Video games are now a part of libraries, but many questions have still been left unanswered. What is the true value of the video game as a storytelling device? What kind of digital literacy does a video game offer? And most importantly, what do we do once we have the video gamers in the library? Hoenke will share insights into the video gaming culture and show through examples how this medium is a form of digital literacy that librarians cannot miss out on.