We all seem to know that the new iOS Maps is bad, but what exactly makes a good map? Using lessons learnt from the lead designer of Nokia, I shared some thoughts on the Budapest New Technology Meetup in October 2012
The document discusses basic principles of cartographic design, including defining cartography, communication objectives, limitations that affect design, and issues to consider in cartographic design. It addresses topics like projections, symbolization, visual balance, legibility, and placement of labels and scale. The goal is to design maps that effectively convey information to users while fulfilling communication and map objectives.
1. The study tracked 291 visitors in Delft city center over 10 weeks using GPS devices to understand preferences and behavior patterns.
2. Analysis found it was difficult for visitors to reach all desired shopping destinations due to their distance and dispersion throughout the city center. Streets oriented in certain directions provided stronger orientation and wayfinding cues than others.
3. There was a "cognitive gap" between the central Markt area and the peripheral Zuidpoort parking garage in visitors' mental maps, showing how geographic configurations can influence preferences.
When starting a new mapping project, it's easy to get lost along the way. This presentation helps identify audiences, key contributors, and offers some tips and tricks.
The document summarizes findings from a study on wayfinding at IIT Bombay. Three groups studied signage, maps, and navigation apps. Key findings include: people rely on verbal directions but signs are often small and poorly located; maps don't always show distances clearly and landmarks aren't highlighted; and an app or WiFi could help visitors navigate but some prefer other methods or lack data. The study provides design insights on improving signs, maps, and a potential campus wayfinding app.
This document discusses the challenges of real-time multi-resolution labeling in 3D GIS. It begins by explaining the importance of labels and how 3D scenes present new labeling problems due to dynamic views, projections, user interactions, priority ranking, representations of reality, billboarding, label placement, distance from camera, peripheral vision and performance constraints. The document draws inspiration from other industries and concludes that 3D GIS is increasingly common, labels are important for understanding 3D scenes, and real-time multi-resolution labeling is expected given today's computing power.
Presentation notes: Gartner; Towards Ubiquitous Cartographyalexanno
The document discusses the shifting role of cartography with the rise of ubiquitous mapping. Key points include: (1) anyone can now create maps for any purpose using new technologies; (2) ubiquitous cartography studies how maps can be created anywhere and anytime; (3) location is the foundation for context-aware maps but challenges remain for indoor positioning; (3) guidelines are needed for mobile cartography as it is driven by rapid technological changes.
This document provides an overview of map design using GIS software. It discusses important elements to include in maps such as titles, legends, scale bars, and north arrows. It also covers choosing appropriate symbology for different map features, file formats, and resolutions for different map outputs. The document is intended to teach learners how to design effective maps using GIS software.
The document discusses basic principles of cartographic design, including defining cartography, communication objectives, limitations that affect design, and issues to consider in cartographic design. It addresses topics like projections, symbolization, visual balance, legibility, and placement of labels and scale. The goal is to design maps that effectively convey information to users while fulfilling communication and map objectives.
1. The study tracked 291 visitors in Delft city center over 10 weeks using GPS devices to understand preferences and behavior patterns.
2. Analysis found it was difficult for visitors to reach all desired shopping destinations due to their distance and dispersion throughout the city center. Streets oriented in certain directions provided stronger orientation and wayfinding cues than others.
3. There was a "cognitive gap" between the central Markt area and the peripheral Zuidpoort parking garage in visitors' mental maps, showing how geographic configurations can influence preferences.
When starting a new mapping project, it's easy to get lost along the way. This presentation helps identify audiences, key contributors, and offers some tips and tricks.
The document summarizes findings from a study on wayfinding at IIT Bombay. Three groups studied signage, maps, and navigation apps. Key findings include: people rely on verbal directions but signs are often small and poorly located; maps don't always show distances clearly and landmarks aren't highlighted; and an app or WiFi could help visitors navigate but some prefer other methods or lack data. The study provides design insights on improving signs, maps, and a potential campus wayfinding app.
This document discusses the challenges of real-time multi-resolution labeling in 3D GIS. It begins by explaining the importance of labels and how 3D scenes present new labeling problems due to dynamic views, projections, user interactions, priority ranking, representations of reality, billboarding, label placement, distance from camera, peripheral vision and performance constraints. The document draws inspiration from other industries and concludes that 3D GIS is increasingly common, labels are important for understanding 3D scenes, and real-time multi-resolution labeling is expected given today's computing power.
Presentation notes: Gartner; Towards Ubiquitous Cartographyalexanno
The document discusses the shifting role of cartography with the rise of ubiquitous mapping. Key points include: (1) anyone can now create maps for any purpose using new technologies; (2) ubiquitous cartography studies how maps can be created anywhere and anytime; (3) location is the foundation for context-aware maps but challenges remain for indoor positioning; (3) guidelines are needed for mobile cartography as it is driven by rapid technological changes.
This document provides an overview of map design using GIS software. It discusses important elements to include in maps such as titles, legends, scale bars, and north arrows. It also covers choosing appropriate symbology for different map features, file formats, and resolutions for different map outputs. The document is intended to teach learners how to design effective maps using GIS software.
This document summarizes a presentation about the STIB Android application. The presentation discusses how the speaker was motivated to create an Android app for the public transit system in Brussels to help deal with issues like getting lost, bad weather, and wasting time. It provides an overview of the features of the completed STIB Android app, which allows users to view real-time arrival times, favorites, locations of stops, and get directions. The presentation concludes by thanking the audience and providing contact information for the speaker.
Geodata refers to geographical metadata such as latitude, longitude, and possibly altitude or direction. It can come from using other people's data, which may have copyright or accuracy issues, or institutional data, which different institutions define inconsistently. Collecting one's own geodata involves using GPS devices, which provide inaccurate location data indoors or between buildings, or digitizing from maps, which require determining what specific location or entrance is being identified. Effective geodata collection requires defining clearly what type of location is being identified.
This document discusses geovisualization and maps. It begins by defining key concepts like cartography, geographic data, and how maps represent reality through models. Maps are described as useful because they make invisible patterns and relationships visible. The document then discusses different types of maps, like paper maps, on-screen maps, and web maps, and how they disseminate geographic data. It explores trends in maps, like neogeography and user-generated content. Finally, it discusses using maps to both present and explore data, as well as areas of future research like user studies.
Workshop at the Information Experience Design programme at RCA.
The blurb:
"Till Nagel will introduce his Unfolding Map library for Processing to create geospatial data visualizations. Participants will learn how to find and use urban data sets, how to load and display them, and how to design simple visualizations. It will be a very hands-on and interactive workshop. All participants should bring their own computer with Processing installed."
“Accident Reconstruction” by Aleksis Liekna from Scope Technologies at Auto f...DevClub_lv
This document discusses using 3D visualization techniques for accident reconstruction. It begins with an introduction to accident reconstruction and the evolution of demands over time from simply knowing an accident occurred to reconstructing it in 3D. It describes using Google Street View and OpenStreetMaps data to display spatial information and road environments in 3D for reconstructing accident playbacks. It also covers using sensor data to model aspects of the accident like car rotation and deformation based on impact angles and magnitudes. The document provides examples of rendering this information in 3D, with the goal of helping analyze how accidents happened and providing more context than basic telemetry data alone.
Humans of Lomé project: Traveling Circus of UrbanismMariko Sugita
A presentation slide to explain the collaboration project of Traveling Circus of Urbanism with WoeLab from 13 December 2021 til 31th January 2022 in Lomé, Togo.
In this talk I expanded on the human needs of geospatial solutions - including user design, productivity and digital vs analog tools. Providing food for thought on the 'what', 'why' and 'how' of GIS and spatial problem-solving, this talk was delivered on 6 December 2019 at the University of Edinburgh's Institute of Geography as part of the EEO and AGI Scotland seminar series.
Spatial Mental Models and Navigation Support Apps for People who are Blind – a Case Study by David Brown, Lindsay Evett, Malcolm Harrison, Allan Ridley & Nick Shopland
A brief overview of some of the technical options evaluated in our switch to OpenStreetMap maps. Presented on 16th of February, 2012 at London Geomob event: http://geomobldn.org
Sustrans Scotland Raising the Standards Day 2017: Community Engagement and Pl...Sustrans
Learn about the place standard, place vs. movement tools, the latest community engagement guidance and an overview of deign tools to help you identify priorities and create accessible designs.
The document discusses context sensitive solutions (CSS) for designing major urban thoroughfares to make them more walkable. CSS aims to balance safety, mobility, community objectives and the environment. It focuses on tailoring design to the surrounding context, including the street classification and context zone. CSS emphasizes flexibility, multimodal transportation prioritizing pedestrians and bicyclists, and public involvement. Street design elements like roadside zones, intersections and networks are discussed in relation to creating walkable environments.
My closing keynote at GISRUK 2019 - a call to arms for a human approach in a digital world, reflecting in a light-hearted and personal way on GIS industry trends, careers and how to succeed in GIS deployments and applications.
GISRUK is an annual GIS research conference attracting around 200 academic researchers from around the UK and beyond, each year held at a different university. The 2019 conference took place in Newcastle upon Tyne in April 2019. Info: https://gis.geos.ed.ac.uk/gisruk/gisruk.html
This document provides information about Edward Tufte, an expert in data visualization and information design. It discusses some of Tufte's key ideas including escaping the "flatlands" by presenting data in higher dimensions rather than just flat, static representations. It also covers concepts like reducing clutter to focus on the core data, avoiding non-essential decoration, using space and time to provide additional context to data, and critiques of charts and graphs that include unnecessary elements.
3D Solution Templates - Making the World 3DSafe Software
3D Solution Templates are a collection of Workspace templates for processing 3D data with a special focus on how to handle the OGC standard CityGML available (soon) on FME Hub. OGC CityGML is a exchange and storage format for 3D geoinformation that describes the geometry, semantics, appearance and topology of complex 3D features. It is used as a national 3D GIS standard in many countries, e.g. Germany, Netherlands, and Singapore. The 3D Solution Templates have been developed in a cooperation between con terra and virtualcitySYSTEMS. Attendees will gain insights in the Workspace templates which cover topics such as reading, writing and validation of CityGML, related datamodels like INSPIRE and also a various number of 3D formats like 3D PDF and Sketchup.
Jungle Bus: Public transport networks mapping made easy #Sotm2017Florian Lainez
The document discusses Jungle Bus, a project that aims to map public transportation networks on OpenStreetMap. It notes that over 60% of cities lack public transportation maps and that engaging communities and improving mapping tools are key to addressing this. The document outlines Jungle Bus' mobile app, contributions tools on JOSM, and efforts to apply their approach to large networks and smaller cities. It also discusses partnerships, future goals like accessibility to mapping via voice assistants, and growing OpenStreetMap participation over time.
The document introduces the Design Manual for Urban Roads and Streets (DMURS), which provides new national street design guidance for Ireland. DMURS aims to change the conventional approach that prioritized vehicle movement over other street users. It advocates for a balanced approach that considers streets as places as well as routes for movement. DMURS seeks to create "self-explaining streets" where street design influences driver behavior to naturally reduce speeds and prioritize vulnerable street users through techniques like narrower lanes, on-street parking, and shared spaces. The challenges ahead include overcoming cultural and professional norms focused on vehicle movement and changing misconceptions about liability and legislation.
Servcice Design Principles of OneTicketAdam Nemeth
OneTicket is the Hungarian Integrated Public Transportation System in the works. As the UX expert and service designer on the team, together with legislators and managers we've created a bunch of principles to design the system along.
User experience design oriented software aims to achieve certain user experiences like happiness and satisfaction. To design for user experience, designers measure experiences by asking users what they think and feel and watching their facial expressions. They also test paper prototypes to understand if interfaces behave as intuitively expected. Finally, good user experience design considers human factors like cognitive abilities, reaction times, attention spans and vision to create experiences that help users reach their goals.
This document summarizes a presentation about the STIB Android application. The presentation discusses how the speaker was motivated to create an Android app for the public transit system in Brussels to help deal with issues like getting lost, bad weather, and wasting time. It provides an overview of the features of the completed STIB Android app, which allows users to view real-time arrival times, favorites, locations of stops, and get directions. The presentation concludes by thanking the audience and providing contact information for the speaker.
Geodata refers to geographical metadata such as latitude, longitude, and possibly altitude or direction. It can come from using other people's data, which may have copyright or accuracy issues, or institutional data, which different institutions define inconsistently. Collecting one's own geodata involves using GPS devices, which provide inaccurate location data indoors or between buildings, or digitizing from maps, which require determining what specific location or entrance is being identified. Effective geodata collection requires defining clearly what type of location is being identified.
This document discusses geovisualization and maps. It begins by defining key concepts like cartography, geographic data, and how maps represent reality through models. Maps are described as useful because they make invisible patterns and relationships visible. The document then discusses different types of maps, like paper maps, on-screen maps, and web maps, and how they disseminate geographic data. It explores trends in maps, like neogeography and user-generated content. Finally, it discusses using maps to both present and explore data, as well as areas of future research like user studies.
Workshop at the Information Experience Design programme at RCA.
The blurb:
"Till Nagel will introduce his Unfolding Map library for Processing to create geospatial data visualizations. Participants will learn how to find and use urban data sets, how to load and display them, and how to design simple visualizations. It will be a very hands-on and interactive workshop. All participants should bring their own computer with Processing installed."
“Accident Reconstruction” by Aleksis Liekna from Scope Technologies at Auto f...DevClub_lv
This document discusses using 3D visualization techniques for accident reconstruction. It begins with an introduction to accident reconstruction and the evolution of demands over time from simply knowing an accident occurred to reconstructing it in 3D. It describes using Google Street View and OpenStreetMaps data to display spatial information and road environments in 3D for reconstructing accident playbacks. It also covers using sensor data to model aspects of the accident like car rotation and deformation based on impact angles and magnitudes. The document provides examples of rendering this information in 3D, with the goal of helping analyze how accidents happened and providing more context than basic telemetry data alone.
Humans of Lomé project: Traveling Circus of UrbanismMariko Sugita
A presentation slide to explain the collaboration project of Traveling Circus of Urbanism with WoeLab from 13 December 2021 til 31th January 2022 in Lomé, Togo.
In this talk I expanded on the human needs of geospatial solutions - including user design, productivity and digital vs analog tools. Providing food for thought on the 'what', 'why' and 'how' of GIS and spatial problem-solving, this talk was delivered on 6 December 2019 at the University of Edinburgh's Institute of Geography as part of the EEO and AGI Scotland seminar series.
Spatial Mental Models and Navigation Support Apps for People who are Blind – a Case Study by David Brown, Lindsay Evett, Malcolm Harrison, Allan Ridley & Nick Shopland
A brief overview of some of the technical options evaluated in our switch to OpenStreetMap maps. Presented on 16th of February, 2012 at London Geomob event: http://geomobldn.org
Sustrans Scotland Raising the Standards Day 2017: Community Engagement and Pl...Sustrans
Learn about the place standard, place vs. movement tools, the latest community engagement guidance and an overview of deign tools to help you identify priorities and create accessible designs.
The document discusses context sensitive solutions (CSS) for designing major urban thoroughfares to make them more walkable. CSS aims to balance safety, mobility, community objectives and the environment. It focuses on tailoring design to the surrounding context, including the street classification and context zone. CSS emphasizes flexibility, multimodal transportation prioritizing pedestrians and bicyclists, and public involvement. Street design elements like roadside zones, intersections and networks are discussed in relation to creating walkable environments.
My closing keynote at GISRUK 2019 - a call to arms for a human approach in a digital world, reflecting in a light-hearted and personal way on GIS industry trends, careers and how to succeed in GIS deployments and applications.
GISRUK is an annual GIS research conference attracting around 200 academic researchers from around the UK and beyond, each year held at a different university. The 2019 conference took place in Newcastle upon Tyne in April 2019. Info: https://gis.geos.ed.ac.uk/gisruk/gisruk.html
This document provides information about Edward Tufte, an expert in data visualization and information design. It discusses some of Tufte's key ideas including escaping the "flatlands" by presenting data in higher dimensions rather than just flat, static representations. It also covers concepts like reducing clutter to focus on the core data, avoiding non-essential decoration, using space and time to provide additional context to data, and critiques of charts and graphs that include unnecessary elements.
3D Solution Templates - Making the World 3DSafe Software
3D Solution Templates are a collection of Workspace templates for processing 3D data with a special focus on how to handle the OGC standard CityGML available (soon) on FME Hub. OGC CityGML is a exchange and storage format for 3D geoinformation that describes the geometry, semantics, appearance and topology of complex 3D features. It is used as a national 3D GIS standard in many countries, e.g. Germany, Netherlands, and Singapore. The 3D Solution Templates have been developed in a cooperation between con terra and virtualcitySYSTEMS. Attendees will gain insights in the Workspace templates which cover topics such as reading, writing and validation of CityGML, related datamodels like INSPIRE and also a various number of 3D formats like 3D PDF and Sketchup.
Jungle Bus: Public transport networks mapping made easy #Sotm2017Florian Lainez
The document discusses Jungle Bus, a project that aims to map public transportation networks on OpenStreetMap. It notes that over 60% of cities lack public transportation maps and that engaging communities and improving mapping tools are key to addressing this. The document outlines Jungle Bus' mobile app, contributions tools on JOSM, and efforts to apply their approach to large networks and smaller cities. It also discusses partnerships, future goals like accessibility to mapping via voice assistants, and growing OpenStreetMap participation over time.
The document introduces the Design Manual for Urban Roads and Streets (DMURS), which provides new national street design guidance for Ireland. DMURS aims to change the conventional approach that prioritized vehicle movement over other street users. It advocates for a balanced approach that considers streets as places as well as routes for movement. DMURS seeks to create "self-explaining streets" where street design influences driver behavior to naturally reduce speeds and prioritize vulnerable street users through techniques like narrower lanes, on-street parking, and shared spaces. The challenges ahead include overcoming cultural and professional norms focused on vehicle movement and changing misconceptions about liability and legislation.
Servcice Design Principles of OneTicketAdam Nemeth
OneTicket is the Hungarian Integrated Public Transportation System in the works. As the UX expert and service designer on the team, together with legislators and managers we've created a bunch of principles to design the system along.
User experience design oriented software aims to achieve certain user experiences like happiness and satisfaction. To design for user experience, designers measure experiences by asking users what they think and feel and watching their facial expressions. They also test paper prototypes to understand if interfaces behave as intuitively expected. Finally, good user experience design considers human factors like cognitive abilities, reaction times, attention spans and vision to create experiences that help users reach their goals.
From undercover to official: introducing user research to your organisationAdam Nemeth
What prevents us from doing user research? What can we do against it? How did it work out in my previous experience? I always went there to do wireframes and ended up getting plane tickets to field trips. How did it happen? This is what I'm talking about.
Video version: http://ustre.am/_3MdB0:2qHq
Tömeges POI megjelenítés kereskedelmi térképeken - Displaying POIs en masse i...Adam Nemeth
Mik azok a térképészeti POI-k és mire jók? Milyen kihívásokkal kell szembenézni ha félmillió POI-t globálisan, dinamikus lekérések nélkül kell tudni megjeleníteni?
What are Cartographical POIs and what are they good for? What challenges do you face when you need to display 500 000 POIs for a global audience, without using dynamic queries?
The document discusses software design and development. It emphasizes that software should solve real problems for users and be designed based on understanding user needs, knowledge, and feedback. The developer's goal is to create elegant solutions through an iterative process focusing on the user experience and ensuring the software can adapt to changes.
Jane is an architecture student who needs to attend a conference at TU Berlin. While the conference location is convenient, the surrounding accommodations are very expensive. If Jane knew more about the public transportation system, she could find cheaper lodging further from the city center but still easily access the conference and downtown within 10-15 minutes. Most hotel recommendation websites focus on downtown locations for tourists, but do not consider how accessible other parts of the city are via public transit.
The document discusses the author's fascination with urban architecture and how it aims to create places where people feel good. While traditional architecture focuses on individual buildings, urban architecture must encompass all aspects of an individual's life from commuting to work, having lunch, shopping for groceries, enjoying parks and meeting with friends, feeling safe going out at night, and returning home, as well as enabling citizens to fully experience their city when traveling elsewhere as tourists.
A presentation from 2007, asking to unite the XMPP networks of the main free mailproviders in Hungary. Provided as a member of XMPP Standards Foundation, and as a consultant of one of those services.
How to create twitter-like webservices. See also http://stage.vambenepe.com/archives/1801#comment-1075 and http://www.infoq.com/news/2011/09/ArchitecturalMirages
RPWORLD offers custom injection molding service to help customers develop products ramping up from prototypeing to end-use production. We can deliver your on-demand parts in as fast as 7 days.
International Upcycling Research Network advisory board meeting 4Kyungeun Sung
Slides used for the International Upcycling Research Network advisory board 4 (last one). The project is based at De Montfort University in Leicester, UK, and funded by the Arts and Humanities Research Council.
Rethinking Kållered │ From Big Box to a Reuse Hub: A Transformation Journey ...SirmaDuztepeliler
"Rethinking Kållered │ From Big Box to a Reuse Hub: A Transformation Journey Toward Sustainability"
The booklet of my master’s thesis at the Department of Architecture and Civil Engineering at Chalmers University of Technology. (Gothenburg, Sweden)
This thesis explores the transformation of the vacated (2023) IKEA store in Kållered, Sweden, into a "Reuse Hub" addressing various user types. The project aims to create a model for circular and sustainable economic practices that promote resource efficiency, waste reduction, and a shift in societal overconsumption patterns.
Reuse, though crucial in the circular economy, is one of the least studied areas. Most materials with reuse potential, especially in the construction sector, are recycled (downcycled), causing a greater loss of resources and energy. My project addresses barriers to reuse, such as difficult access to materials, storage, and logistics issues.
Aims:
• Enhancing Access to Reclaimed Materials: Creating a hub for reclaimed construction materials for both institutional and individual needs.
• Promoting Circular Economy: Showcasing the potential and variety of reusable materials and how they can drive a circular economy.
• Fostering Community Engagement: Developing spaces for social interaction around reuse-focused stores and workshops.
• Raising Awareness: Transforming a former consumerist symbol into a center for circular practices.
Highlights:
• The project emphasizes cross-sector collaboration with producers and wholesalers to repurpose surplus materials before they enter the recycling phase.
• This project can serve as a prototype for reusing many idle commercial buildings in different scales and sizes.
• The findings indicate that transforming large vacant properties can support sustainable practices and present an economically attractive business model with high social returns at the same time.
• It highlights the potential of how sustainable practices in the construction sector can drive societal change.
1. What Makes a Good Map?
Adam Nemeth, Nearby Project
2. What I won't talk about tonight
Air pollution + Stereo Computer Vision
Community Databases + AGPS + Base Stations
PostGIS + Badly written SQL Selects + names
4. “Cartography is a special
kind of UX”
Astrid Fasold, Lead of Map Design
at
5. Maps are there
• For specific target audiences
• To solve specific use cases
• In specific contexts
6. That’s why
a single, global map
is hard to design
It tries to solve everything for everyone
7. Target audiences
• What kind of vehicle? (ped., car, bike...)
• Is it you who's driving?
• What's the speed?
• How old are you?
• Are you familiar with the area?
8. People expect things to
see at once!
• Also they expect maps to be permanent
• Mobile screen is small
• Can't be overloaded with information, but
needs enough - no legend!
• Visual Information Hierarchy in each
and every view!
• Level of detail is important
9. Primary and secondary
goals
• Not all goals are told explicitly
• Orientation is a key issue
• But perhaps you need an ATM on the way...
10. Orientation
• Orientation can be anything: width of street, shape
or color of building, a tree, a crane, brand signs...
• Churches are usually high buildings with a tower
or a cross on top of them in Europe - not always!
• India doesn't have street names - they use petrol
station names
• Chinese would prefer a McDonalds to a street
name
11. Use Case Examples
• University students expect their building names to
be present - not meaningful for anyone else
• There's no reason to show pathways while driving
• A “main street” is different for a pedestrian and a
driver
• “entrance” is different for a pedestrian and a
driver, not to mention parking spots
• A metro station can have up to 10-15 exits