A tour of the Open University of Catalonia (UOC)

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This presentation is an overview of the resources of the Computing, Multimedia and Telecommunication Studies of the Open University of Catalonia (Universitat Oberta de Catalunya - UOC): the virtual campus, virtual labs, innovation projects and physical spaces.

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  • The assessment process for programming assignments is a web-based grading system that carries out a validation of the complexity, typography and structure of the source code in the programming assignment, and checks that a predetermined benchmark [22] has been attained. One of the most representative examples of an automatic assessment tool for programming assignments is the CourseMaster system [23]. The automatic assessment tool for programming assignments used at UOC's VPLab is a system developed by the university [24]. It is one of the most important resources in virtual programming courses because it allows students to know in real time whether they have been successful in the programming activity. The value to students of receiving feedback by means of the automatic assessment tool is shown in Section IV. Essentially, the automatic assessment process consists of the compilation and execution against test data and user-specified data (benchmark). There are two different kinds of benchmarks: public and private. In the public tests, the input and output test data are known to the students, while for private benchmarks, these data are not publicly available. However, the automatic assessment tool provides to the students a report with the results of both private and public tests. The automatic assessment tool also provides the teacher with all test reports of the students.
  • The assessment process for programming assignments is a web-based grading system that carries out a validation of the complexity, typography and structure of the source code in the programming assignment, and checks that a predetermined benchmark [22] has been attained. One of the most representative examples of an automatic assessment tool for programming assignments is the CourseMaster system [23]. The automatic assessment tool for programming assignments used at UOC's VPLab is a system developed by the university [24]. It is one of the most important resources in virtual programming courses because it allows students to know in real time whether they have been successful in the programming activity. The value to students of receiving feedback by means of the automatic assessment tool is shown in Section IV. Essentially, the automatic assessment process consists of the compilation and execution against test data and user-specified data (benchmark). There are two different kinds of benchmarks: public and private. In the public tests, the input and output test data are known to the students, while for private benchmarks, these data are not publicly available. However, the automatic assessment tool provides to the students a report with the results of both private and public tests. The automatic assessment tool also provides the teacher with all test reports of the students.
  • Digital content producers… Most everything happens ‘ in software ’ …
  • This involves a wide variety of software with usually not very intuitive user interfaces and workflows. There is the distribution problem, the amount of software we need (1:1), installation issues (we do not control the hardware, Mac/Win/Lin). At the present moment, for most needs, virtualization and the cloud are still not a possibility, but we keep an eye on it
  • In conventional, face to face educational institutions, this would be solved at the *physical* computer lab
  • We have to produce software tutorials. Wide variety of software. 18 month product cycles. High pressure on our editorial system, so there ’ s a need for different, more dynamical ways to produce content. We have explored a diversity of formats. Flash-based, Powerpoint-based, HTML based. Delivered as the native format of the production tool, as PDF, as Flash, as HTML
  • An example of a software tutorial
  • Tutorials often contain video resources (mostly screencasts)
  • The web design tools lab forum
  • The web design tool lab wiki
  • Things happening ‘ in the cloud ’
  • For the Interaction Design course an Arduino kit is sent to students, who use it for their project
  • Despite a lot of things happening ‘ in software ’ , students need to be familiar with different real life devices, such as the shown mixing table or the video camera. In this case we provide a Flash based simultaion. For camera handling, we provide a numbre of video examples.
  • A tour of the Open University of Catalonia (UOC)

    1. 1. 15:00 – 16:30Tour of the participating institutions A tour of the Open University of Catalonia (UOC)16:30 Go to Castelldefels Campus by car17:00 Visit to the Computing Centre17:30 Go to 22@ building by car18:00 Visit to the 22@-LabsComputing, Multimedia and Telecommunication Studies (CMTS) – English –Estudios de Informática, Multimedia y Telecomunicion (EIMT) – Spanish –21.05.2012, Barcelona 1
    2. 2. Agenda: Tour of the participating institutions A tour of the Open University of Catalonia (OUC) • Virtual Resources  Virtual Campus. o Overview: Francesc santanach o Virtual Classroom (Rooms for teaching and study): Muriel Garreta o Library: Toni Espadas  Virtual Labs in EIMT o Introduction: Josep Prieto o Computing: Josep Jorba o Multimedia: César Córcoles o Telecommunication: Carlos Monzo III. Innovation projects  CMTS projects: David Masip  OUC projects: Francesc/Muriel V. Physical spaces  Computing Centre: located at Castelldefels campus. (Alvaro Pernas)  Physical Labs: located at 22@ building (C.Monzo, J.Jorba, J.Córcoles) CMTS = EIMT = Computing, Multimedia and Telecommunication Studies 2
    3. 3. Agenda: Tour of the participating institutions A tour of the Open University of Catalonia (OUC) • Virtual Resources  Virtual Campus. o Overview: Francesc santanach o Virtual Classroom (Rooms for teaching and study): Muriel Garreta o Library: Toni Espadas  Virtual Labs in EIMT o Introduction: Josep Prieto o Computing: Josep Jorba o Multimedia: César Córcoles o Telecommunication: Carlos Monzo III. Innovation projects  CMTS projects: David Masip  OUC projects: Kiko/Muriel V. Physical spaces  Computing Centre: located at Castelldefels campus. (Alvaro Pernas)  Physical Labs: located at 22@ building (C.Monzo, J.Jorba, J.Córcoles) CMTS = EIMT = Computing, Multimedia and Telecommunication Studies 3
    4. 4. I. Virtual Resources Virtual Campus: Overview Francesc Santanach 4
    5. 5. I. Virtual Resources: Virtual CampusOverview Campus 5.0: The UOC’s LMS The Learning Management System of Universitat Oberta de Catalunya
    6. 6. I. Virtual Resources: Virtual CampusOverview About UOC Students• There are many typologies of students with different ages, backgrounds, experiences, needs, desires and expectations.• They are “on” 24/7.• They are active participants in the learning process.• They are overwhelmed with information.• Asynchronous activities the most, but synchronous in some cases.• “We are all disabled”. It depends on the context and the time (at home, bus, train, car drive and other situations).
    7. 7. I. Virtual Resources: Virtual CampusOverview About UOC Faculty• Would prefer using different tools and services based on the subject taught or previous experience.• The online environment is their only medium to teach and motivate students.• Their “teaching” is essentially asynchronous.• The contents they use evolve very fast.
    8. 8. I. Virtual Resources: Virtual CampusOverview About UOCs Virtual Campus • A virtual campus designed and developed by the UOC • 17 years old • C++, Java, PHP and Ruby. HTML, XML, Flash, among others. • With many dependencies (more than 15 years of development). • High Performance: – average: 2500 users at the same time. – maximum: 6000 users at the same time. – Real-time info at: http://www.uoc.edu/portal/english/la_universitat/tecnologia_uoc/in • From the UOCs perspective, the future of e-learning will be focused on the interoperability among tools and services, learning platforms, social networks, contents and organizations.
    9. 9. I. Virtual Resources: Virtual CampusOverview The UOC’s Virtual Campus History • 1995: First Class. Commercial product. 30 concurrent users. • 1996: UOC Campus 1.0. C++ CGI. Monolithic architecture. 200 concurrent users. • 2002: UOC Campus 2.0 (iCampus). Cluster of Java Services. 3-tier architecture.1700 concurrent users. • 2008: UOC Campus 5.0 beta. SOA. Open Source & Open standards approach. 4000 concurrent users. • 2009: UOC Campus 5.0. SOA. Interoperability with other e-learning tools and systems.
    10. 10. I. Virtual Resources: Virtual CampusOverview The challenge: e-learning Platform Problems• The LMS is just the tip of the iceberg: – There are many integration problems – Many configurations are possible• Evolution: – product -> LMS 1st generation – framework -> LMS 2nd generation (mostly existing LMS) – A set of services -> LMS 3rd generation (the future)• Today (in transition from frameworks to services): – A wealth of tools available to be used as e-learning tools – Some good LMSs but with integration problems
    11. 11. I. Virtual Resources: Virtual CampusOverview Lessons Learned • Today, the development of LMS cannot be faced alone without considering other initiatives alike. It is fundamental to work and develop in collaboration with other institutions. • The future will look different and will require from us to quickly adapt. • Interoperability is not easy to accomplish, years of hard work are to be invested in. • There are different user types, each of them with specific needs. • Integration does not mean to modify the tool source code but rather to extend it with plug-ins and connectors. • In a virtual campus there are very different tools, some more specific for just a few courses, others intended to be used by all users. Every type needs its own technology and architecture.
    12. 12. I. Virtual Resources: Virtual CampusOverview Campus 5.0 FROM TO
    13. 13. I. Virtual Resources: Virtual CampusOverview
    14. 14. I. Virtual Resources: Virtual Campus Overview The Campus 5.0 Design Principles• Performance and availability.• User-centered Design.• Sharing and integrating technology.• Standards, Specifications & Guidelines.• Educational Innovation.• Personalization & flexibility.• Service-oriented Architecture.
    15. 15. I. Virtual Resources: Virtual CampusOverview Benefits• Agnostic approach: ability to implement the UOCs learning model and also other learning models.• Modularity and easy-to-replace components.• Flexibility in terms of technology and pedagogy.• Ability to add any tool and service• Ability to change as we go• Personalization for both faculty and students.• Collaboration: possibility to share e-learning tools and materials with other institutions and more opportunities to collaborate with them.
    16. 16. I. Virtual Resources Virtual Campus: Virtual Classroom Rooms for teaching and study Muriel Garreta 16
    17. 17. I. Virtual Resources: Virtual CampusCampus Virtual
    18. 18. I. Virtual Resources Virtual Campus: Library Toni Espadas 18
    19. 19. I. Virtual Resources: Virtual CampusVirtual LibraryThe Virtual Library:The first virtual library from the first virtual university, created in 1995.An information and documentary resource centre that provides support to teaching andresearch work at the UOC.The Library’s presence in the classroom, through the Classroom Resources section, places it atthe centre of the UOC eductional model, alongside the University’s other working groups andfaculty.Classroom Library: 21.584 educational electronic resources.
    20. 20. I. Virtual Resources: Virtual CampusVirtual Library An overview Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla in dapibus tellus. Sed nec eros mauris luctusdit. Etiam ornare, neque id euismod imperdiet, lacus neque fringilla sapien, eget commodo leo lorem id justo. Praesent auctor pellentesque posuere. Suspene id ullamcorper magna sed nec eros. Aliquam erat volutpat. Sed eu mi mauris. Ut dictum eros eu dui vestibulum lobortis. Mauris sed tempor augue. Nullam convallis varius. Donec viverra, elit et rutrlaoreet impert arcu um laoreet, tortor est lafelis, sodales posuere lorem dolor quis metus. Sed a leo lacus, in sodales est. Vivamus eu mi neque lorem ipsum dolor sit amet, consectetur adipiscing elit, nulla in dapibus tellus. Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla in dapibus tellus. Sed nec eros mauris luctusdit. Etiam ornare, neque id euismod imperdiet, lacus neque fringilla sapien, eget commodo leo lorem id justo. Praesent auctor pellentesque posuere. Suspene id ullamcorper magna sed nec eros.
    21. 21. I. Virtual Resources: Virtual CampusVirtual Library The first virtual library from the first virtual university, created in 1995. An information and documentary resource centre that provides support to teaching and research work at the UOC. The UOC Virtual Library is a permanent gateway to all manner of resources and library services. Providing instant, non-stop, round-the-clock access to both the institutions own resources and remote resources in an effort to meet users needs just in case, just in time and just for them. http://biblioteca.uoc.edu/eng/
    22. 22. I. Virtual Resources: Virtual CampusVirtual Library The library’s presence in the classroom, through the Classroom Resources section, places it at the centre of the UOC educational model, alongside the University’s other working groups and faculty. A library model, which enables uninterrupted access to all resources from inside the classroom at any time of day, any day of the year; but also access to its services. As a library that is present in all Campus classrooms, its librarians/information officers must work closely with the university faculty to meet the different user needs, in accordance with the specific requirements of each degree programme, field of knowledge, subject, etc. Course 2010-2011: 21.854 resources in the classrooms
    23. 23. I. Virtual Resources: Virtual CampusVirtual Library 34.743 docs 112.516 docs
    24. 24. Agenda: Tour of the participating institutions A tour of the Open University of Catalonia (OUC) • Virtual Resources  Virtual Campus. o Overview: Kiko santanach o Virtual Classroom (Rooms for teaching and study): Muriel Garreta o Library: Toni Espadas  Virtual Labs in EIMT o Introduction: Josep Prieto o Computing: Josep Jorba o Multimedia: César Córcoles o Telecommunication: Carlos Monzo III. Innovation projects  CMTS projects: David Masip  OUC projects: Francesc/Muriel V. Physical spaces  Computing Centre: located at Castelldefels campus. (Alvaro Pernas)  Physical Labs: located at 22@ building (C.Monzo, J.Jorba, J.Córcoles) CMTS = EIMT = Computing, Multimedia and Telecommunication Studies 24
    25. 25. I. Virtual Resources Virtual Labs: Introduction Josep Prieto 25
    26. 26. I. Virtual Resources Virtual Labs in CMTS Introduction One special feature to learn Computing, Multimedia and Telecommunication programs. •Practical laboratory activities One important resource to learn in a Virtual Learning Environment: •Virtual Laboratories 26
    27. 27. I. Virtual Resources: Virtual Labs in CMTSIntroduction Practical laboratory activities They are an essential part of any engineering curriculum since they strengthen concepts presented during lectures. Virtual Laboratories Virtual Labs are interactive virtual spaces that incorporate all the technological, pedagogic and human resources for carrying out practical activities, adapted to the needs of the students and teachers in a virtual learning environment. 27
    28. 28. I. Virtual Resources: Virtual Labs in EIMTIntroduction VPLab Structure: Technological resources 3.Virtual communication environment (VCE) 4.Simulator (SIM) 5.Remote laboratory (REM) 6.Automatic assessment tool (AAT) 7.Virtual machine (VM) 8.Software support (SUP) 28
    29. 29. I. Virtual Resources: Virtual Labs in EIMTIntroduction VPLab Structure: Pedagogic and strategic resources 4.Learning methodology (MET) 5.Evaluation (AVA) 6.Support documentation and other materials (DOC) VPLab Structure: Human resources 4.Student (STU) 5.Teacher (TCH) 29
    30. 30. I. Virtual Resources: Virtual Labs in CMTSIntroduction Main Virtual Labs in - Computing, - Multimedia and - Telecommunication: • Virtual Programming Laboratory (VPLab) • Virtual Operating System Laboratory (VOSLab) • Virtual Database Laboratory (VDBLab) • Virtual Electronic Laboratory (VELab) • Virtual Networking Laboratory (VNLab) • Virtual Computing Architecture and Organization Laboratory (VCAOLab) • Virtual Mathematic Laboratory (VMathLab) In the CMT programs 64 Virtual Lab classrooms have been implemented 30
    31. 31. I. Virtual Resources Virtual Labs: Computing Josep Jorba 31
    32. 32. I. Virtual Resources: Virtual Labs in CMTSComputingComputer Engineering (& Related Studies) Labs Use Cases:• Hardware and software experimentation• Development of practical competences• Can be accessed from anywhere (24x7)• Three available laboratory typologies for hands-on student experimentation o Simulation Lab: Use of software and simulations o Home Lab: Hardware (and its associated software) is physically sent to students o Remote Lab: Remote hardware access
    33. 33. I. Virtual Resources: Virtual Labs in CMTSComputing 01 Computer Architecture and Operating systems • Use of software: • Gnu/Linux distributions (Fedora / Debian / Ubuntu) & others • Customized OS micro-kernels (Linux & others) • Computer architecture simulators. • 24/7 resource access from anywhere, Software is available at Virtual Class rooms ( links to soft repositories). • Hardware • Physical servers with various operating systems and architectures (GNU/Linux Intel/AMD x86_64, Solaris Sun Sparc) • HPC environments (Cluster systems and multi-core machines) •Different experiments can be performed o Distributed Programming (Bag of Tasks, Boinc) o Parallel Programming (MPI & OpenMP) o Operating systems programming.
    34. 34. I. Virtual Resources: Virtual Labs in CMTSComputing 02 Home Lab (Embedded Systems) • Experimentation with real hardware o Results from Embedded Systems Lab@Home innovation project. o Up-to-date wireless sensor networks (WSN) o Electronics components (e.g. transistors) • Different kind of experiments o Microcontroller programming. o Radio chip programming. o Sensors interaction. • Community o Wiki / videos available to build a community around the WSN field to share obtained expertise.
    35. 35. I. Virtual Resources: Virtual Labs in CMTSComputing 03 Security Remote Lab • Online 24/7 access to a real networking simple configuration. • Students didn’t know internal network architecture , only some basic parameters “You have a laboratory to try our studied techniques, with machines at IP’s x.x.x.x”. LabSeg3 Internet LabSeg1 Firewall LabSeg2
    36. 36. I. Virtual Resources: Virtual Labs in CMTSComputing 03 Security Remote Lab II • Some of the infrastructure is created dynamically via virtual machines, to provide multiple instances of different operating systems and database servers. Seg Sistemes Operatius Seg Bases de Dades Virtual Servers Virtual Servers LabSeg 1 LabSeg2 LabSeg3
    37. 37. I. Virtual Resources: Virtual Labs in CMTSComputing 04 NetLab (Remote networking Lab) • Online 24/7 access to a Cisco networking lab, that is available to the students to implement dynamic configurations of switches and routers, with different subnets schemes.
    38. 38. I. Virtual Resources: Virtual Labs in CMTSComputing 05 Automatic Assessment Tool for a Virtual Programming Lab AAT is a web-based grading system that carries out the source code in the programming assignment. AAT process consists of the compilation and execution against test data and user-specified data (benchmark).
    39. 39. I. Virtual Resources: Virtual Labs in CMTSComputing05Automatic AssessmentTool for a VirtualProgramming LabThe AAT also provides theteacher with all test reports of thestudents.
    40. 40. I. Virtual Resources: Virtual Labs in CMTSComputingIII. Physical Spaces: Physical Labs.Computing and Multimedia Labs• Located at -1 floor of 22@ building• Arranged in four different racks, containing individual servers, clusters, and net connectivity(at Gbit Ethernet speed)• 24x7 resources available from anywhere•Including some beta labs: o Servers pool for quick-deployment of new labs/web sites/CMS o Remote Mobile Laboratory
    41. 41. I. Virtual Resources: Virtual Labs in CMTSComputing 01 Computer and Multimedia Lab Equipment • Soft Lab o Software provided to students, with commercial (or free) licenses. •Home Lab o Embedded Systems Lab @home (WSN related) o Virtual machines preconfigured as a Lab for different subjects (Security, Databases, Operating Systems). • Remote Lab (including server access) o Security Lab o Netlab o AndroidRemote (mobile and tablet remote access). o PlanetLab infraestructure. o Servers & Clusters, e.g. HPC ones.
    42. 42. I. Virtual Resources: Virtual Labs in CMTSComputing 01 Computing and multimedia physical Lab Equipment • NetLab • Remote Mobile Lab • Research groups facilities (some use at postgraduated and PhD courses). • Generic servers implementig different laboratories, normaly Rack servers with configurations of 4/8GB main memory, and quad core CPUs: • 6 servers HP Proliant Intel/AMD quad core CPUs • 1 server HP Proliant for HPC with 32GB main memory and 16 cores. • 40Dell PowerEdge servers (many models) in clusters and individual servers.
    43. 43. I. Virtual Resources Virtual Labs: Multimedia Cesar Córcoles 43
    44. 44. I. Virtual Resources: Virtual Labs in CMTSMultimedia Multimedia Labs
    45. 45. I. Virtual Resources: Virtual Labs in CMTSMultimedia Multimedia Labs
    46. 46. I. Virtual Resources: Virtual Labs in CMTSMultimedia Multimedia Labs
    47. 47. I. Virtual Resources: Virtual Labs in CMTSMultimedia Multimedia Labs
    48. 48. I. Virtual Resources: Virtual Labs in CMTSMultimedia Multimedia Labs
    49. 49. I. Virtual Resources: Virtual Labs in CMTSMultimedia Multimedia Labs
    50. 50. I. Virtual Resources: Virtual Labs in CMTSMultimedia Multimedia Labs
    51. 51. I. Virtual Resources: Virtual Labs in CMTSMultimedia Multimedia Labs
    52. 52. I. Virtual Resources: Virtual Labs in CMTSMultimedia Multimedia Labs • Physics • PHP+MySQL • Interface design tools • Web design tools • 3D Graphics tools • Imaging tools
    53. 53. I. Virtual Resources: Virtual Labs in CMTSMultimedia Multimedia Labs
    54. 54. I. Virtual Resources: Virtual Labs in CMTSMultimedia Multimedia Labs
    55. 55. I. Virtual Resources: Virtual Labs in CMTSMultimedia Multimedia Labs • Basic FTP and HTTP • comoras.uoc.edu (PHP+MySQL) • Amazon EC2 (Linux system) administration
    56. 56. I. Virtual Resources: Virtual Labs in CMTSMultimedia Multimedia Labs Arduino for Interaction Design
    57. 57. I. Virtual Resources: Virtual Labs in CMTSMultimedia Multimedia Labs
    58. 58. I. Virtual Resources Virtual Labs: Telecommunication Carlos Monzo 58
    59. 59. I. Virtual Resources: Virtual Labs in CMTSTelecommunication • Hardware and software experimentation • Development of practical competences • Experiments can be accessed from anywhere • Three available laboratory typologies for hands-on student experimentation o Simulation Lab: Use of software (including license management) and simulations o Home Lab: Hardware (and its associated software) is physically sent to students o Remote Lab: Remote hardware access
    60. 60. I. Virtual Resources: Virtual Labs in CMTSTelecommunication 01 Simulation Lab • Use of software and simulations o Online software license management o Online/Offline software and simulations execution • 24/7 resource access from anywhere • Online access control to high cost software licenses • High computational cost applications by means of online execution • Different experiments can be performed in simulation lab o Signal processing (e.g. Matlab) o Electronic communications (e.g. Matlab) o Microwave circuits analysis and simulation (e.g. ADS) o Digital electronics (e.g. Xilinx ISE) o Etc.
    61. 61. I. Virtual Resources: Virtual Labs in CMTSTelecommunication 02 Home Lab • Experimentation with real hardware o Experiments board with PC USB-connectivity o Electronics components (e.g. transistors) • Measurement and generation equipments are provided o Basic measurements: multimeter o Advanced measurements: digital oscilloscope o DC power supply (±15V, ±5V and +12V) o Function / Arbitrary waveform generator • Portable devices o Experiments can be performed anywhere • Different experiments configurations o Very first contact with Electronics o Complex experiments depending on subject needs
    62. 62. I. Virtual Resources: Virtual Labs in CMTSTelecommunication 03 Remote Lab • Online 24/7 access to real hardware and signals from anywhere • Oriented to high cost and complexity experiments o High cost devices: e.g. radio transceiver o High complexity: e.g. fiber optics • Different kind of experiments can be performed o Communication systems (NI Elvis/Emona DATEx) o Fiber optics (NI Elvis/Emona FOTEx) o RF communications (RF NI USRP) o Digital Electronics (NI FPGA Board) o Etc. • Resource access is controlled in terms of o Scheduling (i.e. booking system) o Connection and use (i.e. remote control)
    63. 63. I. Virtual Resources: Virtual Labs in CMTSTelecommunication • Located at -1 floor of 22@ building • Both room temperature and humidity are controlled to minimize possible malfunctions • It is arranged in different “tables” to group experiments resources • 24/7 resource access from anywhere • There are another available support devices besides the main lab resources o Connectivity infrastructure: e.g. server, switch o Experiments support: computers with all needed software o Design and test: specific hardware and software (e.g. oscilloscope, waveform generator)
    64. 64. I. Virtual Resources: Virtual Labs in CMTSTelecommunication 01 Telecommunication Lab Equipment • Simulation Lab o Server with all needed license managers (e.g. Matlab) o All needed software and simulations for experiments •Home Lab o Virtual machine with all the needed software o UOC experimentation board (utility model pending) o Electronic components and measurement equipment • Remote Lab o Server with the booking system o Computers for hardware control o NI Elvis II+: signal generation and data acquisition o Emona DATEx: communication systems experiments o Emona FOTEx: fiber optics experiments o USRP: RF communication experiments o FPGA board: digital electronics experiments
    65. 65. I. Virtual Resources: Virtual Labs in CMTSTelecommunication 01 Telecommunication Lab Equipment • Design and test experiments related hardware o Oscilloscope o Multimeter o Function / Arbitrary waveform generator o DC voltage supply • Design and test experiments related software o Matlab (Mathworks) o LabVIEW (National Instruments) o ADS (Agilent ) o ISE (Xilinx) o Quartus II (Altera) o VirtualBox (Oracle) o Etc.
    66. 66. Agenda: Tour of the participating institutions A tour of the Open University of Catalonia (OUC) • Virtual Resources  Virtual Campus. o Overview: Kiko santanach o Virtual Classroom (Rooms for teaching and study): Muriel Garreta o Library: Toni Espadas  Virtual Labs in EIMT o Introduction: Josep Prieto o Computing: Josep Jorba o Multimedia: César Córcoles o Telecommunication: Carlos Monzo III. Innovation projects  CMTS projects: David Masip  OUC projects: Francesc/Muriel V. Physical spaces  Computing Centre: located at Castelldefels campus. (Alvaro Pernas)  Physical Labs: located at 22@ building (C.Monzo, J.Jorba, J.Córcoles) CMTS = EIMT = Computing, Multimedia and Telecommunication Studies 66
    67. 67. II. Innovation projects CMTS Projects David Masip 67
    68. 68. II. Innovation projects: CMTS ProjectsCMTS Projects (Innovation projects developed inside the CMTS)CMTS Professors have a strong leadership in innovation projects inside theUniversity and in external public calls•Approximately 25% of the proposals of the last APLICA call belong to the CMTS.Main innovation goals for the short and mid-term future:•The construction of an innovation map linking all the past and current projectsdeveloped in the CMTS.•Develop a taxonomy of the projects and identify areas and synergies among groupsfrom the CMTS.•Bring this innovation projects to the Virtual Classroom 68
    69. 69. II. Innovation projects: CMTS ProjectsMain areas: Students evaluation and assisted self assessmentCMTS teaching staff use their TIC technical skills to develop Ad Hoc tools to solve our students special needs.• CMTS students deliver a final degree project: We have developed an environment for virtual dissertations of final degree projects: Present@.• Students evaluation: Some of the subjects taught allow for automatic assessment of the contents. We used WIRIS and MoodleQuizzes to evaluate specific topics. • The quizzes give immediate answers to students to know their qualifications. • Each student faces a personalized Quiz, which is conveniently parameterized to be unique in the virtual classroom. • The quizzes are used first predagogically providing a training step with personalized feedback about the correct solutions and the wrong steps taken. 69
    70. 70. II. Innovation projects: CMTS ProjectsMain areas: New Educational resources, repositories andmultimedia rich contents Many CMTS professors develop specific tools for their subjects, which are used in designing: • Knowledge repositories • New forums with advanced properties (opinion mining, rating, collaborative,…) • Microblogging • Multimedia educational resources: hypervideo and virtual scene personalization • Circuits verification and simulation • Educational services 70
    71. 71. II. Innovation projects: CMTS ProjectsMain areas: Mathematics and specific problematicsCMTS staff and students must face extra difficulties based on the specific contents of theircurricula and their languages. Some relevant initiatives are:•Introduction of mathematic formulae in the virtual campus•Locution of mathematical contents•Handwritten Math Recognition•eLearning of logics•Math video lectureshttp://cimanet.uoc.edu/DistribucioNormal/ 71
    72. 72. II. Innovation projects: CMTS Projects CMTS Innovation and research The whole UOC is a living Lab for doing research on elearning topics and innovation. Many CMTS members are also enrolled in the eLearn research center and focus their research projects on improving the virtual campus and developing new innovation tools. This research covers areas such as: • Collaborative learning • Datamining in virtual campus Logs to analyze: • Students drop rates • Academic results • Demographic and marketing data. • Free Software and open courses • Repositories of open learning objects 72
    73. 73. II. Innovation projects OUC Projects Muriel Garreta / Francesc Santanach 73
    74. 74. II. Innovation projects OUC Projects 74
    75. 75. Agenda: Tour of the participating institutions A tour of the Open University of Catalonia (OUC) • Virtual Resources  Virtual Campus. o Overview: Kiko santanach o Virtual Classroom (Rooms for teaching and study): Muriel Garreta o Library: Toni Espadas  Virtual Labs in EIMT o Introduction: Josep Prieto o Computing: Josep Jorba o Multimedia: César Córcoles o Telecommunication: Carlos Monzo III. Innovation projects  CMTS projects: David Masip  OUC projects: Francesc/Muriel V. Physical spaces  Computing Centre: located at Castelldefels campus. (Alvaro Pernas)  Physical Labs: located at 22@ building (C.Monzo, J.Jorba, J.Córcoles) CMTS = EIMT = Computing, Multimedia and Telecommunication Studies 75
    76. 76. Thank you very much for you attention! Marta Borràs, mborrasc@uoc.edu César Córcoles, ccorcoles@uoc.edu Toni Espadas, aespadas@uoc.edu Muriel Garreta, murielgd@uoc.edu Josep Jorba, jjorbae@uoc.edu David Masip, dmasipr@uoc.edu Carlos Monzo, cmonzo@uoc.edu Joan Antoni Pastor, jpastor@uoc.edu Josep Prieto, jprieto@uoc.edu Francesc Santanach, fsantanach@uoc.edu 76

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