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ā€œThe Engagement Opportunity"
@VCU Brandcenter
Executive Training Program 2010 ā€œPlanning in a Digital Ageā€
Hi. I am Aki Spicer.


                  Veteran Planning Director at Fallon
                  Now leading Digital Strategy
                  Blogger
                  Author
                  User
                  Co-Founding "Ofļ¬cer of Good" for Planning For Good
                  Forging standards and practices for social media
                     analytics here at Fallon
                  Want to help bring planning into the age of participation
Not another doomsday prophecy presentation.
                I promise.
A close look at the problems opportunities now
               facing strategists.
Toolkit of actionable (ļ¬eld-tested) frameworks.
Building on the roots of planningā€¦
So, why "Digital Strategy?"
Shift happened.

    You canā€™t outspend your way across the network.
    You canā€™t outshout your way across the network.
    You have to outsmart your way across.




                                                                                    Your ad is here.




Matthew Hurst/Nielsen, ā€œMapping the Blogosphereā€, 2007, http://datamining.typepad.com/gallery/blog-map-gallery.html,
Shift Happens.
Shift Happens.
Shift Happens.



                 "Our traditional agencies have always been built
                 around an old production model (websites,
                 ļ¬lms)...nothing against production, but production
                 has been commoditized - strategy isn't...we are
                 aggressively trying to build (agency) relationships
                 around strategy and analytics going forward."
                                 Jim Cuene, Director of Interactive, General Mills
                     Speaking on panel: ā€œHow Digital Has Changed the CMO Roleā€
                                    @ Forrester Consumer Forum, October 2009
Shift Happens.
Butā€¦agencies aren't necessarily getting it right.
And clients are getting impatient. Tick. Tick.
A reboot is in order for the "digital discipline".
Someday, this debate won't matterā€¦we'll all be
"digital". Someday. -ish. Right?
Until thenā€¦there is the Digital Strategist.
Boldly going.
Digital Strategy seeks to bridge the gaps betwixt
     technology, the creative idea, the target as user, the
     business objectives and the brand.
     Computer Artistes                                                Code Monkeys

                            Clients understand neither.

                              Clients trust neither.




ā€¢ā€Æ    Innovation-led
                                                                              ā€¢ā€Æ Tech-led
ā€¢ā€Æ    Not ROI-minded                                                     ā€¢ā€Æ Math-minded
ā€¢ā€Æ    Uncompromising/Unapproachable                              ā€¢ā€Æ Agreeable/Complacent
ā€¢ā€Æ    Disconnected from customer                       ā€¢ā€Æ Disconnected from brand (values
       (values and capabilities)                                         and big ideas)
ā€¢ā€Æ    Expensive                                                             ā€¢ā€Æ Expensive
           Ideas, not solutions                            Efļ¬ciency, not ideas
Digital Strategists are bringing grounded creativity
 to technology.

 Computer Artistes                                   Code Monkeys
                              User Insights
                         Big Picture Integration
                                 Social
                            Content Strategy
 Web Entertainment                                Transactions
(ideas, not solutions)   Mobile and Everyware(efļ¬ciency, not ideas)
                            Tools and Apps
                             Data Analytics
                          Innovation Pipeline
The problem(s)/opportunity of our digital age.
ā€œWe look at the present through a rear-view mirror.
             We march backwards into the future.ā€
                                       Marshall McLuhan




                                                          22
Liminal Space




                23
ā€œNicholas Negroponte declared the digital revolution over in
1998, but it took adland 12 more years to rework its basic
    creative, technological, philosophical and procedural
                        assumptions.ā€
                                                            Teressa Iezzi
                                                Advertising Age, May 23
                   ā€œPost-Digital Era Brings Traits of Web to Real Worldā€
ā€œNow that we can do anything, what will we do?ā€
                               Bruce Mau, Massive Change
Insights in. Insights out.


  Whatever the device or channel, it is always about leveraging
    the human motivation.




*ie, Less about the model phone this monkey is using -
                      and more understanding about what is the monkey doing/seeking?
Some rules of (digital) planning in the new age:
Everyone participates.




                         28
"The web is more a social creation than a technical one. I
designed it for a social effect - to help people work together
- and not as a technical toy. The ultimate goal of the Web is
to support and improve our weblike existence in the world.ā€




                                Tim Berners-Lee - inventor of the internet
ā€œWhat new technology does is create new
opportunities to do a job that customers want
done.ā€




       Tim Oā€™Reilly-writer, activist, futurist, founder and CEO of Oā€™Reilly Media
Successful brands have embraced ā€œpeople powered
ideasā€ and "back pocket solutions" by offering true
beneļ¬t in their marketing.
Technology is converting viewers to users, and users
(ideally) to advocates.




    Viewing.                Participation.               Advocacy.


                        But advocacy isnā€™t free:
               It comes when value compels evangelism.
The Fallon process is built to enable participation
and utility to consumers, in order to unlock their
value for brands.

            If you invest in your consumers,
                  they'll invest in you.
The way we deļ¬ne it:




     We make Generous Interactionsā„¢   for your brands.
Insights we've gleaned about Generous Interactions
amidst this liminal space.
ā€œā€¦Most of our campaigns utilize digital media as an
enabler medium, having both on and ofļ¬‚ine components,
 because the truth is most of our lives and emotions we
          share take place in the real world.ā€
                                                    Johannes Leonardo
                                                    ECD Leo Premutico
                                                       Ad Age May 23
                 ā€œPost-Digital Era Brings Traits of Web to Real Worldā€
From "above-the-line" and "below-the-line" towards
just blurred linesā€¦
The implications Blurred Lines have on planning


ā€¢ā€Æ   Become a generalist
ā€¢ā€Æ   Widen your skillsets
ā€¢ā€Æ   Learn to speak ļ¬‚uent(ish) geek
ā€¢ā€Æ   Platform ideas, not channel tactics
ā€¢ā€Æ   Conducting brand strategy across design thinking, usability and
     UX (user experience), IA (information architecture),
     functionality, data ļ¬‚ow and web/social chatter analytics, media
     and connections planning.
ā€œā€¦these are not life goals, but rather interaction goalsā€¦
because the task a person is attempting to complete at any
given moment is the most important task to that person, at
                       that moment.ā€
                                            Robert Hoekman, Jr
                                         Designing the Moment
From "target insights" towards "user insights"ā€¦
In redesigning a bank rewards site, we realized that
user engagement demands more than mere
alignment of pantones and logotypes.
The implications User Insights have on planning


ā€¢ā€Æ Widen your insight resources beyond the survey and the
   focus group
ā€¢ā€Æ Get granular about the moment, grease the wheels of
   micro actions
ā€¢ā€Æ Know more about our targets in the digital context
   (usage data, lifestyle needstates, device penetration, personas,
   usability and multivariate testing)
ā€œIn 1997, the average click thru rate on online ads was
     2.1%. In 2001 it was 0.5%. In 2008 it was 0.1%.ā€


                                          IABStats, @IAB
From 00:30:00 towards 00:03:02ā€¦




                      .ā€
The implications 00:03:02 have on planning


ā€¢ā€Æ Prioritize messaging heirarchy
ā€¢ā€Æ Speed the action desired ā€“ what the hell do we want people
   to do?
ā€¢ā€Æ Champion relentless reductionism
ā€œWe assume guaranteed failure when we simply cut+paste
    our traditional creative into digital environments.ā€


                                                 Tomas Emmers
                                Consumer+Market Insights Director
                                                        Unilever
                       @Digital Media Measurement Summit 2010
From "360Āŗ execution" towards "brand molecule"...




                         .ā€
Extending our creative TV execution really didn't pay off
for us when trying to tell/sell customers on the web about
the new Country Chicken at Boston Market.
The implications Brand Molecule has on planning


ā€¢ā€Æ   Sourcing a macro "core idea" (not necessarily the creative
     execution) and guiding its adaptation throughout an explosion
     of media contexts and user insights
ā€¢ā€Æ   Strategizing the right dress for each occasion
ā€¢ā€Æ   Beyond entertainment and "likeability" plus information ā€“
     utilities and facilitating transactions
From paid media towards people-powered ideasā€¦
@WhiteRabbitInc invited people to play along and
participate with our advertising across a wide range
of touchpoints.
The implications People-Powered Ideas have on
planning

ā€¢ā€Æ   Now that people are media, we need to outline 'what is the
     role for people to participate with our idea?'
ā€¢ā€Æ   Integrating a new metric for what people are saying
     about our brand, Overheardā„¢
ā€œThe next great media company wonā€™t have a website, it
      will be all spokes and no hub. It will exist as a
  constellation of connected apps and widgets that live
inside other sites and offer a full experience plus access
  to your social graph and robust community features.ā€
                                                    Steve Rubel
                                      Media Magazine, Sep 2009
From hubs toward spokesā€¦
The implications Hub and Spokes have on planning


ā€¢ā€Æ   Microsites and websites are not the center of your
     users' world
ā€¢ā€Æ   Fish where the ļ¬sh are biting
ā€¢ā€Æ   One idea is no longer enough, you need lots of small ideas
     swimming out in the vast www and social sea
ā€œIn this era deļ¬ned by the personal Newsfeed, ā€˜fansā€™
           expect their ā€˜friendsā€™ to do more, not less.ā€




                                                           56
From campaigns towards commitmentsā€¦
The implications Commitment has on planning


ā€¢ā€Æ   Launch is simply the beginningā€¦learn, iterate, reboot.
     Rinse and repeat.
ā€¢ā€Æ   You're on the hook, what value do you bring users
     everyday?
ā€œThe winner will be the one that ļ¬gures out how to
  bring elegant organization to the disorganized
   social network that the internet already is.ā€
                                                Jeff Jarvis
                                   What Would Google Do?
From Art Direction towards UXā€¦




                        .ā€
From Art Direction towards UXā€¦




                        .ā€
From Art Direction towards UXā€¦




                        .ā€
.ā€
The implications UX has on planning


ā€¢ā€Æ   Love the user
ā€¢ā€Æ   Less "impact" and "disruption", more "usage" and
      "experience"
ā€¢ā€Æ   Informs messaging maps, metadata framework, SEO,
      taxonomy, technical copywriting, folksonomy, quality
      assurance, licensing evaluations
And from Copywriter towards Content Managerā€¦
The implications Content Strategy has on planning


ā€¢ā€Æ   Operate like a magazine publisher or talk show
      producer ā€“ conversation calendars and content development
ā€¢ā€Æ   Get granularā€¦what are we planning to offer our newfound
      "fans" and "friends" next Thursday?
ā€¢ā€Æ   Real-time readiness ā€“ plan for responsiveness
ā€¢ā€Æ   Informs messaging maps, metadata framework, SEO,
      taxonomy, technical copywriting, folksonomy, quality
      assurance, licensing evaluations
Digital is putting hybrid disciplines onto the work
and demanding "T-shaped" talent to pilot success.
The implications T-shaped People have on planning


ā€¢ā€Æ   Widen your source of good ideas and creativity
ā€¢ā€Æ   Planners as doers, not just watchers
"Creative agencies should get nervous. We're acquiring a
   lot of (good quality) content and ideas beyond our
 agencies (from publishers, PR agencies, hybrid models,
 UGC). We're increasingly cutting out the middle man.ā€
                                               Stephen Strong
                                  Global Director of Interactive
                                                Alberto-Culver
From creation towards curationā€¦
The implications Curation has on planning


ā€¢ā€Æ   Production is commoditized across a wider array of partners
     (beyond partner agencies, partner media and users, too!) ā€“
     strategic guidance is vital now more than ever
ā€¢ā€Æ   Now that people are media outlets, too, must outline a role
     for the users' content
ā€¢ā€Æ   A brief that informs more disciplines (incl Media
     Connection and Interactive)
ā€œTraditional survey research is dead.ā€
                                      Kim Dedeker
         VP, Global Consumer and Market Knowledge
                                 Proctor & Gamble




                                                    72
ā€œWe may have no choice but to move away from
                              survey research.ā€
                                         Donna Goldfarb
                            Consumer and Market Insights
                                                Unilever




                                                           73
"...itā€™s as if a universe of focus groups is forming
online. Tens of millions of people participate. Many
  write copiously. And, from a marketerā€™s point of
       view, many are gloriously indiscreet about
                  practically everything."
                                      Stephen Baker, Author
                                      the Numerati
From "ask research" towards "listen research"ā€¦




                           Real Voices in Real Time.


Overheardā„¢ is Fallon's proprietary analytics tool for wiretapping social
web chatter for insights and ideas ā€“ Real Voices in Real Time.

Overheardā„¢ listens for real time conversations about your brand
throughout Twitter, Facebook, YouTube and Blogs and plays back the
key trends and insights hidden within (sentiment, viral reach and
inļ¬‚uence) to inspire winning creative ideas.
From "because we can" towards "because they
asked us to"
The implications Overheard has on planning


ā€¢ā€Æ   The social webā€™s impact demands that a brand is less what we
     say it is, and more what they say it is.
ā€¢ā€Æ   Your brand may be uniquely permitted (or not) to join the
     conversation at The Social.
ā€¢ā€Æ   Let fansā€™ points-of-passion guide your entry into the
     conversation.
ā€¢ā€Æ   Already-existent advocacy may deserve to be ampliļ¬ed.
     Consider how to put a spotlight on this passion.
ā€¢ā€Æ   Give people what they want. Watch and listen for what they
     already do to learn what they want.
ā€œThe shock that the Internet caused [to the industry] is still
  not ļ¬nished. We need to be ahead of the curve; otherwise
 we will not be able to accompany the client of tomorrow.ā€
                                                      Maurice Levy
                                                CEO Publicis Groupe




                                                              78
From "mastery" to "invention"
Skimmer generously gives users some elegant
organization of all your social touchpoints.
Caprica's Open Mic App on Facebook invites fans
to talk back to the show's cast and producers.
The implications Invention has on planning


ā€¢ā€Æ   Question: why have no agencies invented the groundbreaking
     inventions of our age? YouTube? Facebook? Twitter?
ā€¢ā€Æ   Embrace experimentation and failure
ā€¢ā€Æ   Jump in and invent something
ā€œA good engagement brief/idea uses action verbs
             ā€“ it asks people to do something.ā€




                                                  83
Media that is driven by the language of actions
demands clear input on what we want people to do
                   with our ideas.
Bannersā€¦how would you like people to participate?
Websitesā€¦how would you like people to participate?
Socialā€¦how would you like people to participate?
Mobileā€¦how would you like people to participate?
From "simply said" towards the "engagement
opportunity"

Syfy's Alice
Simply Said: Beloved Classic, Imagined Greater.
Engagement Opportunity: Return to wonderland. Give people immersive personal experiences with a
    mythology they've left behind.

Totinos
Simply Said: Totino's is kids' favorite favorite thing.
Engagement Opportunity: Demonstrate how Totinoā€™s is Mom's co-conspirator in enabling kid smiles.

Simply Said: For Back-to-School, Totino's gives Moms+kids (double box tops) more to smile about.
Engagement Opportunity: Turn Moms' ofļ¬‚ine advocacy into online evangelism, with just a click.

Syfy's Eureka
Simply Said: Meet the people, behind the genius, behind the town of Eureka
Engagement Opportunity: Talk with your favorite Eureka character. Really.

ADCBTouchpoints.com
Simply Said: Re-skin the site with the updated logotypes and pantones
Engagement Opportunity: Demonstrate how users are rewarded for everything they do with the bank.
Step 1: Understand the business issue that digital
can help solve.



                                    From: ā€œWe need banners.ā€


  Deļ¬ne
  the Biz
 Problem.




                              To: ā€œHereā€™s what weā€™re trying to solve.ā€
Step 2: Use proprietary Fallon tools to listen to
consumers in the wild who talk about, and use, our
brands.


                                      Overheard

   Deļ¬ne
   the Biz   Listen In.
  Problem.
Step 3A: Identify unmet consumer need surrounding
the category or brand.




 Deļ¬ne                    Deļ¬ne the
 the Biz     Listen In.     ā€œUserā€
Problem.                   Problem.




    Differentiating Step: How can we add value for consumers by delivering
                               utilitarian beneļ¬t?
Step 3B: Deļ¬ne the role we want people to play in
our ideas, and role of digital within the mix.




                            Deļ¬ne the
                              ā€œUserā€
  Deļ¬ne                      Problem.
  the Biz     Listen In.
 Problem.
                             Role for
                           Participation.




   Differentiating Step: Outlining a clear role that the groundswell may play in
                                achieving objectives.
Step 4: Invent solutions to the business problem,
focusing on end user value and participation.




                            Deļ¬ne the
                              ā€œUserā€
  Deļ¬ne                      Problem.
  the Biz     Listen In.                       Invent.
 Problem.
                             Role for
                           Participation.




Differentiating Step: Ideas live within a larger plan, and include a perspective on
                                 traditional media.
Step 5: Listen to consumer reaction, and analyze
(previously deļ¬ned) participation metrics.


                                                             Overheard
                          Deļ¬ne the
                            ā€œUserā€
  Deļ¬ne                    Problem.
  the Biz   Listen In.                    Invent.   Listen
 Problem.                                            Out.
                           Role for
                         Participation.
Step 6: Less popular ideas go away, and those with
promise are fueled.




                          Deļ¬ne the
                            ā€œUserā€
  Deļ¬ne                    Problem.
  the Biz   Listen In.                    Invent.   Listen    Adjust
 Problem.                                            Out.    Approach.
                           Role for
                         Participation.
Thanks.
Let's continue the conversation.

            This and other Fallon Brainfood presentations may be found at
            http://www.slideshare.net/group/we-are-fallon


            @akispicer
            #MNAMA

            http://www.linkedin.com/in/akispicer


            http://www.fallon.com

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Fallon Brainfood x VCU Brandcenter: The Engagement Opportunity

  • 1.
  • 2. ā€œThe Engagement Opportunity" @VCU Brandcenter Executive Training Program 2010 ā€œPlanning in a Digital Ageā€
  • 3. Hi. I am Aki Spicer. Veteran Planning Director at Fallon Now leading Digital Strategy Blogger Author User Co-Founding "Ofļ¬cer of Good" for Planning For Good Forging standards and practices for social media analytics here at Fallon Want to help bring planning into the age of participation
  • 4. Not another doomsday prophecy presentation. I promise.
  • 5. A close look at the problems opportunities now facing strategists.
  • 6. Toolkit of actionable (ļ¬eld-tested) frameworks.
  • 7. Building on the roots of planningā€¦
  • 8.
  • 9. So, why "Digital Strategy?"
  • 10. Shift happened. You canā€™t outspend your way across the network. You canā€™t outshout your way across the network. You have to outsmart your way across. Your ad is here. Matthew Hurst/Nielsen, ā€œMapping the Blogosphereā€, 2007, http://datamining.typepad.com/gallery/blog-map-gallery.html,
  • 13. Shift Happens. "Our traditional agencies have always been built around an old production model (websites, ļ¬lms)...nothing against production, but production has been commoditized - strategy isn't...we are aggressively trying to build (agency) relationships around strategy and analytics going forward." Jim Cuene, Director of Interactive, General Mills Speaking on panel: ā€œHow Digital Has Changed the CMO Roleā€ @ Forrester Consumer Forum, October 2009
  • 15. Butā€¦agencies aren't necessarily getting it right. And clients are getting impatient. Tick. Tick.
  • 16. A reboot is in order for the "digital discipline".
  • 17. Someday, this debate won't matterā€¦we'll all be "digital". Someday. -ish. Right?
  • 18. Until thenā€¦there is the Digital Strategist. Boldly going.
  • 19. Digital Strategy seeks to bridge the gaps betwixt technology, the creative idea, the target as user, the business objectives and the brand. Computer Artistes Code Monkeys Clients understand neither. Clients trust neither. ā€¢ā€Æ Innovation-led ā€¢ā€Æ Tech-led ā€¢ā€Æ Not ROI-minded ā€¢ā€Æ Math-minded ā€¢ā€Æ Uncompromising/Unapproachable ā€¢ā€Æ Agreeable/Complacent ā€¢ā€Æ Disconnected from customer ā€¢ā€Æ Disconnected from brand (values (values and capabilities) and big ideas) ā€¢ā€Æ Expensive ā€¢ā€Æ Expensive Ideas, not solutions Efļ¬ciency, not ideas
  • 20. Digital Strategists are bringing grounded creativity to technology. Computer Artistes Code Monkeys User Insights Big Picture Integration Social Content Strategy Web Entertainment Transactions (ideas, not solutions) Mobile and Everyware(efļ¬ciency, not ideas) Tools and Apps Data Analytics Innovation Pipeline
  • 21. The problem(s)/opportunity of our digital age.
  • 22. ā€œWe look at the present through a rear-view mirror. We march backwards into the future.ā€ Marshall McLuhan 22
  • 24. ā€œNicholas Negroponte declared the digital revolution over in 1998, but it took adland 12 more years to rework its basic creative, technological, philosophical and procedural assumptions.ā€ Teressa Iezzi Advertising Age, May 23 ā€œPost-Digital Era Brings Traits of Web to Real Worldā€
  • 25. ā€œNow that we can do anything, what will we do?ā€ Bruce Mau, Massive Change
  • 26. Insights in. Insights out. Whatever the device or channel, it is always about leveraging the human motivation. *ie, Less about the model phone this monkey is using - and more understanding about what is the monkey doing/seeking?
  • 27. Some rules of (digital) planning in the new age:
  • 29. "The web is more a social creation than a technical one. I designed it for a social effect - to help people work together - and not as a technical toy. The ultimate goal of the Web is to support and improve our weblike existence in the world.ā€ Tim Berners-Lee - inventor of the internet
  • 30. ā€œWhat new technology does is create new opportunities to do a job that customers want done.ā€ Tim Oā€™Reilly-writer, activist, futurist, founder and CEO of Oā€™Reilly Media
  • 31. Successful brands have embraced ā€œpeople powered ideasā€ and "back pocket solutions" by offering true beneļ¬t in their marketing.
  • 32. Technology is converting viewers to users, and users (ideally) to advocates. Viewing. Participation. Advocacy. But advocacy isnā€™t free: It comes when value compels evangelism.
  • 33. The Fallon process is built to enable participation and utility to consumers, in order to unlock their value for brands. If you invest in your consumers, they'll invest in you.
  • 34. The way we deļ¬ne it: We make Generous Interactionsā„¢ for your brands.
  • 35. Insights we've gleaned about Generous Interactions amidst this liminal space.
  • 36. ā€œā€¦Most of our campaigns utilize digital media as an enabler medium, having both on and ofļ¬‚ine components, because the truth is most of our lives and emotions we share take place in the real world.ā€ Johannes Leonardo ECD Leo Premutico Ad Age May 23 ā€œPost-Digital Era Brings Traits of Web to Real Worldā€
  • 37. From "above-the-line" and "below-the-line" towards just blurred linesā€¦
  • 38. The implications Blurred Lines have on planning ā€¢ā€Æ Become a generalist ā€¢ā€Æ Widen your skillsets ā€¢ā€Æ Learn to speak ļ¬‚uent(ish) geek ā€¢ā€Æ Platform ideas, not channel tactics ā€¢ā€Æ Conducting brand strategy across design thinking, usability and UX (user experience), IA (information architecture), functionality, data ļ¬‚ow and web/social chatter analytics, media and connections planning.
  • 39. ā€œā€¦these are not life goals, but rather interaction goalsā€¦ because the task a person is attempting to complete at any given moment is the most important task to that person, at that moment.ā€ Robert Hoekman, Jr Designing the Moment
  • 40. From "target insights" towards "user insights"ā€¦
  • 41. In redesigning a bank rewards site, we realized that user engagement demands more than mere alignment of pantones and logotypes.
  • 42. The implications User Insights have on planning ā€¢ā€Æ Widen your insight resources beyond the survey and the focus group ā€¢ā€Æ Get granular about the moment, grease the wheels of micro actions ā€¢ā€Æ Know more about our targets in the digital context (usage data, lifestyle needstates, device penetration, personas, usability and multivariate testing)
  • 43. ā€œIn 1997, the average click thru rate on online ads was 2.1%. In 2001 it was 0.5%. In 2008 it was 0.1%.ā€ IABStats, @IAB
  • 44. From 00:30:00 towards 00:03:02ā€¦ .ā€
  • 45. The implications 00:03:02 have on planning ā€¢ā€Æ Prioritize messaging heirarchy ā€¢ā€Æ Speed the action desired ā€“ what the hell do we want people to do? ā€¢ā€Æ Champion relentless reductionism
  • 46. ā€œWe assume guaranteed failure when we simply cut+paste our traditional creative into digital environments.ā€ Tomas Emmers Consumer+Market Insights Director Unilever @Digital Media Measurement Summit 2010
  • 47. From "360Āŗ execution" towards "brand molecule"... .ā€
  • 48. Extending our creative TV execution really didn't pay off for us when trying to tell/sell customers on the web about the new Country Chicken at Boston Market.
  • 49. The implications Brand Molecule has on planning ā€¢ā€Æ Sourcing a macro "core idea" (not necessarily the creative execution) and guiding its adaptation throughout an explosion of media contexts and user insights ā€¢ā€Æ Strategizing the right dress for each occasion ā€¢ā€Æ Beyond entertainment and "likeability" plus information ā€“ utilities and facilitating transactions
  • 50. From paid media towards people-powered ideasā€¦
  • 51. @WhiteRabbitInc invited people to play along and participate with our advertising across a wide range of touchpoints.
  • 52. The implications People-Powered Ideas have on planning ā€¢ā€Æ Now that people are media, we need to outline 'what is the role for people to participate with our idea?' ā€¢ā€Æ Integrating a new metric for what people are saying about our brand, Overheardā„¢
  • 53. ā€œThe next great media company wonā€™t have a website, it will be all spokes and no hub. It will exist as a constellation of connected apps and widgets that live inside other sites and offer a full experience plus access to your social graph and robust community features.ā€ Steve Rubel Media Magazine, Sep 2009
  • 54. From hubs toward spokesā€¦
  • 55. The implications Hub and Spokes have on planning ā€¢ā€Æ Microsites and websites are not the center of your users' world ā€¢ā€Æ Fish where the ļ¬sh are biting ā€¢ā€Æ One idea is no longer enough, you need lots of small ideas swimming out in the vast www and social sea
  • 56. ā€œIn this era deļ¬ned by the personal Newsfeed, ā€˜fansā€™ expect their ā€˜friendsā€™ to do more, not less.ā€ 56
  • 57. From campaigns towards commitmentsā€¦
  • 58. The implications Commitment has on planning ā€¢ā€Æ Launch is simply the beginningā€¦learn, iterate, reboot. Rinse and repeat. ā€¢ā€Æ You're on the hook, what value do you bring users everyday?
  • 59. ā€œThe winner will be the one that ļ¬gures out how to bring elegant organization to the disorganized social network that the internet already is.ā€ Jeff Jarvis What Would Google Do?
  • 60. From Art Direction towards UXā€¦ .ā€
  • 61. From Art Direction towards UXā€¦ .ā€
  • 62. From Art Direction towards UXā€¦ .ā€
  • 64. The implications UX has on planning ā€¢ā€Æ Love the user ā€¢ā€Æ Less "impact" and "disruption", more "usage" and "experience" ā€¢ā€Æ Informs messaging maps, metadata framework, SEO, taxonomy, technical copywriting, folksonomy, quality assurance, licensing evaluations
  • 65. And from Copywriter towards Content Managerā€¦
  • 66. The implications Content Strategy has on planning ā€¢ā€Æ Operate like a magazine publisher or talk show producer ā€“ conversation calendars and content development ā€¢ā€Æ Get granularā€¦what are we planning to offer our newfound "fans" and "friends" next Thursday? ā€¢ā€Æ Real-time readiness ā€“ plan for responsiveness ā€¢ā€Æ Informs messaging maps, metadata framework, SEO, taxonomy, technical copywriting, folksonomy, quality assurance, licensing evaluations
  • 67. Digital is putting hybrid disciplines onto the work and demanding "T-shaped" talent to pilot success.
  • 68. The implications T-shaped People have on planning ā€¢ā€Æ Widen your source of good ideas and creativity ā€¢ā€Æ Planners as doers, not just watchers
  • 69. "Creative agencies should get nervous. We're acquiring a lot of (good quality) content and ideas beyond our agencies (from publishers, PR agencies, hybrid models, UGC). We're increasingly cutting out the middle man.ā€ Stephen Strong Global Director of Interactive Alberto-Culver
  • 70. From creation towards curationā€¦
  • 71. The implications Curation has on planning ā€¢ā€Æ Production is commoditized across a wider array of partners (beyond partner agencies, partner media and users, too!) ā€“ strategic guidance is vital now more than ever ā€¢ā€Æ Now that people are media outlets, too, must outline a role for the users' content ā€¢ā€Æ A brief that informs more disciplines (incl Media Connection and Interactive)
  • 72. ā€œTraditional survey research is dead.ā€ Kim Dedeker VP, Global Consumer and Market Knowledge Proctor & Gamble 72
  • 73. ā€œWe may have no choice but to move away from survey research.ā€ Donna Goldfarb Consumer and Market Insights Unilever 73
  • 74. "...itā€™s as if a universe of focus groups is forming online. Tens of millions of people participate. Many write copiously. And, from a marketerā€™s point of view, many are gloriously indiscreet about practically everything." Stephen Baker, Author the Numerati
  • 75. From "ask research" towards "listen research"ā€¦ Real Voices in Real Time. Overheardā„¢ is Fallon's proprietary analytics tool for wiretapping social web chatter for insights and ideas ā€“ Real Voices in Real Time. Overheardā„¢ listens for real time conversations about your brand throughout Twitter, Facebook, YouTube and Blogs and plays back the key trends and insights hidden within (sentiment, viral reach and inļ¬‚uence) to inspire winning creative ideas.
  • 76. From "because we can" towards "because they asked us to"
  • 77. The implications Overheard has on planning ā€¢ā€Æ The social webā€™s impact demands that a brand is less what we say it is, and more what they say it is. ā€¢ā€Æ Your brand may be uniquely permitted (or not) to join the conversation at The Social. ā€¢ā€Æ Let fansā€™ points-of-passion guide your entry into the conversation. ā€¢ā€Æ Already-existent advocacy may deserve to be ampliļ¬ed. Consider how to put a spotlight on this passion. ā€¢ā€Æ Give people what they want. Watch and listen for what they already do to learn what they want.
  • 78. ā€œThe shock that the Internet caused [to the industry] is still not ļ¬nished. We need to be ahead of the curve; otherwise we will not be able to accompany the client of tomorrow.ā€ Maurice Levy CEO Publicis Groupe 78
  • 79. From "mastery" to "invention"
  • 80. Skimmer generously gives users some elegant organization of all your social touchpoints.
  • 81. Caprica's Open Mic App on Facebook invites fans to talk back to the show's cast and producers.
  • 82. The implications Invention has on planning ā€¢ā€Æ Question: why have no agencies invented the groundbreaking inventions of our age? YouTube? Facebook? Twitter? ā€¢ā€Æ Embrace experimentation and failure ā€¢ā€Æ Jump in and invent something
  • 83. ā€œA good engagement brief/idea uses action verbs ā€“ it asks people to do something.ā€ 83
  • 84. Media that is driven by the language of actions demands clear input on what we want people to do with our ideas.
  • 85. Bannersā€¦how would you like people to participate?
  • 86. Websitesā€¦how would you like people to participate?
  • 87. Socialā€¦how would you like people to participate?
  • 88. Mobileā€¦how would you like people to participate?
  • 89. From "simply said" towards the "engagement opportunity" Syfy's Alice Simply Said: Beloved Classic, Imagined Greater. Engagement Opportunity: Return to wonderland. Give people immersive personal experiences with a mythology they've left behind. Totinos Simply Said: Totino's is kids' favorite favorite thing. Engagement Opportunity: Demonstrate how Totinoā€™s is Mom's co-conspirator in enabling kid smiles. Simply Said: For Back-to-School, Totino's gives Moms+kids (double box tops) more to smile about. Engagement Opportunity: Turn Moms' ofļ¬‚ine advocacy into online evangelism, with just a click. Syfy's Eureka Simply Said: Meet the people, behind the genius, behind the town of Eureka Engagement Opportunity: Talk with your favorite Eureka character. Really. ADCBTouchpoints.com Simply Said: Re-skin the site with the updated logotypes and pantones Engagement Opportunity: Demonstrate how users are rewarded for everything they do with the bank.
  • 90. Step 1: Understand the business issue that digital can help solve. From: ā€œWe need banners.ā€ Deļ¬ne the Biz Problem. To: ā€œHereā€™s what weā€™re trying to solve.ā€
  • 91. Step 2: Use proprietary Fallon tools to listen to consumers in the wild who talk about, and use, our brands. Overheard Deļ¬ne the Biz Listen In. Problem.
  • 92. Step 3A: Identify unmet consumer need surrounding the category or brand. Deļ¬ne Deļ¬ne the the Biz Listen In. ā€œUserā€ Problem. Problem. Differentiating Step: How can we add value for consumers by delivering utilitarian beneļ¬t?
  • 93. Step 3B: Deļ¬ne the role we want people to play in our ideas, and role of digital within the mix. Deļ¬ne the ā€œUserā€ Deļ¬ne Problem. the Biz Listen In. Problem. Role for Participation. Differentiating Step: Outlining a clear role that the groundswell may play in achieving objectives.
  • 94. Step 4: Invent solutions to the business problem, focusing on end user value and participation. Deļ¬ne the ā€œUserā€ Deļ¬ne Problem. the Biz Listen In. Invent. Problem. Role for Participation. Differentiating Step: Ideas live within a larger plan, and include a perspective on traditional media.
  • 95. Step 5: Listen to consumer reaction, and analyze (previously deļ¬ned) participation metrics. Overheard Deļ¬ne the ā€œUserā€ Deļ¬ne Problem. the Biz Listen In. Invent. Listen Problem. Out. Role for Participation.
  • 96. Step 6: Less popular ideas go away, and those with promise are fueled. Deļ¬ne the ā€œUserā€ Deļ¬ne Problem. the Biz Listen In. Invent. Listen Adjust Problem. Out. Approach. Role for Participation.
  • 98. Let's continue the conversation. This and other Fallon Brainfood presentations may be found at http://www.slideshare.net/group/we-are-fallon @akispicer #MNAMA http://www.linkedin.com/in/akispicer http://www.fallon.com