The document discusses offers as an alternative monetization method for games. It notes that only 1 in 360 registered users and 1 in 838 regular users typically pay money directly. Offerwalls allow advertisers to pay game companies when users complete tasks like surveys, videos, or app downloads in exchange for virtual currency. This increases income by 20-50% and grows the percentage of monetized users by 10-20% by exposing more users to virtual currencies. Offerwalls must protect user data and only allow single completions of offers to ensure positive user experiences.