Integrative Learning Design Framework for online learning
1. Integrative Learning Design Framework
(ILDF) for online learning
1.
Exploration
4. Instructional 2.
Reflection Designer Enactment
3.
Evaluation
(Adapted from Dabbagh and Bannan-Ritland , 2005)
2. Integrative Learning Design Framework
(ILDF) for online learning
A constructivist-based instructional design model-
offers a systematic process of online learning
development
Considersviews and feedback from all player in the
design, development and implementation process
End product-an intervention based on the needs
and perspectives of students/all role players-
including the experiences and epistemology of the
developer/designer
4. Informed by....
Contextual factors which may affect design,
development & implementation
ICT affordances-learning strategies
Sound pedagogical models
5. Exploration phase 1.
Exploration
Investigates the context within which the online
learning activity would be designed and
implemented
Teachers and Learners needs
Teaching and learning challenges
Theory and Instructional strategies used (identify problems/gaps)
The social, cultural and organisational factors that may constraint design,
development and implementation
Designers believes, attitudes, biases, experience, assumptions, educational
philosophy
Literature review on ICTs available, their affordances and the pedagogical
models and instructional strategies they support
6. Enactment phase 2.
Enactment
Informed by all the information gathered in
exploration phase
Select ICTs tool/s which would best address your T
& L challenge (their affordances and the pedagogical
models and instructional strategies they support)
Design the prototype/ intervention
7. Evaluation phase 3.
Evaluation
Assess if the designed prototype/ intervention is user friendly, valid
& relevant to address the T & L challenge and instructional
outcomes intended for
Formative-done in the development stages of the prototype to judge
the strengths and weaknesses of the prototype-results are used to
revise/refine the prototype /instruction to improve its effectiveness
and appeal
-expert reviews
-one-on-one with colleagues
-small group of students
Summative – done after the implementation of the prototype to
measure the impact of the prototype on teaching and learning
8. Reflection phase 4.
Reflection
Critically think of the experiences you went through
in the whole process of designing the prototype
The design model
Lessons learnt
Possible applications of the prototype
All what is learnt in the whole process could be used
to redesign the intervention or other new
interventions