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What is Digital Gaming in Product
Management by Boeing PM
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TONIGHT’S SPEAKER
Tony Pagliocco
Who am I?
● Tony Pagliocco – (hint: “Paul E Ahh Ko”)
● Boston born until Arizona State University, Computer Science 2001
● 18 years experience in Engineering and Product Management in Digital Media,
Market Research, Aerospace, and of course….Gaming
● Spent some time playing poker and Magic: the Gathering as “work”
● Last position at Wizards of the Coast, leading Product Management on
competitive gaming account, prize payment, and global ranking tools.
● Currently at Boeing as Manager of Product Management in Analytics and
Information Services team (AIMS) with a team of 11 Product Managers
Agenda
● Welcome / Who am I? / Our Agenda
● Our Goals Tonight
● The Online Gaming Overview
● Product Management View
● Getting In the Door
● Once You’re In the Door
● Challenges Galore
● At the End of the Day
● Closing / Q&A
Our Goals for Tonight
● How to get a Product Management job
in the gaming industry
● What the unique challenges are that
gaming brings to Product Management
● Tips on how to effectively manage the
business and the game studio in harmony
Gaming Overview
● My background in gaming (EQ, CS, Magic, Poker)
● My experience with Product Management in Gaming
● Evolution of Gaming to eSports
○ Digital Games , MMORPGs, to Team Based Divergence
● The Current Market State for Gaming and eSports
$905,000,000
eSports Revenue in 2018
UP 38% from 2017
Gaming
● Evolved from team based games
played locally (Counterstrike)
● As technology advanced,
opportunities developed for
scalable competition
● Investment is growing from 3rd
party avenues now (NBA team
investments)
eSports
● Consoles (xBox - etc)
● Multi-player games (Fortnite)
● MMORPG (World of Warcraft)
● Platform Evolution
○ Desktop -> Web -> Mobile
○ Everquest -> Farmville ->Clash
● Within a 10 year period, the
gaming sector has gone from
being the smallest segment to
the largest
$137 Billion
Spent in 2018 on Digital / Online / Mobile Games
Up 13% from 2017
What Do You Want to Do?
● Why do you want to get into gaming?
● What are your hoping to do?
● What working in gaming is…..
● What working in gaming is NOT…..
How Do You Get Your Foot in the Door?
● Network, network, network
○ Linkedin - How to get connections
○ Gaming events / Open Houses
● Career Websites (duh)
● They want talent , not fans but both is better
The Door is Opening But..the Interview
● Talk about your achievements, not your high score
● Remember the basics
○ Problem - Action - Result
● Let your knowledge show, not your passion
● Final thought before walking in: Remember McDonalds
Your Foot is in the Door, Now What?
● Your new obsession is the customer now
● You have now joined the dark side
● Network, learn the ways of the land
● You are a level 1 newb with a ton of hit points
○ Newbie credits
○ Network
○ Quick Wins
○ Visualize your future
Unique Challenges in Gaming
● Your business partners may not know your world
● Your developers may not know your world
● Not everyone is going to be a fan
● You have a job - you have a mission - stay your lane
● Are you a technology company or a gaming company
learning technology?
Being the Peacekeeper
● Assume you are negotiating peace between two countries
● Always embody the values of respect, openness, and commitment
● Business cares about $ -- Development cares about experience / quality
● Learn to negotiate, mediate, and build compromise
● Get all voices to the table early, don’t just let one team drive scope
● If you’re using a process (Scrum,etc) - STICK TO IT - PUSH BACK
Realities of the Gaming Industry
● Some companies are more fragile than others - decisions matter
● Gaming is fun, but remember, you have product to deliver
● Avoid getting jaded & taking criticism personally, reflect within
● Customer, customer, customer!
● Keep on top of trends - they change faster than you think
www.productschool.com
Part-time Product Management, Coding, Data Analytics, Digital
Marketing, UX Design and Product Leadership courses in San
Francisco, Silicon Valley, New York, Santa Monica, Los Angeles,
Austin, Boston, Boulder, Chicago, Denver, Orange County,
Seattle, Bellevue, Washington DC, Toronto, London and Online

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What is Digital Gaming in Product Management by Boeing PM

  • 1. www.productschool.com What is Digital Gaming in Product Management by Boeing PM
  • 2. FREE INVITE Join 35,000+ Product Managers on
  • 3. COURSES Product Management Learn the skills you need to land a product manager job
  • 4. COURSES Coding for Managers Build a website and gain the technical knowledge to lead software engineers
  • 5. COURSES Data Analytics for Managers Learn the skills to understand web analytics, SQL and machine learning concepts
  • 6. COURSES Digital Marketing for Managers Learn how to acquire more users and convert them into clients
  • 7. COURSES UX Design for Managers Gain a deeper understanding of your users and deliver an exceptional end-to-end experience
  • 8. COURSES Product Leadership for Managers For experienced Product Managers looking to gain strategic skills needed for top leadership roles
  • 9. COURSES Corporate Training Level up your team’s product management skills
  • 11. Who am I? ● Tony Pagliocco – (hint: “Paul E Ahh Ko”) ● Boston born until Arizona State University, Computer Science 2001 ● 18 years experience in Engineering and Product Management in Digital Media, Market Research, Aerospace, and of course….Gaming ● Spent some time playing poker and Magic: the Gathering as “work” ● Last position at Wizards of the Coast, leading Product Management on competitive gaming account, prize payment, and global ranking tools. ● Currently at Boeing as Manager of Product Management in Analytics and Information Services team (AIMS) with a team of 11 Product Managers
  • 12. Agenda ● Welcome / Who am I? / Our Agenda ● Our Goals Tonight ● The Online Gaming Overview ● Product Management View ● Getting In the Door ● Once You’re In the Door ● Challenges Galore ● At the End of the Day ● Closing / Q&A
  • 13. Our Goals for Tonight ● How to get a Product Management job in the gaming industry ● What the unique challenges are that gaming brings to Product Management ● Tips on how to effectively manage the business and the game studio in harmony
  • 14. Gaming Overview ● My background in gaming (EQ, CS, Magic, Poker) ● My experience with Product Management in Gaming ● Evolution of Gaming to eSports ○ Digital Games , MMORPGs, to Team Based Divergence ● The Current Market State for Gaming and eSports
  • 15. $905,000,000 eSports Revenue in 2018 UP 38% from 2017
  • 16. Gaming ● Evolved from team based games played locally (Counterstrike) ● As technology advanced, opportunities developed for scalable competition ● Investment is growing from 3rd party avenues now (NBA team investments) eSports ● Consoles (xBox - etc) ● Multi-player games (Fortnite) ● MMORPG (World of Warcraft) ● Platform Evolution ○ Desktop -> Web -> Mobile ○ Everquest -> Farmville ->Clash ● Within a 10 year period, the gaming sector has gone from being the smallest segment to the largest
  • 17. $137 Billion Spent in 2018 on Digital / Online / Mobile Games Up 13% from 2017
  • 18. What Do You Want to Do? ● Why do you want to get into gaming? ● What are your hoping to do? ● What working in gaming is….. ● What working in gaming is NOT…..
  • 19. How Do You Get Your Foot in the Door? ● Network, network, network ○ Linkedin - How to get connections ○ Gaming events / Open Houses ● Career Websites (duh) ● They want talent , not fans but both is better
  • 20. The Door is Opening But..the Interview ● Talk about your achievements, not your high score ● Remember the basics ○ Problem - Action - Result ● Let your knowledge show, not your passion ● Final thought before walking in: Remember McDonalds
  • 21. Your Foot is in the Door, Now What? ● Your new obsession is the customer now ● You have now joined the dark side ● Network, learn the ways of the land ● You are a level 1 newb with a ton of hit points ○ Newbie credits ○ Network ○ Quick Wins ○ Visualize your future
  • 22. Unique Challenges in Gaming ● Your business partners may not know your world ● Your developers may not know your world ● Not everyone is going to be a fan ● You have a job - you have a mission - stay your lane ● Are you a technology company or a gaming company learning technology?
  • 23. Being the Peacekeeper ● Assume you are negotiating peace between two countries ● Always embody the values of respect, openness, and commitment ● Business cares about $ -- Development cares about experience / quality ● Learn to negotiate, mediate, and build compromise ● Get all voices to the table early, don’t just let one team drive scope ● If you’re using a process (Scrum,etc) - STICK TO IT - PUSH BACK
  • 24. Realities of the Gaming Industry ● Some companies are more fragile than others - decisions matter ● Gaming is fun, but remember, you have product to deliver ● Avoid getting jaded & taking criticism personally, reflect within ● Customer, customer, customer! ● Keep on top of trends - they change faster than you think
  • 25. www.productschool.com Part-time Product Management, Coding, Data Analytics, Digital Marketing, UX Design and Product Leadership courses in San Francisco, Silicon Valley, New York, Santa Monica, Los Angeles, Austin, Boston, Boulder, Chicago, Denver, Orange County, Seattle, Bellevue, Washington DC, Toronto, London and Online