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Proprietary + ConfidentialProprietary + Confidential
UX for Product Excellence
Proprietary + ConfidentialProprietary + Confidential
Defining User
Experience
Proprietary + Confidential
Good UX can be difficult to define
Proprietary + Confidential
Good UX can be difficult to define
UX might have a number of nebulous attributes.
➔ Simple
➔ Elegant
➔ …
Proprietary + Confidential
Good UX can be difficult to define
UX provides a way for the software to match the
user’s expectation of how things should work.
Proprietary + Confidential
People
UX is the relationship between
& the Things
We Build
Proprietary + Confidential
Like any relationship, it’s multidimensional,
subjective, and sometimes messy.
Proprietary + Confidential
Experience
Flexible System
Integrated
Relationship
Platform
Part of Our Lives
Proprietary + Confidential
A successful UX strengthens the relationship
between people and the things we build.
Proprietary + Confidential
A new feature can enable them to do something they previously could not.
Proprietary + Confidential
A new feature can enable them to do something they previously could not.
A crafted hierarchy can present the right information when they need it.
Proprietary + Confidential
A new feature can enable them to do something they previously could not.
A crafted hierarchy can present the right information when they need it.
A highly performant system gives them the speed to do their work in less time.
Proprietary + Confidential
What relationships do your users have?
How do we make successful user
experiences?
Proprietary + ConfidentialProprietary + Confidential
Making Great UX
Proprietary + Confidential
Gaining insight into the user perspective is
important for the entire team.
Proprietary + Confidential
UX matters to multiple stakeholders.
Proprietary + Confidential
The overlap of the professions can cause conflict
and jeopardize reaching the goal of a great UX.
Proprietary + Confidential
UX-focused activities.
UX
Investigative activities
Divergent activities
Convergent activities
Concept evaluation
Feasibility constraints
Business model fit
etc.
Stakeholder interviews
User observations/experiments
Feasibility explorations
etc.
Mocks
Flows
Prototypes
etc.
Proprietary + Confidential
Is finding a universal ‘boxes’ for UX professionals
important?
Proprietary + Confidential
We research to understand the world. We design to
change the world.
Proprietary + Confidential
What insights can you get from quantitative and
qualitative methods.
Quantitative methods are good for
measuring what users are doing
Qualitative methods help us understanding why users
behave a certain way
Proprietary + Confidential
Back to our runners from the beginning.
Proprietary + Confidential
PGM
PM
Eng
The overlap can also be used for the benefit of a
project.
UX
Shared problems,
different
perspectives
Insight into the
work of the
other
stakeholders
Distribute the workload
Research
Design
UX
Proprietary + Confidential
Take home messages:
● Get to know your UX professionals
● Work together with the UXers in your team to agree on responsibilities and ownership of tasks
● Allow others to voice their perspective on a shared problem situation
● Everybody (including UXers): Should not cling to defining the Product only by yourself.
Proprietary + ConfidentialProprietary + Confidential
Structuring UX Process
Confidential & Proprietary
Ever spent hours debating bullets
when a picture could’ve aligned
everyone quicker?
Confidential & Proprietary
Ever been in a meeting where
each participant has a different
understanding of its purpose?
Confidential & Proprietary
Ever spent months crafting
solutions only to find you were not
aligned on the problem?
Confidential & Proprietary
These problems are frustrating
but solvable with a better approach
to process.
Confidential & Proprietary
There’s no perfect process
Confidential & Proprietary
But process fails when it’s overlooked,
underestimated or without an owner
Ad hoc processes is inefficient,
not repeatable and requires
constant reinvention.
Confidential & Proprietary
Process matters but communication
doesn’t always feel productive
It isn’t always as concrete or
fulfilling as making stuff.
What should we do about that?
Confidential & Proprietary
1. Carve out time to develop a shared
understanding of problems
Big-problems
Sub-problems
Solutions
Especially when entering an uncertain problem space, by:
Allocate time to sketch, discuss and really
understand connections between subproblems
Define roles and processes in advance, then document what does and
doesn’t work to make it repeatable
Have active discussions about trade-offs between velocity, learning
and alignment
Piggyback on existing process: make backlog grooming a cross-
disciplinary prototyping effort
Confidential & Proprietary
2. Build to learn (instead of building the
final product right away)
Data for presentation purposes only
What learning is
most critical to what we
build next?
What building is
most critical to what we
need to learn next?
3. Ask real questions in the form of prototypes
Everyone can build to learn because
prototypes are just a question embodied.
Prototyping yields strategic value because
it allows every stakeholder to make sense
of problems and solutions.
It creates tangible outcomes and
generates knowledge about feasibility
and desirability.
BUILDING
LEARNING
IMPLEMENTING
FEATURES
Making things can change our view
of the problem we’re solving
Prototyping can show us where we need to
iterate not just solutions but problem scope.
Changing direction might be uncomfortable
or feel like a waste of time but the essence of
product excellence and putting users first.
Everyone can help ‘own’ process
Develop shared
understanding
Especially in a
new space:
● weigh velocity vs. learning
● understand subproblems
● define roles and processes
● document work for
repeatability
● piggyback on existing
process
Build
to learn
Instead of building final product
right away, ask:
● What learning is most
critical to what we build
next?
● What building is most
critical to what we need to
learn next?
Ask real questions
with prototypes
Everyone can embody a question
in a prototype
● This yields strategic value
and should be part of every
process
● Making things can change
our view of the problem
we’re solving
● Iterating scope can feel
uncomfortable but we owe
it to users
Proprietary + ConfidentialProprietary + Confidential
How to Integrate UX into day to
day Product Development
Proprietary + Confidential
Tip 1: Include UX within your scrum / agile
process
Planning
- Backlog Grooming - Feedback on UX
- Release Planning - plan UX features early
- Sprint Planning - Review UX
During the Sprint
- Standup - Discuss UX related issues
Proprietary + Confidential
Tip 2: Have UX validate user experience stories on
the scrum board
- Stories that are focused more on the user experience
- Complex animations
- Detailed UI
- Solves problems early
Note:
•It’s important for UX not to become a bottleneck
UX
VALIDATE
Proprietary + Confidential
Tip 3: Continuous collaboration and transparency
- Don’t work in a silo
- Share work early on
- Provide feedback at a level that’s appropriate
- Be open to compromise
Working closely means no surprises, more mutual
understanding and more trust which result in a better product.
Proprietary + Confidential
Tip 4: Sitting with your team
Builds relationships, encourages faster, open communication, and creates a more
collaborative environment.
- If you can’t sit together then sit close
- If you can’t sit close then visit often
- Ask for more face to face time when you need it
Proprietary + Confidential
As we design, test and build together, we should enjoy the
process. We shouldn’t be defined by our roles
(UX, PM, ENG, PGM...), we are one team!
Our goal as a team is to make better products.
The more you partner with UX, the better our products will be.

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UX for Product Excellence

  • 1. Proprietary + ConfidentialProprietary + Confidential UX for Product Excellence
  • 2. Proprietary + ConfidentialProprietary + Confidential Defining User Experience
  • 3. Proprietary + Confidential Good UX can be difficult to define
  • 4. Proprietary + Confidential Good UX can be difficult to define UX might have a number of nebulous attributes. ➔ Simple ➔ Elegant ➔ …
  • 5. Proprietary + Confidential Good UX can be difficult to define UX provides a way for the software to match the user’s expectation of how things should work.
  • 6. Proprietary + Confidential People UX is the relationship between & the Things We Build
  • 7. Proprietary + Confidential Like any relationship, it’s multidimensional, subjective, and sometimes messy.
  • 8. Proprietary + Confidential Experience Flexible System Integrated Relationship Platform Part of Our Lives
  • 9. Proprietary + Confidential A successful UX strengthens the relationship between people and the things we build.
  • 10. Proprietary + Confidential A new feature can enable them to do something they previously could not.
  • 11. Proprietary + Confidential A new feature can enable them to do something they previously could not. A crafted hierarchy can present the right information when they need it.
  • 12. Proprietary + Confidential A new feature can enable them to do something they previously could not. A crafted hierarchy can present the right information when they need it. A highly performant system gives them the speed to do their work in less time.
  • 13. Proprietary + Confidential What relationships do your users have? How do we make successful user experiences?
  • 14. Proprietary + ConfidentialProprietary + Confidential Making Great UX
  • 15. Proprietary + Confidential Gaining insight into the user perspective is important for the entire team.
  • 16. Proprietary + Confidential UX matters to multiple stakeholders.
  • 17. Proprietary + Confidential The overlap of the professions can cause conflict and jeopardize reaching the goal of a great UX.
  • 18. Proprietary + Confidential UX-focused activities. UX Investigative activities Divergent activities Convergent activities Concept evaluation Feasibility constraints Business model fit etc. Stakeholder interviews User observations/experiments Feasibility explorations etc. Mocks Flows Prototypes etc.
  • 19. Proprietary + Confidential Is finding a universal ‘boxes’ for UX professionals important?
  • 20. Proprietary + Confidential We research to understand the world. We design to change the world.
  • 21. Proprietary + Confidential What insights can you get from quantitative and qualitative methods. Quantitative methods are good for measuring what users are doing Qualitative methods help us understanding why users behave a certain way
  • 22. Proprietary + Confidential Back to our runners from the beginning.
  • 23. Proprietary + Confidential PGM PM Eng The overlap can also be used for the benefit of a project. UX Shared problems, different perspectives Insight into the work of the other stakeholders Distribute the workload Research Design UX
  • 24. Proprietary + Confidential Take home messages: ● Get to know your UX professionals ● Work together with the UXers in your team to agree on responsibilities and ownership of tasks ● Allow others to voice their perspective on a shared problem situation ● Everybody (including UXers): Should not cling to defining the Product only by yourself.
  • 25. Proprietary + ConfidentialProprietary + Confidential Structuring UX Process
  • 26. Confidential & Proprietary Ever spent hours debating bullets when a picture could’ve aligned everyone quicker?
  • 27. Confidential & Proprietary Ever been in a meeting where each participant has a different understanding of its purpose?
  • 28. Confidential & Proprietary Ever spent months crafting solutions only to find you were not aligned on the problem?
  • 29. Confidential & Proprietary These problems are frustrating but solvable with a better approach to process.
  • 31. Confidential & Proprietary But process fails when it’s overlooked, underestimated or without an owner Ad hoc processes is inefficient, not repeatable and requires constant reinvention.
  • 32. Confidential & Proprietary Process matters but communication doesn’t always feel productive It isn’t always as concrete or fulfilling as making stuff. What should we do about that?
  • 33. Confidential & Proprietary 1. Carve out time to develop a shared understanding of problems Big-problems Sub-problems Solutions Especially when entering an uncertain problem space, by: Allocate time to sketch, discuss and really understand connections between subproblems Define roles and processes in advance, then document what does and doesn’t work to make it repeatable Have active discussions about trade-offs between velocity, learning and alignment Piggyback on existing process: make backlog grooming a cross- disciplinary prototyping effort
  • 34. Confidential & Proprietary 2. Build to learn (instead of building the final product right away) Data for presentation purposes only What learning is most critical to what we build next? What building is most critical to what we need to learn next?
  • 35. 3. Ask real questions in the form of prototypes Everyone can build to learn because prototypes are just a question embodied. Prototyping yields strategic value because it allows every stakeholder to make sense of problems and solutions. It creates tangible outcomes and generates knowledge about feasibility and desirability. BUILDING LEARNING IMPLEMENTING FEATURES
  • 36. Making things can change our view of the problem we’re solving Prototyping can show us where we need to iterate not just solutions but problem scope. Changing direction might be uncomfortable or feel like a waste of time but the essence of product excellence and putting users first.
  • 37. Everyone can help ‘own’ process Develop shared understanding Especially in a new space: ● weigh velocity vs. learning ● understand subproblems ● define roles and processes ● document work for repeatability ● piggyback on existing process Build to learn Instead of building final product right away, ask: ● What learning is most critical to what we build next? ● What building is most critical to what we need to learn next? Ask real questions with prototypes Everyone can embody a question in a prototype ● This yields strategic value and should be part of every process ● Making things can change our view of the problem we’re solving ● Iterating scope can feel uncomfortable but we owe it to users
  • 38. Proprietary + ConfidentialProprietary + Confidential How to Integrate UX into day to day Product Development
  • 39. Proprietary + Confidential Tip 1: Include UX within your scrum / agile process Planning - Backlog Grooming - Feedback on UX - Release Planning - plan UX features early - Sprint Planning - Review UX During the Sprint - Standup - Discuss UX related issues
  • 40. Proprietary + Confidential Tip 2: Have UX validate user experience stories on the scrum board - Stories that are focused more on the user experience - Complex animations - Detailed UI - Solves problems early Note: •It’s important for UX not to become a bottleneck UX VALIDATE
  • 41. Proprietary + Confidential Tip 3: Continuous collaboration and transparency - Don’t work in a silo - Share work early on - Provide feedback at a level that’s appropriate - Be open to compromise Working closely means no surprises, more mutual understanding and more trust which result in a better product.
  • 42. Proprietary + Confidential Tip 4: Sitting with your team Builds relationships, encourages faster, open communication, and creates a more collaborative environment. - If you can’t sit together then sit close - If you can’t sit close then visit often - Ask for more face to face time when you need it
  • 43. Proprietary + Confidential As we design, test and build together, we should enjoy the process. We shouldn’t be defined by our roles (UX, PM, ENG, PGM...), we are one team! Our goal as a team is to make better products. The more you partner with UX, the better our products will be.

Editor's Notes

  1. Users come to the table with a set of assumptions – this is what we refer to as the user’s mental model. Another way to think of this as reducing friction.
  2. This relationship often depends on the context of use – it is different for every person
  3. Google Now, Relationship: “Assistant”
  4. EMPOWERED
  5. ON THE RIGHT TRACK; EXPERT
  6. VALUES MY TIME; wants them to SUCCEED; and there are plenty more!
  7. There are lots of good process frameworks but don’t have a unified playbook Lean Agile Scrum Human Centered Design Scientific Method
  8. The more we understand each other the better the process will be.