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COMPUTERHARDWARE
TECHNOLOGIES
Problem Solving
Algorithm
Automation
NETWORK TECHNOLOGY
GLOBAL TECHNOLOGY
Smart Product
Voice
Recognition
Artificial
Intelligence
Virtual
Reality
Copyright © 2005 Prentice Hall, Inc.
2-4
LEARNING GOALS
• Identify the major components of modern PCs.
• Explain how the components of a computer work together;
• Explain the role of the CPU and how it operates.
• Explain input devices and how they operate.
• Describe output devices and how they operate.
• Describe multimedia and alternative I/O devices.
• Explain the role of primary storage.
• Describe secondary storage devices and how they operate.
• Describe various types of computers.
Copyright © 2005 Prentice Hall, Inc.
2-5
BEAD BAR WANTS COMPUTERS
• Hardware choices should be driven by the specific software the
company needs to run
• Some of the requirements
• Meredith – Computers for managers
• Suzanne – Computer in each studio
• Mitch – Notebook (laptop) needed for cruise ships
• Julia – Keep the total hardware cost under $20,000
• Miriam – Marketing can save money by using computers to develop their own
materials
• Rachel – Mobile computing needed for traveling purchasing rep
• Jim – Must be ergonomically designed
Copyright © 2005 Prentice Hall, Inc.
2-6
THE CORE COMPUTER COMPONENTS
• Input device(s)
• Output device(s)
• Primary storage
• Secondary storage
• Central processing unit (CPU)
• Busses
Copyright © 2005 Prentice Hall, Inc.
2-7
Copyright © 2005 Prentice Hall, Inc.
2-8
THE HISTORICAL DEVELOPMENT
OF COMPUTERS
• Babbage’s Analytical Engine – 1820s – 1870s
• Punched card program
• Lady Ada Byron, the first programmer
• Herman Hollerith
• Hollerith code
• Punched card tabulating machines – 1890 census
• ENIAC during WWII used vacuum tubes
• 1960s introduced transistor to replace tubes
• 1970s – introduction of the microprocessor
Copyright © 2005 Prentice Hall, Inc.
2-9
THE RISE OF THE PC
• 1974 – Altair 8800 – the first PC
• 1976 – Wosniak and Jobs – Apple I
• 1977 – Apple II
• Plastic case
• Keyboard
• Capable of color graphics
• 1981 – IBM PC (introduction of MS-DOS)
• 1984 – Apple Macintosh
• Graphical User interface (GUI) pioneered a Xerox PARC
Copyright © 2005 Prentice Hall, Inc.
2-10
INPUT DEVICES
• Human input devices
• Allow person to send data to the computer
• Keyboard
• Mouse (and other pointing devices)
• Machine-readable input devices
• Send data directly to computer without human involvement
• No human involvement means no human error
• Usually faster than human input
Copyright © 2005 Prentice Hall, Inc.
2-11
KEYBOARD AS INPUT DEVICE
• Easy way to enter text, numbers, and simple commands
• Follows the layout of the typewriter
• QWERTY keyboard leads to RSIs
• Repetitive Stress Injuries
• Requires increased attention to ergonomics of the work environment
• Posture
• Lighting
• Working
Copyright © 2005 Prentice Hall, Inc.
2-12
MACHINE-READABLE INPUT DEVICES
• Bar code scanners
• Uses light to read series of coded stripes
• Universal Product Code (UPC) – Adams.com
• Package tracking at UPS
• Optical Character Recognition (OCR)
• Software that works with scanner
• Translates scanned digital image to character that user can
recognize and manipulate
• Magnetic Ink Character Recognition (MICR)
• Character recognition technology used by banks to allow
rapid routing of checks between banks
Copyright © 2005 Prentice Hall, Inc.
2-13
Copyright © 2005 Prentice Hall, Inc.
2-14
OUTPUT DEVICES
• Monitors
• Cathode ray tube (CRTs)
• Liquid crystal displays (LCDs)
• Quality of display
• Resolution
• Dot pitch
• Touch screens
• Input and output via display device
Copyright © 2005 Prentice Hall, Inc.
2-15
PRINTERS
• Speed and resolution
• Pages per minute
• Dots per inch
• Number of ink dots to fill a square inch
• Higher DPI the greater the page clarity
• Impact
• Create image by striking paper and ribbon
• Dot-matrix
• Non-impact
• Create image by spraying or rolling ink on the page
Copyright © 2005 Prentice Hall, Inc.
2-16
NON-IMPACT PRINTERS
• Ink-jet technology printers
• Spray ink on the paper
• Small
• Quiet
• Color is readily and cheaply available
• Laser printers
• Laser heats drum which rolls ink (toner) on paper
• Can be faster than ink-jet
• Color more expensive than ink-jet
Copyright © 2005 Prentice Hall, Inc.
2-17
Copyright © 2005 Prentice Hall, Inc.
2-18
MULTIMEDIA I/O DEVICES
• Music, images, and video
• Convert content to digital form
• How MP3s work at HowStuffWorks.com
• Digital cameras ; digital camera phones
• Digital Video DVD recorders – Sony Handicam
• Game controllers
• Virtual reality (VR)
• Voice recognition
• Text-to-speech
• Brain wave input
Copyright © 2005 Prentice Hall, Inc.
2-19
PRIMARY STORAGE
• Digital data stored in bits – BInary digiTs
• Combination of 8 bits is called a byte
• Different combinations of bits represent different symbols
• ACSII
• EBCDIC
• All data and programs are represented in bits
• Video
• Pictures
• Text
Copyright © 2005 Prentice Hall, Inc.
2-20
PRIMARY STORAGE (CONTINUED)
• The main memory of the computer
• Stored on semiconductor chips
• RAM – random access memory
• Volatile
• Cache memory
• Internal – ultra high speed and VERY expensive
• External – very high speed and less expensive than internal cache
• ROM – read only memory
• Non-volatile
• Primary storage holds all programs that are running
and the data those programs use
Copyright © 2005 Prentice Hall, Inc.
2-21
Copyright © 2005 Prentice Hall, Inc.
2-22
SECONDARY STORAGE
• Nonvolatile storage of digital data
• Magnetic or optical
• Magnetic media
• Sequential access (tape) or direct access (HDD)
• Hard disk drives
• Metal disk with metallic coating
• Disk spins at speeds of up to 7000 rpm
• RAID – redundant array of inexpensive disks
• Floppy disks
• Magnetic tape
• Zip disks and other magnetic storage alternatives
Copyright © 2005 Prentice Hall, Inc.
2-23
HARD DISK DRIVES AND DIRECT ACCESS
Copyright © 2005 Prentice Hall, Inc.
2-24
OPTICAL SECONDARY STORAGE
• Compact disks (CDs)
• 600 MB capacity
• CD-ROM
• CD-R
• CD-RW
• Digital versatile disks (DVDs)
• 2 – 17 GD capacity
• DVD
• DVD+/-R
• DVD+/-RW
Copyright © 2005 Prentice Hall, Inc.
2-25
THE CENTRAL PROCESSING UNIT
• Two main components
• Arithmetic and logic unit (ALU)
• Control unit (CU)
• Registers are used as scrap paper – intermediate results
• Speed measured in hertz
• Megahertz – millions of instructions per second
• Gigahertz – billions of instructions per second
Copyright © 2005 Prentice Hall, Inc.
2-26
MOORE’S LAW ON PROCESSOR SPEED
Copyright © 2005 Prentice Hall, Inc.
2-27
COMPUTER PROGRAM INSTRUCTION EXECUTION
• Connect all the pieces together
• Bus – electrical pathway
• All digital data moves from component to component on the
bus
• Executing an instruction
• Control unit fetches next instruction from primary storage and
stores it onboard the CPU
• The control unit decodes the instruction
• The ALU executes the instruction possibly accessing other data
in primary storage
• Cycle is repeated millions of times per second
Copyright © 2005 Prentice Hall, Inc.
2-28
Copyright © 2005 Prentice Hall, Inc.
2-29
TYPES OF COMPUTERS
• Supercomputers
• Mainframes
• Minicomputers
• Workstations
• Desktop computers
• Notebook computers (laptops)
• Handheld computers (PDAs)
Copyright © 2005 Prentice Hall, Inc.
2-30
BEAD BAR CONSULTANT
• How Computer Hardware Issues Affect the Bead Bar
• Meredith – Needs to understand the technology and terms
• Suzanne – Computers in studios to improve studio operations
• Leda – Use computers to improve franchise record keeping and marketing
• Mitch –Portable computer to allow working while traveling
• Julia – Concerned about costs, including ROI
• Miriam – Use multimedia to develop marketing materials
• Rachel – Use bar codes and handhelds to reduce errors and streamline
operations
• Jim – Upgrading skills of employees and finding new employees to hire
with the proper computer skills
Copyright © 2005 Prentice Hall, Inc.
2-31
LEARNING GOALS SUMMARY
In this chapter you have learned:
 The major components of modern PCs
 How the components of a computer work together
 The role of the CPU and its operation
 Input devices and how they operate
 Output devices and how they operate
 Multimedia and alternative I/O devices
 The role of primary storage
 Secondary storage devices and operation
 The various types of computers
Computer hardware technology

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Computer hardware technology

  • 4. Copyright © 2005 Prentice Hall, Inc. 2-4 LEARNING GOALS • Identify the major components of modern PCs. • Explain how the components of a computer work together; • Explain the role of the CPU and how it operates. • Explain input devices and how they operate. • Describe output devices and how they operate. • Describe multimedia and alternative I/O devices. • Explain the role of primary storage. • Describe secondary storage devices and how they operate. • Describe various types of computers.
  • 5. Copyright © 2005 Prentice Hall, Inc. 2-5 BEAD BAR WANTS COMPUTERS • Hardware choices should be driven by the specific software the company needs to run • Some of the requirements • Meredith – Computers for managers • Suzanne – Computer in each studio • Mitch – Notebook (laptop) needed for cruise ships • Julia – Keep the total hardware cost under $20,000 • Miriam – Marketing can save money by using computers to develop their own materials • Rachel – Mobile computing needed for traveling purchasing rep • Jim – Must be ergonomically designed
  • 6. Copyright © 2005 Prentice Hall, Inc. 2-6 THE CORE COMPUTER COMPONENTS • Input device(s) • Output device(s) • Primary storage • Secondary storage • Central processing unit (CPU) • Busses
  • 7. Copyright © 2005 Prentice Hall, Inc. 2-7
  • 8. Copyright © 2005 Prentice Hall, Inc. 2-8 THE HISTORICAL DEVELOPMENT OF COMPUTERS • Babbage’s Analytical Engine – 1820s – 1870s • Punched card program • Lady Ada Byron, the first programmer • Herman Hollerith • Hollerith code • Punched card tabulating machines – 1890 census • ENIAC during WWII used vacuum tubes • 1960s introduced transistor to replace tubes • 1970s – introduction of the microprocessor
  • 9. Copyright © 2005 Prentice Hall, Inc. 2-9 THE RISE OF THE PC • 1974 – Altair 8800 – the first PC • 1976 – Wosniak and Jobs – Apple I • 1977 – Apple II • Plastic case • Keyboard • Capable of color graphics • 1981 – IBM PC (introduction of MS-DOS) • 1984 – Apple Macintosh • Graphical User interface (GUI) pioneered a Xerox PARC
  • 10. Copyright © 2005 Prentice Hall, Inc. 2-10 INPUT DEVICES • Human input devices • Allow person to send data to the computer • Keyboard • Mouse (and other pointing devices) • Machine-readable input devices • Send data directly to computer without human involvement • No human involvement means no human error • Usually faster than human input
  • 11. Copyright © 2005 Prentice Hall, Inc. 2-11 KEYBOARD AS INPUT DEVICE • Easy way to enter text, numbers, and simple commands • Follows the layout of the typewriter • QWERTY keyboard leads to RSIs • Repetitive Stress Injuries • Requires increased attention to ergonomics of the work environment • Posture • Lighting • Working
  • 12. Copyright © 2005 Prentice Hall, Inc. 2-12 MACHINE-READABLE INPUT DEVICES • Bar code scanners • Uses light to read series of coded stripes • Universal Product Code (UPC) – Adams.com • Package tracking at UPS • Optical Character Recognition (OCR) • Software that works with scanner • Translates scanned digital image to character that user can recognize and manipulate • Magnetic Ink Character Recognition (MICR) • Character recognition technology used by banks to allow rapid routing of checks between banks
  • 13. Copyright © 2005 Prentice Hall, Inc. 2-13
  • 14. Copyright © 2005 Prentice Hall, Inc. 2-14 OUTPUT DEVICES • Monitors • Cathode ray tube (CRTs) • Liquid crystal displays (LCDs) • Quality of display • Resolution • Dot pitch • Touch screens • Input and output via display device
  • 15. Copyright © 2005 Prentice Hall, Inc. 2-15 PRINTERS • Speed and resolution • Pages per minute • Dots per inch • Number of ink dots to fill a square inch • Higher DPI the greater the page clarity • Impact • Create image by striking paper and ribbon • Dot-matrix • Non-impact • Create image by spraying or rolling ink on the page
  • 16. Copyright © 2005 Prentice Hall, Inc. 2-16 NON-IMPACT PRINTERS • Ink-jet technology printers • Spray ink on the paper • Small • Quiet • Color is readily and cheaply available • Laser printers • Laser heats drum which rolls ink (toner) on paper • Can be faster than ink-jet • Color more expensive than ink-jet
  • 17. Copyright © 2005 Prentice Hall, Inc. 2-17
  • 18. Copyright © 2005 Prentice Hall, Inc. 2-18 MULTIMEDIA I/O DEVICES • Music, images, and video • Convert content to digital form • How MP3s work at HowStuffWorks.com • Digital cameras ; digital camera phones • Digital Video DVD recorders – Sony Handicam • Game controllers • Virtual reality (VR) • Voice recognition • Text-to-speech • Brain wave input
  • 19. Copyright © 2005 Prentice Hall, Inc. 2-19 PRIMARY STORAGE • Digital data stored in bits – BInary digiTs • Combination of 8 bits is called a byte • Different combinations of bits represent different symbols • ACSII • EBCDIC • All data and programs are represented in bits • Video • Pictures • Text
  • 20. Copyright © 2005 Prentice Hall, Inc. 2-20 PRIMARY STORAGE (CONTINUED) • The main memory of the computer • Stored on semiconductor chips • RAM – random access memory • Volatile • Cache memory • Internal – ultra high speed and VERY expensive • External – very high speed and less expensive than internal cache • ROM – read only memory • Non-volatile • Primary storage holds all programs that are running and the data those programs use
  • 21. Copyright © 2005 Prentice Hall, Inc. 2-21
  • 22. Copyright © 2005 Prentice Hall, Inc. 2-22 SECONDARY STORAGE • Nonvolatile storage of digital data • Magnetic or optical • Magnetic media • Sequential access (tape) or direct access (HDD) • Hard disk drives • Metal disk with metallic coating • Disk spins at speeds of up to 7000 rpm • RAID – redundant array of inexpensive disks • Floppy disks • Magnetic tape • Zip disks and other magnetic storage alternatives
  • 23. Copyright © 2005 Prentice Hall, Inc. 2-23 HARD DISK DRIVES AND DIRECT ACCESS
  • 24. Copyright © 2005 Prentice Hall, Inc. 2-24 OPTICAL SECONDARY STORAGE • Compact disks (CDs) • 600 MB capacity • CD-ROM • CD-R • CD-RW • Digital versatile disks (DVDs) • 2 – 17 GD capacity • DVD • DVD+/-R • DVD+/-RW
  • 25. Copyright © 2005 Prentice Hall, Inc. 2-25 THE CENTRAL PROCESSING UNIT • Two main components • Arithmetic and logic unit (ALU) • Control unit (CU) • Registers are used as scrap paper – intermediate results • Speed measured in hertz • Megahertz – millions of instructions per second • Gigahertz – billions of instructions per second
  • 26. Copyright © 2005 Prentice Hall, Inc. 2-26 MOORE’S LAW ON PROCESSOR SPEED
  • 27. Copyright © 2005 Prentice Hall, Inc. 2-27 COMPUTER PROGRAM INSTRUCTION EXECUTION • Connect all the pieces together • Bus – electrical pathway • All digital data moves from component to component on the bus • Executing an instruction • Control unit fetches next instruction from primary storage and stores it onboard the CPU • The control unit decodes the instruction • The ALU executes the instruction possibly accessing other data in primary storage • Cycle is repeated millions of times per second
  • 28. Copyright © 2005 Prentice Hall, Inc. 2-28
  • 29. Copyright © 2005 Prentice Hall, Inc. 2-29 TYPES OF COMPUTERS • Supercomputers • Mainframes • Minicomputers • Workstations • Desktop computers • Notebook computers (laptops) • Handheld computers (PDAs)
  • 30. Copyright © 2005 Prentice Hall, Inc. 2-30 BEAD BAR CONSULTANT • How Computer Hardware Issues Affect the Bead Bar • Meredith – Needs to understand the technology and terms • Suzanne – Computers in studios to improve studio operations • Leda – Use computers to improve franchise record keeping and marketing • Mitch –Portable computer to allow working while traveling • Julia – Concerned about costs, including ROI • Miriam – Use multimedia to develop marketing materials • Rachel – Use bar codes and handhelds to reduce errors and streamline operations • Jim – Upgrading skills of employees and finding new employees to hire with the proper computer skills
  • 31. Copyright © 2005 Prentice Hall, Inc. 2-31 LEARNING GOALS SUMMARY In this chapter you have learned:  The major components of modern PCs  How the components of a computer work together  The role of the CPU and its operation  Input devices and how they operate  Output devices and how they operate  Multimedia and alternative I/O devices  The role of primary storage  Secondary storage devices and operation  The various types of computers