This document outlines the course structure and requirements for a games and interactive media course. Students can choose from a variety of quests to complete, including creating game prototypes in groups, writing post-mortems to analyze prototype designs, participating in debates on game-related topics, writing research papers on prompts with different grading outcomes, doing research presentations, show-and-tell discussions, keeping game journals, reading articles and books, and participating in games like Mafia to explore concepts like meaningful play. The course aims to create an interactive learning environment focused on games and play.