The document discusses how alternate realities and games are influencing society and could shape the future. It argues that networked games meet gamers' standards for happiness by providing clear goals, feedback, responsive environments, and a sense of community and purpose. Alternate realities could harness gamers' talents for collaboration and provide insights into how to engage them. In the future, more organizations may adopt customized alternate realities to reach gamers and do business in a radically better way.