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SIXTH SENSE TECHNOLOGY
Presented by,
R. Mothi,
Assistant Professor
Department of ECE
HISTORY
• Steve Mann is father of sixth sense who made a wearable computer in 1990.
• The Sixth Sense Technology was first implemented as the neck worn projector
+ camera system.
• He was a media lab student at that time. There after it was used and
implemented by an Indian who is the man has become very famous in the
recent Pranav Mistry.
INTRODUCTION
We humans, interact with the world using our five senses.
But as the name suggests this technology brings forward an additional sixth
sense.
 A sixth sense is an ESP(Extra Sensory Perception) that aims at a more
developed future with both the physical and digital world connected without the
help of hardware devices.
INTRODUCTION
 Sixth Sense is a wearable gestural interface that augments thephysical
world around us with digital information and lets us use natural hand
gestures to interact with that information.
 It was developed by Pranav Mistry, a PhD student in the Fluid Interfaces
Group at the MIT Media Lab.
 SixthSense bridges the gap by bringing intangible, digital information out
into the tangible world, and allowing us to interact with this informationvia
natural hand
 SixthSense comprises a pocket projector, a mirror and a camera. The
hardware components are coupled in a pendant like mobile wearabledevice
WHY SIXTH SENSE?
This sixth sense technology provides us with the freedom of interacting with
the digital world using hand gestures.
This technology has a wide application in the field of artificial intelligence.
This methodology can aid in synthesis of bots that will be able to interact
with humans.
COMPONENTS
The hardware components are coupled in a pendant like mobilewearable
device.
Camera
Projector
Mirror
Mobile Component
Colored Markers
Camera
 Captures an object in view and tracks the user’s handgestures
 It sends the data to smart phone
 It acts as a digital eye, connecting you to the world of digital information
Projector
 The projector projects visual information enabling surfaces andphysical
objects to be used as interfaces
 The project itself contains a battery inside, with 3 hours of batterylife.
 A tiny LED projector displays data sent from the smart phone onany
surface in view–object, wall, or person.
Mirror
 A Web-enabled smart phone in the user’s pocket processes the videodata
 Other software searches the Web and interprets the handgestures
MIRROR
 The usage of the mirror is significant as the projector danglespointing
downwards from the neck.
Smart Phone
Color Markers
 It is at the tip of the user’s fingers.
 Marking the user’s fingers with red, yellow, green, and blue tape helpsthe
webcam recognize gestures
 The movements and arrangements of these makers are interpreted into
gestures that act as interaction instructions for the projectedapplication
interfaces.
HOW IT WORKS?
Images
Pictures
Gestures
Info on
surface
capture
Send for
processing
Reflect on
desired surface
Project image
Send Info
The object in view in captured by the camera and sends it to webcam for
processing. With the help of the markers, the gestures are identified. The
software program analyses the video data caught by the camera and also
tracks down.
 The locations of the colored markers by utilizing single computer vision
techniques.
The software recognizes 3 kinds of gestures:
Multitouch gestures
Freehand gestures
Iconic gestures
Working…
 The hardware that makes Sixth Sense work is a pendant likemobile
wearable interface
 It has a camera, a mirror and a projector and is connected wirelessly to a
bluetooth smart phone that can slip comfortably into one’spocket
 The camera recognizes individuals, images, pictures, gestures onemakes
with their hands
 Information is sent to the Smartphone for processing
 The downward-facing projector projects the output image on to themirror
 Mirror reflects image on to the desired surface
 Thus, digital information is freed from its confines and placed in the
physical world
Cont…
RELATED TECHNOLOGIES
 Augmented reality is a term for a live direct or indirect view of a
physical real world environment whose elements are augmented by
virtual computer generated imagery.
 Gesture recognition is a topic in computer science and language
technology with the goal of interpreting human gestures via
mathematical algorithms.
 Computer vision is the science and technology of machines that see. It
is concerned with the theory behind artificial systems that extract
information from images.
 Radio Frequency Identification is basically an electronic tagging
technology that allows the detection, tracking of tags andconsequently
the objects that they are affixed to.
APPLICATIONS
Make a call
You can use the Sixth Sense to project a
keypad onto your hand, then use that virtual
keypad to make a call.
Call up a map
With the map application we can call up
the map of our choice and then use thumbs
and index fingers to navigate the map
Check the time
Draw a circle on your wrist to get
a virtual watch that gives you the
correct time
Create multimedia reading
experiences
Sixth Sense can be programmed to project
related videos onto newspaper articles you
are reading
Drawing application
The drawing application lets the user draw
on any surface by tracking the fingertip
movements of the user’s index finger
Zooming features
The user can zoom in or zoom out using
intuitive hand movements
Get product information
Sixth Sense uses image recognition or
marker technology to recognize products
we pick up, then feeds us information on
those products
Get book information
The system can project Amazon ratingson
that book, as well as reviews and other
relevant information
Get flight updates
The system will recognize your boarding
pass and let you know whether your flight
is on time and if the gate has changed.
Feed information on people
The system will project relevant information
about a person such as what they do, wherethey
work, and so on.
Take pictures
If you fashion your index fingers
and thumbs into a square
("framing" gesture), the system
will snap a photo.
After taking the desired number of
photos, we can project them ontoa
surface, and use gestures to sort
through the photos, and organize
and resize them.
Engagement
Research
Collaboration
Cost-effectiveness
Education Use
Teachers may find that Sixth Sense, because of its unique ability to work
with many of Gardner’s multiple intelligences, will be a catalyst for students
who might otherwise remain unengaged in learning.
Sixth Sense uses the visual, kinesthetic, intrapersonal and interpersonal
among others.
If this technology does nothing else, the idea that students can simply use
their hands to draw images on walls and take pictures with their hands will be
(at least initially) quite motivating.
Engagement
Sixth Sense will give new meaning to “looking something up.”
Since we are essentially talking about the internet, students will be given the
opportunity to portably research the world.
They can all go on a virtual field trip and project the images on their own desks,
for example.
Research
Students will be given an opportunity through this technology to feel more
connected to others.
Although there does seem to be the sense that individuals could walk through
life wired and lonely, I like to think the classroom would serve as the environment
in which students and teachers using Sixth Sense would want to share.
Collaboration
As mentioned earlier, this product currently costs only $350. From an educator’s
stand point, this is minimum given the amount of money spent on textbooks,
computer labs and LCD projectors.
For educator’s, Sixth Sense would be a way to put technology (literally) into
each student’s hands, because of its size and its cost.
Cost-effectiveness
ADVANTAGES
Portable
Supports multi-touch and multi-userinteraction
Connectedness between world and information
Cost effective
Data access directly from machine in real time
Mind map the idea anywhere
It is an open source
Sixth Sense recognizes the objects around us, displaying information
automatically and letting us to access it in any way we need
The Sixth Sense prototype implements several applications that demonstrate the
usefulness, viability and flexibility of the system
Allowing us to interact with this information via natural handgestures
The potential of becoming the ultimate "transparent" user interfacefor
accessing information about everything aroundus
CONCLUSION
THANK YOU

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TASK Sixth Sensor Technology.pptx

  • 1. SIXTH SENSE TECHNOLOGY Presented by, R. Mothi, Assistant Professor Department of ECE
  • 2. HISTORY • Steve Mann is father of sixth sense who made a wearable computer in 1990. • The Sixth Sense Technology was first implemented as the neck worn projector + camera system. • He was a media lab student at that time. There after it was used and implemented by an Indian who is the man has become very famous in the recent Pranav Mistry.
  • 3. INTRODUCTION We humans, interact with the world using our five senses. But as the name suggests this technology brings forward an additional sixth sense.  A sixth sense is an ESP(Extra Sensory Perception) that aims at a more developed future with both the physical and digital world connected without the help of hardware devices.
  • 4. INTRODUCTION  Sixth Sense is a wearable gestural interface that augments thephysical world around us with digital information and lets us use natural hand gestures to interact with that information.  It was developed by Pranav Mistry, a PhD student in the Fluid Interfaces Group at the MIT Media Lab.  SixthSense bridges the gap by bringing intangible, digital information out into the tangible world, and allowing us to interact with this informationvia natural hand  SixthSense comprises a pocket projector, a mirror and a camera. The hardware components are coupled in a pendant like mobile wearabledevice
  • 5. WHY SIXTH SENSE? This sixth sense technology provides us with the freedom of interacting with the digital world using hand gestures. This technology has a wide application in the field of artificial intelligence. This methodology can aid in synthesis of bots that will be able to interact with humans.
  • 6. COMPONENTS The hardware components are coupled in a pendant like mobilewearable device. Camera Projector Mirror Mobile Component Colored Markers
  • 7. Camera  Captures an object in view and tracks the user’s handgestures  It sends the data to smart phone  It acts as a digital eye, connecting you to the world of digital information
  • 8. Projector  The projector projects visual information enabling surfaces andphysical objects to be used as interfaces  The project itself contains a battery inside, with 3 hours of batterylife.  A tiny LED projector displays data sent from the smart phone onany surface in view–object, wall, or person.
  • 9. Mirror  A Web-enabled smart phone in the user’s pocket processes the videodata  Other software searches the Web and interprets the handgestures MIRROR  The usage of the mirror is significant as the projector danglespointing downwards from the neck. Smart Phone
  • 10. Color Markers  It is at the tip of the user’s fingers.  Marking the user’s fingers with red, yellow, green, and blue tape helpsthe webcam recognize gestures  The movements and arrangements of these makers are interpreted into gestures that act as interaction instructions for the projectedapplication interfaces.
  • 11. HOW IT WORKS? Images Pictures Gestures Info on surface capture Send for processing Reflect on desired surface Project image Send Info
  • 12. The object in view in captured by the camera and sends it to webcam for processing. With the help of the markers, the gestures are identified. The software program analyses the video data caught by the camera and also tracks down.  The locations of the colored markers by utilizing single computer vision techniques. The software recognizes 3 kinds of gestures: Multitouch gestures Freehand gestures Iconic gestures Working…
  • 13.  The hardware that makes Sixth Sense work is a pendant likemobile wearable interface  It has a camera, a mirror and a projector and is connected wirelessly to a bluetooth smart phone that can slip comfortably into one’spocket  The camera recognizes individuals, images, pictures, gestures onemakes with their hands  Information is sent to the Smartphone for processing  The downward-facing projector projects the output image on to themirror  Mirror reflects image on to the desired surface  Thus, digital information is freed from its confines and placed in the physical world Cont…
  • 14. RELATED TECHNOLOGIES  Augmented reality is a term for a live direct or indirect view of a physical real world environment whose elements are augmented by virtual computer generated imagery.  Gesture recognition is a topic in computer science and language technology with the goal of interpreting human gestures via mathematical algorithms.  Computer vision is the science and technology of machines that see. It is concerned with the theory behind artificial systems that extract information from images.  Radio Frequency Identification is basically an electronic tagging technology that allows the detection, tracking of tags andconsequently the objects that they are affixed to.
  • 16. Make a call You can use the Sixth Sense to project a keypad onto your hand, then use that virtual keypad to make a call. Call up a map With the map application we can call up the map of our choice and then use thumbs and index fingers to navigate the map
  • 17. Check the time Draw a circle on your wrist to get a virtual watch that gives you the correct time Create multimedia reading experiences Sixth Sense can be programmed to project related videos onto newspaper articles you are reading
  • 18. Drawing application The drawing application lets the user draw on any surface by tracking the fingertip movements of the user’s index finger Zooming features The user can zoom in or zoom out using intuitive hand movements
  • 19. Get product information Sixth Sense uses image recognition or marker technology to recognize products we pick up, then feeds us information on those products Get book information The system can project Amazon ratingson that book, as well as reviews and other relevant information
  • 20. Get flight updates The system will recognize your boarding pass and let you know whether your flight is on time and if the gate has changed. Feed information on people The system will project relevant information about a person such as what they do, wherethey work, and so on.
  • 21. Take pictures If you fashion your index fingers and thumbs into a square ("framing" gesture), the system will snap a photo. After taking the desired number of photos, we can project them ontoa surface, and use gestures to sort through the photos, and organize and resize them.
  • 23. Teachers may find that Sixth Sense, because of its unique ability to work with many of Gardner’s multiple intelligences, will be a catalyst for students who might otherwise remain unengaged in learning. Sixth Sense uses the visual, kinesthetic, intrapersonal and interpersonal among others. If this technology does nothing else, the idea that students can simply use their hands to draw images on walls and take pictures with their hands will be (at least initially) quite motivating. Engagement
  • 24. Sixth Sense will give new meaning to “looking something up.” Since we are essentially talking about the internet, students will be given the opportunity to portably research the world. They can all go on a virtual field trip and project the images on their own desks, for example. Research
  • 25. Students will be given an opportunity through this technology to feel more connected to others. Although there does seem to be the sense that individuals could walk through life wired and lonely, I like to think the classroom would serve as the environment in which students and teachers using Sixth Sense would want to share. Collaboration
  • 26. As mentioned earlier, this product currently costs only $350. From an educator’s stand point, this is minimum given the amount of money spent on textbooks, computer labs and LCD projectors. For educator’s, Sixth Sense would be a way to put technology (literally) into each student’s hands, because of its size and its cost. Cost-effectiveness
  • 27. ADVANTAGES Portable Supports multi-touch and multi-userinteraction Connectedness between world and information Cost effective Data access directly from machine in real time Mind map the idea anywhere It is an open source
  • 28. Sixth Sense recognizes the objects around us, displaying information automatically and letting us to access it in any way we need The Sixth Sense prototype implements several applications that demonstrate the usefulness, viability and flexibility of the system Allowing us to interact with this information via natural handgestures The potential of becoming the ultimate "transparent" user interfacefor accessing information about everything aroundus CONCLUSION