This document proposes a career guidance game that allows players to test different professions virtually. It aims to address issues with the current career orientation system such as limited choice of professions and geographic restrictions. The game would utilize psychological tests to provide tailored career recommendations based on players' interests and abilities. The founders request a $200,000 investment to develop the initial version, which they aim to launch in closed testing by June 2014 before full release in September. They estimate being able to capture 25% of the 12 million person target market and generate $50 million in annual subscription revenue.