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http://innovation.saintleo.edu
Channels
Connect with Jeff & Greg during or after the
presentation!
– @bordenj
– @sluInnovation
– http://innovation.saintleo.edu
– Jeff.borden@saintleo.edu
– Greg.Kunzweiler@saintleo.edu
http://innovation.saintleo.edu
The sound of hunger: building an alternate
reality learning experience
Saint Leo University Innovation Team
http://innovation.saintleo.edu
Online Gym Class
http://innovation.saintleo.edu
Motivation
http://innovation.saintleo.edu
Pick a number…
• Between 01 & 10
• Multiply by 9
• Add 2 digits of new number together
• Subtract 5
• Assign the corresponding letter to the number
(1=A, 2=B, etc)
• Pick a country that begins with that letter
(A=Argentina, etc)
• Think of an animal that begins with the 2nd letter of
the country
http://innovation.saintleo.edu
The Problem…
• There are no elephants in Denmark!
http://innovation.saintleo.edu
Transactional/Binary Thinking
• Learning is the replacement of an old way of
thinking or doing with a new AND better
way of thinking or doing.
http://innovation.saintleo.edu
Contextual Thinking
http://innovation.saintleo.edu
Learning Innovation
• …the juxtaposition or remixing of old, new,
and/or associated methods, philosophies,
tools and/or contexts to create better ways by
which to replace old ways of thinking with
new, better ways.
http://innovation.saintleo.edu
Dr. Jeff D Borden
http://innovation.saintleo.edu
Dr. Jeff D Borden
http://innovation.saintleo.edu
http://innovation.saintleo.edu
Greg Kunzweiler
http://innovation.saintleo.edu
http://innovation.saintleo.edu
Gameful Learning
http://innovation.saintleo.edu
Outcomes – Crafting an A.R.L.E.
• Be able to use a framework by which to create
an ARLE
• Ideation around possible ARLEs
http://innovation.saintleo.edu
http://innovation.saintleo.edu
JSB: WOW L-70
http://innovation.saintleo.edu
Games Lead To Better Learning
http://innovation.saintleo.edu
Let’s Play A Game
http://innovation.saintleo.edu
Education Games
http://innovation.saintleo.edu
Connecting To Perception
•Internal Perception
What you believe to be
true.
•External Perception
What others believe to be
true about you.
Ice Cream Flavor Test
I’m
Funny
He
Thinks
He’s
Funny
http://innovation.saintleo.edu
PDR 4 Gameful Learning
http://innovation.saintleo.edu
What If…
• Gameful Learning Experiences
• Tied into research
• Controlled by teachers
• Low / No cost
• Authentic Tasks & Assessments
• No programming required
http://innovation.saintleo.edu
Curriculum Integration
Connecting different areas of study by
emphasizing unifying concepts across subject
matter areas, creating interdependence of
instruction and/or assessment, typically allowing
students to engage in authentic tasks and
assessment.
http://innovation.saintleo.edu
Games = Curriculum Integration
http://innovation.saintleo.edu
Continuum of Curriculum Integration
http://innovation.saintleo.edu
Games = Do First Education
http://innovation.saintleo.edu
Cut Off R.E.M. = B.A. of .10
http://innovation.saintleo.edu
http://innovation.saintleo.edu
Learning Flow: The Ultimate Cocktail
Based on Flow, by Mihaly Csikszentmihalyi (2002)
Glutamate
CortisolSerotonin
Norepinephrine
Dopamine
Endorphins
Motivation
Engagement
http://innovation.saintleo.edu
Games = Research
http://innovation.saintleo.edu
Creating an ARLE
1. Start a puppet master team!
2. Identify strengths and pick design roles:
(Include teachers…): story writer, researcher, game
director, media artist, puzzle designer,
actor/interactor
http://innovation.saintleo.edu
ARLE Puppet Master Team
http://innovation.saintleo.edu
Work Together…
SME
Board
Instructor
Leaders
Student Group
Leaders
Student Participants
SMEInformationFlow
ParticipantFeedback
http://innovation.saintleo.edu
Puppet Masters
• Jamie Verge: Web Designer
• Cecilia Bolich: Game Strategist / Learning
Designer
• Mitch Weisburgh: Networking Agent
• Frank Orlando: Political Guru
• Jennifer Toole: Video Director
• Monique Pickett-Walker: Criminologist
http://innovation.saintleo.edu
http://innovation.saintleo.edu
3. Brainstorm:
- Get Inspiration: MMORPG, Existing
Simulations
- Theme / Story (What’s the experience about?)
- Protagonists? Antagonists?
- Context
- Conspiracies!
- Name the ARLE!
Then build an ARC
PLOT…
Creating an ARLE
http://innovation.saintleo.edu
It began with a shirt…
http://innovation.saintleo.edu
http://innovation.saintleo.edu
The Presence
http://innovation.saintleo.edu
USB  Songs  Spectrogram
http://innovation.saintleo.edu
The Presence / Year Zero
http://innovation.saintleo.edu
Various Game Sites
http://innovation.saintleo.edu
http://innovation.saintleo.edu
Art Is Resistance
http://innovation.saintleo.edu
http://innovation.saintleo.edu
http://innovation.saintleo.edu
Games = Neural Coupling
http://innovation.saintleo.edu
ARC Plot vs
http://innovation.saintleo.edu
Report
http://innovation.saintleo.edu
Physical CI-ARLE
Coroner: “Dr. Slain was struck in the right Sphenoid area (temple) of his head
causing an immediate internal hemorrhage resulting in death.”
http://innovation.saintleo.edu
http://innovation.saintleo.edu
(Mock) Trial of the Century
http://innovation.saintleo.edu
Actors
http://innovation.saintleo.edu
http://innovation.saintleo.edu
4. Identify Outcomes:
- What are the “verbs.”
- What are you asking players
to DO to level up, win,
succeed, or progress?
- solve / collect / create / go to
/ write / find / fix / produce /
stop / etc.
Creating an ARLE
Mission Guide
Complete a mission - 10 points
Log in three consecutive days - 10 points
Post to the community - 10 points
Complete all weekly missions - 25 points
Recruit a member - 50 points
http://innovation.saintleo.edu
Outcomes
•Game Goals
– Political Awareness
– Brand Awareness
– Cultural Sensitivity
– Persuasion
– Communication
– Engagement
– Collaboration
•Course Outcomes
– Poli Sci
– Comm
– Psych
http://innovation.saintleo.edu
http://innovation.saintleo.edu
5. Media / Modality Plan:
- Choose entry points,
aggregators, and platforms
- Choose modes of
communication /
collaboration
In Class / LMS / Blogs /
PollEverywhere.com /
Facebook / Twitter / SMS / IM
/ email / websites / Flickr /
Youtube / iTunes / Mobile /
Wikis / Search / Discussion
forums / Comments / etc
Creating an ARLE
http://innovation.saintleo.edu
Platforms / Entry Points
http://innovation.saintleo.edu
Learning Systems / Entry Points
http://innovation.saintleo.edu
Collaboration Areas / Entry Points
http://innovation.saintleo.edu
http://gkunzweiler.wixsite.com/arle-resources
http://innovation.saintleo.edu
Sound of Hunger Platform
http://innovation.saintleo.edu
Live, Local Gameplay
http://innovation.saintleo.edu
Clue #8: Facebook Page
http://innovation.saintleo.edu
Clue #9: MySpace Page
http://innovation.saintleo.edu
http://innovation.saintleo.edu
6. Timing:
- When will the experience launch (start of class /
mid-class / etc)?
- When is the last date the game will be played?
(Timing around final products, exams, etc)
- What milestones, plot points, missions, or
outcomes should be hit and when?
- Identify Game Changers (Injects)
- SCHEDULE OVERLAP
Creating an ARLE
http://innovation.saintleo.edu
Soundofhunger.world
http://innovation.saintleo.edu
Scheduling
M T W Th F
Betz
11-
11:50
Cable
11-
12:20
Betz
11-
11:50
Cable
11-
12:20
Betz
11-
11:50
Fittle
2:30 –
4:15
Collins
11-
12:20
Fittle
2:30 –
4:15
Collins
11-
12:20
Baker
12:30-
1:50
Baker
12:30-
1:50
Impossible Overlap
M T W Th F
Cable
11-
12:20
Betz
11-
11:50
Cable
11-
12:20
Collins
11-
12:20
Fittle
2:30 –
4:15
Collins
11-
12:20
Baker
11-
12:20
Baker
11-
12:20
Fittle
11-
12:20
Fittle
11-
12:20
Betz
11-
12:20
Betz
11-
12:20
Easy: Collaboration; Accountability
http://innovation.saintleo.edu
The Presidency
http://innovation.saintleo.edu
7. Create Assets & Assessments
- Think character profiles
- Content videos / images / posts
- Clues / Riddles / Cyphers
- Expert testimonies / exposition nudges / etc
INJECTS: Plot twists, game changers, etc.
Creating an ARLE
http://innovation.saintleo.edu
YouTube Cypher
http://innovation.saintleo.edu
Dr. Robert Ballard (Titanic): Jason Project
J Dilley
http://innovation.saintleo.edu
Hacks, Cheats, Back Doors, Konami…
http://innovation.saintleo.edu
Plague Inc
http://innovation.saintleo.edu
Escape
http://innovation.saintleo.edu
Math Riddles
• Two words take this
pattern into a correct
equation. What two
words are they?
• Hint: 1___ + 5 ___ = 12
http://innovation.saintleo.edu
Cipher In Plain Site
http://innovation.saintleo.edu
http://innovation.saintleo.edu
8. Role Call
- Publicize the experience
- Invite players (students) to participate
Add NEW Players???
Creating an ARLE
http://innovation.saintleo.edu
Majors / Emphasis Areas: Contagion
•Science
•Political Science
•Business
•Communications?
•Medicine / Health
http://innovation.saintleo.edu
The Presidency
http://innovation.saintleo.edu
The Epic Win
http://innovation.saintleo.edu
Thank You!
@bordenj
@sluInnovation
http://innovation.saintleo.edu
Jeff.borden@saintleo.edu
Greg.Kunzweiler@saintleo.edu
• http://gkunzweiler.wixsite.com/arle-resources
• To see the Short-Film “School of Thought” that Jeff wrote and
produced: http://researchnetwork.pearson.com/sot
http://innovation.saintleo.edu
Teach Better: Recommended Reading
• How To Get An Idea (Foster, 2007)
• Drive (Pink, 2011)
• Mindset (Dweck, 2007)
• Brain Rules (Medina, 2014)
• Now You See It (Davidson, 2012)
• The Gamification of Learning and Instruction
(Kapp, 2012)
• Active Learning: 101 Activities to Teach any
Subject (Silberman, 1996)
• What the Best College Teachers Do (Bain, 2004)
http://innovation.saintleo.edu
Teach Better: Good Follows
• Ken Robinson
• George Siemens
• Jeffrey Selingo
• Jackie Gerstein
• Larry Ferlazzo
• Dan Meyer
• Rob Letcher
• Geoff Leigh
• Edutopia
• Eduventures
• Educause
• NUTN
• ProfHacker
• WiredCampus
• Wired Innovations
• TheAtlanticEducation

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Jeff Borden - The Sound of Hunger: Building an Alternate Reality Learning Experience