The document provides tips for writing simple, readable code that is easy to maintain and adapt to changes over time. It emphasizes keeping code well-structured with small, single-purpose functions and classes, using good naming conventions, testing code, and designing for flexibility through techniques like dependency injection and interfaces. The document also encourages practicing code through katas and code reviews to improve coding skills.
The document discusses the SOLID principles of object-oriented design:
1. The Single Responsibility Principle states that a class should have one, and only one, reason to change.
2. The Open-Closed Principle states that software entities should be open for extension but closed for modification. This can be achieved through interfaces.
3. The Liskov Substitution Principle states that subclasses must be substitutable for their base classes. Inheritance should be avoided in most cases.
The document discusses principles of writing clean code, including:
- Using consistent code style and formatting through style guides and linters.
- Avoiding duplicate code through principles like DRY.
- Using intention-revealing names for variables, functions, and classes.
- Writing small, single-purpose functions at the same level of abstraction.
- Adding guard clauses and error handling to make code logic cleaner.
- Configuring code through object properties rather than hardcoding values.
This document provides an overview of PHP syntax, variables, data types, operators, and other basic concepts. PHP scripts begin with <?php and end with ?>, variables start with $ and have naming rules, and there are different data types including string, integer, float, boolean, array, object and NULL. Operators allow performing actions on variables like arithmetic, comparison, increment/decrement, logical, string and array operations.
This document discusses the principles of "Object Calisthenics", which are nine rules of thumb for writing better object-oriented code. The rules focus on ideas like reducing indentation levels, avoiding else keywords, wrapping primitive types, keeping collections as first-class objects, limiting dots/arrows per line, avoiding abbreviations, keeping entities small, limiting instance variables per class, and avoiding getters/setters. Following these rules aims to improve code qualities like cohesion, loose coupling, readability and testability. The document provides examples of refactoring code according to these principles.
This document provides an overview of the basics of Drupal module development, including how to create blocks, forms, menus, and send emails using Drupal hooks and APIs. It demonstrates building a simple "DrupalCamp Forward" module that allows users to forward node URLs to friends. Key aspects covered include defining modules with .info and .module files, implementing common hooks for blocks, permissions, forms, and menus, and performing actions like form validation, form submission, and sending emails. The goal is to teach beginners the fundamentals of the Drupal API and module development.
GDI Seattle - Intro to JavaScript Class 1Heather Rock
The document provides an introduction to beginning JavaScript, covering key concepts like values, types, variables, operators, conditional statements, functions and more. It includes examples to illustrate each concept. The document is the notes for the first class of a Girl Develop It course on JavaScript. It aims to welcome students and establish some basic "rules" before getting into the technical topics.
The document provides tips for writing simple, readable code that is easy to maintain and adapt to changes over time. It emphasizes keeping code well-structured with small, single-purpose functions and classes, using good naming conventions, testing code, and designing for flexibility through techniques like dependency injection and interfaces. The document also encourages practicing code through katas and code reviews to improve coding skills.
The document discusses the SOLID principles of object-oriented design:
1. The Single Responsibility Principle states that a class should have one, and only one, reason to change.
2. The Open-Closed Principle states that software entities should be open for extension but closed for modification. This can be achieved through interfaces.
3. The Liskov Substitution Principle states that subclasses must be substitutable for their base classes. Inheritance should be avoided in most cases.
The document discusses principles of writing clean code, including:
- Using consistent code style and formatting through style guides and linters.
- Avoiding duplicate code through principles like DRY.
- Using intention-revealing names for variables, functions, and classes.
- Writing small, single-purpose functions at the same level of abstraction.
- Adding guard clauses and error handling to make code logic cleaner.
- Configuring code through object properties rather than hardcoding values.
This document provides an overview of PHP syntax, variables, data types, operators, and other basic concepts. PHP scripts begin with <?php and end with ?>, variables start with $ and have naming rules, and there are different data types including string, integer, float, boolean, array, object and NULL. Operators allow performing actions on variables like arithmetic, comparison, increment/decrement, logical, string and array operations.
This document discusses the principles of "Object Calisthenics", which are nine rules of thumb for writing better object-oriented code. The rules focus on ideas like reducing indentation levels, avoiding else keywords, wrapping primitive types, keeping collections as first-class objects, limiting dots/arrows per line, avoiding abbreviations, keeping entities small, limiting instance variables per class, and avoiding getters/setters. Following these rules aims to improve code qualities like cohesion, loose coupling, readability and testability. The document provides examples of refactoring code according to these principles.
This document provides an overview of the basics of Drupal module development, including how to create blocks, forms, menus, and send emails using Drupal hooks and APIs. It demonstrates building a simple "DrupalCamp Forward" module that allows users to forward node URLs to friends. Key aspects covered include defining modules with .info and .module files, implementing common hooks for blocks, permissions, forms, and menus, and performing actions like form validation, form submission, and sending emails. The goal is to teach beginners the fundamentals of the Drupal API and module development.
GDI Seattle - Intro to JavaScript Class 1Heather Rock
The document provides an introduction to beginning JavaScript, covering key concepts like values, types, variables, operators, conditional statements, functions and more. It includes examples to illustrate each concept. The document is the notes for the first class of a Girl Develop It course on JavaScript. It aims to welcome students and establish some basic "rules" before getting into the technical topics.
If you are new to programing in general OR if you started programing in php before Object-Oriented Programming was even available, this presentation is designed to help you get up to speed on Object-Oriented terminology and give you practical skills as well as resources to continue learning.
This document provides an overview of object-oriented programming (OOP) concepts in PHP. It discusses key OOP features like classes, objects, inheritance, encapsulation, abstraction, and interfaces. It explains why OOP is useful for modularity, abstraction, information hiding, structured design, hierarchy, and continuity. Main language features in PHP like classes, inheritance, visibility, abstraction, interfaces, and polymorphism are also covered. Real-world examples of classes, objects, inheritance and interfaces in PHP code are provided.
jQuery is a JavaScript library that makes it easier to select and manipulate HTML elements and implement animations and AJAX requests. It works by using CSS selectors to select elements and then provides methods to hide, show, add or remove content from those elements. Some key features of jQuery include selecting elements, modifying CSS styles, handling events, animating properties and AJAX requests. The document provides examples of how to select elements, bind events, implement common animations and effects like fading and sliding, and manipulate HTML content.
The document discusses basic inheritance in Python. It explains that all classes inherit from the base Object class. Inheritance allows creating subclasses that inherit attributes and methods from a parent superclass. This allows code reuse and adding specialized behavior. An example creates a Contact class to store names and emails, with a Supplier subclass that adds an "order" method. A SupplierCheck subclass then overrides the order method to check the customer balance before processing orders.
PHPID online Learning #6 Migration from procedural to OOPAchmad Mardiansyah
In this presentation, we will be talking about a migration of PHP development model from Procedural to OOP (Object Oriented Programming). This slide is a part of PHP ID (PHP Indonesia) Online Learning #6
This document provides an overview of jQuery, including:
- jQuery is a JavaScript library that simplifies HTML document traversal, event handling, animating, and Ajax interactions.
- jQuery allows developers to write less code and do more, with features like simplified DOM manipulation and CSS selection.
- The document demonstrates basic jQuery concepts like DOM selection, traversal, and manipulation using jQuery's CSS selector syntax and methods.
The document discusses object-oriented programming (OOP) in PHP. It covers what OOP is, why it should be used in PHP, how to implement OOP in PHP code, and where OOP is commonly used. Key benefits of OOP highlighted include flexibility, reduced code size, improved security, and easier organization of code. The principles of MVC (model-view-controller) design pattern are also explained as they relate to OOP.
OOP in PHP allows for the creation of classes and objects. A class defines properties and methods, while an object is an instance of a class. Key OOP concepts include inheritance, where a child class extends a parent class; encapsulation, which hides internal data; and polymorphism through inheritance and method overriding. Exceptions can be thrown and caught to handle errors or unexpected behavior.
This document discusses secure coding practices for Drupal. It introduces the speaker and provides an overview of common security issues like cross-site scripting, SQL injection, and access bypass. It demonstrates secure and insecure code snippets and encourages testing code. It also discusses security improvements in Drupal 8 like Twig templating and built-in CSRF protection. The document promotes learning from security advisories and gives resources for additional security-related modules.
This document discusses secure coding practices for Drupal. It begins with an introduction of the presenter and covers topics like cross-site scripting, sanitization, access control, SQL injection, and CSRF. Code snippets are provided and attendees are asked to evaluate if they are secure. Recommendations are given around using Drupal APIs, filtering input, and reviewing security advisories. The importance of code reviews, testing, and learning from past issues is stressed.
Vision academy classes bcs_bca_bba_sybba_phpsachin892777
The document provides an overview of the PHP programming language. It discusses what PHP is, its features, basic syntax, variables, data types, operators, conditional statements, loops, forms handling, functions, and variable scopes. Some key points covered include:
- PHP is a server-side scripting language used for web development that allows embedding code into HTML pages.
- It is cross-platform, open source, and compatible with many servers.
- Basic PHP syntax involves wrapping code within <?php ?> tags.
- Variables start with $ and are case-sensitive. Common data types include integers, floats, booleans, strings, arrays, and objects.
- Operators include arithmetic, comparison, logical
The document discusses working with forms in Drupal 8. It covers creating a form by extending the FormBase class and implementing required methods. Forms can be rendered standalone or embedded in other pages. Validation checks form values and returns errors. Submitting stores values, outputs messages, and redirects. Existing forms can be reused and modified using form alterations.
This document provides tips and tricks for using jQuery. It discusses selecting elements by ID or class and the differences in performance. It recommends caching frequently used objects, binding events, and manipulating the DOM in certain ways for better performance. Useful jQuery plugins are also mentioned like Tipsy for tooltips, Nivo Slider for image sliders, and Shadowbox for lightboxes. Best practices like unit testing, benchmarking, and avoiding certain DOM manipulation functions are advised.
This document summarizes an upcoming webinar on Python. The webinar will cover object-oriented programming in Python, Numpy, and Pandas. It provides background on procedural programming versus object-oriented programming, describing key concepts of OOP like classes, objects, encapsulation, inheritance, polymorphism, and abstraction. It then goes into detail explaining each of these OOP concepts through examples and definitions.
This document discusses object-oriented programming (OOP) concepts in PHP, including classes, objects, methods, properties, scope, inheritance, static methods/properties, constants, abstraction, and interfaces. It provides examples of declaring classes and objects, using constructors and destructors, defining public/private/protected methods and properties, inheritance, overriding methods, accessing parent classes, static keywords, class constants, abstract classes, and interfaces. The key concepts of OOP such as encapsulation, polymorphism and inheritance are demonstrated through PHP code examples.
This document summarizes an Object Oriented Programming (OOP) lesson on PHP classes. It introduces how to create classes and objects, define properties and methods, use access modifiers like public and private, extend classes through inheritance, and implement interfaces. Key concepts covered include creating objects, accessing properties and methods, using class constants, constructors and destructors, overriding and extending classes, and polymorphism.
Object-oriented Development with PL-SQLDonald Bales
This document discusses object-oriented development with PL/SQL. It begins with an introduction to object-oriented concepts like polymorphism, encapsulation, and inheritance. It then covers how to define object types and type bodies in PL/SQL, including attributes, methods, and inheritance. It provides examples of defining constructor, member, map, and static methods. It also discusses how to declare PL/SQL variables of an object type and access object attributes and methods.
This document discusses optionals in Swift, which represent values that may or may not be present. It begins by providing usage examples of optionals and explaining that they can represent the absence of a value. It then discusses how optionals are implemented behind the scenes using enums, generics, and extensions. The document also covers different techniques for unwrapping optionals safely and unsafely as well as ways to declare, map, and transform optionals. It concludes by presenting some useful optional extensions.
Architecture logicielle #3 : object oriented designJean Michel
The document discusses object-oriented programming concepts including objects, classes, instances, attributes, methods, interfaces, inheritance, and SOLID principles.
It begins by defining objects, classes, and instances in OOP. It provides PHP code examples to demonstrate classes, instantiating objects, and using methods and attributes. It then covers interfaces, inheritance, and polymorphism with additional PHP examples.
Finally, it discusses best practices for OOP with SOLID principles - the single responsibility, open/closed, Liskov substitution, interface segregation and dependency inversion principles. For each principle it provides an example of poor design, explains the principle, and shows how to improve the design to follow that principle.
Lithium: The Framework for People Who Hate FrameworksNate Abele
This is the presentation was given at ConFoo on March 11th by Nate Abele and Joël Perras, and is an introduction to the architectural problems with other frameworks that Lithium was designed to address, and how it addresses them. It also introduces programming paradigms like functional and aspect-oriented programming which address issues that OOP doesn't account for.
Finally, the talk provides a quick overview of the innovative and unparalleled features that Lithium provides, including the data layer, which supports both relational and non-relational databases.
If you are new to programing in general OR if you started programing in php before Object-Oriented Programming was even available, this presentation is designed to help you get up to speed on Object-Oriented terminology and give you practical skills as well as resources to continue learning.
This document provides an overview of object-oriented programming (OOP) concepts in PHP. It discusses key OOP features like classes, objects, inheritance, encapsulation, abstraction, and interfaces. It explains why OOP is useful for modularity, abstraction, information hiding, structured design, hierarchy, and continuity. Main language features in PHP like classes, inheritance, visibility, abstraction, interfaces, and polymorphism are also covered. Real-world examples of classes, objects, inheritance and interfaces in PHP code are provided.
jQuery is a JavaScript library that makes it easier to select and manipulate HTML elements and implement animations and AJAX requests. It works by using CSS selectors to select elements and then provides methods to hide, show, add or remove content from those elements. Some key features of jQuery include selecting elements, modifying CSS styles, handling events, animating properties and AJAX requests. The document provides examples of how to select elements, bind events, implement common animations and effects like fading and sliding, and manipulate HTML content.
The document discusses basic inheritance in Python. It explains that all classes inherit from the base Object class. Inheritance allows creating subclasses that inherit attributes and methods from a parent superclass. This allows code reuse and adding specialized behavior. An example creates a Contact class to store names and emails, with a Supplier subclass that adds an "order" method. A SupplierCheck subclass then overrides the order method to check the customer balance before processing orders.
PHPID online Learning #6 Migration from procedural to OOPAchmad Mardiansyah
In this presentation, we will be talking about a migration of PHP development model from Procedural to OOP (Object Oriented Programming). This slide is a part of PHP ID (PHP Indonesia) Online Learning #6
This document provides an overview of jQuery, including:
- jQuery is a JavaScript library that simplifies HTML document traversal, event handling, animating, and Ajax interactions.
- jQuery allows developers to write less code and do more, with features like simplified DOM manipulation and CSS selection.
- The document demonstrates basic jQuery concepts like DOM selection, traversal, and manipulation using jQuery's CSS selector syntax and methods.
The document discusses object-oriented programming (OOP) in PHP. It covers what OOP is, why it should be used in PHP, how to implement OOP in PHP code, and where OOP is commonly used. Key benefits of OOP highlighted include flexibility, reduced code size, improved security, and easier organization of code. The principles of MVC (model-view-controller) design pattern are also explained as they relate to OOP.
OOP in PHP allows for the creation of classes and objects. A class defines properties and methods, while an object is an instance of a class. Key OOP concepts include inheritance, where a child class extends a parent class; encapsulation, which hides internal data; and polymorphism through inheritance and method overriding. Exceptions can be thrown and caught to handle errors or unexpected behavior.
This document discusses secure coding practices for Drupal. It introduces the speaker and provides an overview of common security issues like cross-site scripting, SQL injection, and access bypass. It demonstrates secure and insecure code snippets and encourages testing code. It also discusses security improvements in Drupal 8 like Twig templating and built-in CSRF protection. The document promotes learning from security advisories and gives resources for additional security-related modules.
This document discusses secure coding practices for Drupal. It begins with an introduction of the presenter and covers topics like cross-site scripting, sanitization, access control, SQL injection, and CSRF. Code snippets are provided and attendees are asked to evaluate if they are secure. Recommendations are given around using Drupal APIs, filtering input, and reviewing security advisories. The importance of code reviews, testing, and learning from past issues is stressed.
Vision academy classes bcs_bca_bba_sybba_phpsachin892777
The document provides an overview of the PHP programming language. It discusses what PHP is, its features, basic syntax, variables, data types, operators, conditional statements, loops, forms handling, functions, and variable scopes. Some key points covered include:
- PHP is a server-side scripting language used for web development that allows embedding code into HTML pages.
- It is cross-platform, open source, and compatible with many servers.
- Basic PHP syntax involves wrapping code within <?php ?> tags.
- Variables start with $ and are case-sensitive. Common data types include integers, floats, booleans, strings, arrays, and objects.
- Operators include arithmetic, comparison, logical
The document discusses working with forms in Drupal 8. It covers creating a form by extending the FormBase class and implementing required methods. Forms can be rendered standalone or embedded in other pages. Validation checks form values and returns errors. Submitting stores values, outputs messages, and redirects. Existing forms can be reused and modified using form alterations.
This document provides tips and tricks for using jQuery. It discusses selecting elements by ID or class and the differences in performance. It recommends caching frequently used objects, binding events, and manipulating the DOM in certain ways for better performance. Useful jQuery plugins are also mentioned like Tipsy for tooltips, Nivo Slider for image sliders, and Shadowbox for lightboxes. Best practices like unit testing, benchmarking, and avoiding certain DOM manipulation functions are advised.
This document summarizes an upcoming webinar on Python. The webinar will cover object-oriented programming in Python, Numpy, and Pandas. It provides background on procedural programming versus object-oriented programming, describing key concepts of OOP like classes, objects, encapsulation, inheritance, polymorphism, and abstraction. It then goes into detail explaining each of these OOP concepts through examples and definitions.
This document discusses object-oriented programming (OOP) concepts in PHP, including classes, objects, methods, properties, scope, inheritance, static methods/properties, constants, abstraction, and interfaces. It provides examples of declaring classes and objects, using constructors and destructors, defining public/private/protected methods and properties, inheritance, overriding methods, accessing parent classes, static keywords, class constants, abstract classes, and interfaces. The key concepts of OOP such as encapsulation, polymorphism and inheritance are demonstrated through PHP code examples.
This document summarizes an Object Oriented Programming (OOP) lesson on PHP classes. It introduces how to create classes and objects, define properties and methods, use access modifiers like public and private, extend classes through inheritance, and implement interfaces. Key concepts covered include creating objects, accessing properties and methods, using class constants, constructors and destructors, overriding and extending classes, and polymorphism.
Object-oriented Development with PL-SQLDonald Bales
This document discusses object-oriented development with PL/SQL. It begins with an introduction to object-oriented concepts like polymorphism, encapsulation, and inheritance. It then covers how to define object types and type bodies in PL/SQL, including attributes, methods, and inheritance. It provides examples of defining constructor, member, map, and static methods. It also discusses how to declare PL/SQL variables of an object type and access object attributes and methods.
This document discusses optionals in Swift, which represent values that may or may not be present. It begins by providing usage examples of optionals and explaining that they can represent the absence of a value. It then discusses how optionals are implemented behind the scenes using enums, generics, and extensions. The document also covers different techniques for unwrapping optionals safely and unsafely as well as ways to declare, map, and transform optionals. It concludes by presenting some useful optional extensions.
Architecture logicielle #3 : object oriented designJean Michel
The document discusses object-oriented programming concepts including objects, classes, instances, attributes, methods, interfaces, inheritance, and SOLID principles.
It begins by defining objects, classes, and instances in OOP. It provides PHP code examples to demonstrate classes, instantiating objects, and using methods and attributes. It then covers interfaces, inheritance, and polymorphism with additional PHP examples.
Finally, it discusses best practices for OOP with SOLID principles - the single responsibility, open/closed, Liskov substitution, interface segregation and dependency inversion principles. For each principle it provides an example of poor design, explains the principle, and shows how to improve the design to follow that principle.
Lithium: The Framework for People Who Hate FrameworksNate Abele
This is the presentation was given at ConFoo on March 11th by Nate Abele and Joël Perras, and is an introduction to the architectural problems with other frameworks that Lithium was designed to address, and how it addresses them. It also introduces programming paradigms like functional and aspect-oriented programming which address issues that OOP doesn't account for.
Finally, the talk provides a quick overview of the innovative and unparalleled features that Lithium provides, including the data layer, which supports both relational and non-relational databases.
Symfony2 - extending the console componentHugo Hamon
The goal of this session is to explain how to take benefit from the Symfony2 command line interface tool. First, I have a closer look at the most interesting commands to generate code and help you reduce your development time. Then, I will show you how to create your own commands to extend the Symfony CLI tool and automate your tedious and redundant tasks. This part of the talk will also explain how to create interactive tasks, interact with the database, generating links or send emails from the command line. Of course, there will be a focus on how to design your commands the best way to make them as much testable as possible.
The document discusses PHP classes and objects. It defines key concepts like classes, objects, properties, and methods. It provides examples of creating a basic PHP class, adding properties and methods to classes, creating objects from classes, and accessing object properties and methods. The document also covers inheritance, overriding methods, magic methods like __get(), __set(), and __call(), serializing objects to strings, and the __sleep() and __wakeup() methods.
Abstraction, Encapsulation, Polymorphism, and Interfaces: whether you've been programming in PHP for years or are just starting your journey, these terms can be overwhelming even on a good day. Variables, conditionals, those all make sense. But this whole Object-Oriented thing is WAY more complicated. Not only that, people that already understand it act like it's so easy and they talk right over the simple questions and never explain the basic concepts in a way that actually makes sense. In this session we'll take you through real life examples of Object-Oriented terminology in a way that will make sense of all the mumbo jumbo and allow you to utilizing OOP immediately.
Refactoring, Agile Entwicklung, Continuous Integration – all diese für nachhaltigen Erfolg wichtigen Vorgehensweisen setzen Erfahrung mit Unit Testing voraus. Abseits von den üblichen "Bowling"-Beispielen möchten wir gerne einen Crashkurs inkl. Best Practices für das erfolgreiche Unit Testing durchführen. Anhand eines Beispielprojekts auf Basis des Zend Frameworks werden wir nach der Installation von PHPUnit auf allen Notebooks gemeinsam eine kleine Applikation aufbauen, die durchgehend Test-driven entwickelt wird.
You’ve built a WordPress site or two (or 10), your installed plugins and themes to MOSTLY get what you want. Now you’re ready to learn the inner workings of WordPress and take your development to the next level. Jump into WordPress development and PHP by building a Plugin and learn to speak WordPress’ language: PHP.
Presentation for Drupaldelphia 2014. Given by Jim Keller of EasternStandard (easternstandard.com). Description:
No developer in history had enough time and enough up-front information to make perfectly scalable architecture decisions, get everything right the first time, and craft all of their code exquisitely right out of the gate. Coding is an organic process, and often one that's driven by changing requirements, dreadful deadlines, and unreliable third parties. It's a fact of our lives: you will inevitably end up writing code you're not proud of because you needed to get something done in a pinch.
That said, the tradeoff between speed, flexibility, and quality doesn't have to be as drastic as you might think. In this session, I will share a few methodologies and tricks for writing quick, flexible code that doesn't lock you into technical debt and doesn't require you to sacrifice your dignity as a software developer. Also included are some general tips and techniques for writing scalable code that will help future-you not hate current-you for some of the decisions you've been making.
4Developers 2015: Be pragmatic, be SOLID - Krzysztof MenżykPROIDEA
Krzysztof Menżyk
Language: Polish
Wiemy jak projektować dobry kod obiektowy? Ilu z nas zna 5 zasad SOLID? Ilu z nas przestrzega ich w codziennej pracy z kodem? Nie tylko wyjaśnię co to SOLID, ale również pokażę, że to nie sucha teoria a praktyczne rady, które warto aplikować w naszych projektach.
Podczas prezentacji szczegółowo omówię każdą z pięciu zasad. Pokażę konkretne przykłady, które naruszają ww. zasady. Zaprezentuję przykładowe rozwiązania i techniki refaktorowania kodu. Omówię również, w jakich sytuacjach można pominąć niektóre z zasad oraz jaki może to mieć wpływ na projekt.
Your code sucks, let's fix it - DPC UnConRafael Dohms
How do you measure the quality of your code? Performance and testing are just one aspect of code, in order to meet deadlines and make maintenance quicker you also need your code to be readable, decoupled and generally easier to comprehend and work with. This talk will go over tips and exercises to help you identify trouble areas, refactor them and train you to write better code in future projects. Come make your code look and function better.
Demystifying Object-Oriented Programming - Lone Star PHPAlena Holligan
Abstraction, Encapsulation, Polymorphism, and Interfaces: whether you’ve been programming in PHP for years or are just starting your journey, these terms can be overwhelming even on a good day. Variables, conditionals, those all make sense. But this whole Object-Oriented thing is WAY more complicated. Not only that, people that already understand it act like it’s so easy and they talk right over the simple questions and never explain the basic concepts in a way that actually makes sense. In this session we’ll take you through real life examples of Object-Oriented terminology in a way that will make sense of all the mumbo jumbo and allow you to utilizing OOP immediately.
This document discusses using a command bus architecture to handle application commands. It begins by showing an example controller action that updates a product entity, representing a "controller driven" approach. It then introduces concepts like separating application layers and using commands to capture user intent. Commands are defined as immutable message objects that are passed to command handlers for processing rather than calling controller methods directly. A single handler class is defined per command to focus processing logic in one place. The command bus is responsible for dispatching commands to their corresponding handlers. This shifts the application to being more intent-focused and decouples the layers.
https://speakerdeck.com/willroth/50-laravel-tricks-in-50-minutes - origin
Laravel 5.1 raised the bar for framework documentation, but there's much, much more lurking beneath the surface. In this 50-minute session, we'll explore 50 (yes, 50!) high-leverage implementation tips & tricks that you just won't find in the docs: the IoC Container, Blade, Eloquent, Middleware, Routing, Commands, Queues, Events, Caching — we'll cover them all! Join us as we drink from the fire hose & learn to take advantage of everything that Laravel has to offer to build better software faster!
The document contains code examples demonstrating various Laravel features including Eloquent models, relationships, queries, collections, authorization policies, middleware, routes, caching, testing, and more. Key concepts covered include model validation, translations, filtering collections, sorting collections, grouping collections, accessing related models, and authorization checks.
Alena Holligan presented on demystifying object-oriented programming in PHP. She discussed key OOP concepts like classes, objects, inheritance, polymorphism, interfaces, abstract classes and traits. The presentation covered terminology, creating classes and objects, encapsulation, inheritance and polymorphism through subclasses and interfaces. Later sections discussed namespaces, type declarations, magic methods, magic constants and static methods. The goal was to explain core OOP concepts in PHP through examples and challenges for attendees.
Be pragmatic, be SOLID (at Boiling Frogs, Wrocław)Krzysztof Menżyk
The document discusses principles of object-oriented design and SOLID principles. It provides examples of applying the Single Responsibility Principle (SRP) to a class that handles employee data and operations. It shows how violating SRP can make the class fragile and rigid. It then demonstrates refactoring the class into separate classes for different responsibilities to achieve high cohesion and loose coupling as prescribed by SRP.
Come to this talk prepared to learn about the Doctrine PHP open source project. The Doctrine project has been around for over a decade and has evolved from database abstraction software that dates back to the PEAR days. The packages provided by the Doctrine project have been downloaded almost 500 million times from packagist. In this talk we will take you through how to get started with Doctrine and how to take advantage of some of the more advanced features.
You might have heard of Domain-Driven Design. You may have heard DDD is a tool to write readable and change-ready code. You may have even heard DDD comes with a lot of talking, and modeling, and customers...
Starting with DDD sounds big, and scary, doesn't it?
But getting started is not scary. Come find out what DDD can do for your code, today! We'll use value objects, entities and services to bring order to our mind and code. We'll see how naming things can guide us, but also trick us. We'll rework a piece of code together and improve what it means. And tomorrow you can tell your peers that, technically, you're doing DDD.
The speaker discusses building a blog application using Onion Architecture. The blog allows community members to contribute content through pull requests. The architecture separates concerns into Domain, API and Infrastructure layers. The Domain models posts with value objects and interfaces. The API provides commands and queries. Infrastructure includes Laravel, FlySystem for storage, and CommonMark for markdown rendering. Posts are stored in JSON files in a file system. The code is clean, testable and allows new features like author avatars to be easily added.
This document outlines several lessons learned about domain-driven design (DDD):
1. It is important to recognize domain experts and work with them to understand constraints.
2. The user interface should not dictate the domain model.
3. When interviewing domain experts, developers should refine the constraints defined to fully understand them.
4. Subdomains and bounded contexts are very different - subdomains are parts of a domain while bounded contexts are independent.
A talk on PHPTestFest, an event PHPDublin is gladly taking part in. Here we show how easy it is to write a test for the core of PHP, letting you become a core PHP developer.
Cleaning up your codebase with a clean architectureBarry O Sullivan
A talk I gave at the WaterfordTech meetup on 26/07/2017.
The talk focusses on the problem of writing good code, why do we find it so hard? Once we understand the problem, we can look at solutions, and then we focus on how a clean architecture can be applied to give us that first step of clarity that leads to good code.
The code used in the examples can also be found here (use arrow keys to navigate pages)
https://barryosull.github.io/clean-architecture-code.html
Design patterns - The Good, the Bad, and the Anti-PatternBarry O Sullivan
The slides from my talk on design patterns, and when good design patterns turn bad. I go through various patterns I've seen abused (by myself as well as others) and I offer advice on how to avoid these mistakes. Design patterns are a tool, use the right one for the job,
Most important New features of Oracle 23c for DBAs and Developers. You can get more idea from my youtube channel video from https://youtu.be/XvL5WtaC20A
UI5con 2024 - Keynote: Latest News about UI5 and it’s EcosystemPeter Muessig
Learn about the latest innovations in and around OpenUI5/SAPUI5: UI5 Tooling, UI5 linter, UI5 Web Components, Web Components Integration, UI5 2.x, UI5 GenAI.
Recording:
https://www.youtube.com/live/MSdGLG2zLy8?si=INxBHTqkwHhxV5Ta&t=0
Measures in SQL (SIGMOD 2024, Santiago, Chile)Julian Hyde
SQL has attained widespread adoption, but Business Intelligence tools still use their own higher level languages based upon a multidimensional paradigm. Composable calculations are what is missing from SQL, and we propose a new kind of column, called a measure, that attaches a calculation to a table. Like regular tables, tables with measures are composable and closed when used in queries.
SQL-with-measures has the power, conciseness and reusability of multidimensional languages but retains SQL semantics. Measure invocations can be expanded in place to simple, clear SQL.
To define the evaluation semantics for measures, we introduce context-sensitive expressions (a way to evaluate multidimensional expressions that is consistent with existing SQL semantics), a concept called evaluation context, and several operations for setting and modifying the evaluation context.
A talk at SIGMOD, June 9–15, 2024, Santiago, Chile
Authors: Julian Hyde (Google) and John Fremlin (Google)
https://doi.org/10.1145/3626246.3653374
8 Best Automated Android App Testing Tool and Framework in 2024.pdfkalichargn70th171
Regarding mobile operating systems, two major players dominate our thoughts: Android and iPhone. With Android leading the market, software development companies are focused on delivering apps compatible with this OS. Ensuring an app's functionality across various Android devices, OS versions, and hardware specifications is critical, making Android app testing essential.
14 th Edition of International conference on computer visionShulagnaSarkar2
About the event
14th Edition of International conference on computer vision
Computer conferences organized by ScienceFather group. ScienceFather takes the privilege to invite speakers participants students delegates and exhibitors from across the globe to its International Conference on computer conferences to be held in the Various Beautiful cites of the world. computer conferences are a discussion of common Inventions-related issues and additionally trade information share proof thoughts and insight into advanced developments in the science inventions service system. New technology may create many materials and devices with a vast range of applications such as in Science medicine electronics biomaterials energy production and consumer products.
Nomination are Open!! Don't Miss it
Visit: computer.scifat.com
Award Nomination: https://x-i.me/ishnom
Conference Submission: https://x-i.me/anicon
For Enquiry: Computer@scifat.com
E-commerce Development Services- Hornet DynamicsHornet Dynamics
For any business hoping to succeed in the digital age, having a strong online presence is crucial. We offer Ecommerce Development Services that are customized according to your business requirements and client preferences, enabling you to create a dynamic, safe, and user-friendly online store.
UI5con 2024 - Bring Your Own Design SystemPeter Muessig
How do you combine the OpenUI5/SAPUI5 programming model with a design system that makes its controls available as Web Components? Since OpenUI5/SAPUI5 1.120, the framework supports the integration of any Web Components. This makes it possible, for example, to natively embed own Web Components of your design system which are created with Stencil. The integration embeds the Web Components in a way that they can be used naturally in XMLViews, like with standard UI5 controls, and can be bound with data binding. Learn how you can also make use of the Web Components base class in OpenUI5/SAPUI5 to also integrate your Web Components and get inspired by the solution to generate a custom UI5 library providing the Web Components control wrappers for the native ones.
What to do when you have a perfect model for your software but you are constrained by an imperfect business model?
This talk explores the challenges of bringing modelling rigour to the business and strategy levels, and talking to your non-technical counterparts in the process.
E-Invoicing Implementation: A Step-by-Step Guide for Saudi Arabian CompaniesQuickdice ERP
Explore the seamless transition to e-invoicing with this comprehensive guide tailored for Saudi Arabian businesses. Navigate the process effortlessly with step-by-step instructions designed to streamline implementation and enhance efficiency.
Malibou Pitch Deck For Its €3M Seed Roundsjcobrien
French start-up Malibou raised a €3 million Seed Round to develop its payroll and human resources
management platform for VSEs and SMEs. The financing round was led by investors Breega, Y Combinator, and FCVC.
The Key to Digital Success_ A Comprehensive Guide to Continuous Testing Integ...kalichargn70th171
In today's business landscape, digital integration is ubiquitous, demanding swift innovation as a necessity rather than a luxury. In a fiercely competitive market with heightened customer expectations, the timely launch of flawless digital products is crucial for both acquisition and retention—any delay risks ceding market share to competitors.
2. Who am I
Product Developer - Systems Architect - Freelancer - Development Manager
Past experience
Senior Developer for Cleverbug
Lecturer at the Digital Skills Academy
Director of Tercet, software development consultancy
Current position
Software Development Manager for OliveMedia
Barry O Sullivan
3. Design Patterns
When developing, there are common patterns of problems.
Design patterns are common solutions to those problems.
The ValueObject is a simple design pattern that you can use right away.
4. The Problem
public function changeName($firstname, $lastname)
{
if (!is_string($firstname) || $firstname == “”) {
throw new InvalidNameException(“Firstname ‘$firstname’ is invalid”);
}
if (!is_string($lastname) || $lastname == “”) {
throw new InvalidNameException(“Lastname ‘$lastname is invalid”);
}
$this->firstname = $firstname;
$this->lastname = $lastname;
}
Have you ever written code like this?
5. Guarding
This is called Guarding
You are guarding against bad input
The idea is, you can’t trust that other
objects/developers are actually sending you valid
data, you’re trying to protect against inconsistent
state.
Guarding is a defensive patterns and is encoraged
in the book “The Mythical Man Month”.
6. Too much guarding
The problem arises when you start adding this logic everywhere.
You end up with
● Duplicated code
● Messy Logic
● Poor legibility
Which leads to a system that’s very
difficult to modify and understand.
Leading to more bugs, not less. Developers
7. The Solution
How do we solve this problem?
With encapsulation!
You create a class that represents the value.
On creation, it gets passed the basic types and checks if they’re valid.
● If they are not, an exception is thrown.
● If they are, then the object is successfully created.
That’s the basic gist of it.
8. Example, Name as a ValueObject
class Name implements ValueObject {
private $firstname;
private $lastname;
public function __construct($firstname, $lastname) {
if (!is_string($firstname) || $firstname == “”) {
throw new InvalidNameException(“Firstname ‘$firstname’ is invalid”);
}
if (!is_string($lastname) || $lastname == “”) {
throw new InvalidNameException(“Lastname ‘$lastname is invalid”);
}
$this->firstname = $firstname;
. . . . . .
9. Using the Name ValueObject
//Controller method to change name
public function changeName()
{
$user = $this->get_user($this->user_id);
$name = new Name(Input::get(‘firstname’), Input::get(‘lastname’));
$user->changeName($name);
}
. . . . . .
//Then in our User class
public function changeName(Name $name)
{
$this->name = $name;
}
10. ValueObjects represent the value
Key Concept:
A value object represents the value,
not the data contained within it.
You shouldn’t care about the internal data when using them for business logic.
When you want to reference a value, use a value object.
The only place the internals matter is when you’re encoding/decoding them for
transmission (JSON/HTML) or storage (MySQL/REDIS), nowhere else.
11. Key features in the wild
They are immutable
They are comparable
12. Quick Recap:
ValueObjects . . .
● Encapsulate a value
● Allow you to guard against bad input
● Represent the value, not the data within
● Are immutable
● Make code and system design much easier, leading to
more structured system that’s easier to maintain.
13. More reading
Thanks for listening
If you’re interested in learning more
about this pattern and others like it, I’d
recommend
Domain Driven Design.
14. Q&A
“Judge a man by his questions rather than by his answers.”
- Voltaire
“I needed content for this slide, so I added quotes.”
- Barry O Sullivan