Virtual Choreographies: a new kind of semantics for immersive environments The document discusses using virtual choreographies to provide meaningful semantics for actions in immersive environments like serious games, simulations, and interactive videos. It notes choreographies can describe character behaviors across platforms and help identify behaviors for intervention or assessment. Open questions are discussed around matching behaviors to known choreographies, inferring choreographies from clustered behaviors, and how human-machine cooperation could maximize effectiveness of virtual choreographies.