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HyperConnected Beings
from social web to networked consciousness




by kevin lim // cyberculturalist // theory.isthereason.com // 02.02.09
yo, a/s/l?
31 / guy / guest
lecturing for the lulz
...where else I exist?
then I started to realize
...merge my physical and
    virtual identities.
...so I try the “high road”
First Person Shooter - Cinéma vérité
Snow Crash’s Metaverse
Cyberpunk thriller: Strange Days (1995)
Steve Mann: First Known Cyborg
Justin Kan (justin.tv)
real-time, socially augmented experiences
Gordon Bell of Microsoft
(memory prosthetic)
How did I go about it?
!
The Digital Divide in terms of video media literacy
                  (Stavchansky, 2006)
Small cheap storage
        Lightweight sensors
    Ubiquitous wireless networks
    Better information retrieval
Steve Whittaker - http://dis.shef.ac.uk/stevewhittaker
Personal (Visual) Experience
    Storage Requirement
               1 hour of video on a
               DVD = 2.5 Gbytes

               Average # hours lived
               = 600,000 hours

               Total number of bytes
               is approximately 1500
               Terabytes
               (~1.5 x 1015 bytes)
               Michael Lesk (1999)
               http://www.lesk.com/mlesk/ksg97/ksg.html
How do I search
past experiences?
Generating video thumbnails
Tagging video keyframes
      e.g. Viddler.com
Geo-tagging video keyframes
         e.g. Seero.com
Omron face detection
Face Detection / Chaptering
    e.g. Polar Rose’s Video Faces
Emergent Affordances...
memory prosthetic
ambient intimacy
 crowdsourcing
 self-awareness
    security
BUT...
VIDEO =
high cognitive bandwidth
TEXT =
low cognitive bandwidth
We should also
consider the “low road”...
What’s synchronous and
widely accessible today?
April 2008
Twitter Friends Browser
http://www.neuroproductions.be/
1st Buffalo Tweetup @ 29th Mar 2008
Why do we use twitter?
On Ambient Intimacy
                 Leisa Reichelt coined the
                 term “ambient intimacy”
                 (Mar 2007)

                 Describes the genre of social
                 computing apps led by
                 Twitter, Jaiku, and Pownce.

                 Refers to the constant sense
                 of closeness users feel with
                 their circle of friends through
                 technologies that informally
Leisa Reichelt   reveal us to each other.
                 http://www.disambiguity.com/ambient-intimacy/
On Ambient Intimacy

                 “Ambient intimacy is about
                 being able to keep in touch
                 with people with a level of
                 regularity and intimacy that
                 you wouldn’t usually have
                 access to, because time and
                 space conspire to make it
                 impossible.”

Leisa Reichelt   http://www.disambiguity.com/ambient-intimacy/
On Ambient Intimacy
                 Russian linguist Mikhail
                 Bakhtin called “the phatic
                 function.” Like saying “what’s
                 up?” as you pass someone in
                 the hall.

                 Mizuko Ito described the
                 same light, low-content text
                 message circles existing
                 among Japanese teens.
Leisa Reichelt
                 http://www.disambiguity.com/ambient-intimacy/
Does twitter extend the
realm of self to strangers?
Twitter gravities include,
 celebrities, influencers,
      major events.
Sichuan Earthquake @ 12th May 2008
        http://www.citizen20.co.uk/news_earthquake.html
Can twitter mobilize users?
Collective Intelligence
“the capacity of a human community to evolve toward
higher order complexity thought, problem-solving and
  integration through collaboration and innovation.”
                     - George Por
On Coordination
twitter = low-complexity coordination
Why is twitter pervasive,
  or even addictive?
Using Game Mechanics
                      Five Game Mechanics
                      1. Collecting
                      2. Earning Points
                      3. Feedback
  Amy Jo Kim
  Creative Director
                      4. Exchanges
  ShuffleBrain

                      5. Customization
Using Game Mechanics
                      “I see a game mechanics
                      working well on sites like
                      YouTube, Yelp, Twitter, and
                      Flickster. [...] like points,
                      leaderboards, level-ups, social
  Amy Jo Kim          exchanges, and customization
  Creative Director
                      to a strong core experience.”
  ShuffleBrain
Visible Scoreboard
No. of clicks
on your links
This is just the
tip of the iceberg.
Plenty of ground to explore.
  Time for your questions.
Thank you
Reach me via twitter at @brainopera

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Hyper Connected Beings