1. Description Team
Resources Character Style
TECHNICAL
ARTISTIC BUSINESS
Core Diagram
Name
Platform
NARRATIVE
PROGRESSION
SECONDARY
MECHANIC
CORE
MECHANIC
Resemble
Pleasure
(Hunicke, LeBlanc, Zubek, MDA, 2004)
Fellowship
shared intense experience,
community
Sensation
beautiful visuals, good
audio, tactile pleasure
Fantasy
senseofplace,immersion,
suspension ofdisbelief
Narrative
sense of drama, rising
tension
Challenge
compelling struggle
Discovery
exploration, revealing the
hidden,variety
Expression
customization, self-rep-
resentation
Submission
submission to game
structures, mutual
agreement to “play”
In Game Investment
J
Jyväskylä G
GameLab L
Monetization
50%
30%
20%
Technicle Artistic
Business
Kingdom is a tactical role-playing game where players take
the role of story protagonists as he/she drives the story. The role of the
player is the unseen tactician directing the army. The battle will take
place in a square-base map where each unit on both sides will take the
turn to move. The unit’s movement range and attack are displayed when
players select the unites. The character can use a special move call Brave
Burst after a certain turn. The health point (HP) of the character can be
restored by items or healing magic.
Shin
Ken
King Obi One
Dark Dooku
Photorealism
Nintendo Switch
Xbox
Ps4
PC
Kingdom
Subcribsion
In game purchase
Fire Emblem: Three
Houses
Turn-based strategy gameplay
Partnership
In the age of war where many kingdoms seek for power, there are many powerful kingdoms
but the most two powerful kingdoms are Xenon and Asghar. The protagonist (ken) and his
best friend (Tom) are orphans in the small city call Qin. The story is focusing on the
protagonist who lost his friend from the conflict between the princess and the king of Xenon
Game design
Game Developing
Programmer
Marketing