08:40 – Exercise 109:00 – Break09:15 – Lecture on creativity related theory09:40 – Exercise 210:00 – Break10:15 – Training for a creativity method10:40 – Exercise 311:00 – Break11:15 – Summary of the problems11:30 – Lecture on creativity methods3 Original material by Thomas J. Howard for course 42629 – Innovation and Product Development 2012 Department of Mechanical Engineering, The Technical University of Denmark
  4. 4. Today’s Learning Objectives• We will introduce to you theory and methods believed to enhance creative problems solving.• Give you example exercises to practice using these approaches.This will help you to: – Develop a mindset for creative problem solving – Identify barriers to creativity – Apply creative problem solving methodsRESEARCH OBJECTIVE: To validate the teaching and methods, please help us!4 Original material by Thomas J. Howard for course 42629 – Innovation and Product Development 2012 Department of Mechanical Engineering, The Technical University of Denmark
  5. 5. The Research TeamMorten Friis-OlivariusCopenhagen Business Schoolmf.marktg@cbs.dkhttp://www.cbs.dk/staff/Morten Friis-OlivariusBalder OnarheimCopenhagen Business Schoolbalder@onarheim.comhttp://www.onarheim.com/Anja MaierDTU – Management Engineeringmf.marktg@cbs.dkhttp://www.dtu.dk/Service/Telefonbog.aspx?lg=showcommon&id=59683&type=personThomas J. HowardDTU – Mechanical Engineeringthow@mek.dtu.dkhttps://sites.google.com/site/thomasjameshowardhomepage/5 Original material by Thomas J. Howard for course 42629 – Innovation and Product Development 2012 Department of Mechanical Engineering, The Technical University of Denmark
  6. 6. Our research in this areaHoward, Thomas J.; Dekoninck, Elies A.; Culley, Steve J. (2010): The use of creative stimuli at early stages of industrial product innovation Research in Engineering Design , 21(4), 263-274 , doi:10.1007/s00163-010-0091-4Howard, Thomas J .; Culley, Steve J.; Dekoninck, Elies A. (2008): Describing the creative design process by the integration of engineering design and cognitive psychology literature Design Studies , 29(2), 160-180 , doi:10.1016/j.destud.2008.01.001Howard, Thomas J.; Culley, Steve J.; Dekoninck, Elies A. (2011): Reuse of ideas and concepts for creative stimuli in engineering design Journal of Engineering Design , 22(8), 565-581 , doi:10.1080/09544821003598573Friis-Olivarius, M.;Wallentin, M.; Vuust, P. (2009); Improvisation: the neural foundation for Creativity; Proceedings of the seventh ACM conference on Creativity and cognition - C&C 09 [1-60558-865-2] pg:411Ball, L.J., Onarheim, B., and Christensen, B.T. (2010). Design Requirements, Epistemic Uncertainty and Solution Development Strategies in Software Design.Design Studies, special issue SPSD, 31, 567-589.Onarheim, B. (2010). Using a Company Brainstorm for Employee-Driven Innovation: A case study. Design Principles and Practices: An International Journal, 4(6), 347-354.Onarheim, B. (2011). Creativity from constraints in engineering design: Lessons learned at Coloplast. Journal of Engineering Design, iFirst, 2011, 1–14.Maier, Anja ; Moultrie, James ; Clarkson, P John (2012); Assessing Organizational Capabilities: Reviewing and Guiding the Development of Maturity Grids in journal: I E E E Transactions on Engineering Management (ISSN: 0018-9391) (DOI: 10.1109/TEM.2010.2077289) vol: 59, issue: 1, pages: 138-159, 2012, I E E EMaier, Anja M ; Kreimeyer, Matthias ; Lindemann, Udo ; Clarkson, P John; (2009): Reflecting communication: a key factor for successful collaboration between embodiment design and simulation in journal: Journal of Engineering Design (ISSN: 0954-4828) (DOI: 10.1080/09544820701864402) , vol: 20, issue: 3, pages: 265-2876 Original material by Thomas J. Howard for course 42629 – Innovation and Product Development 2012 Department of Mechanical Engineering, The Technical University of Denmark
  7. 7. Rules for TodayFor the research done today to be valid, we need some rules so that the experimental set-up is consistent and comparable with other studies.Rules for the experiment: – Each exercise will last exactly 20 minutes – Turn the problem sheet over so that all members can see it – Give the first one-two minutes to read/understand the task – Brainstorm solutions to the task, remembering to: • Voice your ideas out loud • Defer judgement • Sketch all of your ideas! • As many ideas as you can!! – With two minutes left you will be asked to rate your top idea by placing a red dot next to the favoured idea. – Do not discuss the tasks with other groups!!!7 Original material by Thomas J. Howard for course 42629 – Innovation and Product Development 2012 Department of Mechanical Engineering, The Technical University of Denmark
  8. 8. Grouping Late Arrivals 14 & 12 8 6 2 15 Late Arrivals 10 7 4 1 Research 11 9 5 3 Team8 Original material by Thomas J. Howard for course 42629 – Innovation and Product Development 2012 Department of Mechanical Engineering, The Technical University of Denmark
  9. 9. Exercise 1AS MANY IDEAS AS YOU CAN!!!18 minute timer: Now start to select your best idea2 minute timer: END! www.A6training.co.uk9 Original material by Thomas J. Howard for course 42629 – Innovation and Product Development 2012 Department of Mechanical Engineering, The Technical University of Denmark

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