9. Kampylis, P., Punie, Y. & Devine, J. (2015); Promoting Effective Digital-Age Learning - A European Framework for Digitally-Competent Educational Organisations, European Commission
COMPETENCES
10.
11. 1. INFORMATION AND
DATA LITERACY
• 1.1 Browsing, searching and filtering data, information and digital content
• 1.2 Evaluating data, information and digital content
• 1.3 Managing data, information and digital content
2. COMMUNICATION AND
COLLABORATION
• 2.1 Interacting through digital technologies
• 2.2 Sharing through digital technologies
• 2.3 Engaging in citizenship through digital technologies
• 2.4 Collaborating through digital technologies
• 2.5 Netiquette
• 2.6 Managing digital identity
3. DIGITAL CONTENT
CREATION
• 3.1 Developing digital content
• 3.2 Integrating and re-elaborating digital content
• 3.3 Copyright and licences
• 3.4 Programming
4. SAFETY
• 4.1 Protecting devices
• 4.2 Protecting personal data and privacy
• 4.3 Protecting health and well-being
• 4.4 Protecting the environment
5. PROBLEM SOLVING
• 5.1 Solving technical problems
• 5.2 Identifying needs and technological responses
• 5.3 Creatively using digital technologies
• 5.4 Identifying digital competence gaps
DigComp 2.0 - The Conceptual Reference Model
COMPETENCE AREAS COMPETENCES
12. Source: World Economic Forum, New Vision for Education: Unlocking the Potential of Technology (2015)
13. SKILLS THAT MAKE PEOPLE
CRITICAL THINKERS
PROBLEM SOLVERS
COMMUNICATORS
COLLABORATORS
INFORMATION-LITERATE
TECHNOLOGY-LITERATE
FLEXIBLE
ADAPTABLE
INNOVATIVE
CREATIVE
GLOBALLY COMPETENT
FINANCIALLY LITERATE
18. “Algorithms such as the one that powers Facebook’s news
feed are designed to give us more of what they think we
want – which means that the version of the world we
encounter every day in our own personal stream has been
invisibly curated to reinforce our pre-existing beliefs”.
19. “Google’s personalised search function means no two
people’s Google searches are the same. We are less likely
to be exposed to information that challenges us or
broadens our worldview, and less likely to encounter facts
that disprove false information that others have shared.”
21. Education systems should contribute to the development of
21st century skills, including digital literacy, and increasingly
data literacy.
Yet algorithms in education tend to be designed by people with strong
data and technical skills but a narrow perspective of equity.
32. CONNECTED LEARNING AS IDEOLOGY
Lever on the potential of technology and make education more
relevant and inclusive to young people through PRAXIS,
contributing to the development of essential, inclusive
21st century skills in the process
33. INTEREST-
POWERED
Learning that is social,
participatory,
interest-driven and
relevant to the
opportunities of our time.
OPENLY-
NETWORKED
PRODUCTION
CENTRED
ACADEMCIALLY
ORIENTED
PEER-SUPPORTED
SHARED
PURPOSES
34. Increase
quality and
RELEVANCE
of digital
learning
Increase
IMPACT of
educators
Address
inequalities
and social
integration in
society
through
ACCESSIBLE
and cost-
effective
education
Support and
disseminate
applied
research and
BEST
PRACTICES
in tech-
enabled and
connected
learning
HIGH-LEVEL OBJECTIVES
31 2 4
39. LIGHTWEIGHT
ACCREDITATION SYSTEM
FOR ONLINE LEARNING
LINK EQFTO TQF
BLOCKCHAIN FOR
EDUCATION
ACCREDITATION
MOOKIT PLATFORM FOR
ITS IN MALTA
PRAGMATIC USE OF
ANALYTICSTO
OVERCOME PERCEPTIONS
TEACHER CERTIFICATION
IN ICT & DIGITAL
LITERACIES
MONITOR TABLETS
PROJECT FOR K-11s
STARTS IN EARNEST 2017!
DIGITAL LITERACIES IN
CURRICULA
LINK NATIONAL SKILLS
COUNCILSTO TECH
40. Operate as aVIRTUAL KNOWLEDGE HUB for a
GLOBAL NETWORK of groups, agencies, institutions,
educators and activists interested in the rapid deployment of
PILOTS for connected learning in the Commonwealth & the EU