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The skills we need to navigate the digital world

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Deck of slides to anchor keynote at Google Growth Engine for Europe Conference 15 July 2016

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The skills we need to navigate the digital world

  1. 1. THE SKILLS WE NEED TO NAVIGATE THE DIGITAL WORLD Dr Alex Grech Digital Strategist and Educator GROWING AND THRIVING ONLINE Opportunities for startups and business in the digital age Google Growth Engine for Europe 15th July 2016
  2. 2. NEW SKILLS AGENDA RAISING BASIC SKILLS MAINSTREAMING EQF BETTER ANTICIPATING & SERVICING LABOUR DEMANDSTEPPING UP PACE ON DIGITAL SKILLS PROMOTING VET AS VALUABLE STUDY CHOICE FOCUS AREAS
  3. 3. SKILLS GUARANTEE REVIEW KEY COMPETENCES REVISION OF EUROPASS FRAMEWORK REVISION OF EQF VET MODERNISATION SECTORIAL COOPERATION ON SKILLS BEST PRACTICE ON BRAIN DRAIN GRADUATE TRACKING DIGITAL SKILLS & JOBS COALITION MAKING SKILLS & QUALIFICATIONS MORE VISIBLE AND COMPARABLE SKILL PROFLE TOOL FOR THIRD COUNTRY NATIONALS IMPROVING QUALITY & RELEVANCE OF SKILLS FORMATION IMPROVING SKILLS INTELLIGENCE & INFORMATION FOR BETTER CAREER CHOICES
  4. 4. SIX ONGOING DILEMMAS
  5. 5. DIGITAL SKILLS vs DIGITAL COMPETENCE 1
  6. 6. ABILITY TO APPLY KNOWLEDGE & USE KNOW-HOW TO COMPLETE TASKS AND SOLVE PROBLEMS Skills may be COGNITIVE involving use of logical, intuitive & creative thinking or PRACTICAL involving manual dexterity and the use of methods, materials, tools and instruments SKILLS
  7. 7. Kampylis, P., Punie, Y. & Devine, J. (2015); Promoting Effective Digital-Age Learning - A European Framework for Digitally-Competent Educational Organisations, European Commission
  8. 8. 1. INFORMATION AND DATA LITERACY • 1.1 Browsing, searching and filtering data, information and digital content • 1.2 Evaluating data, information and digital content • 1.3 Managing data, information and digital content 2. COMMUNICATION AND COLLABORATION • 2.1 Interacting through digital technologies • 2.2 Sharing through digital technologies • 2.3 Engaging in citizenship through digital technologies • 2.4 Collaborating through digital technologies • 2.5 Netiquette • 2.6 Managing digital identity 3. DIGITAL CONTENT CREATION • 3.1 Developing digital content • 3.2 Integrating and re-elaborating digital content • 3.3 Copyright and licences • 3.4 Programming 4. SAFETY • 4.1 Protecting devices • 4.2 Protecting personal data and privacy • 4.3 Protecting health and well-being • 4.4 Protecting the environment 5. PROBLEM SOLVING • 5.1 Solving technical problems • 5.2 Identifying needs and technological responses • 5.3 Creatively using digital technologies • 5.4 Identifying digital competence gaps DigComp 2.0 - The Conceptual Reference Model COMPETENCE AREAS COMPETENCES
  9. 9. EDUCATION SYSTEMS 2
  10. 10. 20th CENTURY CURRICULA & 20TH CENTURY CLASSROOMS FOR 21ST CENTURY LEARNERS
  11. 11. WHAT DOWE DOWITH THIS?
  12. 12. Source: World Economic Forum, New Vision for Education: Unlocking the Potential of Technology (2015)
  13. 13. DISRUPTIVE TECHNOLOGY 3
  14. 14. 11 JULY 2016
  15. 15. ALL MEDIA IS NOW SOCIAL
  16. 16. “Algorithms such as the one that powers Facebook’s news feed are designed to give us more of what they think we want – which means that the version of the world we encounter every day in our own personal stream has been invisibly curated to reinforce our pre-existing beliefs”.
  17. 17. “Google’s personalised search function means no two people’s Google searches are the same. We are less likely to be exposed to information that challenges us or broadens our worldview, and less likely to encounter facts that disprove false information that others have shared.”
  18. 18. APRIL 2016 EU PROPOSALS TO RESTRICT "AUTOMATED INDIVIDUAL DECISON- MAKING". OR MACHINE LEARNING.
  19. 19. GOOGLE IS NOT JUST A SEARCH ENGINE. IT’S A REPUTATION ENGINE. AND INCREASINGLY ‘INDIVIDUAL’
  20. 20. OUR INTERNET OUR ECHO-CHAMBER?
  21. 21. OER Make all publicly funded education resources OPEN 4
  22. 22. COPYRIGHT 5
  23. 23. PRIVACY and the Public Interest 6
  24. 24. HOW CAN WE SECURE THE DIGITAL SKILLS & COMPETENCES TO UNDERSTAND WHAT’S GOING ON?
  25. 25. KNOWLEDGE & ABILITY TO EFFECTIVELY AND CRITICALLY NAVIGATE, EVALUATE AND CREATE INFORMATION USING A RANGE OF DIGITAL TECHNOLOGY TOOLS DIGITAL LITERACIES
  26. 26. ATTENTION PARTICIPATION CO-OPERATION CRAP DETECTION (CRITICAL CONSUMPTION) NETWORK AWARENESS BASIC DIGIAL LITERACIES
  27. 27. IF WE SEEK TO BECOME EMPOWERED AS GLOBAL DIGITAL CITIZENS WE NEED TO COMMIT TO INTRODUCING DIGITAL LITERACIES IN THE CLASSROOM, THE BOARDROOM, AND THE HOME
  28. 28. DR ALEX GRECH @ALEXGRECH ALEX.GRECH@STRATEGYWORKS.NET www.strategyworks.net

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