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Role Playing and Simulation
  By Deborah Murdoch and Kim Knox
“You can never truly
 judge a person until
you’ve walked a mile in
     their shoes”
“You never really understand a person
 until you consider things from his point of
 view […] until you climb into his skin and
 walk around in it.”
        – Harper Lee, To Kill a Mockingbird
Acting               Taking on another
                     identity

             What is
           Role Playing?
Decision-making
                   spontaneous
Definition of Role Play
Educational Role Play asks each student to take
  the role of a person affected by an issue and
  studies the impacts of the issues on human
  life and/or the effects of human activities on
  the world around us from the perspective of
  that person.
Objective of the teacher
to challenge your students to eliminate all
personal subjectivity and take on a different
         persona and perspective.
Types of Role Play
1. Tableaux
      –   A striking scene or picture created by organizing
          students in a staged pose, often in costume
      –   A series of tableaux can be used effectively to recreate
          an event, especially when a narrator describes the
          various scenes and the progression of events
      –   Benefits: can be less intimidating because while
          everyone can participate, not everyone has to speak
      –   *The tableaux must is the debriefing after the activity
          to explain why and what the group has done.
Questions you should ask in the debrief:
1. What was portrayed?
2. Why was it important?
3. Was it a plausible recreation of the event?
4. What aspects do we need to learn more
   about?
5. Are there other interpretations of what
   happened?
6. What have we learned from this activity?
Types of Role Play
2. Stepping into History
         – Involves students in role playing people in a painting or
           photograph
         – The idea is to assign a role based on the person in the
           picture. Students research their characters and then
           they can create a conversation about the issue that is
           the subject or reason for the picture.
         – Benefit: this activity stirs up the student’s historical
           imaginations, uses critical thinking and encourages them
           to research, discuss and identify people/places in
           history.
         – Caution: It should encourage some imaginative dialogue,
           but avoid inauthentic dialogue
Last Spike
http://3.bp.blogspot.com/_tHyVWN_FhI0/TNdkO6xuvWI/AAAAAAAABEg/B9exqrM5c
                             H8/s1600/last-spike.jpg
Father’s of Confederation at the Charlottetown conference
          http://www.uppercanadahistory.ca/pp/pp9p1.jpg
Types of Role Play
3. Heritage or History in a minute
        – Help students choose or research a person, event or even a
          popular product of the time
        – Divide the class into small production teams and ask them to
          write a storyboard for their history minute
        – Students can choose between a video or presentation in front
          of the class
        – You could possibly be use this assignment for review
Heritage Minutes
http://www.youtube.com/watch?v=O1jG58nghRo
Types of Role Play
4. Teacher Role Play
       –   Teacher can take on a role of a certain character in history
           while teaching that class



       Clip from Glee
Types of Role Play
5. Post-cards from the Past
       –   Students are to create post-cards from the perspective of
           individuals living in a given time period
       –   The post-card should be historically accurate, written in first-
           person narrative, proper post-card format and must include
           a picture of the person on the front.
       –   Benefits: It is more engaging then simply writing a letter or
           drawing a picture. The students are able to take on a
           persona rather than write a biography.

       –   www.histori.ca
       –   www.archives.ca
Role play activity
Post-cards from the Past
Living history
                         Enacting an event


                  What is
                 Simulation?
Immersed
into an
unfamiliar                Premeditated
situation                 and Planned
Definition of Simulation
Education simulation has three main components:
1. Students take roles that are representative of the real world and
    involve them making decisions in response to their assessment of
    the situation that they have been placed in.
2. Students experience simulated consequences which relate to their
    decisions and their general performance in the simulation
3. Students monitor the results of their actions and are encouraged
    to reflect upon the relationship between their own decisions and
    the resulting consequences of their actions.
Other aspects
-   Involve the use of social skills, which are directly relevant to the
    world outside of the classroom.
-   Deal with situations that change and therefore demand flexibility
    in thinking
-   Problem based and help in the development of long-term learning
Objective as a teacher
The creator of the simulation is to help the
students to understand the situation of
that person (or group of persons). It helps
students to develop a sense of empathy.
Types of Simulation
                       Video games
• Students are often already familiar with these interfaces and
  the “language” of interacting with and utilizing them.
• creating authentic learning experiences is perhaps the
  most critical aspect and benefit to digital games and
  simulations—bridging the all-too-well-known gap between
  the classroom and the real world.
• Games and simulations have been a key component of
  training doctors and military personnel
• Researchers have found that games improve skills in
  communication and collaboration, problem-solving, and
  various number-related skills (McFarlane, Sparrowhawk, &
  Heald, 2002).
Although analogous to digital games and often
  included in the gaming spectrum, simulations
  are “analog[ies] of a real world situation[s]”
  (Prensky, 2001, p. 128), as they recreate a
  modeled or modified version of a real world
  situation.
One essential aspect that separates digital
  games from simulations is the lack of game
  dynamics or the “win state” that exists in
  digital games.
CROSS-COUNTRY CANADA, integrated into the Elementary Schools in early 1990s.
Links
WWW.EDUCATIONARCADE.ORG

http://kids.discovery.com/games/just-for-
  fun/mummy-maker
Types of Simulation
       In-class enactments
Trenches
http://davidwb3.tripod.com/3_23_stuff/simulations.
  htm
http://hillcresthornets.org/_beats/on_the_hill/wp-
  content/uploads/2009/12/schaffitzelclass.jpg
Dance
Recipes / Potlack
http://www.bbc.co.uk/history/handsonhistory/ww2.s
  html
Simulation Activity
      Deportation
What is the difference?
          Role Playing                                Simulation
Specific; each student has a               General, group situation
representative roles
                                           Pre-meditated ; teacher-driven (or
Spontaneous , student-driven               computer driven)

The action has a “past”; events have       The events could have happened or can
happened already                           be hypothetical

The focus is on what will happen           Mimic real life; relatable and relevant

“This is the problem; how shall would      “This is the situation, what will/can we
“this role” solve it/how was it solved?”   do?” = reflective
Why is Role Play and Simulation
  important in the classroom?
• Recreates dramatic quality of situation of historical
  setting
• Teaches empathy to different cultural perspectives
  (social conscience)
• Can sensitize students (poor losers)
• Simulates authentic language experiences
• Provides a memorable learning experience
• Adaptable for multiple learning levels and learning
  styles
• Promotes self-esteem and builds confidence
• Student-driven; active learning
Adversarial Roles
• Role play is an effective strategy used in teaching
  conflict resolution
• If emotions are running high over a conflict or
  controversial issue, teacher can select simple
  conflicts and get them to each take on a role
• Example, European contact with Natives
• This helps students appreciate the complexity of
  a controversial issue.
• Instead of taking on one role, students can
  assume many different roles related to the same
  issue, which allows students to gain different
  perspectives
What skills do they promote?
• Combines cognitive and affective domains of
  learning (feel and think)
• Oral and written communication; performance
  skills
• Decision-making
• Provides students with open-ended opportunities
  to analyse a problem or controversial situation
• Thinking critically about an unfamiliar topic
• Spontaneity
What must teachers do before
implementing role play or simulation
       into the classroom?
Preparing for Simulation and
             Role Play
• You have to build a safe community
• Modelling
• Have realistic goals (this isn’t drama class!)
• Use realistic situations and scenarios
  (historical inaccuracies)
• Provide visual aids (props, costumes, etc)
Downfalls
•   Imposition of thought and subjectivity
•   Complexities and subtleties overlooked
•   May promote stereotypes
•   May not cater to all levels of maturity
•   Students may retain inaccurate information
•   Time consuming
•   Access to props
•   Space
“Dramatic activities provide some of the
  richest and most memorable experiences
  (students) have in their struggle with a
  second language”
                           – Celce-Murcia
Assessment
                Assessment for learning
   - This is a memorable experience that will benefit
   the student’s learning, therefore does not
   necessarily require evaluation
                Assessment of learning
- Historical relevance (research), Enthusiasm and
   effort in your assigned role, accomplishments
   with simulation
                Assessment as learning
   - Self-reflection
Assessment as learning; self-evaluation
During the meetings, I acted in role               Evidence to support my
                  Almost never                     evaluation.
               About half the time
                  All of the time
During the meetings, I contributed my ideas...     Evidence to support my
                   Almost never                    evaluation.
                    A few times
              Whenever appropriate
  During the meetings, I supported other peoples   Evidence to support my
                      ideas...                     evaluation.
                  Almost never
                   A few times
              Whenever appropriate

During the meetings, I work to find a win-win      Evidence to support my
solution...                                        evaluation.
                      Not at all
                  Made an effort
                 Worked very hard
Questions?
Role Play/Simulation Activity
        Build-your-own
The End

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Role playing and Simulation Seminar

  • 1. Role Playing and Simulation By Deborah Murdoch and Kim Knox
  • 2. “You can never truly judge a person until you’ve walked a mile in their shoes”
  • 3. “You never really understand a person until you consider things from his point of view […] until you climb into his skin and walk around in it.” – Harper Lee, To Kill a Mockingbird
  • 4. Acting Taking on another identity What is Role Playing? Decision-making spontaneous
  • 5. Definition of Role Play Educational Role Play asks each student to take the role of a person affected by an issue and studies the impacts of the issues on human life and/or the effects of human activities on the world around us from the perspective of that person.
  • 6. Objective of the teacher to challenge your students to eliminate all personal subjectivity and take on a different persona and perspective.
  • 7. Types of Role Play 1. Tableaux – A striking scene or picture created by organizing students in a staged pose, often in costume – A series of tableaux can be used effectively to recreate an event, especially when a narrator describes the various scenes and the progression of events – Benefits: can be less intimidating because while everyone can participate, not everyone has to speak – *The tableaux must is the debriefing after the activity to explain why and what the group has done.
  • 8. Questions you should ask in the debrief: 1. What was portrayed? 2. Why was it important? 3. Was it a plausible recreation of the event? 4. What aspects do we need to learn more about? 5. Are there other interpretations of what happened? 6. What have we learned from this activity?
  • 9. Types of Role Play 2. Stepping into History – Involves students in role playing people in a painting or photograph – The idea is to assign a role based on the person in the picture. Students research their characters and then they can create a conversation about the issue that is the subject or reason for the picture. – Benefit: this activity stirs up the student’s historical imaginations, uses critical thinking and encourages them to research, discuss and identify people/places in history. – Caution: It should encourage some imaginative dialogue, but avoid inauthentic dialogue
  • 11. Father’s of Confederation at the Charlottetown conference http://www.uppercanadahistory.ca/pp/pp9p1.jpg
  • 12. Types of Role Play 3. Heritage or History in a minute – Help students choose or research a person, event or even a popular product of the time – Divide the class into small production teams and ask them to write a storyboard for their history minute – Students can choose between a video or presentation in front of the class – You could possibly be use this assignment for review
  • 14. Types of Role Play 4. Teacher Role Play – Teacher can take on a role of a certain character in history while teaching that class Clip from Glee
  • 15. Types of Role Play 5. Post-cards from the Past – Students are to create post-cards from the perspective of individuals living in a given time period – The post-card should be historically accurate, written in first- person narrative, proper post-card format and must include a picture of the person on the front. – Benefits: It is more engaging then simply writing a letter or drawing a picture. The students are able to take on a persona rather than write a biography. – www.histori.ca – www.archives.ca
  • 17. Living history Enacting an event What is Simulation? Immersed into an unfamiliar Premeditated situation and Planned
  • 18. Definition of Simulation Education simulation has three main components: 1. Students take roles that are representative of the real world and involve them making decisions in response to their assessment of the situation that they have been placed in. 2. Students experience simulated consequences which relate to their decisions and their general performance in the simulation 3. Students monitor the results of their actions and are encouraged to reflect upon the relationship between their own decisions and the resulting consequences of their actions. Other aspects - Involve the use of social skills, which are directly relevant to the world outside of the classroom. - Deal with situations that change and therefore demand flexibility in thinking - Problem based and help in the development of long-term learning
  • 19. Objective as a teacher The creator of the simulation is to help the students to understand the situation of that person (or group of persons). It helps students to develop a sense of empathy.
  • 20. Types of Simulation Video games • Students are often already familiar with these interfaces and the “language” of interacting with and utilizing them. • creating authentic learning experiences is perhaps the most critical aspect and benefit to digital games and simulations—bridging the all-too-well-known gap between the classroom and the real world. • Games and simulations have been a key component of training doctors and military personnel • Researchers have found that games improve skills in communication and collaboration, problem-solving, and various number-related skills (McFarlane, Sparrowhawk, & Heald, 2002).
  • 21. Although analogous to digital games and often included in the gaming spectrum, simulations are “analog[ies] of a real world situation[s]” (Prensky, 2001, p. 128), as they recreate a modeled or modified version of a real world situation. One essential aspect that separates digital games from simulations is the lack of game dynamics or the “win state” that exists in digital games.
  • 22. CROSS-COUNTRY CANADA, integrated into the Elementary Schools in early 1990s.
  • 24. Types of Simulation In-class enactments Trenches http://davidwb3.tripod.com/3_23_stuff/simulations. htm http://hillcresthornets.org/_beats/on_the_hill/wp- content/uploads/2009/12/schaffitzelclass.jpg Dance Recipes / Potlack http://www.bbc.co.uk/history/handsonhistory/ww2.s html
  • 25. Simulation Activity Deportation
  • 26. What is the difference? Role Playing Simulation Specific; each student has a General, group situation representative roles Pre-meditated ; teacher-driven (or Spontaneous , student-driven computer driven) The action has a “past”; events have The events could have happened or can happened already be hypothetical The focus is on what will happen Mimic real life; relatable and relevant “This is the problem; how shall would “This is the situation, what will/can we “this role” solve it/how was it solved?” do?” = reflective
  • 27. Why is Role Play and Simulation important in the classroom? • Recreates dramatic quality of situation of historical setting • Teaches empathy to different cultural perspectives (social conscience) • Can sensitize students (poor losers) • Simulates authentic language experiences • Provides a memorable learning experience • Adaptable for multiple learning levels and learning styles • Promotes self-esteem and builds confidence • Student-driven; active learning
  • 28. Adversarial Roles • Role play is an effective strategy used in teaching conflict resolution • If emotions are running high over a conflict or controversial issue, teacher can select simple conflicts and get them to each take on a role • Example, European contact with Natives • This helps students appreciate the complexity of a controversial issue. • Instead of taking on one role, students can assume many different roles related to the same issue, which allows students to gain different perspectives
  • 29. What skills do they promote? • Combines cognitive and affective domains of learning (feel and think) • Oral and written communication; performance skills • Decision-making • Provides students with open-ended opportunities to analyse a problem or controversial situation • Thinking critically about an unfamiliar topic • Spontaneity
  • 30. What must teachers do before implementing role play or simulation into the classroom?
  • 31. Preparing for Simulation and Role Play • You have to build a safe community • Modelling • Have realistic goals (this isn’t drama class!) • Use realistic situations and scenarios (historical inaccuracies) • Provide visual aids (props, costumes, etc)
  • 32. Downfalls • Imposition of thought and subjectivity • Complexities and subtleties overlooked • May promote stereotypes • May not cater to all levels of maturity • Students may retain inaccurate information • Time consuming • Access to props • Space
  • 33. “Dramatic activities provide some of the richest and most memorable experiences (students) have in their struggle with a second language” – Celce-Murcia
  • 34. Assessment Assessment for learning - This is a memorable experience that will benefit the student’s learning, therefore does not necessarily require evaluation Assessment of learning - Historical relevance (research), Enthusiasm and effort in your assigned role, accomplishments with simulation Assessment as learning - Self-reflection
  • 35. Assessment as learning; self-evaluation During the meetings, I acted in role Evidence to support my Almost never evaluation. About half the time All of the time During the meetings, I contributed my ideas... Evidence to support my Almost never evaluation. A few times Whenever appropriate During the meetings, I supported other peoples Evidence to support my ideas... evaluation. Almost never A few times Whenever appropriate During the meetings, I work to find a win-win Evidence to support my solution... evaluation. Not at all Made an effort Worked very hard