Romain Oria is a French graphic designer with a Masters degree in Arts and Multimedia. He is fluent in English and has basics in Spanish. He has over 10 years of experience in graphic design, including full-time positions at Peace Child International and freelance work for organizations like UNESCO. He has skills in programs like Photoshop, Illustrator, and Premiere and creates publications, videos, illustrations and other visual materials.
Scratch Eguna: From Scratch Day to Scratch every dayPablo Garaizar
Scratch Eguna: From Scratch Day to Scratch every day
Presented at Scratch Conference 2013, 25-27 July, Barcelona.
Over the last years, Scratch community has grown tremendously worldwide. Undoubtedly, the Scratch Day initiative has a key role in the popularization of Scratch. However, a one-day effort is often not enough to create a local community. With this concern in mind, we designed Scratch Eguna, an educational project aimed to bring Scratch into primary schools in an innovative way.
Scratch Eguna is sequenced throughout the school year in various stages. First, spreading the initiative. Second, training school teachers. Third, mentoring the work of student teams at schools. Finally, the Scratch Eguna, a science fair where young programmers of 5th and 6th grades share their Scratch knowledge and provide live demos of their work in a non-competitive environment.
Scratch Eguna places the emphasis on the children. Through a learner-centered approach, enables children to lead their own learning process. Considering Scratch knowledge naivety of school teachers, they adopt the role of facilitators, fostering self-learning processes in their students. This approach has been tested over the last three years with very positive results. Consequently, the Scratch community of the Basque Country is bigger than ever and some of the schools are considering to develop programming skills as a part of their curricula. Moreover, Scratch Eguna has been endorsed by the Institute of Educational Technologies and Teachers Training of Spain with the "Best Practices 2.0" award.
Our aim is to continue improving the Scratch Eguna’s methodology to engage more and more people in this participative learning approach. Therefore, this year we will invite students from the 1st Stage of Secondary School to take part in Scratch Eguna in order to show new ways of using Scratch to younger participants. From our perspective, fostering teamwork, creativity, and interest in research are the most valuable outcomes of Scratch Eguna, and we firmly believe our future society will take advantage from them.
How do software developers learn new tricksAdolfo Neto
Software developers need to continuously learn new skills, technologies and practices to stay relevant in their field. They do this through online resources like social media, coding repositories and Q&A sites. They also learn through offline methods such as reading books and magazines, listening to podcasts, and attending meetups, conferences, coding dojos and hackathons where they can learn new skills and maintain professional relationships. The author is particularly interested in studying the role of offline, face-to-face meetups in helping developers learn and network with others in their field.
Chinh Phan Duc is an architect and founder of MARA Studio in Da Nang, Vietnam. He has 3 years of experience in design and project management for projects in Vietnam. He previously worked as an architect and project manager assistant at DDP Projects, where he worked on several projects including hotels, resorts, and commercial buildings. He holds a Bachelor of Architecture from Da Nang University of Technology and has skills in architectural design, project management, Revit, and several languages.
This document summarizes the journey and interests of Ngo Minh Thuận, the founder and managing director of DNA Digital. It discusses his 10 years of experience in digital creative fields including web design, development, and animation. He is inspired by creativity and technology and enjoys crafting beautifully made digital experiences through interactivity, platforms, and engagement.
Distributed Assessment with Open BadgesIlona Buchem
Presentation on distributed assessment with Open Badges given at the session "Disruption and Open Badges" at Online Educa Berlin 2016: http://www.online-educa.com/
The document discusses whether a website uses the right language and speaks to its intended audience correctly. It notes that originally no one knew what a Barcamp was, which are open events where participants provide the content through workshops. It encourages contacting the author on social media or by email for training on this topic.
This document discusses eTwinning projects and teacher professional development. It describes how eTwinning promotes cooperation between schools through collaborative projects and opportunities to develop teachers' skills. Teachers can participate in self-development activities like conducting projects with European partners, using online tools, and accessing publications and training modules. eTwinning also offers contact seminars, events, and workshops to support professional growth. Collaborative projects allow students to learn through project work with other schools. The stages of developing an eTwinning project are outlined, including defining topics, objectives, tasks, content, process, and evaluation plans.
Romain Oria is a French graphic designer with a Masters degree in Arts and Multimedia. He is fluent in English and has basics in Spanish. He has over 10 years of experience in graphic design, including full-time positions at Peace Child International and freelance work for organizations like UNESCO. He has skills in programs like Photoshop, Illustrator, and Premiere and creates publications, videos, illustrations and other visual materials.
Scratch Eguna: From Scratch Day to Scratch every dayPablo Garaizar
Scratch Eguna: From Scratch Day to Scratch every day
Presented at Scratch Conference 2013, 25-27 July, Barcelona.
Over the last years, Scratch community has grown tremendously worldwide. Undoubtedly, the Scratch Day initiative has a key role in the popularization of Scratch. However, a one-day effort is often not enough to create a local community. With this concern in mind, we designed Scratch Eguna, an educational project aimed to bring Scratch into primary schools in an innovative way.
Scratch Eguna is sequenced throughout the school year in various stages. First, spreading the initiative. Second, training school teachers. Third, mentoring the work of student teams at schools. Finally, the Scratch Eguna, a science fair where young programmers of 5th and 6th grades share their Scratch knowledge and provide live demos of their work in a non-competitive environment.
Scratch Eguna places the emphasis on the children. Through a learner-centered approach, enables children to lead their own learning process. Considering Scratch knowledge naivety of school teachers, they adopt the role of facilitators, fostering self-learning processes in their students. This approach has been tested over the last three years with very positive results. Consequently, the Scratch community of the Basque Country is bigger than ever and some of the schools are considering to develop programming skills as a part of their curricula. Moreover, Scratch Eguna has been endorsed by the Institute of Educational Technologies and Teachers Training of Spain with the "Best Practices 2.0" award.
Our aim is to continue improving the Scratch Eguna’s methodology to engage more and more people in this participative learning approach. Therefore, this year we will invite students from the 1st Stage of Secondary School to take part in Scratch Eguna in order to show new ways of using Scratch to younger participants. From our perspective, fostering teamwork, creativity, and interest in research are the most valuable outcomes of Scratch Eguna, and we firmly believe our future society will take advantage from them.
How do software developers learn new tricksAdolfo Neto
Software developers need to continuously learn new skills, technologies and practices to stay relevant in their field. They do this through online resources like social media, coding repositories and Q&A sites. They also learn through offline methods such as reading books and magazines, listening to podcasts, and attending meetups, conferences, coding dojos and hackathons where they can learn new skills and maintain professional relationships. The author is particularly interested in studying the role of offline, face-to-face meetups in helping developers learn and network with others in their field.
Chinh Phan Duc is an architect and founder of MARA Studio in Da Nang, Vietnam. He has 3 years of experience in design and project management for projects in Vietnam. He previously worked as an architect and project manager assistant at DDP Projects, where he worked on several projects including hotels, resorts, and commercial buildings. He holds a Bachelor of Architecture from Da Nang University of Technology and has skills in architectural design, project management, Revit, and several languages.
This document summarizes the journey and interests of Ngo Minh Thuận, the founder and managing director of DNA Digital. It discusses his 10 years of experience in digital creative fields including web design, development, and animation. He is inspired by creativity and technology and enjoys crafting beautifully made digital experiences through interactivity, platforms, and engagement.
Distributed Assessment with Open BadgesIlona Buchem
Presentation on distributed assessment with Open Badges given at the session "Disruption and Open Badges" at Online Educa Berlin 2016: http://www.online-educa.com/
The document discusses whether a website uses the right language and speaks to its intended audience correctly. It notes that originally no one knew what a Barcamp was, which are open events where participants provide the content through workshops. It encourages contacting the author on social media or by email for training on this topic.
This document discusses eTwinning projects and teacher professional development. It describes how eTwinning promotes cooperation between schools through collaborative projects and opportunities to develop teachers' skills. Teachers can participate in self-development activities like conducting projects with European partners, using online tools, and accessing publications and training modules. eTwinning also offers contact seminars, events, and workshops to support professional growth. Collaborative projects allow students to learn through project work with other schools. The stages of developing an eTwinning project are outlined, including defining topics, objectives, tasks, content, process, and evaluation plans.
This document lists and describes various parts of the human body including the head, hair, nose, ear, eye, cheek, mouth, neck, arm, leg, hand, foot, finger, wrist, knee, elbow, ankle. It also mentions the head and body of a dancer.
The document discusses the differences between using "do" and "make" in sentences. It provides examples of when to use each word, noting that "make" is generally used for actions like creating, producing or preparing something, while "do" is used for general or repeated activities, especially work-related tasks. Some phrases like "do business" or "make a decision" that typically use one word over the other are also listed. The document concludes by providing exercises for readers to decide when to use "do" or "make" in different sentence constructions.
The document provides biographies of several employees of Qudos Recruitment, including Julie Enticott (General Manager), Michelle Cain (Business Manager), Jacqui Graham and Jane Cacchione (Senior Consultants in the Permanent Division), Debbie Herdman (Manager of the Temporary Division), and Molly Tobin (Senior Consultant in the Temporary Division). It describes their backgrounds, experiences, roles and responsibilities at Qudos Recruitment. It also mentions that several employees work a four day work week or remotely for a good work-life balance.
The 113th Force Support Squadron Facility Search and Rescue Team (FSRT) participated in a collective exercise in Virginia on March 19th. The FSRT responded with its parent group, the Virginia Chemical Biological, Radiological, Nuclear and Explosive Enhanced Response Force Package team, to a simulated domestic operation. During the exercise, the 113th FSRT effectively conducted awareness level training in a CBRNE environment to safely enter and operate within a collapsed structure, and received an "Outstanding" rating.
This document proposes a new cyberpunk story inspired by William Gibson's novel "Virtual Light" where people use bicycles and their bodies' features to build an urban living. It discusses Philips' new LED tattoos that are case sensitive and can be turned on and off, and the idea of printing passive circuits into clothes that require an energy source. Past portfolio items include pencil comics dedicated to architect Renzo Piano's Lingotto dome design in Turin.
The 113th Force Support Squadron Facility Search and Rescue Team (FSRT) participated in a collective exercise in Virginia on March 19th. The FSRT responded with its parent group, the Virginia Chemical Biological, Radiological, Nuclear and Explosive Enhanced Response Force Package team, to a simulated domestic operation. During the exercise, the 113th FSRT effectively conducted awareness level training in a CBRNE environment to safely enter and operate within a collapsed structure, and received an "Outstanding" rating.
A social network allows users to connect with others, meet new people with shared interests, and advertise products and services. It provides ways to inform groups of users, contact people, create blogs and forums, and sell products. Nearly half of online adults and most teens use social media for communication and connections. Social networks allow businesses to advertise and reach over 1.5 million local business pages on Facebook alone.
The document discusses the present continuous (present progressive) tense in English. It explains that the present continuous is formed using the verb "to be" plus the main verb in its present participle ("-ing") form. It provides examples of regular and irregular verb conjugations in the present participle, including rules for changing the verb when it ends in certain letters or has certain stress patterns. It notes that some common verbs like "like", "know", and "want" are not used in the present continuous tense.
The Lending Company, a direct seller/servicer with Fannie Mae, is your solution to funding your loans faster and making more money for your hard earned mortgage loan originations. To learn more, email: jperez@thelendingco.com or visit: www.jointhelendingcompany.com
The document lists different types of clothing and accessories such as hair clips, hair ties, hair ribbons, piercings, anklets, and polo shirts. It asks the question "What are you wearing?" and provides a list of potential clothing and accessory options as a response.
Manolis Perrakis is a creative technologist based in Hong Kong. He has over 15 years of experience in creative media arts and technological innovation. He holds a BA in Fine Arts from Kunstakademie Düsseldorf and an MA in Digital Art from University of the Arts London. Currently he works as Head of Creative Technology at Ogilvy & Fitch and specializes in the creative use of technologies and digital creative direction.
This document summarizes information about Lisaa, a prestigious design school in Paris, France. It provides details about Lisaa's graphic design, motion design, and digital art direction courses. The summary includes:
1) Lisaa offers bachelor's and master's level courses in graphic design, motion design, digital art direction and other fields, taught by professional teachers through project-based learning.
2) Students have access to top equipment and opportunities for work placements with partner companies to gain experience.
3) Lisaa has a strong alumni network of over 10,000 graduates holding managerial positions worldwide who can provide job opportunities to students.
This document lists and describes various parts of the human body including the head, hair, nose, ear, eye, cheek, mouth, neck, arm, leg, hand, foot, finger, wrist, knee, elbow, ankle. It also mentions the head and body of a dancer.
The document discusses the differences between using "do" and "make" in sentences. It provides examples of when to use each word, noting that "make" is generally used for actions like creating, producing or preparing something, while "do" is used for general or repeated activities, especially work-related tasks. Some phrases like "do business" or "make a decision" that typically use one word over the other are also listed. The document concludes by providing exercises for readers to decide when to use "do" or "make" in different sentence constructions.
The document provides biographies of several employees of Qudos Recruitment, including Julie Enticott (General Manager), Michelle Cain (Business Manager), Jacqui Graham and Jane Cacchione (Senior Consultants in the Permanent Division), Debbie Herdman (Manager of the Temporary Division), and Molly Tobin (Senior Consultant in the Temporary Division). It describes their backgrounds, experiences, roles and responsibilities at Qudos Recruitment. It also mentions that several employees work a four day work week or remotely for a good work-life balance.
The 113th Force Support Squadron Facility Search and Rescue Team (FSRT) participated in a collective exercise in Virginia on March 19th. The FSRT responded with its parent group, the Virginia Chemical Biological, Radiological, Nuclear and Explosive Enhanced Response Force Package team, to a simulated domestic operation. During the exercise, the 113th FSRT effectively conducted awareness level training in a CBRNE environment to safely enter and operate within a collapsed structure, and received an "Outstanding" rating.
This document proposes a new cyberpunk story inspired by William Gibson's novel "Virtual Light" where people use bicycles and their bodies' features to build an urban living. It discusses Philips' new LED tattoos that are case sensitive and can be turned on and off, and the idea of printing passive circuits into clothes that require an energy source. Past portfolio items include pencil comics dedicated to architect Renzo Piano's Lingotto dome design in Turin.
The 113th Force Support Squadron Facility Search and Rescue Team (FSRT) participated in a collective exercise in Virginia on March 19th. The FSRT responded with its parent group, the Virginia Chemical Biological, Radiological, Nuclear and Explosive Enhanced Response Force Package team, to a simulated domestic operation. During the exercise, the 113th FSRT effectively conducted awareness level training in a CBRNE environment to safely enter and operate within a collapsed structure, and received an "Outstanding" rating.
A social network allows users to connect with others, meet new people with shared interests, and advertise products and services. It provides ways to inform groups of users, contact people, create blogs and forums, and sell products. Nearly half of online adults and most teens use social media for communication and connections. Social networks allow businesses to advertise and reach over 1.5 million local business pages on Facebook alone.
The document discusses the present continuous (present progressive) tense in English. It explains that the present continuous is formed using the verb "to be" plus the main verb in its present participle ("-ing") form. It provides examples of regular and irregular verb conjugations in the present participle, including rules for changing the verb when it ends in certain letters or has certain stress patterns. It notes that some common verbs like "like", "know", and "want" are not used in the present continuous tense.
The Lending Company, a direct seller/servicer with Fannie Mae, is your solution to funding your loans faster and making more money for your hard earned mortgage loan originations. To learn more, email: jperez@thelendingco.com or visit: www.jointhelendingcompany.com
The document lists different types of clothing and accessories such as hair clips, hair ties, hair ribbons, piercings, anklets, and polo shirts. It asks the question "What are you wearing?" and provides a list of potential clothing and accessory options as a response.
Manolis Perrakis is a creative technologist based in Hong Kong. He has over 15 years of experience in creative media arts and technological innovation. He holds a BA in Fine Arts from Kunstakademie Düsseldorf and an MA in Digital Art from University of the Arts London. Currently he works as Head of Creative Technology at Ogilvy & Fitch and specializes in the creative use of technologies and digital creative direction.
This document summarizes information about Lisaa, a prestigious design school in Paris, France. It provides details about Lisaa's graphic design, motion design, and digital art direction courses. The summary includes:
1) Lisaa offers bachelor's and master's level courses in graphic design, motion design, digital art direction and other fields, taught by professional teachers through project-based learning.
2) Students have access to top equipment and opportunities for work placements with partner companies to gain experience.
3) Lisaa has a strong alumni network of over 10,000 graduates holding managerial positions worldwide who can provide job opportunities to students.
Global Education Conference: Connecting with Coding ~ the Flat Scratch Cat Pr...Jennifer Fenton
The document describes the Flat Scratch Cat Project, which aims to promote global collaboration through coding. Students in different schools create Scratch projects and share them as chapters of a collaborative story about a traveling cat. The project was launched at a Maker Faire and involved schools in Europe passing the cat between them. The document also provides ideas for future global coding projects, such as code-a-thons, collaborative game challenges, and virtual art galleries. Resources for coding education are listed at the end.
Juanfen Xu is a Chinese citizen who received a Master's degree in Mechanical Engineering from Southeast University in 2015. Her graduate thesis focused on analyzing cognitive mistakes in digital interfaces using eye tracking. She also holds a Bachelor's degree in Digital Media Technology from Jiangnan University. Xu has work experience interning for the UX design department of Bosch in Germany and as an editor for a Chinese newspaper. Her career aspiration is to work in design and technology with a focus on user experience and aesthetics.
Manolis Perrakis is an innovation director with over 15 years of experience in creative media and technological innovation. He has a background in art and design and has worked with major brands. Manolis focuses on merging technology and creativity to address challenges through problem-solving and new opportunities. He co-founded Hong Kong's first hackerspace to foster innovation in the region. Going forward, Manolis aims to continue exploring the intersection of technology and creativity through projects with global impact.
Fatima Zahrah Rashid has experience in graphic design, education, and international work. She received a Bachelor of Design from York University/Sheridan College in 2015. As a freelance graphic designer since 2013, she has provided web design, print design, and corporate identity design for various clients. She has also held internships in design and teaching at organizations in Canada and Ukraine.
1. Ahlam Nabil Hafez Al-Shraideh is a graphic designer from Kuwait who received associate degrees in graphic design and costume technology from schools in Jordan.
2. She has worked as a teacher of graphic design, ICDL, and computer skills at several universities and academies in Jordan since 2007.
3. Al-Shraideh has strong computer skills in programs like Photoshop, Illustrator, and InDesign and seeks new opportunities in graphic design.
Matthew Hall is a passionate creative media enthusiast seeking to develop industry skills through creativity. He has experience as a camera operator, assistant director, and editor on student and professional projects. His core skills include strong written and oral communication, expertise with Adobe and Microsoft software, and the ability to work well under deadlines and with clients. He holds certificates in video editing, marketing, PR, and social media from LinkedIn Learning.
Aliya Ambreen is a freelance digital textile and graphic designer with over 15 years of experience. She has worked on various projects for international clients including digital designs for apparel, fabrics, and scarves. Some of her experiences include working as a freelance designer on PeoplePerHour and Zazzle, creating designs for products like greeting cards, posters, and fabrics. She also has a background in 3D modeling and animation and worked on projects involving the modeling of products and environments. Aliya holds an Advanced Diploma in Multimedia from Arena Multimedia and a BSc in Nutrition and Dietetics.
Riccardo Colombini has over 20 years of experience in graphic design, web design, and project management. He currently works as a graphic/web-UI-UX designer, art director, and project manager at the European Parliament. Some of his recent achievements include designing mockups for applications like Fluid+ and learn.EP. He has extensive skills in Adobe Creative Suite, HTML, CSS, and managing multimedia/IT projects.
The document provides information about the orientation session for the Google Developer Student Club (GDSC) of LBCE for the 2022-23 year. It introduces the faculty advisor and student lead, describes what GDSC is and its benefits for students. It then outlines the different domains that GDSC focuses on like data science, Android development, web development, etc. and describes the roles and responsibilities of various core team positions like operations, event management, social media management, and others. It ends by describing how students can become a member of GDSC LBCE.
The document discusses prototyping and introduces tools for prototyping mobile apps. It provides an overview of Jamaal Davis and his skills and hobbies. It then defines what a prototype is and explains the benefits of prototyping. Different types of prototypes like paper prototypes, click-through prototypes, and coded prototypes are presented. Common prototyping tools like Figma, InVision, Adobe XD, Framer Studio, and Proto.io are introduced along with their pros and cons. Finally, the document outlines a hands-on exercise to prototype a mobile app called "My Digital Persona" and provides resources for further prototyping learning.
This document is a resume for Yue Yu, a UI/UX designer. It lists her education including a Master's degree from Parsons The New School and Bachelor's degree from China Agricultural University. It details her skills in design methods, software, and project development. Her experience includes roles at MeixinFinance as a UI/graphic designer, ZBestPayment as a UI/UX intern, and Thre3D as a UI/visual design intern. It lists her thesis project and awards.
Aliya Ambreen is a freelance digital textile and graphic designer with over 15 years of experience. She has worked on various design projects for international clients through freelance platforms like PeoplePerHour and Zazzle. Some of her areas of expertise include digital artwork for apparel, fabric designs, and print designs for products like scarves, headbands, greeting cards and posters. She also has a background in 3D modeling and animation and has created multimedia projects for educational institutions and advertising campaigns.
Interdisciplinary Programs in a Digital Arts and Technology AllianceRandy Malta
The document summarizes an interdisciplinary digital arts and technology alliance between various programs at a college. The alliance offers associate's degrees and certificates across fields like architectural technology, interior design, graphic communications and digital media. It aims to provide industry-standard education through shared resources, latest technology and collaboration between programs. Student internships and employment opportunities as well as continued growth in enrollment and course offerings are also discussed.
3DIY is an app that allows users to customize and 3D print back covers for their Windows phones. It provides unique design options and allows users to personalize covers with colors and text of their choosing. The app aims to capitalize on the growing interest in 3D printing and popularity of customized phone accessories. It plans to generate revenue through in-app purchases of customized covers that are then 3D printed and shipped to users. The team developing 3DIY has experience in design, 3D printing, and mobile technologies to create a quality product and user experience.
Nguyen Hung Hai's Curriculum Vitae (light version)Hai Nguyen Hung
Nguyen Hung Hai has a Master's degree in Advertising and Marketing from the University of Leeds. He has over 5 years of experience in marketing and product development roles at Vietnam Communications Corporation. His experience includes online marketing, content management, product development, and market research. He is proficient in English, Vietnamese, marketing strategies, online advertising, and teamwork.
Nguyen Hung Hai has a Master's degree in Advertising and Marketing from the University of Leeds. He has over 5 years of experience in marketing and product development roles at Vietnam Communications Corporation. His experience includes online marketing, content management, product development, and market research. He is proficient in English, Vietnamese, marketing strategies, online advertising, and teamwork.
Manolis Perrakis is a creative technologist based in Hong Kong with over 15 years of experience in creative media arts and technological innovation. He has a BA in Fine Arts and a Masters in Digital Art. He is currently the Head of Creative Technology at Ogilvy and has previously worked at DDB, BBDO Proximity, and Leo Burnett ARC. He is the cofounder of Dim Sum Labs, Hong Kong's first hackerspace/makerspace. His work bridges technology and traditional art through installations, workshops, and collaborations with various brands.
This document compares air quality in two urban environments and discusses factories at risk of pollution. It analyzes data on PM10 emissions and dangerous levels of B(a)P from 2010-2012 near an ILVA plant. Charts show increasing rates of cancers like lung cancer and mesothelioma from 1996-2009 in areas with factories emitting harmful pollutants. The document lists specific factories in Emilia Romagna and Modena that pose health risks due to emissions.
The ancient Kurt's Hertzstark design reviewed, new materials and new concept, soon also in english.
L'antico progetto di Kurt Hertzstark riveduto con nuovi materiali e con un nuovo concept.
Learnings from Successful Jobs SearchersBruce Bennett
Are you interested to know what actions help in a job search? This webinar is the summary of several individuals who discussed their job search journey for others to follow. You will learn there are common actions that helped them succeed in their quest for gainful employment.
We recently hosted the much-anticipated Community Skill Builders Workshop during our June online meeting. This event was a culmination of six months of listening to your feedback and crafting solutions to better support your PMI journey. Here’s a look back at what happened and the exciting developments that emerged from our collaborative efforts.
A Gathering of Minds
We were thrilled to see a diverse group of attendees, including local certified PMI trainers and both new and experienced members eager to contribute their perspectives. The workshop was structured into three dynamic discussion sessions, each led by our dedicated membership advocates.
Key Takeaways and Future Directions
The insights and feedback gathered from these discussions were invaluable. Here are some of the key takeaways and the steps we are taking to address them:
• Enhanced Resource Accessibility: We are working on a new, user-friendly resource page that will make it easier for members to access training materials and real-world application guides.
• Structured Mentorship Program: Plans are underway to launch a mentorship program that will connect members with experienced professionals for guidance and support.
• Increased Networking Opportunities: Expect to see more frequent and varied networking events, both virtual and in-person, to help you build connections and foster a sense of community.
Moving Forward
We are committed to turning your feedback into actionable solutions that enhance your PMI journey. This workshop was just the beginning. By actively participating and sharing your experiences, you have helped shape the future of our Chapter’s offerings.
Thank you to everyone who attended and contributed to the success of the Community Skill Builders Workshop. Your engagement and enthusiasm are what make our Chapter strong and vibrant. Stay tuned for updates on the new initiatives and opportunities to get involved. Together, we are building a community that supports and empowers each other on our PMI journeys.
Stay connected, stay engaged, and let’s continue to grow together!
About PMI Silver Spring Chapter
We are a branch of the Project Management Institute. We offer a platform for project management professionals in Silver Spring, MD, and the DC/Baltimore metro area. Monthly meetings facilitate networking, knowledge sharing, and professional development. For more, visit pmissc.org.
Joyce M Sullivan, Founder & CEO of SocMediaFin, Inc. shares her "Five Questions - The Story of You", "Reflections - What Matters to You?" and "The Three Circle Exercise" to guide those evaluating what their next move may be in their careers.
Success is often not achievable without facing and overcoming obstacles along the way. To reach our goals and achieve success, it is important to understand and resolve the obstacles that come in our way.
In this article, we will discuss the various obstacles that hinder success, strategies to overcome them, and examples of individuals who have successfully surmounted their obstacles.
In the intricate tapestry of life, connections serve as the vibrant threads that weave together opportunities, experiences, and growth. Whether in personal or professional spheres, the ability to forge meaningful connections opens doors to a multitude of possibilities, propelling individuals toward success and fulfillment.
Eirini is an HR professional with strong passion for technology and semiconductors industry in particular. She started her career as a software recruiter in 2012, and developed an interest for business development, talent enablement and innovation which later got her setting up the concept of Software Community Management in ASML, and to Developer Relations today. She holds a bachelor degree in Lifelong Learning and an MBA specialised in Strategic Human Resources Management. She is a world citizen, having grown up in Greece, she studied and kickstarted her career in The Netherlands and can currently be found in Santa Clara, CA.
A Guide to a Winning Interview June 2024Bruce Bennett
This webinar is an in-depth review of the interview process. Preparation is a key element to acing an interview. Learn the best approaches from the initial phone screen to the face-to-face meeting with the hiring manager. You will hear great answers to several standard questions, including the dreaded “Tell Me About Yourself”.
1. Laura Camellini
Designer
Qualified in communication and web design
and 3D CAD
2. Education
●University degree in Fine Arts (Design of
Communication)
● Adobe Photoshop, Illustrator, Indesign and Premiere
● Open Source tools for creative design
● Expertise on art fairs in Bologna, Milan (MiArt) and in
Turin (Artissima) with Byblos gallery (Verona).
3. Focus on Open Sources Practices
...and online communities methods.
I won a prize with a video done entirely using
Open source tools in 2006
4. Education
● Master Web Journalism and Communication
● CMS Management (joomla and wordpress)
● Online media publishing and copywriting (recensito.net)
● Team working
5. Education
● European qualification in 3D CAD design
● 3D printing Open Projects
● CAD drawing for Industrial Design and production
● Interfaces for Industrial Design presentations and
communication on fairs (during internship)
6. First time abroad I was a young girl... I workend 2
times in the US and spent a long time traveling in
the north of Europe while I was studying.
7. Working experience
Endemica Art Gallery, Rome:
● Shop assistance
● Press releases and office responsibilities
● Web pages mainteinance
8. Working experience
Netgarage project for Open Source
● Teaching
● Open source networking practices
● Sustainable network cooperation processes
● Event organization for open movies
projections
9. Personal projects
● While working for Netgarage I built a web interface for online
journalism; it was called Faceblur and its features are now
used by Youtube.
● I presented faceblur at the first Open Video Conference,
at the New York University.
● Building this software I experienced interacting between
technical laboratories located often abroad, as you can see
from this online presentation of my work:
http://faceblur.ventuordici.org/slides/1.html