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The Fort Montgomery Visitor's Center
© dapawprint, Flickr




                                       Audio Tour at Whitlingham Country Park
                                       © deadmanjones, Flickr




Geolocated audio tours
Elizabeth FitzGerald, e.j.fitzgerald@open.ac.uk
Institute of Educational Technology
                                                                                1
What are geolocated audio tours?
• Information delivered through audio files (usually spoken
  voice) that is associated with a specific physical location
  e.g. a particular area with points of interest – each point of
  interest has an audio clip associated with it
• Location is determined manually by human being or
  automatically via technology (GPS) e.g. smartphone
• Often delivered as a commercial product, with either hardware
  (i.e. handheld devices) and/or audio content on a pay-for basis
• Commonly found in museums or tourist attractions
  e.g. the Roman Baths in Bath
• BUT… can also be delivered either free or very cheaply
                                                                   2
Why use them?

• Used extensively in mobile gaming, tourism, for
  educational visits and theatrical events

• Usage:
  – Direction / orientation for visitors
  – Crowd navigation
  – Give information or instructions
  – Telling a story
  – Creating ambient sound
                                                    3
Examples
• Attenborough Nature Reserve audio trail
  (£1.50 for 48 hours access, dial number from any mobile
  phone then press numbers for specific sites of interest)

• Leicester City Council – Cultural Quarter
  (CQart) (free, PDF of map and
  downloadable audio files [mp3])

• National Trust audio tours
  e.g. Peak District (free, adult and
  children’s audio tours available to
  download, also some PDF maps)

• ‘To the Castle’ Hidden Histories project with People’s Histreh
  (free, PDF of map and downloadable audio files [mp3] or
  available via smartphone app)                                    4
http://www.attenboroughnaturecentre.co.uk/activities/
discover-the-attenborough-audio-tour/                   5
6
http://cqart.leicester.gov.uk
http://peakdistrict.nationaltrust.org.uk/downloads   7
8
http://tinyurl.com/tothecastle
How to do them
• You basically need to consider 2 things:
  – Hardware i.e. the device to hear the audio – can be an mp3 player
  – Content i.e. the audio files themselves

• Think how to make these available to your users – commercial
  product (£££)? What cost/business model to use?
• Do you need to provide the hardware?
• How do you detect location? Human/manual vs machine/GPS?
• Can you record the audio in-house (or use volunteers)? How will
  you distribute the audio files?
• You might also want to include a map (paper-based or electronic)
  showing the points of interest
• The WWW is a great place to put resources and downloads!              9
Low-cost solution 1 – the simple way
• Assume that users have their own hardware – this could be a
  basic mobile phone or an mp3 player
• You need two things:
   – A map
   – Some audio content
• And somewhere for people to get access to these – probably a
  website to upload them to (e.g. Google Sites; Wordpress)
• Location awareness /point of interest is done by user
• Might need a basic microphone to record/edit audio
• Think about who can record it – staff, volunteers, members of
  the public?
• ‘Audacity’ software is good for editing audio – is free and fairly
  easy to use (download from web)                                      10
Low-cost solution 2 –
slightly more sophisticated
• Still assume users have their own device – but that it is a
  GPS-aware smartphone
• Use a free app to upload content and make it geo-
  aware/tag its location or place a marker on a map
• Smartphone uses GPS to work out the user’s location
  and show/provide appropriate content relevant to where
  the user is
• Example apps include Broadcastr (www.broadcastr.com)
  or 7scenes (http://7scenes.com)
  (both apps available on iPhone and Android)
                                                                11
Things to consider
• Use of voice – good ‘storytelling’ voice, use of tones, try to use someone with
  good narrative skills
• Authenticity – if giving information written by a man, use a man’s voice –
  same for women, children etc.
• Think about use of regional/national accents (see authenticity, above)
• Try to use ambient sound effects to add ‘immersion’ where appropriate,
  e.g. bird song, crackle of fires burning, child laughing, axe chopping etc.
• Don’t assume people will follow a particular route or trail – many of them
  won’t! (and so you might want to have each audio clip as a self-contained
  snippet of content)
• Do you want to have some kind of interaction or feedback mechanism with
  users, e.g. website with feedback form or comments page/email address?
  Tie-in to social networking tools?
• Technical issues will always be a problem e.g. GPS accuracy – might be
  good to have some kind of back-up solution (map, signage etc)                 12
Summary
• Audio tours provide a different way of giving out information
  than handouts/booklets or using signposts
• Geolocated audio tours allow you to present location-
  specific information relevant to a user’s geographical
  position
• Allow you to direct users or provide orientation
• Also helps ‘crowd control’ of visitors by suggesting particular
  routes
• Can use commercially-provided hardware and audio
  content…
• … or assume users have their own hardware and just
  provide them with audio files and a map
• Really easy to do – just have a go!                            13
Liz FitzGerald
Institute of Educational Technology
The Open University
Walton Hall
Milton Keynes
MK7 6AA

Email: e.j.fitzgerald@open.ac.uk
Web: http://iet.open.ac.uk/e.j.fitzgerald   14

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Geolocated audio tours

  • 1. The Fort Montgomery Visitor's Center © dapawprint, Flickr Audio Tour at Whitlingham Country Park © deadmanjones, Flickr Geolocated audio tours Elizabeth FitzGerald, e.j.fitzgerald@open.ac.uk Institute of Educational Technology 1
  • 2. What are geolocated audio tours? • Information delivered through audio files (usually spoken voice) that is associated with a specific physical location e.g. a particular area with points of interest – each point of interest has an audio clip associated with it • Location is determined manually by human being or automatically via technology (GPS) e.g. smartphone • Often delivered as a commercial product, with either hardware (i.e. handheld devices) and/or audio content on a pay-for basis • Commonly found in museums or tourist attractions e.g. the Roman Baths in Bath • BUT… can also be delivered either free or very cheaply 2
  • 3. Why use them? • Used extensively in mobile gaming, tourism, for educational visits and theatrical events • Usage: – Direction / orientation for visitors – Crowd navigation – Give information or instructions – Telling a story – Creating ambient sound 3
  • 4. Examples • Attenborough Nature Reserve audio trail (£1.50 for 48 hours access, dial number from any mobile phone then press numbers for specific sites of interest) • Leicester City Council – Cultural Quarter (CQart) (free, PDF of map and downloadable audio files [mp3]) • National Trust audio tours e.g. Peak District (free, adult and children’s audio tours available to download, also some PDF maps) • ‘To the Castle’ Hidden Histories project with People’s Histreh (free, PDF of map and downloadable audio files [mp3] or available via smartphone app) 4
  • 9. How to do them • You basically need to consider 2 things: – Hardware i.e. the device to hear the audio – can be an mp3 player – Content i.e. the audio files themselves • Think how to make these available to your users – commercial product (£££)? What cost/business model to use? • Do you need to provide the hardware? • How do you detect location? Human/manual vs machine/GPS? • Can you record the audio in-house (or use volunteers)? How will you distribute the audio files? • You might also want to include a map (paper-based or electronic) showing the points of interest • The WWW is a great place to put resources and downloads! 9
  • 10. Low-cost solution 1 – the simple way • Assume that users have their own hardware – this could be a basic mobile phone or an mp3 player • You need two things: – A map – Some audio content • And somewhere for people to get access to these – probably a website to upload them to (e.g. Google Sites; Wordpress) • Location awareness /point of interest is done by user • Might need a basic microphone to record/edit audio • Think about who can record it – staff, volunteers, members of the public? • ‘Audacity’ software is good for editing audio – is free and fairly easy to use (download from web) 10
  • 11. Low-cost solution 2 – slightly more sophisticated • Still assume users have their own device – but that it is a GPS-aware smartphone • Use a free app to upload content and make it geo- aware/tag its location or place a marker on a map • Smartphone uses GPS to work out the user’s location and show/provide appropriate content relevant to where the user is • Example apps include Broadcastr (www.broadcastr.com) or 7scenes (http://7scenes.com) (both apps available on iPhone and Android) 11
  • 12. Things to consider • Use of voice – good ‘storytelling’ voice, use of tones, try to use someone with good narrative skills • Authenticity – if giving information written by a man, use a man’s voice – same for women, children etc. • Think about use of regional/national accents (see authenticity, above) • Try to use ambient sound effects to add ‘immersion’ where appropriate, e.g. bird song, crackle of fires burning, child laughing, axe chopping etc. • Don’t assume people will follow a particular route or trail – many of them won’t! (and so you might want to have each audio clip as a self-contained snippet of content) • Do you want to have some kind of interaction or feedback mechanism with users, e.g. website with feedback form or comments page/email address? Tie-in to social networking tools? • Technical issues will always be a problem e.g. GPS accuracy – might be good to have some kind of back-up solution (map, signage etc) 12
  • 13. Summary • Audio tours provide a different way of giving out information than handouts/booklets or using signposts • Geolocated audio tours allow you to present location- specific information relevant to a user’s geographical position • Allow you to direct users or provide orientation • Also helps ‘crowd control’ of visitors by suggesting particular routes • Can use commercially-provided hardware and audio content… • … or assume users have their own hardware and just provide them with audio files and a map • Really easy to do – just have a go!  13
  • 14. Liz FitzGerald Institute of Educational Technology The Open University Walton Hall Milton Keynes MK7 6AA Email: e.j.fitzgerald@open.ac.uk Web: http://iet.open.ac.uk/e.j.fitzgerald 14

Editor's Notes

  1. Also if the walks are accessible – think about pushchairs and wheelchair users