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Enhancing Manipulative Learning
with Smart Objects:
The Block Magic Experience
O. Miglino, R. Di Fuccio,
M. Barajas, M. Belafi, C. Partrizia, D.
Dimitrakopoulou, C.Ricci, A. Trifonova, A. Zoakou
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Disclaimer note: This project has been funded with support from the European Commission. This publication reflects the views only of
the author, and the Commission. cannot be held responsible for any use which may be made of the information contained therein.
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Methodology
Trial
Results
Overview Article on Block Magic - BM
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
During the cognitive development and learning processes the
"concrete" manipulative acts are gradually embedded and
represented in our neurocognitive structures where they are
performed as "simulated" actions (symbolic acts) in a virtual
(mind)
The theoretical approach of the “Embodiment Cognition” has
organized a relevant corpus of experiments, clinical observations,
empirical studies, computational modeling in order to
demonstrate how knowledge is captured in our neurocognitive
structures as an holistic space-based sensory-motor
representation
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
The way to understand how the world “works”
Internet of Things & Smart Object
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
New Interfaces
Internet of Things & Smart Object
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
Subjects
• Mathematics
• Geometry
• Languages
• Geography
Abilities (Soft skills)
• Problem Solving
• Creative thinking
• Cooperative behavior
Manipululative learning environments designed to teach
for children between 3 to 10 years old (also with special needs)
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
Strong constrain for a massive utilization
This type of material could be used individually or
in small groups of students (3-4 children maximum)
and requires a constant supervision by an adult
(teacher, parent, educator, etc.)
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
integrates
Embodiment Cognition theoretical perspective
Traditional psycho-pedagogical practices (i.e. logical
blocks, teaching tiles, handwriting);
Smart Technologies (i.e. RFID/NFC sensors, augmented
reality systems, intelligent interfaces, etc.);
Adaptive Tutoring Systems in order to support learners
and teachers (or parents) actions.
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
Traditional logic blocks enhanced technologically with RFID sensors
4 categories:
a. Color - red, yellow, blue;
b. Shape - square, circle, triangle, rectangle;
c. Thickness - thick, thin
d. Size - small, big.
Wireless sensible board (MagicTablet)
Block Magic software engine.
The “intelligent” software engine receives input from the tablet and
generates an "action". The software is able to personalize the
formative path of the learner based on usage data collected during
exercises, and a usage manual which specifies learning activities and
educational scenarios to be used by the teachers.
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
Quick Demonstration
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
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Trial
Results
The goal of Block Magic is to develop:
A new teaching methodology and technology targeting young children
between the ages of 2.5 and 7 who are attending pre-school or the
early years of primary school
An help for young learners to learn autonomously
An learning support for children with special need
An attractive and highly motivating approach to teaching
skills which will be important for learners in later life
An explorative learning, group communication and
group problem solving
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
The methodology of Block Magic is based on:
Allowing concrete manipulation;
Causing a cognitive “advancement" by putting the old
knowledge in crisis, something new will be discovered;
Placing a proper distance, i.e. the new knowledge/discovery
should be neither too close nor too far from what is known;
Providing metaphorical meanings, i.e. it should allow
varying and diverse experiences;
Stimulating the relationship between student and the
knowledge.
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
The training methodology developed for the project
defines two usage scenarios:
Individual
Game Scenario
Social
Game Scenario
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
Teacher Role
in the Individual Scenario
Definition of educational objectives to
be achieved
Preparation of room and setting
Observation of activities and support
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
Teacher Role
in the Social Scenario
Definition of educational objectives to be achieved
Preparation of room and setting
Observation of activities and support
Active role: creating obstacle, stimulating, modeating
the session
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
The methods, exercises and technologies
developed in this work were tested in a small scale
with selected children and teachers in 4 countries
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
The trial
involved
7 different schools,
12 teachers
59 students including
4 children with special needs.
The
researchers
supervised
84 observations
Three main
aspects
analyzed:
usefulness
satisfaction
accessibility
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
The trials were made in a room, separate from the classroom where normally the
school activities are performed.
The room provided a large table where the Block Magic kit could be freely placed
and manipulated.
Children and teachers could sit or stand around the table and the observers could
move freely around.
All sessions were attended by a teacher, who was already familiar to the Block
Magic system
Evaluation sessions with children continued between 30 min and 1 hour.
The number of exercises played was also not set in advance.
After the classroom-test, the researchers performed interviews the teachers in
order to figure out the benefits, the problems and the limitations of Magic Block.
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
Usefulness The observations showed the motivation to
learn with the teaching tool was strongly
stimulated
The children were excited and learned with fun
using the learning tool.
Difficulty for 3 and 4 years old children play
autonomously because they need further hints
and support by the teacher
The majority of teacher considers that Block
Magic can stimulate especially the logical and
mathematical skills.
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
Satisfaction Almost all children liked to learn / play with Block Magic and after the
end of the session they would like to use the teaching tool again
The children were excited and learned with fun using the learning tool.
In the opinion of the teachers they benefit from the integration of Block
Magic into your classroom routines, especially within the individual
training.
Accessibility The results already show the teaching kit is in generally appropriate for
all age-groups of the target groups of children.
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
Special
needs
(blindness,
high
mental
diseases)
The children responded very positivly and they
were highly motivated
The teachers recommend substituting the actual
voices with voices of parents of children
Within the tests a first learning curve of the
children solving exercises appeared
22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM
Intro
BM
System
BM
Meth.
Trial
Results
These results achieved in the trial encouraged to
explore the further potentialities of Block Magic in
the next phases.
22/05/2013 LINQ 2013 BLOCK MAGIC TEAM
For contacts:
www.blockmagic.eu
Prof. Orazio Miglino (Scientific Coordinator) : orazio.miglino@unina.it
Ing. Raffaele Di Fuccio (Project Manager): raffaele.difuccio@istc.cnr.it
The Block Magic project (517936-LLP-1-IT-COMENIUS-CMP) has been funded with support from the European
Commission. This publication reflects the views only of the author, and the Commission cannot be held responsible for
any use which may be made of the information contained therein.

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Linq 2013 session_red_2_miglino_fuccio

  • 1. Enhancing Manipulative Learning with Smart Objects: The Block Magic Experience O. Miglino, R. Di Fuccio, M. Barajas, M. Belafi, C. Partrizia, D. Dimitrakopoulou, C.Ricci, A. Trifonova, A. Zoakou 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Disclaimer note: This project has been funded with support from the European Commission. This publication reflects the views only of the author, and the Commission. cannot be held responsible for any use which may be made of the information contained therein.
  • 2. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Methodology Trial Results Overview Article on Block Magic - BM
  • 3. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results During the cognitive development and learning processes the "concrete" manipulative acts are gradually embedded and represented in our neurocognitive structures where they are performed as "simulated" actions (symbolic acts) in a virtual (mind) The theoretical approach of the “Embodiment Cognition” has organized a relevant corpus of experiments, clinical observations, empirical studies, computational modeling in order to demonstrate how knowledge is captured in our neurocognitive structures as an holistic space-based sensory-motor representation
  • 4. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results The way to understand how the world “works” Internet of Things & Smart Object
  • 5. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results New Interfaces Internet of Things & Smart Object
  • 6. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results
  • 7. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results Subjects • Mathematics • Geometry • Languages • Geography Abilities (Soft skills) • Problem Solving • Creative thinking • Cooperative behavior Manipululative learning environments designed to teach for children between 3 to 10 years old (also with special needs)
  • 8. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results Strong constrain for a massive utilization This type of material could be used individually or in small groups of students (3-4 children maximum) and requires a constant supervision by an adult (teacher, parent, educator, etc.)
  • 9. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results
  • 10. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results integrates Embodiment Cognition theoretical perspective Traditional psycho-pedagogical practices (i.e. logical blocks, teaching tiles, handwriting); Smart Technologies (i.e. RFID/NFC sensors, augmented reality systems, intelligent interfaces, etc.); Adaptive Tutoring Systems in order to support learners and teachers (or parents) actions.
  • 11. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results Traditional logic blocks enhanced technologically with RFID sensors 4 categories: a. Color - red, yellow, blue; b. Shape - square, circle, triangle, rectangle; c. Thickness - thick, thin d. Size - small, big. Wireless sensible board (MagicTablet) Block Magic software engine. The “intelligent” software engine receives input from the tablet and generates an "action". The software is able to personalize the formative path of the learner based on usage data collected during exercises, and a usage manual which specifies learning activities and educational scenarios to be used by the teachers.
  • 12. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results Quick Demonstration
  • 13. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results The goal of Block Magic is to develop: A new teaching methodology and technology targeting young children between the ages of 2.5 and 7 who are attending pre-school or the early years of primary school An help for young learners to learn autonomously An learning support for children with special need An attractive and highly motivating approach to teaching skills which will be important for learners in later life An explorative learning, group communication and group problem solving
  • 14. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results The methodology of Block Magic is based on: Allowing concrete manipulation; Causing a cognitive “advancement" by putting the old knowledge in crisis, something new will be discovered; Placing a proper distance, i.e. the new knowledge/discovery should be neither too close nor too far from what is known; Providing metaphorical meanings, i.e. it should allow varying and diverse experiences; Stimulating the relationship between student and the knowledge.
  • 15. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results The training methodology developed for the project defines two usage scenarios: Individual Game Scenario Social Game Scenario
  • 16. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results Teacher Role in the Individual Scenario Definition of educational objectives to be achieved Preparation of room and setting Observation of activities and support
  • 17. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results Teacher Role in the Social Scenario Definition of educational objectives to be achieved Preparation of room and setting Observation of activities and support Active role: creating obstacle, stimulating, modeating the session
  • 18. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results The methods, exercises and technologies developed in this work were tested in a small scale with selected children and teachers in 4 countries
  • 19. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results The trial involved 7 different schools, 12 teachers 59 students including 4 children with special needs. The researchers supervised 84 observations Three main aspects analyzed: usefulness satisfaction accessibility
  • 20. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results The trials were made in a room, separate from the classroom where normally the school activities are performed. The room provided a large table where the Block Magic kit could be freely placed and manipulated. Children and teachers could sit or stand around the table and the observers could move freely around. All sessions were attended by a teacher, who was already familiar to the Block Magic system Evaluation sessions with children continued between 30 min and 1 hour. The number of exercises played was also not set in advance. After the classroom-test, the researchers performed interviews the teachers in order to figure out the benefits, the problems and the limitations of Magic Block.
  • 21. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results Usefulness The observations showed the motivation to learn with the teaching tool was strongly stimulated The children were excited and learned with fun using the learning tool. Difficulty for 3 and 4 years old children play autonomously because they need further hints and support by the teacher The majority of teacher considers that Block Magic can stimulate especially the logical and mathematical skills.
  • 22. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results Satisfaction Almost all children liked to learn / play with Block Magic and after the end of the session they would like to use the teaching tool again The children were excited and learned with fun using the learning tool. In the opinion of the teachers they benefit from the integration of Block Magic into your classroom routines, especially within the individual training. Accessibility The results already show the teaching kit is in generally appropriate for all age-groups of the target groups of children.
  • 23. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results Special needs (blindness, high mental diseases) The children responded very positivly and they were highly motivated The teachers recommend substituting the actual voices with voices of parents of children Within the tests a first learning curve of the children solving exercises appeared
  • 24. 22/05/2013 LINQ 2013 - Rome BLOCK MAGIC TEAM Intro BM System BM Meth. Trial Results These results achieved in the trial encouraged to explore the further potentialities of Block Magic in the next phases.
  • 25. 22/05/2013 LINQ 2013 BLOCK MAGIC TEAM For contacts: www.blockmagic.eu Prof. Orazio Miglino (Scientific Coordinator) : orazio.miglino@unina.it Ing. Raffaele Di Fuccio (Project Manager): raffaele.difuccio@istc.cnr.it The Block Magic project (517936-LLP-1-IT-COMENIUS-CMP) has been funded with support from the European Commission. This publication reflects the views only of the author, and the Commission cannot be held responsible for any use which may be made of the information contained therein.