Collaborating between arts, science & technology. Development process of Waag Society; presentation at Digital Heritage Conference 2012, 4 December 2012, Rotterdam (#DENconf).
The document provides an overview of key facts about the Netherlands, including its location in Western Europe, population, history as a republic and kingdom, culture, religion, economy focused on industry and agriculture, and famous Dutch people such as Vincent Van Gogh and Queen Juliana. Major cities include Amsterdam, Rotterdam, and The Hague. The culture is known for its windmills, tulips, wooden shoes, and traditions like Santa Claus that originated from the Dutch Saint Nicholas.
The Netherlands is a country located in Western Europe along the North Sea between Germany and Belgium. Its capital is Amsterdam, though The Hague is the seat of government. The climate is temperate with cool summers and mild winters. Major geographic features include the North Sea and three rivers. The environment includes water animals and various deer and fox. The history includes periods as a Dutch Republic, under French rule, and as an independent kingdom. The culture features the Dutch language, sports like soccer and cycling, and a mix of religious beliefs.
theateradvies bv est un bureau d\'étude de scénographie
independante établie à Amsterdam, Pays-Bas. La présente brochure d’information se propose de vous
présenter nos méthodes de travail et notre philosophie
avant de faire le point sur quelques-unes de nos
réalisations. La liste des projets auxquels nous avons
participé est à la fois longue et variée. Nous collaborons
aussi bien avec des théâtres de quartier, que des
salles de concert et des théâtres nationaux high-tech
et polyvalents.
Notre longue expérience nous permet de relever
tous les défis, petits et grands, que les clients nous
réservent.
The document provides an overview of key facts about the Netherlands, including its location in Western Europe, population, history as a republic and kingdom, culture, religion, economy focused on industry and agriculture, and famous Dutch people such as Vincent Van Gogh and Queen Juliana. Major cities include Amsterdam, Rotterdam, and The Hague. The culture is known for its windmills, tulips, wooden shoes, and traditions like Santa Claus that originated from the Dutch Saint Nicholas.
The Netherlands is a country located in Western Europe along the North Sea between Germany and Belgium. Its capital is Amsterdam, though The Hague is the seat of government. The climate is temperate with cool summers and mild winters. Major geographic features include the North Sea and three rivers. The environment includes water animals and various deer and fox. The history includes periods as a Dutch Republic, under French rule, and as an independent kingdom. The culture features the Dutch language, sports like soccer and cycling, and a mix of religious beliefs.
theateradvies bv est un bureau d\'étude de scénographie
independante établie à Amsterdam, Pays-Bas. La présente brochure d’information se propose de vous
présenter nos méthodes de travail et notre philosophie
avant de faire le point sur quelques-unes de nos
réalisations. La liste des projets auxquels nous avons
participé est à la fois longue et variée. Nous collaborons
aussi bien avec des théâtres de quartier, que des
salles de concert et des théâtres nationaux high-tech
et polyvalents.
Notre longue expérience nous permet de relever
tous les défis, petits et grands, que les clients nous
réservent.
Design Thinking for Code for Europe fellows.
Shortened version of my presentation delivered on January 22nd in Barcelona during kick-off of the Commons for Europe Fellowship Programme.
This document provides information on Frank Kresin and his work as Research Director at Waag. It summarizes Kresin's areas of focus which include linking arts, science, technology and society; human-centered product development; and facilitating innovation processes. It also lists some of the activities and services provided by Waag such as workshops, prototypes, and an academy program.
Open Innovation Methodologies @Waag Society Frank Kresin
This document summarizes the work of the WAAG Society, an institute that fosters open innovation through collaboration between users, designers, programmers, artists and scientists. It discusses three main themes: 1) healthy aging and involving users in product development, 2) applied gaming for health and the need for transdisciplinary collaboration, and 3) self-management tools and new principles for innovation in healthcare. The WAAG Society develops solutions through living labs, ethnographic studies, co-creation workshops and testing prototypes with users. The goal is open innovation to address societal challenges like loneliness and chronic disease management.
CREATE! Involving end-end-users, researchers and designers in hands-on protot...Frank Kresin
Presentation about using the Fablab and hands-on prototyping for co-creation products, services and practices. Workshop delivered by Frank Kresin and Dick van Dijk, Waag Society, at the co-creation event 2010 in Eindhoven.
Frank Kresin - Waag Society - Artistic Research, Critical Design & Social Inn...innovationhubs
This document discusses the need for smart citizens in smart cities and Waag Society's role in empowering citizens through technology. It advocates for living lab methodologies, citizen appropriation of technologies, and digital social innovation. Waag Society facilitates innovation through linking different domains, human-centered design, and incubating projects. It enables users to become designers through various labs and methodologies. One project is a city dashboard that aggregates open data for citizens, governments and organizations to improve cities.
Fablabs provide hands-on learning spaces where users can collaborate with designers, programmers, artists and scientists. They offer tools for digital fabrication like 3D printers and laser cutters. Users are encouraged to both learn skills and share what they create through open source models and designs. The document describes how fablabs employ design thinking processes to solve problems through prototyping and getting user feedback. It provides an example of a university course that used a fablab and design thinking to teach students innovation.
This document discusses creative labs and their key principles of creativity, technology, and entrepreneurship. It describes various creative labs in the Netherlands, including Fablabs, media labs, and experimental labs. These labs provide tools and spaces for open collaboration, multidisciplinary work, and developing prototypes. Users of these labs learn skills like sharing, product development, innovation processes, and solving problems with a designer's mindset. The goals of creative labs include fostering creativity through technology and funding labs through subsidies and users.
MyExperiment.org is a social networking site and marketplace aimed at scientists who use workflows and services for their research. It allows users to publish, discover, share, and reuse experimental artifacts like workflows. The site aims to make these tools easy to use with a familiar social media-style interface. Key goals include crossing boundaries between individual experiments, disciplines, and systems to facilitate collaboration and intellectual fusion. Challenges include addressing issues around user incentives, metadata, provenance, intellectual property, and quality control as experiments are shared in an open yet curated environment.
Smart citizens will take responsibility for where they live and value access over ownership. They will ask questions before coming up with answers and help people struggling with smart technologies. The Waag Society supports smart citizens through labs and initiatives that empower people to collect environmental data, understand their surroundings, and enact change through open technologies and collective engagement. Their goal is to encourage bottom-up decision making and embrace complexity.
Makerspaces, fablabs, hackerspaces, medialabs, and learning labs are collaborative work spaces where people can gather to create, invent, and learn. They provide access to tools, technology, and resources for developing skills and projects. These spaces are located in libraries and other community centers to give the public access to equipment like 3D printers, CNC machines, electronics, and software for digital media creation. They aim to promote learning, sharing, collaboration, and community through hands-on creative activities and projects.
15. Frank Kresin - Smart Cities: Lessons Learned #pdfuaTechSoup Europe
Smart citizens will take responsibility for where they live and value access over ownership. They will ask questions before coming up with answers and help people who struggle with smart technologies. The Waag Society helps empower smart citizens by enabling them to acquire, read, and manipulate data to better understand their environment and take action. They promote open technologies and inclusive community engagement to make cities more livable.
Julian Bleecker discusses why he blogs. He sees blogging as an experiment in open-source design practice and as a way to manage and share ephemeral ideas, thoughts, sketches, and projects. It allows him to collect, circulate, and experiment with ideas in a public forum.
The Waag Society is an institute for art, science and technology located in Amsterdam. It brings together users, designers, programmers, artists and scientists from various disciplines to collaborate on projects using an approach called "users as designers". The Waag Society operates several labs and facilities such as a FabLab for digital fabrication. It has worked on many open data and mobile application projects in Amsterdam around themes like education, mobility and urban planning. The goal is to empower users and citizens through open sharing of data and technologies.
How can arts, design and science collaborate to innovate and develop new solutions to old (and new) problems? Presentation for the Virtual Knowledge Studio, 13/2/2009.
The Liber 2009 presentation repeated for a Dutch audience IN Dutch but with the english slides (just the first one is in Dutch :-)
Samenwerking Hogeschool bibliotheken SHB, 5 november 2009
During a recent BookExpo meeting, a publishing company executive asserted, "Any company that isn't behaving like a start-up is doomed." What does this mean in the context of service organizations such as libraries, as well as businesses that serve the library industry such as publishers and vendors? How can large institutions be more nimble, act more quickly, adopt new tech more easily? What can be learned from startups and what can be avoided?
The MuseumApp is a mobile application developed by Waag Society to provide location-based cultural tours and activate user participation and sharing. It aims to make cultural content more accessible on smartphones by offering multimedia tours of multiple museums. The app will launch in summer 2011, initially partnering with 10 Amsterdam museums. It represents the first app to combine tours across museums, created by the museums themselves to explore heritage in a participatory culture.
Presentation MuseumApp (at Museums and the web 2011)Dick van Dijk
The MuseumApp is a mobile application developed by Waag Society to provide location-based cultural tours and activate user participation and sharing. It aims to make cultural content more accessible on smartphones by offering multimedia tours of multiple museums. The app will launch in summer 2011, initially partnering with 10 Amsterdam museums. It represents the first app to combine tours across museums, created by the museums themselves to explore heritage in a participatory culture.
This document discusses trends and developments in higher education from the perspective of the Dean of the Faculty of Digital Media & Creative Industries at Amsterdam University of Applied Sciences. It summarizes key trends impacting higher education, including the rise of AI and ICT, globalization, changing job markets, and budget cuts. It also outlines developments in higher education, such as increasing flexibility, blended learning, collaboration and partnerships. The document poses questions about the future of higher education and potential alternatives, including peer-to-peer learning, makerspaces, citizen science, and virtual/augmented reality.
Presentation delivered at the Cultural Leadership Forum in Taipei on December 1st 2018. It deals with cultural leadership issues based on my experience at DesignLab, Waag Society, V2_ and Tetem.
More Related Content
Similar to Waag Society / Creative Technology for Social Innovation @ DEN 2012
Design Thinking for Code for Europe fellows.
Shortened version of my presentation delivered on January 22nd in Barcelona during kick-off of the Commons for Europe Fellowship Programme.
This document provides information on Frank Kresin and his work as Research Director at Waag. It summarizes Kresin's areas of focus which include linking arts, science, technology and society; human-centered product development; and facilitating innovation processes. It also lists some of the activities and services provided by Waag such as workshops, prototypes, and an academy program.
Open Innovation Methodologies @Waag Society Frank Kresin
This document summarizes the work of the WAAG Society, an institute that fosters open innovation through collaboration between users, designers, programmers, artists and scientists. It discusses three main themes: 1) healthy aging and involving users in product development, 2) applied gaming for health and the need for transdisciplinary collaboration, and 3) self-management tools and new principles for innovation in healthcare. The WAAG Society develops solutions through living labs, ethnographic studies, co-creation workshops and testing prototypes with users. The goal is open innovation to address societal challenges like loneliness and chronic disease management.
CREATE! Involving end-end-users, researchers and designers in hands-on protot...Frank Kresin
Presentation about using the Fablab and hands-on prototyping for co-creation products, services and practices. Workshop delivered by Frank Kresin and Dick van Dijk, Waag Society, at the co-creation event 2010 in Eindhoven.
Frank Kresin - Waag Society - Artistic Research, Critical Design & Social Inn...innovationhubs
This document discusses the need for smart citizens in smart cities and Waag Society's role in empowering citizens through technology. It advocates for living lab methodologies, citizen appropriation of technologies, and digital social innovation. Waag Society facilitates innovation through linking different domains, human-centered design, and incubating projects. It enables users to become designers through various labs and methodologies. One project is a city dashboard that aggregates open data for citizens, governments and organizations to improve cities.
Fablabs provide hands-on learning spaces where users can collaborate with designers, programmers, artists and scientists. They offer tools for digital fabrication like 3D printers and laser cutters. Users are encouraged to both learn skills and share what they create through open source models and designs. The document describes how fablabs employ design thinking processes to solve problems through prototyping and getting user feedback. It provides an example of a university course that used a fablab and design thinking to teach students innovation.
This document discusses creative labs and their key principles of creativity, technology, and entrepreneurship. It describes various creative labs in the Netherlands, including Fablabs, media labs, and experimental labs. These labs provide tools and spaces for open collaboration, multidisciplinary work, and developing prototypes. Users of these labs learn skills like sharing, product development, innovation processes, and solving problems with a designer's mindset. The goals of creative labs include fostering creativity through technology and funding labs through subsidies and users.
MyExperiment.org is a social networking site and marketplace aimed at scientists who use workflows and services for their research. It allows users to publish, discover, share, and reuse experimental artifacts like workflows. The site aims to make these tools easy to use with a familiar social media-style interface. Key goals include crossing boundaries between individual experiments, disciplines, and systems to facilitate collaboration and intellectual fusion. Challenges include addressing issues around user incentives, metadata, provenance, intellectual property, and quality control as experiments are shared in an open yet curated environment.
Smart citizens will take responsibility for where they live and value access over ownership. They will ask questions before coming up with answers and help people struggling with smart technologies. The Waag Society supports smart citizens through labs and initiatives that empower people to collect environmental data, understand their surroundings, and enact change through open technologies and collective engagement. Their goal is to encourage bottom-up decision making and embrace complexity.
Makerspaces, fablabs, hackerspaces, medialabs, and learning labs are collaborative work spaces where people can gather to create, invent, and learn. They provide access to tools, technology, and resources for developing skills and projects. These spaces are located in libraries and other community centers to give the public access to equipment like 3D printers, CNC machines, electronics, and software for digital media creation. They aim to promote learning, sharing, collaboration, and community through hands-on creative activities and projects.
15. Frank Kresin - Smart Cities: Lessons Learned #pdfuaTechSoup Europe
Smart citizens will take responsibility for where they live and value access over ownership. They will ask questions before coming up with answers and help people who struggle with smart technologies. The Waag Society helps empower smart citizens by enabling them to acquire, read, and manipulate data to better understand their environment and take action. They promote open technologies and inclusive community engagement to make cities more livable.
Julian Bleecker discusses why he blogs. He sees blogging as an experiment in open-source design practice and as a way to manage and share ephemeral ideas, thoughts, sketches, and projects. It allows him to collect, circulate, and experiment with ideas in a public forum.
The Waag Society is an institute for art, science and technology located in Amsterdam. It brings together users, designers, programmers, artists and scientists from various disciplines to collaborate on projects using an approach called "users as designers". The Waag Society operates several labs and facilities such as a FabLab for digital fabrication. It has worked on many open data and mobile application projects in Amsterdam around themes like education, mobility and urban planning. The goal is to empower users and citizens through open sharing of data and technologies.
How can arts, design and science collaborate to innovate and develop new solutions to old (and new) problems? Presentation for the Virtual Knowledge Studio, 13/2/2009.
The Liber 2009 presentation repeated for a Dutch audience IN Dutch but with the english slides (just the first one is in Dutch :-)
Samenwerking Hogeschool bibliotheken SHB, 5 november 2009
During a recent BookExpo meeting, a publishing company executive asserted, "Any company that isn't behaving like a start-up is doomed." What does this mean in the context of service organizations such as libraries, as well as businesses that serve the library industry such as publishers and vendors? How can large institutions be more nimble, act more quickly, adopt new tech more easily? What can be learned from startups and what can be avoided?
The MuseumApp is a mobile application developed by Waag Society to provide location-based cultural tours and activate user participation and sharing. It aims to make cultural content more accessible on smartphones by offering multimedia tours of multiple museums. The app will launch in summer 2011, initially partnering with 10 Amsterdam museums. It represents the first app to combine tours across museums, created by the museums themselves to explore heritage in a participatory culture.
Presentation MuseumApp (at Museums and the web 2011)Dick van Dijk
The MuseumApp is a mobile application developed by Waag Society to provide location-based cultural tours and activate user participation and sharing. It aims to make cultural content more accessible on smartphones by offering multimedia tours of multiple museums. The app will launch in summer 2011, initially partnering with 10 Amsterdam museums. It represents the first app to combine tours across museums, created by the museums themselves to explore heritage in a participatory culture.
Similar to Waag Society / Creative Technology for Social Innovation @ DEN 2012 (20)
This document discusses trends and developments in higher education from the perspective of the Dean of the Faculty of Digital Media & Creative Industries at Amsterdam University of Applied Sciences. It summarizes key trends impacting higher education, including the rise of AI and ICT, globalization, changing job markets, and budget cuts. It also outlines developments in higher education, such as increasing flexibility, blended learning, collaboration and partnerships. The document poses questions about the future of higher education and potential alternatives, including peer-to-peer learning, makerspaces, citizen science, and virtual/augmented reality.
Presentation delivered at the Cultural Leadership Forum in Taipei on December 1st 2018. It deals with cultural leadership issues based on my experience at DesignLab, Waag Society, V2_ and Tetem.
DesignLab is a creative and cross-disciplinary ecosystem, connecting science and society by way of creative intelligence and transdisciplinary innovation. It fosters an entrepreneurial mind-set; contributes to educate global citizens of tomorrow, focuses on societal challenges and forges new and effective collaborations. Faculty and students from various academic fields work together with companies and governments to implement and develop scientific and technological insights that can be used in finding and shaping creative, innovative and meaningful solutions for complex societal challenges. Positioned deliberately at the cross-roads of design (thinking), technology, science and humanities, it both bridges and transcends traditional ways of innovation.
Citizen Science - Smart Citizens Making SenseFrank Kresin
This document discusses citizen science and empowering citizens to monitor and better understand their environment. It describes how open data and low-cost sensors can be used to acquire environmental data that is then analyzed and interpreted by citizens. This allows citizens to have a more informed dialogue with governments and influence policies. Examples are provided of citizen science projects focused on air quality monitoring in various cities around the world. The document advocates for enhancing citizens' data literacy skills and creating public data commons to facilitate citizen science initiatives.
Beyond the smart city. How open data, maker spaces and open IOT infrastructures can empower citizens to become the makers of change we duly need. While technology can make our lives easier and service provisioning more efficient, disruptive innovation comes from people who want to take their futures into their own hands. Entrepreneurs, hackers, designers, civil servants and inhabitants unite: here comes the hackable city.
Presentation delivered at Mess & Order, Stavanger, during the 2016 Hackathon.
Makers of Change & The Third Industrial Revolution - which might be up for revision since the Forth has been announced. However, here it is, marvelling the advances and aims of the Maker Movement for changing the Way Things Work.
Presentatie tbv. de kick-off van Schiedam Lab, op 5 november 2015. Over slimme burgers in slimme steden, en digitale sociale innovatie: deeleconomie, crowdsourcing, crowdfunding & collective intelligence. Over zelf maken en verantwoordelijkheid voor de plek waar je woont, werkt en leeft.
Het nieuwe maken - de derde industriële revolutieFrank Kresin
Presentatie tijdens Emerce Eday, 8 oktober 2015, over het nieuwe maken. Hoe ziet de maker movement eruit, waar zijn die makers te vinden, wat zijn hun ambities en resultaten, en hoe kunnen bedrijven hierop inspelen?
Environmental pollution is causing a wide range of diseases and premature deaths. Yet, public understanding of these important issues are lacking. The Smart Citizens Lab helps citizens to use open source hard- and software to complement existing environmental sensor networks and gain a better understanding of the current state of pollution, and make this insight actionable.
This presentation was delivered first at the Montréal Smart City Expo, March 26 2015.
Presentation delivered in a World Bank workshop on innovation hubs in Gran Concepcion, Chile, on October 6th till 10th 2014. The slideshow outlines Waag Society's approach and consists of four themes: ecosystem, delivering value, developing services & business, and delivering to the real world.
More information on the workshop (mostly in Spanish) can be found here: http://www.innovationhubs.org
Smart Citizen Kit in Barcelona, Amsterdam & ManchesterFrank Kresin
From March till June, the Barcelona built Smart Citizen Kit was implemented in Amsterdam. The project aimed to help citizens to get a better grips on the local climate, and to stimulate discussion between citizens, and between citizens and city officials and servants. This presentation talks about the reason for the project, the affordances of the Smart Citizen Kit, and
The project was initiated by Waag Society and Amsterdam Smart City, and partnered with Fablab Barcelona and FutureEverything. It was additionally funded by the Fund for the Creative Industries, NL.
Waag Society @ Labs for Creativity & InnovationFrank Kresin
Presentation about Waag Society, Institute for Art, Science & Technology, delivered by me at "Labs as Interfaces for Creativity and Innovation" in Berlin, 23th of June 2014.
CyberSalon - Smart Citizens, Cities & the Case for CitySDKFrank Kresin
Smart cities should empower citizens by giving them access to data and systems. The CitySDK provides open APIs and standards to share data and solutions across cities. It has been used to build apps that give citizens information on mobility, parking, trees, and public services. By prototyping quickly and engaging citizens, cities can better address problems through civic initiatives and harness the knowledge of their smart citizens.
Smart Cities, Smart Citizens and the case for the CitySDKFrank Kresin
Presentation at Information Access in Smart Cities workshop in Amsterdam, 13/04/2014 - on how smart citizens should be the focus in smart cities, and what CitySDK does to make it possible. The presentation starts with some design rules for smarter cities, then introduces Waag Society, and quickly moves on to the Amsterdam Case for Open Data. Then the shortcomings of this approach are described, after which it introduces the City Service Development Kit - a set of bottom up, harmonized API's for software development that scales across cities and countries. Some examples are presented, and it gets back to the central thesis: design smart cities with the people, not for or against them.
This document discusses smart cities and empowering citizens through open data and technology. It presents the principles of co-creation and making to help citizens understand and act in the world. Examples are given of how the CitySDK and Smart Citizen Kit can help cities share and reuse solutions by collecting, annotating, linking and distributing open city data in a standardized way. Guidelines are provided for smarter city design that engages citizens and favors interoperability through loosely coupled, reusable systems.
The document discusses the City Service Development Kit (CitySDK), an open source platform that collects, annotates, links, and distributes city data as linked open data. The CitySDK aims to facilitate sharing best practices across cities by providing common service interfaces and guidelines. It describes several use cases where the CitySDK has helped make city data more accessible and interoperable for developers, researchers, citizens and other stakeholders. Examples of applications that have been built using CitySDK data and APIs are also mentioned.
Civic Hacking & Digital Social InnovationFrank Kresin
Civic hacking and smart citizens are discussed. Key points include:
- Citizens should reclaim agency over the processes, algorithms and systems that shape their world.
- Smart citizens are ready and willing to get involved, but governments are not keeping up with 21st century challenges.
- Governments should tap into citizens' creativity by embracing civic hacking, prototyping quickly, and empowering self-organization at local levels.
CitySDK is a platform to share real-time data and making it available to developers and citizens alike. By implementing CitySDK, cities and citizens can make use of applications built elsewhere, while developers massively extend their potential reach. Opening up can lead to better services, and eventually better cities.
HCL Notes and Domino License Cost Reduction in the World of DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-and-domino-license-cost-reduction-in-the-world-of-dlau/
The introduction of DLAU and the CCB & CCX licensing model caused quite a stir in the HCL community. As a Notes and Domino customer, you may have faced challenges with unexpected user counts and license costs. You probably have questions on how this new licensing approach works and how to benefit from it. Most importantly, you likely have budget constraints and want to save money where possible. Don’t worry, we can help with all of this!
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TrustArc Webinar - 2024 Global Privacy SurveyTrustArc
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See how organizational priorities and strategic approaches to data security and privacy are evolving around the globe.
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Have you ever been confused by the myriad of choices offered by AWS for hosting a website or an API?
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In this work, we equipped AFL, a popular fuzzer, with DIAR and examined two critical Linux libraries -- Libxml's xmllint, a tool for parsing xml documents, and Binutil's readelf, an essential debugging and security analysis command-line tool used to display detailed information about ELF (Executable and Linkable Format). Our preliminary results show that AFL+DIAR does not only discover new paths more quickly but also achieves higher coverage overall. This work thus showcases how starting with lean and optimized seeds can lead to faster, more comprehensive fuzzing campaigns -- and DIAR helps you find such seeds.
- These are slides of the talk given at IEEE International Conference on Software Testing Verification and Validation Workshop, ICSTW 2022.
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* Step-by-step implementation guide
* Live demos with code snippets
* Enhancing LLM capabilities with vector search
* Best practices and optimization strategies
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#MongoDB #VectorSearch #AI #SemanticSearch #TechInnovation #DataScience #LLM #MachineLearning #SearchTechnology
HCL Notes und Domino Lizenzkostenreduzierung in der Welt von DLAUpanagenda
Webinar Recording: https://www.panagenda.com/webinars/hcl-notes-und-domino-lizenzkostenreduzierung-in-der-welt-von-dlau/
DLAU und die Lizenzen nach dem CCB- und CCX-Modell sind für viele in der HCL-Community seit letztem Jahr ein heißes Thema. Als Notes- oder Domino-Kunde haben Sie vielleicht mit unerwartet hohen Benutzerzahlen und Lizenzgebühren zu kämpfen. Sie fragen sich vielleicht, wie diese neue Art der Lizenzierung funktioniert und welchen Nutzen sie Ihnen bringt. Vor allem wollen Sie sicherlich Ihr Budget einhalten und Kosten sparen, wo immer möglich. Das verstehen wir und wir möchten Ihnen dabei helfen!
Wir erklären Ihnen, wie Sie häufige Konfigurationsprobleme lösen können, die dazu führen können, dass mehr Benutzer gezählt werden als nötig, und wie Sie überflüssige oder ungenutzte Konten identifizieren und entfernen können, um Geld zu sparen. Es gibt auch einige Ansätze, die zu unnötigen Ausgaben führen können, z. B. wenn ein Personendokument anstelle eines Mail-Ins für geteilte Mailboxen verwendet wird. Wir zeigen Ihnen solche Fälle und deren Lösungen. Und natürlich erklären wir Ihnen das neue Lizenzmodell.
Nehmen Sie an diesem Webinar teil, bei dem HCL-Ambassador Marc Thomas und Gastredner Franz Walder Ihnen diese neue Welt näherbringen. Es vermittelt Ihnen die Tools und das Know-how, um den Überblick zu bewahren. Sie werden in der Lage sein, Ihre Kosten durch eine optimierte Domino-Konfiguration zu reduzieren und auch in Zukunft gering zu halten.
Diese Themen werden behandelt
- Reduzierung der Lizenzkosten durch Auffinden und Beheben von Fehlkonfigurationen und überflüssigen Konten
- Wie funktionieren CCB- und CCX-Lizenzen wirklich?
- Verstehen des DLAU-Tools und wie man es am besten nutzt
- Tipps für häufige Problembereiche, wie z. B. Team-Postfächer, Funktions-/Testbenutzer usw.
- Praxisbeispiele und Best Practices zum sofortigen Umsetzen
“An Outlook of the Ongoing and Future Relationship between Blockchain Technologies and Process-aware Information Systems.” Invited talk at the joint workshop on Blockchain for Information Systems (BC4IS) and Blockchain for Trusted Data Sharing (B4TDS), co-located with with the 36th International Conference on Advanced Information Systems Engineering (CAiSE), 3 June 2024, Limassol, Cyprus.
Ocean lotus Threat actors project by John Sitima 2024 (1).pptxSitimaJohn
Ocean Lotus cyber threat actors represent a sophisticated, persistent, and politically motivated group that poses a significant risk to organizations and individuals in the Southeast Asian region. Their continuous evolution and adaptability underscore the need for robust cybersecurity measures and international cooperation to identify and mitigate the threats posed by such advanced persistent threat groups.
This project is conducted in close collaboration between complementary partners. Each with access to a part of the puzzle of how to support people striving to maintain social connectedness: ….The project is organized as a user driven innovation project – where initial insights form the platform for prototyping conducted as successive iterations. The project was started March 2010, and is now about to enter the prototyping phase. The main point is that we need to know what to address before we start searching for the right solution. Putting people and their needs before technology, increase the possibilities for success.
The project has conducted ethnographic research among 20 elderly in Finland, Sweden, Denmark and The Netherlands.
Isjah: Commit – wat is het? Positie p4
Sessies: veilige omgeving waar je zelf iets kunt creeeren als een verkleedkist. Je ervaring uitdrukken met andere expressievormen werkt goed om deze te delen, makkelijker om er over te praten, rijker beeld creeeren, voorwerpen prikkelen nieuwsgierigheid en er komen herinneringen omhoog die je eerst vergeten was. De verhalen van anderen doen je beseffen dat anderen dit ook mee gemaakt hebben, zoals de eerste kus. Wel belangrijk dat iedereen eigen ervaring maakt, gezamenlijk levert discussie op en onveilige omgeving. Rondlopen en een eigen plek voor alle expressievormen is belangrijk voor intuitief proces.