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Angelie C. Alcantara
2EEd-1A
OBJECTIVES:
 Who is Edgar Dale?
 What is the Cone of Experience?
 Who could use Cone of Experience?
 How can the Cone of Experience help instruction?
EDGAR DALE
Edgar Dale
(1900-1985)
Father of Modern
Media in Education
Cone Of Experience
 First introduce in
Dale’s Book, 1946:
Audiovisual
Methods in
Teaching
 Design to show the
progression of
“Learning
Experience” from
concrete to abstract
Concrete Vs. Abstract Learning
Abstract Learning
 Difficulty to do and
corporate
 Learner have limited
control over the outcome
 Base on schema or past
experience
PEOPLE GENERALLY REMEMBER
10% of what they read
20% of what they hear
30% of what they see
50% of what they hear
and see – video
70% of what they say
or write
90% of what they say
as they do something
Retention Rate Levels
Direct Purposeful Experiences
 Firsthand experiences that serve as the foundation of
learning.
 Basically what the students can learn by doing it.
 This way of teaching is known to be the most effective
way of teaching the students because experiences are
the best teacher.
Contrived Experiences
 Edited copies of reality and are used as substitute
for real things when it is not practical or not
possible to bring or do the real thing in the
classroom.
 We have models, mock up, specimens and
objectives or artifacts and simulation. These are
varied types of contrived experiences.
Dramatized Experiences
 Dramatic experiences cater to student's multiple
intelligences.
 Dramatic experiences range from the formal plays,
pageants to less formal tableau,pantomime,puppets and
role- playing
 Teaching with dramatized experiences could also include
the use of different kinds of puppets which can present
ideas with extreme simplicity.
DEMONSTRATION
 Shows learners how to do a task using sequential
instructions with the end goal of having learners
perform the tasks independently.
 Demonstrations can be used to provide examples
that enhance lectures and to offer effective
hands-on, inquiry-based learning opportunities
in classes or labs.
Field Trip
 A visit (as to a factory, farm, or museum) made (as by
students and a teacher) for purposes of firsthand
observation.
 A field trip or excursion is a journey by a group of
people to a place away from their normal environment.
 The purpose of the trip is usually observation for
education
EXHIBIT
 An exhibit is an item that is shown off for the public,
such as a painting on display at a gallery or a historical
document shown under glass at a museum.
 The main thing to remember about an exhibit is that it
refers to something presented formally and in a public
setting.
Educational Television
 Television that is intended to teach and instruct the
viewer, especially television intended to educate
children
Motion Pictures
 a sequence of consecutive pictures of objects
photographed in motion by a specially designed
camera and thrown on a screen by a projector in such
rapid succession as to give the illusion of natural
movement.
 motion pictures, the art, technique, or business of
producing motion pictures. Also called movie, moving
picture.
Recordings, Radio, Still Pictures
 Can often be understood by those who cannot read.
 Helpful to students who cannot deal with the
motion or pace of a real event or television.
 Examples:
 Magazines
 Radio Broadcasts
 Period Music
VISUAL SYMBOLS
 Visual symbols are representations of direct reality,
which comes in the form of signs and symbols.
 Examples of different kinds of visual symbols are
drawings, sketches, cartoons, comics or strip drawing,
diagrams, charts and graphs, maps, and posters.
Verbal Symbols
 Are only symbolic representations, but they still can be
quite powerful and flexible.
 As we use language, we are both expressing our
thoughts and creating our thoughts, even deciding
what is worth thinking about.
Conclusion:

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Project in Educational Technology

  • 2. OBJECTIVES:  Who is Edgar Dale?  What is the Cone of Experience?  Who could use Cone of Experience?  How can the Cone of Experience help instruction?
  • 3. EDGAR DALE Edgar Dale (1900-1985) Father of Modern Media in Education
  • 4. Cone Of Experience  First introduce in Dale’s Book, 1946: Audiovisual Methods in Teaching  Design to show the progression of “Learning Experience” from concrete to abstract
  • 5. Concrete Vs. Abstract Learning Abstract Learning  Difficulty to do and corporate  Learner have limited control over the outcome  Base on schema or past experience
  • 6. PEOPLE GENERALLY REMEMBER 10% of what they read 20% of what they hear 30% of what they see 50% of what they hear and see – video 70% of what they say or write 90% of what they say as they do something
  • 8. Direct Purposeful Experiences  Firsthand experiences that serve as the foundation of learning.  Basically what the students can learn by doing it.  This way of teaching is known to be the most effective way of teaching the students because experiences are the best teacher.
  • 9. Contrived Experiences  Edited copies of reality and are used as substitute for real things when it is not practical or not possible to bring or do the real thing in the classroom.  We have models, mock up, specimens and objectives or artifacts and simulation. These are varied types of contrived experiences.
  • 10. Dramatized Experiences  Dramatic experiences cater to student's multiple intelligences.  Dramatic experiences range from the formal plays, pageants to less formal tableau,pantomime,puppets and role- playing  Teaching with dramatized experiences could also include the use of different kinds of puppets which can present ideas with extreme simplicity.
  • 11. DEMONSTRATION  Shows learners how to do a task using sequential instructions with the end goal of having learners perform the tasks independently.  Demonstrations can be used to provide examples that enhance lectures and to offer effective hands-on, inquiry-based learning opportunities in classes or labs.
  • 12. Field Trip  A visit (as to a factory, farm, or museum) made (as by students and a teacher) for purposes of firsthand observation.  A field trip or excursion is a journey by a group of people to a place away from their normal environment.  The purpose of the trip is usually observation for education
  • 13. EXHIBIT  An exhibit is an item that is shown off for the public, such as a painting on display at a gallery or a historical document shown under glass at a museum.  The main thing to remember about an exhibit is that it refers to something presented formally and in a public setting.
  • 14. Educational Television  Television that is intended to teach and instruct the viewer, especially television intended to educate children
  • 15. Motion Pictures  a sequence of consecutive pictures of objects photographed in motion by a specially designed camera and thrown on a screen by a projector in such rapid succession as to give the illusion of natural movement.  motion pictures, the art, technique, or business of producing motion pictures. Also called movie, moving picture.
  • 16. Recordings, Radio, Still Pictures  Can often be understood by those who cannot read.  Helpful to students who cannot deal with the motion or pace of a real event or television.  Examples:  Magazines  Radio Broadcasts  Period Music
  • 17. VISUAL SYMBOLS  Visual symbols are representations of direct reality, which comes in the form of signs and symbols.  Examples of different kinds of visual symbols are drawings, sketches, cartoons, comics or strip drawing, diagrams, charts and graphs, maps, and posters.
  • 18. Verbal Symbols  Are only symbolic representations, but they still can be quite powerful and flexible.  As we use language, we are both expressing our thoughts and creating our thoughts, even deciding what is worth thinking about.
  • 19.