Slides I gave at the ITEC defence training event talking about PIVOTE and then our wider view of a new thinking about virtual worlds as a superset of gaming/simulation, and as the 3D user interface
Daden Emerging Technology Seminars - Daden Limited is a Virtual Worlds and artificial intelligence solution provider.
Our focus is on using virtual worlds, and virtual personalities to deliver more efficient and effective enterprise systems, saving our clients money, time and carbon, and delivering better understanding and collaboration.
Slides I gave at the ITEC defence training event talking about PIVOTE and then our wider view of a new thinking about virtual worlds as a superset of gaming/simulation, and as the 3D user interface
Daden Emerging Technology Seminars - Daden Limited is a Virtual Worlds and artificial intelligence solution provider.
Our focus is on using virtual worlds, and virtual personalities to deliver more efficient and effective enterprise systems, saving our clients money, time and carbon, and delivering better understanding and collaboration.
A short presentation given at the Immersion 2011 event and building on the Delphi exercise run by Paul Hollins at the Open University's ReLive 11 (http://www8.open.ac.uk/research-conferences/relive11/) to look at the future challenges of virtual worlds.
vLearning: From Second Life to FieldscapesDavid Burden
My presentation at the Virtual Worlds Best Practice in Education Conference 2017 describing how our experiences in Second Life have influenced the development of Fieldscapes.
The INNOV8 BPM simulation game brings IT and business together for process model innovation
Both IT and business professionals understand that processes are critical to success. They just look at them from different perspectives. INNOV8, the IBM Business Process Management (BPM) simulation game, gives both IT and business players a better understanding of how effective BPM impacts an entire business ecosystem. INNOV8 also demonstrates how a more instrumented, interconnected and intelligent world supports process improvements and working smarter to help build a smarter planet.
Futurus specializes in developing virtual and augmented reality applications for organizations to use for marketing, product visualization, experiential events, and training purposes. The company has an extensive portfolio of clients in industries such as consumer packaged goods, hospitality, medical, real estate, and manufacturing. As leaders in the XR space, we feel it is our responsibility to guide our clients responsibly in finding a solution that meets their goals while creating a valuable experience for the end-user.
The metaverse is removing the physical barriers to connecting people from anywhere in the world by using augmented reality and virtual reality. Content creators bring to life the ideas and space for people to join. Brands have a unique opportunity to take the physical and bring it in the virtual to connect with their consumers on a personal and authentic level.
“Why” and “how” are two crucial questions to ask when evaluating if it is worth investing resources. The former is a reflective question brands must ask themselves and figure out the purpose and goals of creating an immersive experience. The answer to this will help determine if the experience will be valuable to the end-user. The latter is what Futurus and leaders in the XR industry come into solve. As subject matter experts, we use our experience to figure out what will be most successful in achieving our clients’ goals. From there, we can create a custom solution that can be deployed and shared with consumers. Key Takeaways
• How brands can leverage virtual and augmented reality to engage with consumers
• Considerations for what technology and platform is most appropriate for the proposed use case
• Options for leveraging various types of immersive content
Building a Startup for the Mobile-first, Cloud-first WorldNick Landry
Starting your own business is a work of passion. It’s a lot of hard work, but you also need to work smart. For software startups, open source software can help you stretch your limited seed money, but you shouldn’t limit yourself either. You deserve to use fully supported professional development tools, or host your site, services and components in the same cloud infrastructure used by more than 80% of Fortune 500 companies, all without spending a dime. Microsoft offers startups, entrepreneurs and indie developers great programs to support their new business. Get free software, free cloud services, free support, free hosting, free training and free access to experts to jumpstart and accelerate your business. Whether you’re an iOS, Android or Windows app developer, Python, PHP or ASP.NET web developer, whether you’re building on Windows or Linux, Microsoft has tools and technologies for you. Come discover how Microsoft can contribute to your success.
A new world of smart internet.Also known as virtual worlds, the 3D Internet is a powerful new way for you to reach consumers, business customers, co-workers, partners, and students. It combines the immediacy of television, the versatile content of the Web, and the relationship-building strengths of social networking sites like Face book . Yet unlike the passive experience of television, the 3D Internet is inherently interactive and engaging. Virtual worlds provide immersive 3D experiences that replicate (and in some cases exceed) real life.
Presentation given at the workshop on 3D Internet in EU and China in Beijing in March 2009. It covers various examples of 2D & 3D virtual worlds, social networks as well as some interesting legal issues, to conclude with more abstract ideas about the "digital third place"
Brainvire is the Android application (or apps) development company and provides Android application (or apps) development services for small to large size businesses throughout globally including in India. Get Started Now!
Metaverse Event Platform Development
Create an enchanting business with Metaverse Event Platform Development with top experts and be the trend.
Read More : https://shamlatech.com/metaverse-event-platform-development/
Metaverse Virtual Event Solutions
The metaverse is a virtual world just as real and dynamic as the one we exist but housed entirely online. Virtual events have been the trend recently and people are attending online webcasts and live-streamed sessions for years, even before the pandemic. And now the emergence metaverse virtual event solutions have brought the potential to take these experiences to the next level.
Metaverse Event Platform Development combines different parts of digital technologies such as video conferencing, virtual reality, networking, and live streaming. Experts view Metaverse 3D Virtual Event Platform as the future of human communication and engagement. Get your own metaverse virtual event platform now to join the popular digital world.
Virtual Worlds Education Roundtable - Perspectives on Immersive LearningDavid Burden
Slides from my presentation to the Virtual Worlds Education Roundtable event on 6 Mar 14 in Second Life.
The important slides are:
- revisiting ReLive2011 in order to work out why virtual worlds have not taken off in education, and where they might go
- look at an adaptive approach to education in virtual worlds on an episode by episode basis, and how the different options available in terms of approach may map onto different stages/approaches to learning and Bybee's 5E's
Virtual Library of Birmingham - A Buildingscapes Case StudyDavid Burden
This case study looks at how Daden built an immersive 3D model of the new Library of Birmingham that was then used by the Library staff for over 2 years to help inform the fit-out of their new £189m Library. It includes a gallery of images comparing model and reality, and information on the consultation and other interactive systems which were deployed, and quotes from the Library staff.
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Similar to Virtual Worlds - Game Changing Philosophies
A short presentation given at the Immersion 2011 event and building on the Delphi exercise run by Paul Hollins at the Open University's ReLive 11 (http://www8.open.ac.uk/research-conferences/relive11/) to look at the future challenges of virtual worlds.
vLearning: From Second Life to FieldscapesDavid Burden
My presentation at the Virtual Worlds Best Practice in Education Conference 2017 describing how our experiences in Second Life have influenced the development of Fieldscapes.
The INNOV8 BPM simulation game brings IT and business together for process model innovation
Both IT and business professionals understand that processes are critical to success. They just look at them from different perspectives. INNOV8, the IBM Business Process Management (BPM) simulation game, gives both IT and business players a better understanding of how effective BPM impacts an entire business ecosystem. INNOV8 also demonstrates how a more instrumented, interconnected and intelligent world supports process improvements and working smarter to help build a smarter planet.
Futurus specializes in developing virtual and augmented reality applications for organizations to use for marketing, product visualization, experiential events, and training purposes. The company has an extensive portfolio of clients in industries such as consumer packaged goods, hospitality, medical, real estate, and manufacturing. As leaders in the XR space, we feel it is our responsibility to guide our clients responsibly in finding a solution that meets their goals while creating a valuable experience for the end-user.
The metaverse is removing the physical barriers to connecting people from anywhere in the world by using augmented reality and virtual reality. Content creators bring to life the ideas and space for people to join. Brands have a unique opportunity to take the physical and bring it in the virtual to connect with their consumers on a personal and authentic level.
“Why” and “how” are two crucial questions to ask when evaluating if it is worth investing resources. The former is a reflective question brands must ask themselves and figure out the purpose and goals of creating an immersive experience. The answer to this will help determine if the experience will be valuable to the end-user. The latter is what Futurus and leaders in the XR industry come into solve. As subject matter experts, we use our experience to figure out what will be most successful in achieving our clients’ goals. From there, we can create a custom solution that can be deployed and shared with consumers. Key Takeaways
• How brands can leverage virtual and augmented reality to engage with consumers
• Considerations for what technology and platform is most appropriate for the proposed use case
• Options for leveraging various types of immersive content
Building a Startup for the Mobile-first, Cloud-first WorldNick Landry
Starting your own business is a work of passion. It’s a lot of hard work, but you also need to work smart. For software startups, open source software can help you stretch your limited seed money, but you shouldn’t limit yourself either. You deserve to use fully supported professional development tools, or host your site, services and components in the same cloud infrastructure used by more than 80% of Fortune 500 companies, all without spending a dime. Microsoft offers startups, entrepreneurs and indie developers great programs to support their new business. Get free software, free cloud services, free support, free hosting, free training and free access to experts to jumpstart and accelerate your business. Whether you’re an iOS, Android or Windows app developer, Python, PHP or ASP.NET web developer, whether you’re building on Windows or Linux, Microsoft has tools and technologies for you. Come discover how Microsoft can contribute to your success.
A new world of smart internet.Also known as virtual worlds, the 3D Internet is a powerful new way for you to reach consumers, business customers, co-workers, partners, and students. It combines the immediacy of television, the versatile content of the Web, and the relationship-building strengths of social networking sites like Face book . Yet unlike the passive experience of television, the 3D Internet is inherently interactive and engaging. Virtual worlds provide immersive 3D experiences that replicate (and in some cases exceed) real life.
Presentation given at the workshop on 3D Internet in EU and China in Beijing in March 2009. It covers various examples of 2D & 3D virtual worlds, social networks as well as some interesting legal issues, to conclude with more abstract ideas about the "digital third place"
Brainvire is the Android application (or apps) development company and provides Android application (or apps) development services for small to large size businesses throughout globally including in India. Get Started Now!
Metaverse Event Platform Development
Create an enchanting business with Metaverse Event Platform Development with top experts and be the trend.
Read More : https://shamlatech.com/metaverse-event-platform-development/
Metaverse Virtual Event Solutions
The metaverse is a virtual world just as real and dynamic as the one we exist but housed entirely online. Virtual events have been the trend recently and people are attending online webcasts and live-streamed sessions for years, even before the pandemic. And now the emergence metaverse virtual event solutions have brought the potential to take these experiences to the next level.
Metaverse Event Platform Development combines different parts of digital technologies such as video conferencing, virtual reality, networking, and live streaming. Experts view Metaverse 3D Virtual Event Platform as the future of human communication and engagement. Get your own metaverse virtual event platform now to join the popular digital world.
Virtual Worlds Education Roundtable - Perspectives on Immersive LearningDavid Burden
Slides from my presentation to the Virtual Worlds Education Roundtable event on 6 Mar 14 in Second Life.
The important slides are:
- revisiting ReLive2011 in order to work out why virtual worlds have not taken off in education, and where they might go
- look at an adaptive approach to education in virtual worlds on an episode by episode basis, and how the different options available in terms of approach may map onto different stages/approaches to learning and Bybee's 5E's
Virtual Library of Birmingham - A Buildingscapes Case StudyDavid Burden
This case study looks at how Daden built an immersive 3D model of the new Library of Birmingham that was then used by the Library staff for over 2 years to help inform the fit-out of their new £189m Library. It includes a gallery of images comparing model and reality, and information on the consultation and other interactive systems which were deployed, and quotes from the Library staff.
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https://arxiv.org/abs/2306.08302
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https://alandix.com/academic/papers/synergy2024-epistemic/
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3. What We Do…. Built Environment Visualisation and Consultation Artificial Intelligence and Web Integration Collaboration, Meetings and Data Visualisation Learning, Training and Education
4. Virtual World Development User Interface Physics Functionality Rendering Avatar Appearance Avatar Interaction Virtual Agents
5. Worlds vs Platforms Scope Of Action Range/Number/Complexity of Goals Serious Games Simulations Virtual Worlds Game engine Simulation engine Virtual World engine
6. Applications in/as Worlds Skills Training Ops Mgt/Trg Data Viz /Intel Building Design Remote Meetings/ Confs Collabor- ation Game/ Simulation/ Virtual World Game/ Simulation/ Virtual World Game/ Simulation/ Virtual World Game/ Simulation/ Virtual World Game/ Simulation/ Virtual World Game/ Simulation/ Virtual World
7. Virtual Worlds as User Interface Different Virtual World User Interfaces Web/Mobile User Interfaces Web Management Interfaces Virtual World Web Web Services Skills Training Ops Mgt/Trg Data Viz /Intel Building Design Remote Meetings/ Confs Collabor- ation