The lead section of this article may need to be rewritten. Please discuss this issue on the article's talk page. Use the lead layout guide to ensure the section follows Wikipedia's norms and to be inclusive of all essential details. (February 2015) (Learn how and when to remove this template message)
The Apple Watch, released in 2015
Wearable computers, also known as body-borne computers or wearables are miniature electronic devices that are worn under, with or on top of clothing.[1] This class of wearable technology has been developed for general or special purpose information technologies. It is also used in media development. Wearable computers are especially useful for applications that require more complex computational support, such as accelerometers or gyroscopes, than just hardware coded logic.
Wearable computing devices are variously defined. For example, consumers often refer to wearable computers as computers that can be easily carried on the body, or systems with a heads-up display or speech activated. This contrasts with academics that define wearables as a system that can perform a set of functions without being constrained by the physical hardware of the system.
The lead section of this article may need to be rewritten. Please discuss this issue on the article's talk page. Use the lead layout guide to ensure the section follows Wikipedia's norms and to be inclusive of all essential details. (February 2015) (Learn how and when to remove this template message)
The Apple Watch, released in 2015
Wearable computers, also known as body-borne computers or wearables are miniature electronic devices that are worn under, with or on top of clothing.[1] This class of wearable technology has been developed for general or special purpose information technologies. It is also used in media development. Wearable computers are especially useful for applications that require more complex computational support, such as accelerometers or gyroscopes, than just hardware coded logic.
Wearable computing devices are variously defined. For example, consumers often refer to wearable computers as computers that can be easily carried on the body, or systems with a heads-up display or speech activated. This contrasts with academics that define wearables as a system that can perform a set of functions without being constrained by the physical hardware of the system.
The many opportunities offered by wearable computing have triggered the imaginations of designers and researchers in a wide variety of fields.
Computer Clothing also known as wearable Computers are miniature electronic devices that are worn by the bearer under, with or on top of clothing. This class of wearable technology has been developed for general or special purpose information technologies and media development. Wearable computers are especially useful for applications that require more complex computational support than just hardware coded logics.
In this, Computer Clothing differ from PDAs (personal digital assistant), which are designed for hand-held use. They may also be integrated into everyday objects that are constantly worn on the body. Particularly it is a device that is always with the user, the user is able to enter commands and execute a set of entered commands while the user is walking around or doing any other activity.
In reality limitations imposed by factors such as battery life, processor power, display brightness, network coverage and form factor have conspired to delay the widespread introduction of wearable computers. Nevertheless over the past ten years there have been many successful implementations and, as the relentless miniaturisation of computing devices continues, an increasing number of viable applications are emerging.
The above ppt gives the basic information about latest smart devices
In which year did the term "Smart Devices" was found
and the basic components of smart devices like smart phones,laptops,I-phones,I-pads,google glass etc.,
Wearable computers, as the name suggests,
are computers that can be worn on a
person.
Wearable technology is enabling people to
become more accountable for their own
personal fitness and live healthier lives.
Wearable devices can help save lives through vital sign monitors for the sick or injured.
Also through devices that contain Bluetooth connectivity that enable hands-free talking.
Vital signs* body temperature, blood pressure, pulse heart rate, and breathing rate.
The many opportunities offered by wearable computing have triggered the imaginations of designers and researchers in a wide variety of fields.
Computer Clothing also known as wearable Computers are miniature electronic devices that are worn by the bearer under, with or on top of clothing. This class of wearable technology has been developed for general or special purpose information technologies and media development. Wearable computers are especially useful for applications that require more complex computational support than just hardware coded logics.
In this, Computer Clothing differ from PDAs (personal digital assistant), which are designed for hand-held use. They may also be integrated into everyday objects that are constantly worn on the body. Particularly it is a device that is always with the user, the user is able to enter commands and execute a set of entered commands while the user is walking around or doing any other activity.
In reality limitations imposed by factors such as battery life, processor power, display brightness, network coverage and form factor have conspired to delay the widespread introduction of wearable computers. Nevertheless over the past ten years there have been many successful implementations and, as the relentless miniaturisation of computing devices continues, an increasing number of viable applications are emerging.
The above ppt gives the basic information about latest smart devices
In which year did the term "Smart Devices" was found
and the basic components of smart devices like smart phones,laptops,I-phones,I-pads,google glass etc.,
Wearable computers, as the name suggests,
are computers that can be worn on a
person.
Wearable technology is enabling people to
become more accountable for their own
personal fitness and live healthier lives.
Wearable devices can help save lives through vital sign monitors for the sick or injured.
Also through devices that contain Bluetooth connectivity that enable hands-free talking.
Vital signs* body temperature, blood pressure, pulse heart rate, and breathing rate.
Aspects of Mobile devices, especially smart Mobile Devices ... its hardware, software, built, etc. has been discussed. Positive as well as negative impacts and features to expect in the future is also discussed.
Wearable Computing PPT Presentation Seminar with pdf report20wj1a6620
Wearable computers, also known as body-borne computers or wearable’s are toy electronic devices that are worn by the holder under, with or on top of clothing.
2. Introduction to wearable computers
Aim of wearable computing
History of wearable computers
Wearable computing implementation
Pros & cons
Future of wearable computers
Conclusion
3. A small portable computer that is designed to be worn
on the body during use.
In this, wearable computers differ from PDAs
(personal digital assistant), which are designed for
hand-held use.
Wearable computers are usually either integrated into
the user's clothing or can be attached to the body
through some other means, like a wristband.
They may also be integrated into everyday objects that
are constantly worn on the body, like a wrist watch or
a hands-free cell phone.
4. Wearable Technology is a portable computer
that is included into the space of a user, this
can be worn anywhere around the body and
can be hands free use.
Particularly it is a device that is always with
the user, the user is able to enter commands
and execute a set of entered commands while
the user is walking around or doing any other
activity.
5. To develop new interfaces that modify
non-computer activities.
Without interfering with the user’s
everyday tasks.
The design of wearable computers is still
a topic of research & a variety of user
interfaces are being proposed.
8. Wearable Computers were first introduced in
the 1500's with the pocket watch.
In 1967, Hubert Upton developed a technology
which allowed the person wearing the glasses
to lip read, this was using the LED device.
Even in the 1980's and the 1990's wearable
computers were being created.
9.
10. Some wearable computers use “keyers” (key switches
mounted to a grip, rather than to a board, as with a
keyboard) and trackballs as input device.
Many try to use more intangible means of input like
gesture, speech recognition or context awareness.
The output may be presented through displays, lights,
sound or even haptic interfaces(touch screen).
Some mediated reality (ability to modified reality) systems
can also be considered wearable computers.
11. Overall System Block Diagram :
Wireless
Network
Input Device
Display
Device
Video
Camera
Low Power Indicator Power Supply
Com port VGA out
Framegrabber
Networkcard
Parallel port Back plane
Main Unit
12. speech recognizer
keyboard alternative including chording keyboards (few
keys keyboards)and special purpose keyboards
mouse alternatives including trackballs, joysticks
tab alternatives including buttons, dial
eye trackers
head trackers
pen
gesturing
bar code reader
video capture devices, microphones, GPS locators
other exotic devices such as skin sensors
15. head mounted displays (HMDs)
flat panels, text to speech
tactile output
non speech auditory output
paper and olfactory output
(scent)
16.
17.
18. 5 categories of performers:
1) Entertainers
2) Animators
3) Provocateurs
4) Communicators
5) Performance Artists
Examples:
Water turned into fire
Simple objects become dangerous
Mime(multipurpose internet mail extension) wearing small
wearable computer in pack pack
Flat panel display is connected for audience to use
19. The advantages of Wearable Computers are:-
- Enhanced Communication
- Able to use wearable computers to complete daily tasks such
as a computer which tracks the movements and habits of a person.
- Flexibility
- Freedom
- Work from anywhere
- Convenience
The disadvantages of Wearable Computers:-
- Equipment can be heavy, Expensive
- Some Wearable Computers can consist of a lot of wiring
- Can cause irritation in heat, Side-Effects such as Headaches
- Can be used to gain an unfair advantage over others
- It may become easier to get data on an individual if the item is
lost/stolen
20. Wearable Computers would dominate in the near future.
Years ago you would not have thought that you could do
somethings that you can do today as computers are
getting smaller and more powerful they can be integrated
into virtually anything.
Now you can class your mobile phone as a mobile
computer as that can be used take photos, surf internet,
and many other things.
We believe that all electronic devices will be able to
communicate with each other. and recognize who you are
similar to minority report where eyes are scanned to
welcome a person instead of scanning your eyes it will be
scanning any electronic devices that you may be carrying,
this would bring in to the picture security .
21. The use of mobile and wearable
computers
as actual “tools” on the construction site
will
enable interaction with smart
infrastructure
systems in the future. But to reach this
goal,