Presentation by three Belgian MSPs about building applications and games for the Windows Phone. Presented as a guest lecture in several university colleges.
Microsoft Tech introduces several Microsoft development tools and technologies to enhance skills, including Visual Studio 2008, Silverlight, and Virtual PC. It highlights features for designing, collaborating, and developing applications across platforms like mobile, web, and desktop. Attendees can experience demos of these tools and technologies and participate in quizzes to earn certificates.
An overview of Windows 10 and Raspberry Pi 2, including links to installing Windows 10 IoT core edition on Raspberry Pi 2 and setting up the Blinky application to control on LED light.
Develop a Windows 10 App. Deploy it on PC, Phone and Raspberry Pi.Clemente Giorio
Slide presented @ Mobile Camp - Napoli 2015
AGENDA:
- Overview on Universal Windows Platform
- How to Develop a simple UWP app
- Deploy on PC
- Deploy on Windows Phone
- Deploy on Raspberry Pi 2
Windows 8 App and Game Development LandscapeJim O'Neil
This document discusses the different ways to build apps and games for Windows 8, including using HTML5/JS, C#, C++, and XAML. It covers certification requirements and options for monetizing apps, such as in-app purchases and free trials. The opportunities for app and game development on Windows 8 are significant given the large installed base and upcoming release of Windows 8 on many new devices.
Building a Windows 10 Game with C#, XAML and Win2DNick Landry
In this episode of the Game Dev Show, I introduce you to Win2D – a powerful and easy-to-use Open Source library for immediate mode 2D graphics rendering with GPU acceleration. It is available to C# and C++ developers writing Universal apps and games for Windows 10 (UWP), and also Windows Runtime apps for Windows & Windows Phone 8.1. It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
Win2D (http://microsoft.github.io/Win2D) lets Visual Studio developers tap into hardware accelerated graphics without the need to call low-level DirectX APIs. Win2D is implemented as a layer on top of Direct2D, and supports interop in both directions. In this episode, I show you how to get started with Win2D, then integrate Win2D graphics within a XAML UI canvas, and show you how to draw shapes & primitives.
Win2D is a powerful framework for app and 2D game developers alike, come learn how to get started and get involved.
Cross Platform Mobile Development with Visual Studio 2015 and C++Richard Thomson
Utah Code Camp, Spring 2016. http://utahcodecamp.com In this presentation, I give an overview of using Visual Studio 2015 for cross-platform development in C++.
Microsoft Tech introduces several Microsoft development tools and technologies to enhance skills, including Visual Studio 2008, Silverlight, and Virtual PC. It highlights features for designing, collaborating, and developing applications across platforms like mobile, web, and desktop. Attendees can experience demos of these tools and technologies and participate in quizzes to earn certificates.
An overview of Windows 10 and Raspberry Pi 2, including links to installing Windows 10 IoT core edition on Raspberry Pi 2 and setting up the Blinky application to control on LED light.
Develop a Windows 10 App. Deploy it on PC, Phone and Raspberry Pi.Clemente Giorio
Slide presented @ Mobile Camp - Napoli 2015
AGENDA:
- Overview on Universal Windows Platform
- How to Develop a simple UWP app
- Deploy on PC
- Deploy on Windows Phone
- Deploy on Raspberry Pi 2
Windows 8 App and Game Development LandscapeJim O'Neil
This document discusses the different ways to build apps and games for Windows 8, including using HTML5/JS, C#, C++, and XAML. It covers certification requirements and options for monetizing apps, such as in-app purchases and free trials. The opportunities for app and game development on Windows 8 are significant given the large installed base and upcoming release of Windows 8 on many new devices.
Building a Windows 10 Game with C#, XAML and Win2DNick Landry
In this episode of the Game Dev Show, I introduce you to Win2D – a powerful and easy-to-use Open Source library for immediate mode 2D graphics rendering with GPU acceleration. It is available to C# and C++ developers writing Universal apps and games for Windows 10 (UWP), and also Windows Runtime apps for Windows & Windows Phone 8.1. It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
Win2D (http://microsoft.github.io/Win2D) lets Visual Studio developers tap into hardware accelerated graphics without the need to call low-level DirectX APIs. Win2D is implemented as a layer on top of Direct2D, and supports interop in both directions. In this episode, I show you how to get started with Win2D, then integrate Win2D graphics within a XAML UI canvas, and show you how to draw shapes & primitives.
Win2D is a powerful framework for app and 2D game developers alike, come learn how to get started and get involved.
Cross Platform Mobile Development with Visual Studio 2015 and C++Richard Thomson
Utah Code Camp, Spring 2016. http://utahcodecamp.com In this presentation, I give an overview of using Visual Studio 2015 for cross-platform development in C++.
The Nokia Imaging SDK is a code library that helps developers work efficiently with images captured and stored by phones running Microsoft Windows Phone 8. In this Lumia App Labs webinar, we demonstrate the basics of working with the SDK. We provide a product overview and show you how to download the SDK and set up your development environment. We also demonstrate practical ways to apply effects and filters in your imaging apps; share tips and tricks to help you optimise app performance; and provide links to resources that you can use to make the most of your imaging-app projects.
For detailed documentation on the Nokia Imaging SDK, see http://developer.nokia.com/Resources/Library/Lumia/#!nokia-imaging-sdk.html
For more details about developing for Nokia Lumia smartphones visit http://www.developer.nokia.com/windowsphone
Check out details of the other Lumia App Labs, including the future schedule, here: http://www.developer.nokia.com/Develop/Windows_Phone/Learn/
This document discusses mobile development strategies using Visual Studio. It outlines tools for building cross-platform mobile apps with C++, Xamarin, Cordova, and the Universal Windows Platform. Visual Studio allows developing native iOS and Android apps using C# with Xamarin, cross-platform apps with C++, and hybrid apps with Cordova. It also provides emulators, debuggers, and designers to build apps for Windows, iOS, Android and more with one IDE. The document recommends determining the best technology based on platforms to cover and code reuse opportunities.
Multi-platform Compatibility of HTML5 by developing simple HTML5 based game(M...Himanshu Sharan
Exploited the multi-platform compatibility of HTML5 by developing a simple HTML5 based game using Phaser game development framework and Intel XDK multi-platform HTML5 application development IDE.
Developing Apps for Windows Phone 8 - The 5th seminar in public seminar series from KMS Technology which have been delivering from 2011 in every two months
The document discusses various options to consider for game development platforms, including Flash, Shockwave, Silverlight, Java, .NET, C++, and Torque engines. It provides brief descriptions of features, supported platforms, licensing, and other key details for each platform and framework. Resources are also listed for getting more information on Torque engines, 3D engines, and game engines overall.
Flutter Development Services help businesses and organizations to optimize their IT landscape with high-performing mobile apps. When compared to other hybrid frameworks, Flutter is robust and reactive with widgets and tools that allow the building and deployment of UI with animations and a single codebase that works for both iOS and Android platforms. Google Flutter is undoubtedly the most versatile mobile app development framework. The unmatched features of Flutter help businesses to expand their application development horizons. Flutter stays true to the word ‘writing once and running it everywhere’, such that application development on iOS and Android have become fairly easy with the revolutionary framework.
Silverlight 2 with Visual Studio 2008 and Expression BlendCaleb Jenkins
This document provides an overview of Silverlight including its capabilities, development tools, and resources for learning more. It discusses features like media playback, animation, data binding, isolated storage, and networking. Examples of tools mentioned include Visual Studio, Expression Blend, and libraries like WCF and LINQ. Resources recommended for learning Silverlight include tutorials on silverlight.net, books, and developer tools for debugging.
Universal Windows PlatformProgramando para todos y todasMariano Sánchez
Universal Windows Platform (UWP) es la propuesta de Microsoft para poder desarrollar una única aplicación que corra en toda la plataforma Windows (IOT, PC, Mobile, Xbox, HoloLens) utilizando una nueva API existente en todos los dispositivos con Windows 10. En esta sesión revisaremos los fundamentos de esta tecnología.
YouTube Link: https://youtu.be/9XMt2hChbRo
** Edureka Online Training: https://www.edureka.co/ **
In this edureka PPT, Flutter tutorial, you will learn about google's cross-platform mobile application development framework. You will also learn to make a basic app using flutter at the end of this video.
The following topics are discussed in this PPT
Mobile Application Development
What is Flutter?
Why learn Flutter?
Flutter Architecture
Types of Widgets
How Flutter Compiles
Flutter Installation
Writing Our First Flutter Application
Follow us to never miss an update in the future.
YouTube: https://www.youtube.com/user/edurekaIN
Instagram: https://www.instagram.com/edureka_learning/
Facebook: https://www.facebook.com/edurekaIN/
Twitter: https://twitter.com/edurekain
LinkedIn: https://www.linkedin.com/company/edureka
Cross-platform development with Qt and OpenGL ES 2.0feldifux
The presentation covers an overview about the importance of cross-platform development for 3D content. The frameworks Qt and OpenKODE and WebGL are introduced and compared to each other. It also provides information about the different OpenGL ES versions and which mobile devices support them.
For more detailed information on this topic, the paper can be read.
FewebPlus @ microsoft 19 april 2010 mixTom Crombez
This document summarizes announcements from the MIX 2010 conference, including updates to Silverlight, Visual Studio, ASP.NET, and the introduction of Windows Phone 7. It describes Windows Phone 7 as focusing on integrating experiences through hubs that simplify everyday tasks by bringing together related apps, services, content and the web. It outlines the common hardware elements, application platform including tools, runtime and cloud services, and different types of applications for Windows Phone 7.
If you are one of the many people who are interested in Developing for the HoloLens, this deck will walk through all details publically available as of 1/20/2016. Learn about the path that Microsoft has taken to reach the Universal Windows Platform (UWP) which includes Xbox and HoloLens. Learn about the different techniques and tooling Microsoft has provided for Adaptive UI. Finally, learn about the HoloLens, it's hardware, input, how it works, and examples of companies already taking advantage of its power.
Hacking with the Raspberry Pi and Windows 10 IoT CoreNick Landry
Did you know that Windows 10 can run on a $35 Raspberry Pi 2 (or 3) single-board computer? Makers have taken the world by storm, creating countless gadgets and automated systems, connecting everything around them. This session is for makers – neophytes and veterans alike – who want to explore the capabilities of Windows 10 IoT Core to build hacks based on the Universal Windows Platform (UWP), basically attaching electronic sensors and outputs to their Windows 10 apps. We’ll learn about the tools, how to get started, what hardware you’ll need, and how to build your first Windows hardware project on the Raspberry Pi. Take your maker projects to the next level, and come learn valuable skills to prepare and extend your developer skills for the Internet of Things (IoT).
Developing Cross platform apps in flutter (Android, iOS, Web)Priyanka Tyagi
Sharing slides from my Flutter talk at SV Code Camp: https://www.siliconvalley-codecamp.com/Session/2019/developing-cross-platform-applications-using-flutter-web-android-and-ios
The document summarizes capital needs and funding strategies for the North Rockland Central School District. It outlines over $10 million in capital needs across multiple school buildings. It then describes various funding strategies the district is pursuing that do not require taxpayer approval, including energy performance contracts that provide energy upgrades and savings, EXCEL projects that leverage building aid, and applying for grants.
This document discusses the concepts of structure, sculpture, and space. It includes a link to an image file and a YouTube video that provide examples related to these concepts. The key ideas focus on how architectural forms are shaped by their underlying structure and how they sculpt interior and exterior spaces.
The Nokia Imaging SDK is a code library that helps developers work efficiently with images captured and stored by phones running Microsoft Windows Phone 8. In this Lumia App Labs webinar, we demonstrate the basics of working with the SDK. We provide a product overview and show you how to download the SDK and set up your development environment. We also demonstrate practical ways to apply effects and filters in your imaging apps; share tips and tricks to help you optimise app performance; and provide links to resources that you can use to make the most of your imaging-app projects.
For detailed documentation on the Nokia Imaging SDK, see http://developer.nokia.com/Resources/Library/Lumia/#!nokia-imaging-sdk.html
For more details about developing for Nokia Lumia smartphones visit http://www.developer.nokia.com/windowsphone
Check out details of the other Lumia App Labs, including the future schedule, here: http://www.developer.nokia.com/Develop/Windows_Phone/Learn/
This document discusses mobile development strategies using Visual Studio. It outlines tools for building cross-platform mobile apps with C++, Xamarin, Cordova, and the Universal Windows Platform. Visual Studio allows developing native iOS and Android apps using C# with Xamarin, cross-platform apps with C++, and hybrid apps with Cordova. It also provides emulators, debuggers, and designers to build apps for Windows, iOS, Android and more with one IDE. The document recommends determining the best technology based on platforms to cover and code reuse opportunities.
Multi-platform Compatibility of HTML5 by developing simple HTML5 based game(M...Himanshu Sharan
Exploited the multi-platform compatibility of HTML5 by developing a simple HTML5 based game using Phaser game development framework and Intel XDK multi-platform HTML5 application development IDE.
Developing Apps for Windows Phone 8 - The 5th seminar in public seminar series from KMS Technology which have been delivering from 2011 in every two months
The document discusses various options to consider for game development platforms, including Flash, Shockwave, Silverlight, Java, .NET, C++, and Torque engines. It provides brief descriptions of features, supported platforms, licensing, and other key details for each platform and framework. Resources are also listed for getting more information on Torque engines, 3D engines, and game engines overall.
Flutter Development Services help businesses and organizations to optimize their IT landscape with high-performing mobile apps. When compared to other hybrid frameworks, Flutter is robust and reactive with widgets and tools that allow the building and deployment of UI with animations and a single codebase that works for both iOS and Android platforms. Google Flutter is undoubtedly the most versatile mobile app development framework. The unmatched features of Flutter help businesses to expand their application development horizons. Flutter stays true to the word ‘writing once and running it everywhere’, such that application development on iOS and Android have become fairly easy with the revolutionary framework.
Silverlight 2 with Visual Studio 2008 and Expression BlendCaleb Jenkins
This document provides an overview of Silverlight including its capabilities, development tools, and resources for learning more. It discusses features like media playback, animation, data binding, isolated storage, and networking. Examples of tools mentioned include Visual Studio, Expression Blend, and libraries like WCF and LINQ. Resources recommended for learning Silverlight include tutorials on silverlight.net, books, and developer tools for debugging.
Universal Windows PlatformProgramando para todos y todasMariano Sánchez
Universal Windows Platform (UWP) es la propuesta de Microsoft para poder desarrollar una única aplicación que corra en toda la plataforma Windows (IOT, PC, Mobile, Xbox, HoloLens) utilizando una nueva API existente en todos los dispositivos con Windows 10. En esta sesión revisaremos los fundamentos de esta tecnología.
YouTube Link: https://youtu.be/9XMt2hChbRo
** Edureka Online Training: https://www.edureka.co/ **
In this edureka PPT, Flutter tutorial, you will learn about google's cross-platform mobile application development framework. You will also learn to make a basic app using flutter at the end of this video.
The following topics are discussed in this PPT
Mobile Application Development
What is Flutter?
Why learn Flutter?
Flutter Architecture
Types of Widgets
How Flutter Compiles
Flutter Installation
Writing Our First Flutter Application
Follow us to never miss an update in the future.
YouTube: https://www.youtube.com/user/edurekaIN
Instagram: https://www.instagram.com/edureka_learning/
Facebook: https://www.facebook.com/edurekaIN/
Twitter: https://twitter.com/edurekain
LinkedIn: https://www.linkedin.com/company/edureka
Cross-platform development with Qt and OpenGL ES 2.0feldifux
The presentation covers an overview about the importance of cross-platform development for 3D content. The frameworks Qt and OpenKODE and WebGL are introduced and compared to each other. It also provides information about the different OpenGL ES versions and which mobile devices support them.
For more detailed information on this topic, the paper can be read.
FewebPlus @ microsoft 19 april 2010 mixTom Crombez
This document summarizes announcements from the MIX 2010 conference, including updates to Silverlight, Visual Studio, ASP.NET, and the introduction of Windows Phone 7. It describes Windows Phone 7 as focusing on integrating experiences through hubs that simplify everyday tasks by bringing together related apps, services, content and the web. It outlines the common hardware elements, application platform including tools, runtime and cloud services, and different types of applications for Windows Phone 7.
If you are one of the many people who are interested in Developing for the HoloLens, this deck will walk through all details publically available as of 1/20/2016. Learn about the path that Microsoft has taken to reach the Universal Windows Platform (UWP) which includes Xbox and HoloLens. Learn about the different techniques and tooling Microsoft has provided for Adaptive UI. Finally, learn about the HoloLens, it's hardware, input, how it works, and examples of companies already taking advantage of its power.
Hacking with the Raspberry Pi and Windows 10 IoT CoreNick Landry
Did you know that Windows 10 can run on a $35 Raspberry Pi 2 (or 3) single-board computer? Makers have taken the world by storm, creating countless gadgets and automated systems, connecting everything around them. This session is for makers – neophytes and veterans alike – who want to explore the capabilities of Windows 10 IoT Core to build hacks based on the Universal Windows Platform (UWP), basically attaching electronic sensors and outputs to their Windows 10 apps. We’ll learn about the tools, how to get started, what hardware you’ll need, and how to build your first Windows hardware project on the Raspberry Pi. Take your maker projects to the next level, and come learn valuable skills to prepare and extend your developer skills for the Internet of Things (IoT).
Developing Cross platform apps in flutter (Android, iOS, Web)Priyanka Tyagi
Sharing slides from my Flutter talk at SV Code Camp: https://www.siliconvalley-codecamp.com/Session/2019/developing-cross-platform-applications-using-flutter-web-android-and-ios
The document summarizes capital needs and funding strategies for the North Rockland Central School District. It outlines over $10 million in capital needs across multiple school buildings. It then describes various funding strategies the district is pursuing that do not require taxpayer approval, including energy performance contracts that provide energy upgrades and savings, EXCEL projects that leverage building aid, and applying for grants.
This document discusses the concepts of structure, sculpture, and space. It includes a link to an image file and a YouTube video that provide examples related to these concepts. The key ideas focus on how architectural forms are shaped by their underlying structure and how they sculpt interior and exterior spaces.
This formula calculates the work done (W) on an object by a force (F) over a distance (d). Work (W) equals force (F) multiplied by distance (d). A YouTube video is provided that further explains the concepts of structure, sculpture and space.
The document discusses translating Haiku poetry from Japanese to Arabic. It provides two examples of Haiku poems in their original Japanese form with 5-7-5 syllable structure, along with the translator's English translation. For each Haiku, the translation into Arabic is shown side by side with the original for comparison. The translator notes keeping the basic grammatical structure and choosing words that best convey the intended meaning.
This document discusses green commercial real estate. It covers:
1) What makes a building green and why understanding green buildings is important.
2) How to counsel clients on green buildings and help them implement sustainable strategies.
3) Challenges meeting future global energy demand and opportunities for solar energy.
4) Benchmarking and incentives to make buildings more energy efficient through upgrades and energy savings performance contracts.
Enterprise 2.0 provides 6 key arguments for getting started with social enterprise engagement: 1) Improved communication and collaboration across the organization. 2) Increased innovation through the sharing of ideas. 3) Stronger relationships with customers by engaging them online. 4) Ability to attract and retain top talent who expect social tools at work. 5) Data and insights from social interactions that can improve business decisions. 6) More opportunities for learning and knowledge sharing to boost employee productivity.
TJ-san is talking with his girlfriend in the park when an unseen thief steals his wallet. TJ-san notices it is missing and searches frantically. His upset girlfriend suggests calling the police or bank. TJ-san goes to the police box and tells the officer that around 9pm in the park with his girlfriend, his wallet was stolen. The officer says he will investigate the matter.
This document lists the nominees for the 2008-2009 Georgia Children's Picture Storybook Award for grades K-4. It includes 14 picture books nominated for the award, such as Mama Played Baseball by David Adler and Do Kangaroos Wear Seatbelts? by Jane Kurtz. It also lists the members of the 2008-2009 Georgia Children's Picture Storybook Committee and provides publishing credits and permissions for images from the nominated books.
The document provides an overview of acrylic materials like Plexiglas used in retail environments. It discusses the various types and properties of acrylic, including transparency, colors, thickness, machining and other fabrication methods. Specific innovations and applications in retail signage and displays are highlighted, such as edge-lit sheets, frosted acrylic, and rear projection screens. The presentation aims to illustrate how acrylic can help create innovative and sustainable designs for retail environments.
The document discusses topics related to sustainability and green buildings, including sustainable sites, energy and atmosphere, water efficiency, indoor environmental quality, and preliminary savings from green building practices. Key points include maintaining site topsoil to prevent erosion, cutting energy usage through efficient buildings and renewable sources like solar, reducing water consumption through low-flow fixtures and rainwater harvesting, and minimizing waste output to decrease carbon emissions.
The document discusses energy generation and usage in the United States. It states that in 2014, the US generated about 4,093 billion kilowatt hours of electricity, with fossil fuels (coal, natural gas, and petroleum) accounting for about 67% of generation. Coal specifically accounted for 39% of electricity generation while natural gas was 27% and nuclear was 19%. The document then discusses various strategies and their potential contributions to meeting the projected increase in global energy demand to 30 terawatts by 2050.
Here's what digital marketers and SEOs need to know about the Not Com revolution. Presented at the Rocks Digital Marketing Conferences in 2016 at the Addison, Texas convention center.
follow-app BOOTCAMP 2: Building windows phone applications with visual studio...QIRIS
This document discusses building Windows Phone applications with Visual Studio 2010. It describes the Windows Phone developer tools, Visual Studio, the Windows Phone emulator, and the Windows Phone profiler. The emulator allows testing and debugging applications without a physical device. Visual Studio provides an integrated development environment and debugging capabilities. The profiler helps optimize applications by identifying performance bottlenecks.
Alan Mendelevič has been developing software since 1995 and has experience with .NET, WPF, Silverlight, and Windows Mobile. He became interested in Windows Phone development in 2010 after attending the MIX10 conference. Since then, he has created several apps for Windows Phone like Tic-Tac-Toe 3D and amCharts Quick Charts. He launched AdDuplex, an ad exchange network for Windows Phone apps, in 2011. While the Windows Phone SDK has some limitations, developers praise the tools as great and prefer developing for Windows Phone over Android. Distribution of apps and monetization, especially for developers outside the US, remain challenges but the platform and community continue to grow.
Mobile Game Development using Adobe Flashchall3ng3r
This document summarizes a workshop on game development with Adobe Flash for Android. The workshop agenda includes an introduction to mobile app frameworks, why develop with Adobe Flash, making a simple "Hello World" app, debugging tools, game development features like interactivity and sound, building some sample games, integrating device capabilities, publishing to stores, and a question and answer session. The presenter is an experienced mobile developer who has created successful apps and games using Flash.
WP7 HUB_Overview and application platformMICTT Palma
Windows Phone 7 introduces a new mobile platform designed around key UX principles of lightness, simplicity, typography, motion and focus on content over chrome. The platform includes hardware specifications, a Windows Phone OS, and an ecosystem connecting to services like Bing Maps, Live and Xbox Live. Developers can create rich apps using the XNA or Silverlight frameworks, testing in the emulator before deploying apps to the Windows Phone Application Marketplace.
The document discusses the Windows Phone development platform. It covers the platform's strategy of prioritizing the end user experience, providing richer application capabilities, and making hardware development easier. The platform focuses on clean, typographic, and motion-based design. It includes features like browsing, maps, media integration, and communication tools built-in. The document outlines the application platform goals, elements including cloud services, the phone runtime, and frameworks. It also discusses the developer tools, application model, and deployment process for Windows Phone apps.
Introducing the Windows Phone Application PlatformMartha Rotter
This is an introduction to the new and unique platform while walking you through building phone applications and games from scratch using Visual Studio 2010 and Blend 4. It also covers the new Windows Phone Marketplace and how to deploy applications.
The document provides an overview of mobile application development platforms. It discusses Android, iOS, and Windows Phone platforms. For each platform it covers the development tools, languages, and resources available for developers. It also provides example application categories and statistics about app stores for different platforms.
The document discusses Windows Phone application development. It covers topics like the Windows Phone platform, developer tools, the emulator, Metro design language, and submitting apps to the Windows Phone Marketplace. Key points include an overview of the emulator's capabilities for testing apps, how to debug apps using Visual Studio, requirements for app certification, and new features in the Marketplace like assisted game ratings and distribution options.
Developing silverlight applications for windows phone 7 seriesDima Maleev
This document provides an overview and agenda for a presentation on developing Silverlight applications for Windows Phone 7 using Visual Studio 2010. The presentation includes:
1. A brief history of Windows Mobile systems and an introduction to the new features of Windows Phone 7, including the Metro UI, hubs, and the Windows Phone Marketplace.
2. An overview of the Windows Phone 7 application platform, including the Silverlight and XNA frameworks, Visual Studio and Expression Blend tools, and cloud services.
3. A "Hello World" demo and discussion of developing applications using Silverlight with Windows Phone 7.
4. A question and answer session and information on resources for Windows Phone 7 development.
The document introduces mobile technologies and provides an overview of smart phones, mobile applications, and different mobile platforms. It discusses the anatomy of mobile applications and key features like media support, web services, location services and more. It then summarizes the prerequisites, development environments and app stores for major mobile platforms including iOS, Android, BlackBerry and Windows Phone 7. Sample applications are also briefly mentioned for each platform.
Developing Silverlight Applications for Windows Phone 7Yuriy Opryshko
This document provides an overview and agenda for a presentation on developing Silverlight applications for Windows Phone 7 using Visual Studio 2010. The presentation includes:
1. A brief history of Windows Mobile systems and an introduction to the new features of Windows Phone 7, including the Metro UI, hubs for content, and the centralized Marketplace.
2. An overview of the Windows Phone 7 application platform, including the use of Silverlight and XNA frameworks, Visual Studio and Expression Blend tools, and cloud services.
3. A demo of a "Hello World!" Silverlight application and a discussion of developing for Windows Phone 7 with Silverlight.
4. A demo of a weather forecast application and a question
This document provides an overview and summary of Windows Phone 7 development. It discusses what Windows Phone 7 is, the development tools and frameworks available, how to market an application, and resources for developers. The key points are: Windows Phone 7 is Microsoft's mobile OS focused on the consumer market; development can be done using Silverlight and XNA; tools include Visual Studio, Expression Blend, and the Windows Phone SDK; applications are marketed through the Windows Phone Marketplace.
Windows Phone 7 introduces a new mobile operating system and ecosystem. It has a standardized hardware foundation across all phones and a software architecture that allows applications to be built using Silverlight or XNA. The software architecture provides frameworks, services and tools to develop, test, deploy and sell apps through an application deployment service and marketplace. It aims to create a consistent developer and user experience across the platform.
Маргарита Остапчук (Microsoft Украина) «Разработка на универсальной платформе...DataArt
The document discusses Microsoft's vision for a unified platform and ecosystem across all device types called the Universal Windows Platform (UWP). It highlights key aspects of the UWP including a single developer platform, store, and set of APIs that allow apps to run across devices while adapting to each device's form factor through a responsive design. It also discusses various Microsoft technologies that bridge to the UWP like hosting web apps, bridging Android apps, and extending apps to different device families.
The document provides an overview of Windows Phone 7, including:
- It introduces the new Windows Phone 7 operating system which is based on Windows CE 6.0 R3 and introduces a new "Metro" design language.
- The key features of Windows Phone 7 are described, including the new tile-based home screen, hubs for accessing common apps and content, and the integration of services like Xbox Live, Office, and Windows Live.
- It also provides details on the hardware specifications for Windows Phone 7 devices, the tools needed for app development, and some features from previous Windows Mobile versions that are not initially supported in Windows Phone 7.
The document discusses the Windows Phone application platform. It introduces the platform goals of helping users personalize their phones and helping developers be profitable. It outlines the common hardware capabilities across Windows Phones and the .NET framework and tools available to developers. Key elements of the platform include the runtime, tools, and cloud services. The document also discusses the application model, the XAP file format, the developer tools, and the application deployment and marketplace.
This document provides an overview and agenda for a Windows Phone 7 technology update presentation. It discusses the smart design and integrated experiences of the Windows Phone 7 platform. It also outlines what developers need to know, including using Silverlight and XAML to create apps, the consistent hardware specs, and the tools available for Windows Phone 7 app development. The presentation demonstrates the Windows Phone 7 experience and provides examples of Windows Phone 7 apps. It calls developers to download the tools and start building apps for the new platform.
The document provides an introduction to the Android environment including:
- What Android is and the companies involved in its development like Google and the Open Handset Alliance.
- An overview of the Android software stack including the Linux kernel, libraries, application framework and Dalvik virtual machine.
- Different versions of the Android OS from 1.5 to 2.4 and their major features.
- How the Android environment is growing with over 350,000 new Android devices being activated daily.
microsoft windows phone for government and citizensjoelcitizen
Phone 7.5 (Mango) is a different kind of phone, architected to put the focus on end users and the people important to them. In fact, developers can build compelling government and citizens-oriented experiences that enhance the relationship between local government and its constituency. In this session we'll provide an overview of Windows Phone device and platform and discuss specific aspects related to building Public Sector apps (what they are, why you should care about them), design principles behind our UX approach, the tools at your disposal to create amazing apps as well aspects related to cloud and services, including review to specific and pertinent public data sources; and finally how to monetize on our Windows Phone Marketplace.
This document discusses Dockerized microservices running on Kubernetes. It introduces containers as an alternative to virtual machines and Docker as a popular container platform. It then covers monolith applications versus microservice architectures and how containerization enables deploying microservices. The remainder discusses Kubernetes as a container orchestrator and how it is used at Barco to run a demo application consisting of multiple microservices, including adding an additional export service microservice. The workshop will demonstrate a Kubernetes cluster on the Azure Amsterdam datacenter.
Lyon Studytrip - Microservices in Docker & KubernetesWouter Devinck
This document discusses Docker containers, microservices, and Kubernetes. It introduces a demo application with microservices for a frontend, webserver, task API, and MongoDB. The document provides exercises for deploying the demo application on Kubernetes and making changes to services to demonstrate how Kubernetes manages containerized microservices.
http://student.ugent.be/ceneka/?q=node/148
Van student tot ondernemer (keynotespreker: Frank Bekkers, CEO Mobile Vikings)
Waar
Jozef Plateauzaal
Jozef Plateaustraat 22
Gent
Belgium
Wanneer
Tuesday, April 17, 2012 - 19:00 - 23:00
Kostprijs
0€
Wat
DE activiteit voor iedereen die wil bijleren over het combineren van studies met ondernemerschap!
Op dit event krijg je de mogelijkheid om kennis te maken met studenten die je zijn voorgegaan. Ook komt niemand minder dan de CEO van Mobile Vikings zijn ervaringen toelichten. Nadien is er een gratis netwerking-drink.
Het programma:
19u-19u05 Introductie decaan faculteit Ingenieurswetenschappen
19u05-19u15 De student
Wouter Devinck (1e master computerwetenschappen), www.wouterdevinck.net
19u15-19u25 + 19u25-19u35 + 19u35-19u50 De studentondernemers
Pieterjan Criel (2de master bouwkunde) heeft vorig jaar dé Gentse studentondernemer met RGBscape gewonnen, www.rgbscape.be
Jasmien Van der Beken (2de master elektrotechniek) Potenza, haalde dit jaar de halve finales van Start Academy
Karel Dumon (2de bachelor natuurkunde) Essential Bookings, www.essentialbookings.be
19u50-20u20 De ondernemer
keynotespreker dhr. Frank Bekkers (CEO Mobile Vikings)
20u20-21u30 Receptie
met demo's van een 10-tal studentondernemers
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
Silverlight is a cross-browser, cross-platform plugin that allows developers to build rich interactive applications using HTML, CSS, and .NET. The presentation discusses five things developers love about Silverlight, including its use of XAML and data binding, LINQ support, and fast performance. Examples of Silverlight applications are provided and the presentation concludes with a brief demo of a Windows Phone 7 app.
Silverlight is a Microsoft technology that allows developers to build rich internet applications using .NET that work across browsers, platforms and devices. It provides capabilities for multimedia, animation, and interactivity to engage users in a more compelling way than traditional websites. Additional resources are available online for learning more about Silverlight and its capabilities.
Rx is a library for composing asynchronous and event-based programs using observable sequences. It allows processing and distributing asynchronous and callback-based events via a common interface. Developers can build asynchronous or event-based applications that can be tested and maintained more easily.
This document contains information about several students at Ghent University studying computer science or informatics, along with statistics about a website called www.megamoose.be that had 800 users and 2,400 reviews within 3 days, and attracted 9,000 unique visitors and 33,000 page views within the same period. It also mentions Entity Framework, an object-relational mapping tool for .NET, and that it allows database first, model first, or code first development when working with databases.
The document introduces a Belgian company called Biamori that provides information to anyone anywhere through their global partnership theme and architecture including LINQ to SQL, HTTP Request, API, and WCF 3.5. They aim to be big through scalability and keep information secure while recruiting API developers and sharing future plans and numbers on bandwidth usage, financial plans, and sponsorships.
This document discusses 5 things developers will love about Microsoft's Silverlight platform, including the power of .NET and XAML, using Blend templates, LINQ querying capabilities, data binding in XAML, and Silverlight's performance. It also provides a brief history of Silverlight releases.
Windows 7 focused on performance improvements over Windows Vista which focused more on security. Steven Sinofsky led the development of Windows 7 and questions were raised if consumers would purchase a new operating system developed under his leadership. Windows 7 aimed to provide better performance than Windows Vista.
Leveraging Generative AI to Drive Nonprofit InnovationTechSoup
In this webinar, participants learned how to utilize Generative AI to streamline operations and elevate member engagement. Amazon Web Service experts provided a customer specific use cases and dived into low/no-code tools that are quick and easy to deploy through Amazon Web Service (AWS.)
Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
Iván Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
LAND USE LAND COVER AND NDVI OF MIRZAPUR DISTRICT, UPRAHUL
This Dissertation explores the particular circumstances of Mirzapur, a region located in the
core of India. Mirzapur, with its varied terrains and abundant biodiversity, offers an optimal
environment for investigating the changes in vegetation cover dynamics. Our study utilizes
advanced technologies such as GIS (Geographic Information Systems) and Remote sensing to
analyze the transformations that have taken place over the course of a decade.
The complex relationship between human activities and the environment has been the focus
of extensive research and worry. As the global community grapples with swift urbanization,
population expansion, and economic progress, the effects on natural ecosystems are becoming
more evident. A crucial element of this impact is the alteration of vegetation cover, which plays a
significant role in maintaining the ecological equilibrium of our planet.Land serves as the foundation for all human activities and provides the necessary materials for
these activities. As the most crucial natural resource, its utilization by humans results in different
'Land uses,' which are determined by both human activities and the physical characteristics of the
land.
The utilization of land is impacted by human needs and environmental factors. In countries
like India, rapid population growth and the emphasis on extensive resource exploitation can lead
to significant land degradation, adversely affecting the region's land cover.
Therefore, human intervention has significantly influenced land use patterns over many
centuries, evolving its structure over time and space. In the present era, these changes have
accelerated due to factors such as agriculture and urbanization. Information regarding land use and
cover is essential for various planning and management tasks related to the Earth's surface,
providing crucial environmental data for scientific, resource management, policy purposes, and
diverse human activities.
Accurate understanding of land use and cover is imperative for the development planning
of any area. Consequently, a wide range of professionals, including earth system scientists, land
and water managers, and urban planners, are interested in obtaining data on land use and cover
changes, conversion trends, and other related patterns. The spatial dimensions of land use and
cover support policymakers and scientists in making well-informed decisions, as alterations in
these patterns indicate shifts in economic and social conditions. Monitoring such changes with the
help of Advanced technologies like Remote Sensing and Geographic Information Systems is
crucial for coordinated efforts across different administrative levels. Advanced technologies like
Remote Sensing and Geographic Information Systems
9
Changes in vegetation cover refer to variations in the distribution, composition, and overall
structure of plant communities across different temporal and spatial scales. These changes can
occur natural.
Philippine Edukasyong Pantahanan at Pangkabuhayan (EPP) CurriculumMJDuyan
(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 𝟏)-𝐏𝐫𝐞𝐥𝐢𝐦𝐬
𝐃𝐢𝐬𝐜𝐮𝐬𝐬 𝐭𝐡𝐞 𝐄𝐏𝐏 𝐂𝐮𝐫𝐫𝐢𝐜𝐮𝐥𝐮𝐦 𝐢𝐧 𝐭𝐡𝐞 𝐏𝐡𝐢𝐥𝐢𝐩𝐩𝐢𝐧𝐞𝐬:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
𝐄𝐱𝐩𝐥𝐚𝐢𝐧 𝐭𝐡𝐞 𝐍𝐚𝐭𝐮𝐫𝐞 𝐚𝐧𝐝 𝐒𝐜𝐨𝐩𝐞 𝐨𝐟 𝐚𝐧 𝐄𝐧𝐭𝐫𝐞𝐩𝐫𝐞𝐧𝐞𝐮𝐫:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
This presentation was provided by Racquel Jemison, Ph.D., Christina MacLaughlin, Ph.D., and Paulomi Majumder. Ph.D., all of the American Chemical Society, for the second session of NISO's 2024 Training Series "DEIA in the Scholarly Landscape." Session Two: 'Expanding Pathways to Publishing Careers,' was held June 13, 2024.