SlideShare a Scribd company logo
Ring Documentation, Release 1.6
• GL_POINT_SIZE_MAX
• GL_POINT_FADE_THRESHOLD_SIZE
• GL_POINT_DISTANCE_ATTENUATION
• GL_GENERATE_MIPMAP
• GL_GENERATE_MIPMAP_HINT
• GL_DEPTH_COMPONENT16
• GL_DEPTH_COMPONENT24
• GL_DEPTH_COMPONENT32
• GL_MIRRORED_REPEAT
• GL_FOG_COORDINATE_SOURCE
• GL_FOG_COORDINATE
• GL_FRAGMENT_DEPTH
• GL_CURRENT_FOG_COORDINATE
• GL_FOG_COORDINATE_ARRAY_TYPE
• GL_FOG_COORDINATE_ARRAY_STRIDE
• GL_FOG_COORDINATE_ARRAY_POINTER
• GL_FOG_COORDINATE_ARRAY
• GL_COLOR_SUM
• GL_CURRENT_SECONDARY_COLOR
• GL_SECONDARY_COLOR_ARRAY_SIZE
• GL_SECONDARY_COLOR_ARRAY_TYPE
• GL_SECONDARY_COLOR_ARRAY_STRIDE
• GL_SECONDARY_COLOR_ARRAY_POINTER
• GL_SECONDARY_COLOR_ARRAY
• GL_MAX_TEXTURE_LOD_BIAS
• GL_TEXTURE_FILTER_CONTROL
• GL_TEXTURE_LOD_BIAS
• GL_INCR_WRAP
• GL_DECR_WRAP
• GL_TEXTURE_DEPTH_SIZE
• GL_DEPTH_TEXTURE_MODE
• GL_TEXTURE_COMPARE_MODE
• GL_TEXTURE_COMPARE_FUNC
• GL_COMPARE_R_TO_TEXTURE
• GL_CURRENT_FOG_COORD
• GL_FOG_COORD
1263
Ring Documentation, Release 1.6
• GL_FOG_COORD_ARRAY
• GL_FOG_COORD_ARRAY_BUFFER_BINDING
• GL_FOG_COORD_ARRAY_POINTER
• GL_FOG_COORD_ARRAY_STRIDE
• GL_FOG_COORD_ARRAY_TYPE
• GL_FOG_COORD_SRC
• GL_SRC0_ALPHA
• GL_SRC0_RGB
• GL_SRC1_ALPHA
• GL_SRC1_RGB
• GL_SRC2_ALPHA
• GL_SRC2_RGB
• GL_BUFFER_SIZE
• GL_BUFFER_USAGE
• GL_QUERY_COUNTER_BITS
• GL_CURRENT_QUERY
• GL_QUERY_RESULT
• GL_QUERY_RESULT_AVAILABLE
• GL_ARRAY_BUFFER
• GL_ELEMENT_ARRAY_BUFFER
• GL_ARRAY_BUFFER_BINDING
• GL_ELEMENT_ARRAY_BUFFER_BINDING
• GL_VERTEX_ARRAY_BUFFER_BINDING
• GL_NORMAL_ARRAY_BUFFER_BINDING
• GL_COLOR_ARRAY_BUFFER_BINDING
• GL_INDEX_ARRAY_BUFFER_BINDING
• GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
• GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
• GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
• GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
• GL_WEIGHT_ARRAY_BUFFER_BINDING
• GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
• GL_READ_ONLY
• GL_WRITE_ONLY
• GL_READ_WRITE
• GL_BUFFER_ACCESS
1264
Ring Documentation, Release 1.6
• GL_BUFFER_MAPPED
• GL_BUFFER_MAP_POINTER
• GL_STREAM_DRAW
• GL_STREAM_READ
• GL_STREAM_COPY
• GL_STATIC_DRAW
• GL_STATIC_READ
• GL_STATIC_COPY
• GL_DYNAMIC_DRAW
• GL_DYNAMIC_READ
• GL_DYNAMIC_COPY
• GL_SAMPLES_PASSED
• GL_BLEND_EQUATION_RGB
• GL_VERTEX_ATTRIB_ARRAY_ENABLED
• GL_VERTEX_ATTRIB_ARRAY_SIZE
• GL_VERTEX_ATTRIB_ARRAY_STRIDE
• GL_VERTEX_ATTRIB_ARRAY_TYPE
• GL_CURRENT_VERTEX_ATTRIB
• GL_VERTEX_PROGRAM_POINT_SIZE
• GL_VERTEX_PROGRAM_TWO_SIDE
• GL_VERTEX_ATTRIB_ARRAY_POINTER
• GL_STENCIL_BACK_FUNC
• GL_STENCIL_BACK_FAIL
• GL_STENCIL_BACK_PASS_DEPTH_FAIL
• GL_STENCIL_BACK_PASS_DEPTH_PASS
• GL_MAX_DRAW_BUFFERS
• GL_DRAW_BUFFER0
• GL_DRAW_BUFFER1
• GL_DRAW_BUFFER2
• GL_DRAW_BUFFER3
• GL_DRAW_BUFFER4
• GL_DRAW_BUFFER5
• GL_DRAW_BUFFER6
• GL_DRAW_BUFFER7
• GL_DRAW_BUFFER8
• GL_DRAW_BUFFER9
1265
Ring Documentation, Release 1.6
• GL_DRAW_BUFFER10
• GL_DRAW_BUFFER11
• GL_DRAW_BUFFER12
• GL_DRAW_BUFFER13
• GL_DRAW_BUFFER14
• GL_DRAW_BUFFER15
• GL_BLEND_EQUATION_ALPHA
• GL_POINT_SPRITE
• GL_COORD_REPLACE
• GL_MAX_VERTEX_ATTRIBS
• GL_VERTEX_ATTRIB_ARRAY_NORMALIZED
• GL_MAX_TEXTURE_COORDS
• GL_MAX_TEXTURE_IMAGE_UNITS
• GL_FRAGMENT_SHADER
• GL_VERTEX_SHADER
• GL_MAX_FRAGMENT_UNIFORM_COMPONENTS
• GL_MAX_VERTEX_UNIFORM_COMPONENTS
• GL_MAX_VARYING_FLOATS
• GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS
• GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS
• GL_SHADER_TYPE
• GL_FLOAT_VEC2
• GL_FLOAT_VEC3
• GL_FLOAT_VEC4
• GL_INT_VEC2
• GL_INT_VEC3
• GL_INT_VEC4
• GL_BOOL
• GL_BOOL_VEC2
• GL_BOOL_VEC3
• GL_BOOL_VEC4
• GL_FLOAT_MAT2
• GL_FLOAT_MAT3
• GL_FLOAT_MAT4
• GL_SAMPLER_1D
• GL_SAMPLER_2D
1266
Ring Documentation, Release 1.6
• GL_SAMPLER_3D
• GL_SAMPLER_CUBE
• GL_SAMPLER_1D_SHADOW
• GL_SAMPLER_2D_SHADOW
• GL_DELETE_STATUS
• GL_COMPILE_STATUS
• GL_LINK_STATUS
• GL_VALIDATE_STATUS
• GL_INFO_LOG_LENGTH
• GL_ATTACHED_SHADERS
• GL_ACTIVE_UNIFORMS
• GL_ACTIVE_UNIFORM_MAX_LENGTH
• GL_SHADER_SOURCE_LENGTH
• GL_ACTIVE_ATTRIBUTES
• GL_ACTIVE_ATTRIBUTE_MAX_LENGTH
• GL_FRAGMENT_SHADER_DERIVATIVE_HINT
• GL_SHADING_LANGUAGE_VERSION
• GL_CURRENT_PROGRAM
• GL_POINT_SPRITE_COORD_ORIGIN
• GL_LOWER_LEFT
• GL_UPPER_LEFT
• GL_STENCIL_BACK_REF
• GL_STENCIL_BACK_VALUE_MASK
• GL_STENCIL_BACK_WRITEMASK
• GL_CURRENT_RASTER_SECONDARY_COLOR
• GL_PIXEL_PACK_BUFFER
• GL_PIXEL_UNPACK_BUFFER
• GL_PIXEL_PACK_BUFFER_BINDING
• GL_PIXEL_UNPACK_BUFFER_BINDING
• GL_FLOAT_MAT2x3
• GL_FLOAT_MAT2x4
• GL_FLOAT_MAT3x2
• GL_FLOAT_MAT3x4
• GL_FLOAT_MAT4x2
• GL_FLOAT_MAT4x3
• GL_SRGB
1267
Ring Documentation, Release 1.6
• GL_SRGB8
• GL_SRGB_ALPHA
• GL_SRGB8_ALPHA8
• GL_SLUMINANCE_ALPHA
• GL_SLUMINANCE8_ALPHA8
• GL_SLUMINANCE
• GL_SLUMINANCE8
• GL_COMPRESSED_SRGB
• GL_COMPRESSED_SRGB_ALPHA
• GL_COMPRESSED_SLUMINANCE
• GL_COMPRESSED_SLUMINANCE_ALPHA
• GL_CLIP_DISTANCE0
• GL_CLIP_DISTANCE1
• GL_CLIP_DISTANCE2
• GL_CLIP_DISTANCE3
• GL_CLIP_DISTANCE4
• GL_CLIP_DISTANCE5
• GL_COMPARE_REF_TO_TEXTURE
• GL_MAX_CLIP_DISTANCES
• GL_MAX_VARYING_COMPONENTS
• GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
• GL_MAJOR_VERSION
• GL_MINOR_VERSION
• GL_NUM_EXTENSIONS
• GL_CONTEXT_FLAGS
• GL_DEPTH_BUFFER
• GL_STENCIL_BUFFER
• GL_RGBA32F
• GL_RGB32F
• GL_RGBA16F
• GL_RGB16F
• GL_VERTEX_ATTRIB_ARRAY_INTEGER
• GL_MAX_ARRAY_TEXTURE_LAYERS
• GL_MIN_PROGRAM_TEXEL_OFFSET
• GL_MAX_PROGRAM_TEXEL_OFFSET
• GL_CLAMP_VERTEX_COLOR
1268
Ring Documentation, Release 1.6
• GL_CLAMP_FRAGMENT_COLOR
• GL_CLAMP_READ_COLOR
• GL_FIXED_ONLY
• GL_TEXTURE_RED_TYPE
• GL_TEXTURE_GREEN_TYPE
• GL_TEXTURE_BLUE_TYPE
• GL_TEXTURE_ALPHA_TYPE
• GL_TEXTURE_LUMINANCE_TYPE
• GL_TEXTURE_INTENSITY_TYPE
• GL_TEXTURE_DEPTH_TYPE
• GL_TEXTURE_1D_ARRAY
• GL_PROXY_TEXTURE_1D_ARRAY
• GL_TEXTURE_2D_ARRAY
• GL_PROXY_TEXTURE_2D_ARRAY
• GL_TEXTURE_BINDING_1D_ARRAY
• GL_TEXTURE_BINDING_2D_ARRAY
• GL_R11F_G11F_B10F
• GL_UNSIGNED_INT_10F_11F_11F_REV
• GL_RGB9_E5
• GL_UNSIGNED_INT_5_9_9_9_REV
• GL_TEXTURE_SHARED_SIZE
• GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
• GL_TRANSFORM_FEEDBACK_BUFFER_MODE
• GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
• GL_TRANSFORM_FEEDBACK_VARYINGS
• GL_TRANSFORM_FEEDBACK_BUFFER_START
• GL_TRANSFORM_FEEDBACK_BUFFER_SIZE
• GL_PRIMITIVES_GENERATED
• GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
• GL_RASTERIZER_DISCARD
• GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
• GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
• GL_INTERLEAVED_ATTRIBS
• GL_SEPARATE_ATTRIBS
• GL_TRANSFORM_FEEDBACK_BUFFER
• GL_TRANSFORM_FEEDBACK_BUFFER_BINDING
1269
Ring Documentation, Release 1.6
• GL_RGBA32UI
• GL_RGB32UI
• GL_RGBA16UI
• GL_RGB16UI
• GL_RGBA8UI
• GL_RGB8UI
• GL_RGBA32I
• GL_RGB32I
• GL_RGBA16I
• GL_RGB16I
• GL_RGBA8I
• GL_RGB8I
• GL_RED_INTEGER
• GL_GREEN_INTEGER
• GL_BLUE_INTEGER
• GL_ALPHA_INTEGER
• GL_RGB_INTEGER
• GL_RGBA_INTEGER
• GL_BGR_INTEGER
• GL_BGRA_INTEGER
• GL_SAMPLER_1D_ARRAY
• GL_SAMPLER_2D_ARRAY
• GL_SAMPLER_1D_ARRAY_SHADOW
• GL_SAMPLER_2D_ARRAY_SHADOW
• GL_SAMPLER_CUBE_SHADOW
• GL_UNSIGNED_INT_VEC2
• GL_UNSIGNED_INT_VEC3
• GL_UNSIGNED_INT_VEC4
• GL_INT_SAMPLER_1D
• GL_INT_SAMPLER_2D
• GL_INT_SAMPLER_3D
• GL_INT_SAMPLER_CUBE
• GL_INT_SAMPLER_1D_ARRAY
• GL_INT_SAMPLER_2D_ARRAY
• GL_UNSIGNED_INT_SAMPLER_1D
• GL_UNSIGNED_INT_SAMPLER_2D
1270
Ring Documentation, Release 1.6
• GL_UNSIGNED_INT_SAMPLER_3D
• GL_UNSIGNED_INT_SAMPLER_CUBE
• GL_UNSIGNED_INT_SAMPLER_1D_ARRAY
• GL_UNSIGNED_INT_SAMPLER_2D_ARRAY
• GL_QUERY_WAIT
• GL_QUERY_NO_WAIT
• GL_QUERY_BY_REGION_WAIT
• GL_QUERY_BY_REGION_NO_WAIT
• GL_TEXTURE_RECTANGLE
• GL_TEXTURE_BINDING_RECTANGLE
• GL_PROXY_TEXTURE_RECTANGLE
• GL_MAX_RECTANGLE_TEXTURE_SIZE
• GL_SAMPLER_2D_RECT
• GL_SAMPLER_2D_RECT_SHADOW
• GL_TEXTURE_BUFFER
• GL_MAX_TEXTURE_BUFFER_SIZE
• GL_TEXTURE_BINDING_BUFFER
• GL_TEXTURE_BUFFER_DATA_STORE_BINDING
• GL_TEXTURE_BUFFER_FORMAT
• GL_SAMPLER_BUFFER
• GL_INT_SAMPLER_2D_RECT
• GL_INT_SAMPLER_BUFFER
• GL_UNSIGNED_INT_SAMPLER_2D_RECT
• GL_UNSIGNED_INT_SAMPLER_BUFFER
• GL_RED_SNORM
• GL_RG_SNORM
• GL_RGB_SNORM
• GL_RGBA_SNORM
• GL_R8_SNORM
• GL_RG8_SNORM
• GL_RGB8_SNORM
• GL_RGBA8_SNORM
• GL_R16_SNORM
• GL_RG16_SNORM
• GL_RGB16_SNORM
• GL_RGBA16_SNORM
1271
Ring Documentation, Release 1.6
• GL_SIGNED_NORMALIZED
• GL_PRIMITIVE_RESTART
• GL_PRIMITIVE_RESTART_INDEX
• GL_BUFFER_ACCESS_FLAGS
• GL_BUFFER_MAP_LENGTH
• GL_BUFFER_MAP_OFFSET
• GL_CONTEXT_CORE_PROFILE_BIT
• GL_CONTEXT_COMPATIBILITY_PROFILE_BIT
• GL_LINES_ADJACENCY
• GL_LINE_STRIP_ADJACENCY
• GL_TRIANGLES_ADJACENCY
• GL_TRIANGLE_STRIP_ADJACENCY
• GL_PROGRAM_POINT_SIZE
• GL_GEOMETRY_VERTICES_OUT
• GL_GEOMETRY_INPUT_TYPE
• GL_GEOMETRY_OUTPUT_TYPE
• GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS
• GL_FRAMEBUFFER_ATTACHMENT_LAYERED
• GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS
• GL_GEOMETRY_SHADER
• GL_MAX_GEOMETRY_UNIFORM_COMPONENTS
• GL_MAX_GEOMETRY_OUTPUT_VERTICES
• GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
• GL_MAX_VERTEX_OUTPUT_COMPONENTS
• GL_MAX_GEOMETRY_INPUT_COMPONENTS
• GL_MAX_GEOMETRY_OUTPUT_COMPONENTS
• GL_MAX_FRAGMENT_INPUT_COMPONENTS
• GL_CONTEXT_PROFILE_MASK
• GL_RGB10_A2UI
• void glAccum(GLenum op,GLfloat value)
• void glActiveTexture(GLenum texture)
• void glAlphaFunc(GLenum func,GLclampf ref)
• GLboolean glAreTexturesResident(GLsizei n,const GLuint * textures,GLboolean * residences)
• void glArrayElement(GLint i)
• void glAttachShader(GLuint program,GLuint shader)
• void glBegin(GLenum mode)
1272

More Related Content

What's hot

The Ring programming language version 1.5.3 book - Part 136 of 184
The Ring programming language version 1.5.3 book - Part 136 of 184The Ring programming language version 1.5.3 book - Part 136 of 184
The Ring programming language version 1.5.3 book - Part 136 of 184
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.3 book - Part 127 of 184
The Ring programming language version 1.5.3 book - Part 127 of 184The Ring programming language version 1.5.3 book - Part 127 of 184
The Ring programming language version 1.5.3 book - Part 127 of 184
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.3 book - Part 130 of 184
The Ring programming language version 1.5.3 book - Part 130 of 184The Ring programming language version 1.5.3 book - Part 130 of 184
The Ring programming language version 1.5.3 book - Part 130 of 184
Mahmoud Samir Fayed
 
The Ring programming language version 1.9 book - Part 161 of 210
The Ring programming language version 1.9 book - Part 161 of 210 The Ring programming language version 1.9 book - Part 161 of 210
The Ring programming language version 1.9 book - Part 161 of 210
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.2 book - Part 132 of 181
The Ring programming language version 1.5.2 book - Part 132 of 181The Ring programming language version 1.5.2 book - Part 132 of 181
The Ring programming language version 1.5.2 book - Part 132 of 181
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.2 book - Part 122 of 181
The Ring programming language version 1.5.2 book - Part 122 of 181The Ring programming language version 1.5.2 book - Part 122 of 181
The Ring programming language version 1.5.2 book - Part 122 of 181
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.3 book - Part 154 of 194
The Ring programming language version 1.5.3 book - Part 154 of 194The Ring programming language version 1.5.3 book - Part 154 of 194
The Ring programming language version 1.5.3 book - Part 154 of 194
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.3 book - Part 114 of 184
The Ring programming language version 1.5.3 book - Part 114 of 184The Ring programming language version 1.5.3 book - Part 114 of 184
The Ring programming language version 1.5.3 book - Part 114 of 184
Mahmoud Samir Fayed
 
The Ring programming language version 1.6 book - Part 162 of 189
The Ring programming language version 1.6 book - Part 162 of 189The Ring programming language version 1.6 book - Part 162 of 189
The Ring programming language version 1.6 book - Part 162 of 189
Mahmoud Samir Fayed
 
The Ring programming language version 1.9 book - Part 188 of 210
The Ring programming language version 1.9 book - Part 188 of 210The Ring programming language version 1.9 book - Part 188 of 210
The Ring programming language version 1.9 book - Part 188 of 210
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.2 book - Part 128 of 181
The Ring programming language version 1.5.2 book - Part 128 of 181The Ring programming language version 1.5.2 book - Part 128 of 181
The Ring programming language version 1.5.2 book - Part 128 of 181
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.2 book - Part 114 of 181
The Ring programming language version 1.5.2 book - Part 114 of 181The Ring programming language version 1.5.2 book - Part 114 of 181
The Ring programming language version 1.5.2 book - Part 114 of 181
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.2 book - Part 89 of 181
The Ring programming language version 1.5.2 book - Part 89 of 181The Ring programming language version 1.5.2 book - Part 89 of 181
The Ring programming language version 1.5.2 book - Part 89 of 181
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.3 book - Part 111 of 184
The Ring programming language version 1.5.3 book - Part 111 of 184The Ring programming language version 1.5.3 book - Part 111 of 184
The Ring programming language version 1.5.3 book - Part 111 of 184
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.2 book - Part 156 of 181
The Ring programming language version 1.5.2 book - Part 156 of 181The Ring programming language version 1.5.2 book - Part 156 of 181
The Ring programming language version 1.5.2 book - Part 156 of 181
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.2 book - Part 104 of 181
The Ring programming language version 1.5.2 book - Part 104 of 181The Ring programming language version 1.5.2 book - Part 104 of 181
The Ring programming language version 1.5.2 book - Part 104 of 181
Mahmoud Samir Fayed
 
The Ring programming language version 1.6 book - Part 138 of 189
The Ring programming language version 1.6 book - Part 138 of 189The Ring programming language version 1.6 book - Part 138 of 189
The Ring programming language version 1.6 book - Part 138 of 189
Mahmoud Samir Fayed
 
The Ring programming language version 1.8 book - Part 166 of 202
The Ring programming language version 1.8 book - Part 166 of 202The Ring programming language version 1.8 book - Part 166 of 202
The Ring programming language version 1.8 book - Part 166 of 202
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.4 book - Part 135 of 185
The Ring programming language version 1.5.4 book - Part 135 of 185The Ring programming language version 1.5.4 book - Part 135 of 185
The Ring programming language version 1.5.4 book - Part 135 of 185
Mahmoud Samir Fayed
 
The Ring programming language version 1.5 book - Part 19 of 31
The Ring programming language version 1.5 book - Part 19 of 31The Ring programming language version 1.5 book - Part 19 of 31
The Ring programming language version 1.5 book - Part 19 of 31
Mahmoud Samir Fayed
 

What's hot (20)

The Ring programming language version 1.5.3 book - Part 136 of 184
The Ring programming language version 1.5.3 book - Part 136 of 184The Ring programming language version 1.5.3 book - Part 136 of 184
The Ring programming language version 1.5.3 book - Part 136 of 184
 
The Ring programming language version 1.5.3 book - Part 127 of 184
The Ring programming language version 1.5.3 book - Part 127 of 184The Ring programming language version 1.5.3 book - Part 127 of 184
The Ring programming language version 1.5.3 book - Part 127 of 184
 
The Ring programming language version 1.5.3 book - Part 130 of 184
The Ring programming language version 1.5.3 book - Part 130 of 184The Ring programming language version 1.5.3 book - Part 130 of 184
The Ring programming language version 1.5.3 book - Part 130 of 184
 
The Ring programming language version 1.9 book - Part 161 of 210
The Ring programming language version 1.9 book - Part 161 of 210 The Ring programming language version 1.9 book - Part 161 of 210
The Ring programming language version 1.9 book - Part 161 of 210
 
The Ring programming language version 1.5.2 book - Part 132 of 181
The Ring programming language version 1.5.2 book - Part 132 of 181The Ring programming language version 1.5.2 book - Part 132 of 181
The Ring programming language version 1.5.2 book - Part 132 of 181
 
The Ring programming language version 1.5.2 book - Part 122 of 181
The Ring programming language version 1.5.2 book - Part 122 of 181The Ring programming language version 1.5.2 book - Part 122 of 181
The Ring programming language version 1.5.2 book - Part 122 of 181
 
The Ring programming language version 1.5.3 book - Part 154 of 194
The Ring programming language version 1.5.3 book - Part 154 of 194The Ring programming language version 1.5.3 book - Part 154 of 194
The Ring programming language version 1.5.3 book - Part 154 of 194
 
The Ring programming language version 1.5.3 book - Part 114 of 184
The Ring programming language version 1.5.3 book - Part 114 of 184The Ring programming language version 1.5.3 book - Part 114 of 184
The Ring programming language version 1.5.3 book - Part 114 of 184
 
The Ring programming language version 1.6 book - Part 162 of 189
The Ring programming language version 1.6 book - Part 162 of 189The Ring programming language version 1.6 book - Part 162 of 189
The Ring programming language version 1.6 book - Part 162 of 189
 
The Ring programming language version 1.9 book - Part 188 of 210
The Ring programming language version 1.9 book - Part 188 of 210The Ring programming language version 1.9 book - Part 188 of 210
The Ring programming language version 1.9 book - Part 188 of 210
 
The Ring programming language version 1.5.2 book - Part 128 of 181
The Ring programming language version 1.5.2 book - Part 128 of 181The Ring programming language version 1.5.2 book - Part 128 of 181
The Ring programming language version 1.5.2 book - Part 128 of 181
 
The Ring programming language version 1.5.2 book - Part 114 of 181
The Ring programming language version 1.5.2 book - Part 114 of 181The Ring programming language version 1.5.2 book - Part 114 of 181
The Ring programming language version 1.5.2 book - Part 114 of 181
 
The Ring programming language version 1.5.2 book - Part 89 of 181
The Ring programming language version 1.5.2 book - Part 89 of 181The Ring programming language version 1.5.2 book - Part 89 of 181
The Ring programming language version 1.5.2 book - Part 89 of 181
 
The Ring programming language version 1.5.3 book - Part 111 of 184
The Ring programming language version 1.5.3 book - Part 111 of 184The Ring programming language version 1.5.3 book - Part 111 of 184
The Ring programming language version 1.5.3 book - Part 111 of 184
 
The Ring programming language version 1.5.2 book - Part 156 of 181
The Ring programming language version 1.5.2 book - Part 156 of 181The Ring programming language version 1.5.2 book - Part 156 of 181
The Ring programming language version 1.5.2 book - Part 156 of 181
 
The Ring programming language version 1.5.2 book - Part 104 of 181
The Ring programming language version 1.5.2 book - Part 104 of 181The Ring programming language version 1.5.2 book - Part 104 of 181
The Ring programming language version 1.5.2 book - Part 104 of 181
 
The Ring programming language version 1.6 book - Part 138 of 189
The Ring programming language version 1.6 book - Part 138 of 189The Ring programming language version 1.6 book - Part 138 of 189
The Ring programming language version 1.6 book - Part 138 of 189
 
The Ring programming language version 1.8 book - Part 166 of 202
The Ring programming language version 1.8 book - Part 166 of 202The Ring programming language version 1.8 book - Part 166 of 202
The Ring programming language version 1.8 book - Part 166 of 202
 
The Ring programming language version 1.5.4 book - Part 135 of 185
The Ring programming language version 1.5.4 book - Part 135 of 185The Ring programming language version 1.5.4 book - Part 135 of 185
The Ring programming language version 1.5.4 book - Part 135 of 185
 
The Ring programming language version 1.5 book - Part 19 of 31
The Ring programming language version 1.5 book - Part 19 of 31The Ring programming language version 1.5 book - Part 19 of 31
The Ring programming language version 1.5 book - Part 19 of 31
 

Similar to The Ring programming language version 1.6 book - Part 130 of 189

The Ring programming language version 1.6 book - Part 153 of 189
The Ring programming language version 1.6 book - Part 153 of 189The Ring programming language version 1.6 book - Part 153 of 189
The Ring programming language version 1.6 book - Part 153 of 189
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.3 book - Part 145 of 184
The Ring programming language version 1.5.3 book - Part 145 of 184The Ring programming language version 1.5.3 book - Part 145 of 184
The Ring programming language version 1.5.3 book - Part 145 of 184
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.1 book - Part 122 of 180
The Ring programming language version 1.5.1 book - Part 122 of 180 The Ring programming language version 1.5.1 book - Part 122 of 180
The Ring programming language version 1.5.1 book - Part 122 of 180
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.1 book - Part 104 of 180
The Ring programming language version 1.5.1 book - Part 104 of 180The Ring programming language version 1.5.1 book - Part 104 of 180
The Ring programming language version 1.5.1 book - Part 104 of 180
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.2 book - Part 137 of 181
The Ring programming language version 1.5.2 book - Part 137 of 181The Ring programming language version 1.5.2 book - Part 137 of 181
The Ring programming language version 1.5.2 book - Part 137 of 181
Mahmoud Samir Fayed
 
The Ring programming language version 1.6 book - Part 144 of 189
The Ring programming language version 1.6 book - Part 144 of 189The Ring programming language version 1.6 book - Part 144 of 189
The Ring programming language version 1.6 book - Part 144 of 189
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.4 book - Part 154 of 185
The Ring programming language version 1.5.4 book - Part 154 of 185The Ring programming language version 1.5.4 book - Part 154 of 185
The Ring programming language version 1.5.4 book - Part 154 of 185
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.4 book - Part 112 of 185
The Ring programming language version 1.5.4 book - Part 112 of 185The Ring programming language version 1.5.4 book - Part 112 of 185
The Ring programming language version 1.5.4 book - Part 112 of 185
Mahmoud Samir Fayed
 
The Ring programming language version 1.9 book - Part 170 of 210
The Ring programming language version 1.9 book - Part 170 of 210 The Ring programming language version 1.9 book - Part 170 of 210
The Ring programming language version 1.9 book - Part 170 of 210
Mahmoud Samir Fayed
 
The Ring programming language version 1.8 book - Part 181 of 202
The Ring programming language version 1.8 book - Part 181 of 202The Ring programming language version 1.8 book - Part 181 of 202
The Ring programming language version 1.8 book - Part 181 of 202
Mahmoud Samir Fayed
 
The Ring programming language version 1.9 book - Part 179 of 210
The Ring programming language version 1.9 book - Part 179 of 210The Ring programming language version 1.9 book - Part 179 of 210
The Ring programming language version 1.9 book - Part 179 of 210
Mahmoud Samir Fayed
 
The Ring programming language version 1.7 book - Part 171 of 196
The Ring programming language version 1.7 book - Part 171 of 196The Ring programming language version 1.7 book - Part 171 of 196
The Ring programming language version 1.7 book - Part 171 of 196
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.8 book - Part 172 of 202
The Ring programming language version 1.8 book - Part 172 of 202The Ring programming language version 1.8 book - Part 172 of 202
The Ring programming language version 1.8 book - Part 172 of 202
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.4 book - Part 159 of 185
The Ring programming language version 1.5.4 book - Part 159 of 185The Ring programming language version 1.5.4 book - Part 159 of 185
The Ring programming language version 1.5.4 book - Part 159 of 185
Mahmoud Samir Fayed
 
The Ring programming language version 1.6 book - Part 125 of 189
The Ring programming language version 1.6 book - Part 125 of 189The Ring programming language version 1.6 book - Part 125 of 189
The Ring programming language version 1.6 book - Part 125 of 189
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.3 book - Part 150 of 184
The Ring programming language version 1.5.3 book - Part 150 of 184The Ring programming language version 1.5.3 book - Part 150 of 184
The Ring programming language version 1.5.3 book - Part 150 of 184
Mahmoud Samir Fayed
 
The Ring programming language version 1.6 book - Part 116 of 189
The Ring programming language version 1.6 book - Part 116 of 189The Ring programming language version 1.6 book - Part 116 of 189
The Ring programming language version 1.6 book - Part 116 of 189
Mahmoud Samir Fayed
 
The Ring programming language version 1.6 book - Part 158 of 189
The Ring programming language version 1.6 book - Part 158 of 189The Ring programming language version 1.6 book - Part 158 of 189
The Ring programming language version 1.6 book - Part 158 of 189
Mahmoud Samir Fayed
 
The Ring programming language version 1.5.4 book - Part 145 of 185
The Ring programming language version 1.5.4 book - Part 145 of 185The Ring programming language version 1.5.4 book - Part 145 of 185
The Ring programming language version 1.5.4 book - Part 145 of 185
Mahmoud Samir Fayed
 

Similar to The Ring programming language version 1.6 book - Part 130 of 189 (20)

The Ring programming language version 1.6 book - Part 153 of 189
The Ring programming language version 1.6 book - Part 153 of 189The Ring programming language version 1.6 book - Part 153 of 189
The Ring programming language version 1.6 book - Part 153 of 189
 
The Ring programming language version 1.5.3 book - Part 145 of 184
The Ring programming language version 1.5.3 book - Part 145 of 184The Ring programming language version 1.5.3 book - Part 145 of 184
The Ring programming language version 1.5.3 book - Part 145 of 184
 
The Ring programming language version 1.5.1 book - Part 122 of 180
The Ring programming language version 1.5.1 book - Part 122 of 180 The Ring programming language version 1.5.1 book - Part 122 of 180
The Ring programming language version 1.5.1 book - Part 122 of 180
 
The Ring programming language version 1.5.1 book - Part 104 of 180
The Ring programming language version 1.5.1 book - Part 104 of 180The Ring programming language version 1.5.1 book - Part 104 of 180
The Ring programming language version 1.5.1 book - Part 104 of 180
 
The Ring programming language version 1.5.2 book - Part 137 of 181
The Ring programming language version 1.5.2 book - Part 137 of 181The Ring programming language version 1.5.2 book - Part 137 of 181
The Ring programming language version 1.5.2 book - Part 137 of 181
 
The Ring programming language version 1.6 book - Part 144 of 189
The Ring programming language version 1.6 book - Part 144 of 189The Ring programming language version 1.6 book - Part 144 of 189
The Ring programming language version 1.6 book - Part 144 of 189
 
The Ring programming language version 1.5.4 book - Part 154 of 185
The Ring programming language version 1.5.4 book - Part 154 of 185The Ring programming language version 1.5.4 book - Part 154 of 185
The Ring programming language version 1.5.4 book - Part 154 of 185
 
The Ring programming language version 1.5.4 book - Part 112 of 185
The Ring programming language version 1.5.4 book - Part 112 of 185The Ring programming language version 1.5.4 book - Part 112 of 185
The Ring programming language version 1.5.4 book - Part 112 of 185
 
The Ring programming language version 1.9 book - Part 170 of 210
The Ring programming language version 1.9 book - Part 170 of 210 The Ring programming language version 1.9 book - Part 170 of 210
The Ring programming language version 1.9 book - Part 170 of 210
 
The Ring programming language version 1.8 book - Part 181 of 202
The Ring programming language version 1.8 book - Part 181 of 202The Ring programming language version 1.8 book - Part 181 of 202
The Ring programming language version 1.8 book - Part 181 of 202
 
The Ring programming language version 1.9 book - Part 179 of 210
The Ring programming language version 1.9 book - Part 179 of 210The Ring programming language version 1.9 book - Part 179 of 210
The Ring programming language version 1.9 book - Part 179 of 210
 
The Ring programming language version 1.7 book - Part 171 of 196
The Ring programming language version 1.7 book - Part 171 of 196The Ring programming language version 1.7 book - Part 171 of 196
The Ring programming language version 1.7 book - Part 171 of 196
 
The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212The Ring programming language version 1.10 book - Part 200 of 212
The Ring programming language version 1.10 book - Part 200 of 212
 
The Ring programming language version 1.8 book - Part 172 of 202
The Ring programming language version 1.8 book - Part 172 of 202The Ring programming language version 1.8 book - Part 172 of 202
The Ring programming language version 1.8 book - Part 172 of 202
 
The Ring programming language version 1.5.4 book - Part 159 of 185
The Ring programming language version 1.5.4 book - Part 159 of 185The Ring programming language version 1.5.4 book - Part 159 of 185
The Ring programming language version 1.5.4 book - Part 159 of 185
 
The Ring programming language version 1.6 book - Part 125 of 189
The Ring programming language version 1.6 book - Part 125 of 189The Ring programming language version 1.6 book - Part 125 of 189
The Ring programming language version 1.6 book - Part 125 of 189
 
The Ring programming language version 1.5.3 book - Part 150 of 184
The Ring programming language version 1.5.3 book - Part 150 of 184The Ring programming language version 1.5.3 book - Part 150 of 184
The Ring programming language version 1.5.3 book - Part 150 of 184
 
The Ring programming language version 1.6 book - Part 116 of 189
The Ring programming language version 1.6 book - Part 116 of 189The Ring programming language version 1.6 book - Part 116 of 189
The Ring programming language version 1.6 book - Part 116 of 189
 
The Ring programming language version 1.6 book - Part 158 of 189
The Ring programming language version 1.6 book - Part 158 of 189The Ring programming language version 1.6 book - Part 158 of 189
The Ring programming language version 1.6 book - Part 158 of 189
 
The Ring programming language version 1.5.4 book - Part 145 of 185
The Ring programming language version 1.5.4 book - Part 145 of 185The Ring programming language version 1.5.4 book - Part 145 of 185
The Ring programming language version 1.5.4 book - Part 145 of 185
 

More from Mahmoud Samir Fayed

The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 201 of 212
The Ring programming language version 1.10 book - Part 201 of 212The Ring programming language version 1.10 book - Part 201 of 212
The Ring programming language version 1.10 book - Part 201 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212
Mahmoud Samir Fayed
 
The Ring programming language version 1.10 book - Part 191 of 212
The Ring programming language version 1.10 book - Part 191 of 212The Ring programming language version 1.10 book - Part 191 of 212
The Ring programming language version 1.10 book - Part 191 of 212
Mahmoud Samir Fayed
 

More from Mahmoud Samir Fayed (20)

The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212The Ring programming language version 1.10 book - Part 212 of 212
The Ring programming language version 1.10 book - Part 212 of 212
 
The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212The Ring programming language version 1.10 book - Part 211 of 212
The Ring programming language version 1.10 book - Part 211 of 212
 
The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212The Ring programming language version 1.10 book - Part 210 of 212
The Ring programming language version 1.10 book - Part 210 of 212
 
The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212The Ring programming language version 1.10 book - Part 208 of 212
The Ring programming language version 1.10 book - Part 208 of 212
 
The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212The Ring programming language version 1.10 book - Part 207 of 212
The Ring programming language version 1.10 book - Part 207 of 212
 
The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212The Ring programming language version 1.10 book - Part 205 of 212
The Ring programming language version 1.10 book - Part 205 of 212
 
The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212The Ring programming language version 1.10 book - Part 206 of 212
The Ring programming language version 1.10 book - Part 206 of 212
 
The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212The Ring programming language version 1.10 book - Part 204 of 212
The Ring programming language version 1.10 book - Part 204 of 212
 
The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212The Ring programming language version 1.10 book - Part 203 of 212
The Ring programming language version 1.10 book - Part 203 of 212
 
The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212The Ring programming language version 1.10 book - Part 202 of 212
The Ring programming language version 1.10 book - Part 202 of 212
 
The Ring programming language version 1.10 book - Part 201 of 212
The Ring programming language version 1.10 book - Part 201 of 212The Ring programming language version 1.10 book - Part 201 of 212
The Ring programming language version 1.10 book - Part 201 of 212
 
The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212The Ring programming language version 1.10 book - Part 199 of 212
The Ring programming language version 1.10 book - Part 199 of 212
 
The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212The Ring programming language version 1.10 book - Part 198 of 212
The Ring programming language version 1.10 book - Part 198 of 212
 
The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212The Ring programming language version 1.10 book - Part 197 of 212
The Ring programming language version 1.10 book - Part 197 of 212
 
The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212The Ring programming language version 1.10 book - Part 196 of 212
The Ring programming language version 1.10 book - Part 196 of 212
 
The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212The Ring programming language version 1.10 book - Part 195 of 212
The Ring programming language version 1.10 book - Part 195 of 212
 
The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212The Ring programming language version 1.10 book - Part 194 of 212
The Ring programming language version 1.10 book - Part 194 of 212
 
The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212The Ring programming language version 1.10 book - Part 193 of 212
The Ring programming language version 1.10 book - Part 193 of 212
 
The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212The Ring programming language version 1.10 book - Part 192 of 212
The Ring programming language version 1.10 book - Part 192 of 212
 
The Ring programming language version 1.10 book - Part 191 of 212
The Ring programming language version 1.10 book - Part 191 of 212The Ring programming language version 1.10 book - Part 191 of 212
The Ring programming language version 1.10 book - Part 191 of 212
 

Recently uploaded

How to Get CNIC Information System with Paksim Ga.pptx
How to Get CNIC Information System with Paksim Ga.pptxHow to Get CNIC Information System with Paksim Ga.pptx
How to Get CNIC Information System with Paksim Ga.pptx
danishmna97
 
How to use Firebase Data Connect For Flutter
How to use Firebase Data Connect For FlutterHow to use Firebase Data Connect For Flutter
How to use Firebase Data Connect For Flutter
Daiki Mogmet Ito
 
Mind map of terminologies used in context of Generative AI
Mind map of terminologies used in context of Generative AIMind map of terminologies used in context of Generative AI
Mind map of terminologies used in context of Generative AI
Kumud Singh
 
HCL Notes and Domino License Cost Reduction in the World of DLAU
HCL Notes and Domino License Cost Reduction in the World of DLAUHCL Notes and Domino License Cost Reduction in the World of DLAU
HCL Notes and Domino License Cost Reduction in the World of DLAU
panagenda
 
みなさんこんにちはこれ何文字まで入るの?40文字以下不可とか本当に意味わからないけどこれ限界文字数書いてないからマジでやばい文字数いけるんじゃないの?えこ...
みなさんこんにちはこれ何文字まで入るの?40文字以下不可とか本当に意味わからないけどこれ限界文字数書いてないからマジでやばい文字数いけるんじゃないの?えこ...みなさんこんにちはこれ何文字まで入るの?40文字以下不可とか本当に意味わからないけどこれ限界文字数書いてないからマジでやばい文字数いけるんじゃないの?えこ...
みなさんこんにちはこれ何文字まで入るの?40文字以下不可とか本当に意味わからないけどこれ限界文字数書いてないからマジでやばい文字数いけるんじゃないの?えこ...
名前 です男
 
Removing Uninteresting Bytes in Software Fuzzing
Removing Uninteresting Bytes in Software FuzzingRemoving Uninteresting Bytes in Software Fuzzing
Removing Uninteresting Bytes in Software Fuzzing
Aftab Hussain
 
Artificial Intelligence for XMLDevelopment
Artificial Intelligence for XMLDevelopmentArtificial Intelligence for XMLDevelopment
Artificial Intelligence for XMLDevelopment
Octavian Nadolu
 
Driving Business Innovation: Latest Generative AI Advancements & Success Story
Driving Business Innovation: Latest Generative AI Advancements & Success StoryDriving Business Innovation: Latest Generative AI Advancements & Success Story
Driving Business Innovation: Latest Generative AI Advancements & Success Story
Safe Software
 
Programming Foundation Models with DSPy - Meetup Slides
Programming Foundation Models with DSPy - Meetup SlidesProgramming Foundation Models with DSPy - Meetup Slides
Programming Foundation Models with DSPy - Meetup Slides
Zilliz
 
UiPath Test Automation using UiPath Test Suite series, part 6
UiPath Test Automation using UiPath Test Suite series, part 6UiPath Test Automation using UiPath Test Suite series, part 6
UiPath Test Automation using UiPath Test Suite series, part 6
DianaGray10
 
Mariano G Tinti - Decoding SpaceX
Mariano G Tinti - Decoding SpaceXMariano G Tinti - Decoding SpaceX
Mariano G Tinti - Decoding SpaceX
Mariano Tinti
 
Pushing the limits of ePRTC: 100ns holdover for 100 days
Pushing the limits of ePRTC: 100ns holdover for 100 daysPushing the limits of ePRTC: 100ns holdover for 100 days
Pushing the limits of ePRTC: 100ns holdover for 100 days
Adtran
 
GraphSummit Singapore | Enhancing Changi Airport Group's Passenger Experience...
GraphSummit Singapore | Enhancing Changi Airport Group's Passenger Experience...GraphSummit Singapore | Enhancing Changi Airport Group's Passenger Experience...
GraphSummit Singapore | Enhancing Changi Airport Group's Passenger Experience...
Neo4j
 
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...
SOFTTECHHUB
 
National Security Agency - NSA mobile device best practices
National Security Agency - NSA mobile device best practicesNational Security Agency - NSA mobile device best practices
National Security Agency - NSA mobile device best practices
Quotidiano Piemontese
 
AI 101: An Introduction to the Basics and Impact of Artificial Intelligence
AI 101: An Introduction to the Basics and Impact of Artificial IntelligenceAI 101: An Introduction to the Basics and Impact of Artificial Intelligence
AI 101: An Introduction to the Basics and Impact of Artificial Intelligence
IndexBug
 
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024
GraphSummit Singapore | The Art of the  Possible with Graph - Q2 2024GraphSummit Singapore | The Art of the  Possible with Graph - Q2 2024
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024
Neo4j
 
Video Streaming: Then, Now, and in the Future
Video Streaming: Then, Now, and in the FutureVideo Streaming: Then, Now, and in the Future
Video Streaming: Then, Now, and in the Future
Alpen-Adria-Universität
 
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?Cosa hanno in comune un mattoncino Lego e la backdoor XZ?
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?
Speck&Tech
 
Introduction to CHERI technology - Cybersecurity
Introduction to CHERI technology - CybersecurityIntroduction to CHERI technology - Cybersecurity
Introduction to CHERI technology - Cybersecurity
mikeeftimakis1
 

Recently uploaded (20)

How to Get CNIC Information System with Paksim Ga.pptx
How to Get CNIC Information System with Paksim Ga.pptxHow to Get CNIC Information System with Paksim Ga.pptx
How to Get CNIC Information System with Paksim Ga.pptx
 
How to use Firebase Data Connect For Flutter
How to use Firebase Data Connect For FlutterHow to use Firebase Data Connect For Flutter
How to use Firebase Data Connect For Flutter
 
Mind map of terminologies used in context of Generative AI
Mind map of terminologies used in context of Generative AIMind map of terminologies used in context of Generative AI
Mind map of terminologies used in context of Generative AI
 
HCL Notes and Domino License Cost Reduction in the World of DLAU
HCL Notes and Domino License Cost Reduction in the World of DLAUHCL Notes and Domino License Cost Reduction in the World of DLAU
HCL Notes and Domino License Cost Reduction in the World of DLAU
 
みなさんこんにちはこれ何文字まで入るの?40文字以下不可とか本当に意味わからないけどこれ限界文字数書いてないからマジでやばい文字数いけるんじゃないの?えこ...
みなさんこんにちはこれ何文字まで入るの?40文字以下不可とか本当に意味わからないけどこれ限界文字数書いてないからマジでやばい文字数いけるんじゃないの?えこ...みなさんこんにちはこれ何文字まで入るの?40文字以下不可とか本当に意味わからないけどこれ限界文字数書いてないからマジでやばい文字数いけるんじゃないの?えこ...
みなさんこんにちはこれ何文字まで入るの?40文字以下不可とか本当に意味わからないけどこれ限界文字数書いてないからマジでやばい文字数いけるんじゃないの?えこ...
 
Removing Uninteresting Bytes in Software Fuzzing
Removing Uninteresting Bytes in Software FuzzingRemoving Uninteresting Bytes in Software Fuzzing
Removing Uninteresting Bytes in Software Fuzzing
 
Artificial Intelligence for XMLDevelopment
Artificial Intelligence for XMLDevelopmentArtificial Intelligence for XMLDevelopment
Artificial Intelligence for XMLDevelopment
 
Driving Business Innovation: Latest Generative AI Advancements & Success Story
Driving Business Innovation: Latest Generative AI Advancements & Success StoryDriving Business Innovation: Latest Generative AI Advancements & Success Story
Driving Business Innovation: Latest Generative AI Advancements & Success Story
 
Programming Foundation Models with DSPy - Meetup Slides
Programming Foundation Models with DSPy - Meetup SlidesProgramming Foundation Models with DSPy - Meetup Slides
Programming Foundation Models with DSPy - Meetup Slides
 
UiPath Test Automation using UiPath Test Suite series, part 6
UiPath Test Automation using UiPath Test Suite series, part 6UiPath Test Automation using UiPath Test Suite series, part 6
UiPath Test Automation using UiPath Test Suite series, part 6
 
Mariano G Tinti - Decoding SpaceX
Mariano G Tinti - Decoding SpaceXMariano G Tinti - Decoding SpaceX
Mariano G Tinti - Decoding SpaceX
 
Pushing the limits of ePRTC: 100ns holdover for 100 days
Pushing the limits of ePRTC: 100ns holdover for 100 daysPushing the limits of ePRTC: 100ns holdover for 100 days
Pushing the limits of ePRTC: 100ns holdover for 100 days
 
GraphSummit Singapore | Enhancing Changi Airport Group's Passenger Experience...
GraphSummit Singapore | Enhancing Changi Airport Group's Passenger Experience...GraphSummit Singapore | Enhancing Changi Airport Group's Passenger Experience...
GraphSummit Singapore | Enhancing Changi Airport Group's Passenger Experience...
 
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...
Why You Should Replace Windows 11 with Nitrux Linux 3.5.0 for enhanced perfor...
 
National Security Agency - NSA mobile device best practices
National Security Agency - NSA mobile device best practicesNational Security Agency - NSA mobile device best practices
National Security Agency - NSA mobile device best practices
 
AI 101: An Introduction to the Basics and Impact of Artificial Intelligence
AI 101: An Introduction to the Basics and Impact of Artificial IntelligenceAI 101: An Introduction to the Basics and Impact of Artificial Intelligence
AI 101: An Introduction to the Basics and Impact of Artificial Intelligence
 
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024
GraphSummit Singapore | The Art of the  Possible with Graph - Q2 2024GraphSummit Singapore | The Art of the  Possible with Graph - Q2 2024
GraphSummit Singapore | The Art of the Possible with Graph - Q2 2024
 
Video Streaming: Then, Now, and in the Future
Video Streaming: Then, Now, and in the FutureVideo Streaming: Then, Now, and in the Future
Video Streaming: Then, Now, and in the Future
 
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?Cosa hanno in comune un mattoncino Lego e la backdoor XZ?
Cosa hanno in comune un mattoncino Lego e la backdoor XZ?
 
Introduction to CHERI technology - Cybersecurity
Introduction to CHERI technology - CybersecurityIntroduction to CHERI technology - Cybersecurity
Introduction to CHERI technology - Cybersecurity
 

The Ring programming language version 1.6 book - Part 130 of 189

  • 1. Ring Documentation, Release 1.6 • GL_POINT_SIZE_MAX • GL_POINT_FADE_THRESHOLD_SIZE • GL_POINT_DISTANCE_ATTENUATION • GL_GENERATE_MIPMAP • GL_GENERATE_MIPMAP_HINT • GL_DEPTH_COMPONENT16 • GL_DEPTH_COMPONENT24 • GL_DEPTH_COMPONENT32 • GL_MIRRORED_REPEAT • GL_FOG_COORDINATE_SOURCE • GL_FOG_COORDINATE • GL_FRAGMENT_DEPTH • GL_CURRENT_FOG_COORDINATE • GL_FOG_COORDINATE_ARRAY_TYPE • GL_FOG_COORDINATE_ARRAY_STRIDE • GL_FOG_COORDINATE_ARRAY_POINTER • GL_FOG_COORDINATE_ARRAY • GL_COLOR_SUM • GL_CURRENT_SECONDARY_COLOR • GL_SECONDARY_COLOR_ARRAY_SIZE • GL_SECONDARY_COLOR_ARRAY_TYPE • GL_SECONDARY_COLOR_ARRAY_STRIDE • GL_SECONDARY_COLOR_ARRAY_POINTER • GL_SECONDARY_COLOR_ARRAY • GL_MAX_TEXTURE_LOD_BIAS • GL_TEXTURE_FILTER_CONTROL • GL_TEXTURE_LOD_BIAS • GL_INCR_WRAP • GL_DECR_WRAP • GL_TEXTURE_DEPTH_SIZE • GL_DEPTH_TEXTURE_MODE • GL_TEXTURE_COMPARE_MODE • GL_TEXTURE_COMPARE_FUNC • GL_COMPARE_R_TO_TEXTURE • GL_CURRENT_FOG_COORD • GL_FOG_COORD 1263
  • 2. Ring Documentation, Release 1.6 • GL_FOG_COORD_ARRAY • GL_FOG_COORD_ARRAY_BUFFER_BINDING • GL_FOG_COORD_ARRAY_POINTER • GL_FOG_COORD_ARRAY_STRIDE • GL_FOG_COORD_ARRAY_TYPE • GL_FOG_COORD_SRC • GL_SRC0_ALPHA • GL_SRC0_RGB • GL_SRC1_ALPHA • GL_SRC1_RGB • GL_SRC2_ALPHA • GL_SRC2_RGB • GL_BUFFER_SIZE • GL_BUFFER_USAGE • GL_QUERY_COUNTER_BITS • GL_CURRENT_QUERY • GL_QUERY_RESULT • GL_QUERY_RESULT_AVAILABLE • GL_ARRAY_BUFFER • GL_ELEMENT_ARRAY_BUFFER • GL_ARRAY_BUFFER_BINDING • GL_ELEMENT_ARRAY_BUFFER_BINDING • GL_VERTEX_ARRAY_BUFFER_BINDING • GL_NORMAL_ARRAY_BUFFER_BINDING • GL_COLOR_ARRAY_BUFFER_BINDING • GL_INDEX_ARRAY_BUFFER_BINDING • GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING • GL_EDGE_FLAG_ARRAY_BUFFER_BINDING • GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING • GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING • GL_WEIGHT_ARRAY_BUFFER_BINDING • GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING • GL_READ_ONLY • GL_WRITE_ONLY • GL_READ_WRITE • GL_BUFFER_ACCESS 1264
  • 3. Ring Documentation, Release 1.6 • GL_BUFFER_MAPPED • GL_BUFFER_MAP_POINTER • GL_STREAM_DRAW • GL_STREAM_READ • GL_STREAM_COPY • GL_STATIC_DRAW • GL_STATIC_READ • GL_STATIC_COPY • GL_DYNAMIC_DRAW • GL_DYNAMIC_READ • GL_DYNAMIC_COPY • GL_SAMPLES_PASSED • GL_BLEND_EQUATION_RGB • GL_VERTEX_ATTRIB_ARRAY_ENABLED • GL_VERTEX_ATTRIB_ARRAY_SIZE • GL_VERTEX_ATTRIB_ARRAY_STRIDE • GL_VERTEX_ATTRIB_ARRAY_TYPE • GL_CURRENT_VERTEX_ATTRIB • GL_VERTEX_PROGRAM_POINT_SIZE • GL_VERTEX_PROGRAM_TWO_SIDE • GL_VERTEX_ATTRIB_ARRAY_POINTER • GL_STENCIL_BACK_FUNC • GL_STENCIL_BACK_FAIL • GL_STENCIL_BACK_PASS_DEPTH_FAIL • GL_STENCIL_BACK_PASS_DEPTH_PASS • GL_MAX_DRAW_BUFFERS • GL_DRAW_BUFFER0 • GL_DRAW_BUFFER1 • GL_DRAW_BUFFER2 • GL_DRAW_BUFFER3 • GL_DRAW_BUFFER4 • GL_DRAW_BUFFER5 • GL_DRAW_BUFFER6 • GL_DRAW_BUFFER7 • GL_DRAW_BUFFER8 • GL_DRAW_BUFFER9 1265
  • 4. Ring Documentation, Release 1.6 • GL_DRAW_BUFFER10 • GL_DRAW_BUFFER11 • GL_DRAW_BUFFER12 • GL_DRAW_BUFFER13 • GL_DRAW_BUFFER14 • GL_DRAW_BUFFER15 • GL_BLEND_EQUATION_ALPHA • GL_POINT_SPRITE • GL_COORD_REPLACE • GL_MAX_VERTEX_ATTRIBS • GL_VERTEX_ATTRIB_ARRAY_NORMALIZED • GL_MAX_TEXTURE_COORDS • GL_MAX_TEXTURE_IMAGE_UNITS • GL_FRAGMENT_SHADER • GL_VERTEX_SHADER • GL_MAX_FRAGMENT_UNIFORM_COMPONENTS • GL_MAX_VERTEX_UNIFORM_COMPONENTS • GL_MAX_VARYING_FLOATS • GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS • GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS • GL_SHADER_TYPE • GL_FLOAT_VEC2 • GL_FLOAT_VEC3 • GL_FLOAT_VEC4 • GL_INT_VEC2 • GL_INT_VEC3 • GL_INT_VEC4 • GL_BOOL • GL_BOOL_VEC2 • GL_BOOL_VEC3 • GL_BOOL_VEC4 • GL_FLOAT_MAT2 • GL_FLOAT_MAT3 • GL_FLOAT_MAT4 • GL_SAMPLER_1D • GL_SAMPLER_2D 1266
  • 5. Ring Documentation, Release 1.6 • GL_SAMPLER_3D • GL_SAMPLER_CUBE • GL_SAMPLER_1D_SHADOW • GL_SAMPLER_2D_SHADOW • GL_DELETE_STATUS • GL_COMPILE_STATUS • GL_LINK_STATUS • GL_VALIDATE_STATUS • GL_INFO_LOG_LENGTH • GL_ATTACHED_SHADERS • GL_ACTIVE_UNIFORMS • GL_ACTIVE_UNIFORM_MAX_LENGTH • GL_SHADER_SOURCE_LENGTH • GL_ACTIVE_ATTRIBUTES • GL_ACTIVE_ATTRIBUTE_MAX_LENGTH • GL_FRAGMENT_SHADER_DERIVATIVE_HINT • GL_SHADING_LANGUAGE_VERSION • GL_CURRENT_PROGRAM • GL_POINT_SPRITE_COORD_ORIGIN • GL_LOWER_LEFT • GL_UPPER_LEFT • GL_STENCIL_BACK_REF • GL_STENCIL_BACK_VALUE_MASK • GL_STENCIL_BACK_WRITEMASK • GL_CURRENT_RASTER_SECONDARY_COLOR • GL_PIXEL_PACK_BUFFER • GL_PIXEL_UNPACK_BUFFER • GL_PIXEL_PACK_BUFFER_BINDING • GL_PIXEL_UNPACK_BUFFER_BINDING • GL_FLOAT_MAT2x3 • GL_FLOAT_MAT2x4 • GL_FLOAT_MAT3x2 • GL_FLOAT_MAT3x4 • GL_FLOAT_MAT4x2 • GL_FLOAT_MAT4x3 • GL_SRGB 1267
  • 6. Ring Documentation, Release 1.6 • GL_SRGB8 • GL_SRGB_ALPHA • GL_SRGB8_ALPHA8 • GL_SLUMINANCE_ALPHA • GL_SLUMINANCE8_ALPHA8 • GL_SLUMINANCE • GL_SLUMINANCE8 • GL_COMPRESSED_SRGB • GL_COMPRESSED_SRGB_ALPHA • GL_COMPRESSED_SLUMINANCE • GL_COMPRESSED_SLUMINANCE_ALPHA • GL_CLIP_DISTANCE0 • GL_CLIP_DISTANCE1 • GL_CLIP_DISTANCE2 • GL_CLIP_DISTANCE3 • GL_CLIP_DISTANCE4 • GL_CLIP_DISTANCE5 • GL_COMPARE_REF_TO_TEXTURE • GL_MAX_CLIP_DISTANCES • GL_MAX_VARYING_COMPONENTS • GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT • GL_MAJOR_VERSION • GL_MINOR_VERSION • GL_NUM_EXTENSIONS • GL_CONTEXT_FLAGS • GL_DEPTH_BUFFER • GL_STENCIL_BUFFER • GL_RGBA32F • GL_RGB32F • GL_RGBA16F • GL_RGB16F • GL_VERTEX_ATTRIB_ARRAY_INTEGER • GL_MAX_ARRAY_TEXTURE_LAYERS • GL_MIN_PROGRAM_TEXEL_OFFSET • GL_MAX_PROGRAM_TEXEL_OFFSET • GL_CLAMP_VERTEX_COLOR 1268
  • 7. Ring Documentation, Release 1.6 • GL_CLAMP_FRAGMENT_COLOR • GL_CLAMP_READ_COLOR • GL_FIXED_ONLY • GL_TEXTURE_RED_TYPE • GL_TEXTURE_GREEN_TYPE • GL_TEXTURE_BLUE_TYPE • GL_TEXTURE_ALPHA_TYPE • GL_TEXTURE_LUMINANCE_TYPE • GL_TEXTURE_INTENSITY_TYPE • GL_TEXTURE_DEPTH_TYPE • GL_TEXTURE_1D_ARRAY • GL_PROXY_TEXTURE_1D_ARRAY • GL_TEXTURE_2D_ARRAY • GL_PROXY_TEXTURE_2D_ARRAY • GL_TEXTURE_BINDING_1D_ARRAY • GL_TEXTURE_BINDING_2D_ARRAY • GL_R11F_G11F_B10F • GL_UNSIGNED_INT_10F_11F_11F_REV • GL_RGB9_E5 • GL_UNSIGNED_INT_5_9_9_9_REV • GL_TEXTURE_SHARED_SIZE • GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH • GL_TRANSFORM_FEEDBACK_BUFFER_MODE • GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS • GL_TRANSFORM_FEEDBACK_VARYINGS • GL_TRANSFORM_FEEDBACK_BUFFER_START • GL_TRANSFORM_FEEDBACK_BUFFER_SIZE • GL_PRIMITIVES_GENERATED • GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN • GL_RASTERIZER_DISCARD • GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS • GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS • GL_INTERLEAVED_ATTRIBS • GL_SEPARATE_ATTRIBS • GL_TRANSFORM_FEEDBACK_BUFFER • GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 1269
  • 8. Ring Documentation, Release 1.6 • GL_RGBA32UI • GL_RGB32UI • GL_RGBA16UI • GL_RGB16UI • GL_RGBA8UI • GL_RGB8UI • GL_RGBA32I • GL_RGB32I • GL_RGBA16I • GL_RGB16I • GL_RGBA8I • GL_RGB8I • GL_RED_INTEGER • GL_GREEN_INTEGER • GL_BLUE_INTEGER • GL_ALPHA_INTEGER • GL_RGB_INTEGER • GL_RGBA_INTEGER • GL_BGR_INTEGER • GL_BGRA_INTEGER • GL_SAMPLER_1D_ARRAY • GL_SAMPLER_2D_ARRAY • GL_SAMPLER_1D_ARRAY_SHADOW • GL_SAMPLER_2D_ARRAY_SHADOW • GL_SAMPLER_CUBE_SHADOW • GL_UNSIGNED_INT_VEC2 • GL_UNSIGNED_INT_VEC3 • GL_UNSIGNED_INT_VEC4 • GL_INT_SAMPLER_1D • GL_INT_SAMPLER_2D • GL_INT_SAMPLER_3D • GL_INT_SAMPLER_CUBE • GL_INT_SAMPLER_1D_ARRAY • GL_INT_SAMPLER_2D_ARRAY • GL_UNSIGNED_INT_SAMPLER_1D • GL_UNSIGNED_INT_SAMPLER_2D 1270
  • 9. Ring Documentation, Release 1.6 • GL_UNSIGNED_INT_SAMPLER_3D • GL_UNSIGNED_INT_SAMPLER_CUBE • GL_UNSIGNED_INT_SAMPLER_1D_ARRAY • GL_UNSIGNED_INT_SAMPLER_2D_ARRAY • GL_QUERY_WAIT • GL_QUERY_NO_WAIT • GL_QUERY_BY_REGION_WAIT • GL_QUERY_BY_REGION_NO_WAIT • GL_TEXTURE_RECTANGLE • GL_TEXTURE_BINDING_RECTANGLE • GL_PROXY_TEXTURE_RECTANGLE • GL_MAX_RECTANGLE_TEXTURE_SIZE • GL_SAMPLER_2D_RECT • GL_SAMPLER_2D_RECT_SHADOW • GL_TEXTURE_BUFFER • GL_MAX_TEXTURE_BUFFER_SIZE • GL_TEXTURE_BINDING_BUFFER • GL_TEXTURE_BUFFER_DATA_STORE_BINDING • GL_TEXTURE_BUFFER_FORMAT • GL_SAMPLER_BUFFER • GL_INT_SAMPLER_2D_RECT • GL_INT_SAMPLER_BUFFER • GL_UNSIGNED_INT_SAMPLER_2D_RECT • GL_UNSIGNED_INT_SAMPLER_BUFFER • GL_RED_SNORM • GL_RG_SNORM • GL_RGB_SNORM • GL_RGBA_SNORM • GL_R8_SNORM • GL_RG8_SNORM • GL_RGB8_SNORM • GL_RGBA8_SNORM • GL_R16_SNORM • GL_RG16_SNORM • GL_RGB16_SNORM • GL_RGBA16_SNORM 1271
  • 10. Ring Documentation, Release 1.6 • GL_SIGNED_NORMALIZED • GL_PRIMITIVE_RESTART • GL_PRIMITIVE_RESTART_INDEX • GL_BUFFER_ACCESS_FLAGS • GL_BUFFER_MAP_LENGTH • GL_BUFFER_MAP_OFFSET • GL_CONTEXT_CORE_PROFILE_BIT • GL_CONTEXT_COMPATIBILITY_PROFILE_BIT • GL_LINES_ADJACENCY • GL_LINE_STRIP_ADJACENCY • GL_TRIANGLES_ADJACENCY • GL_TRIANGLE_STRIP_ADJACENCY • GL_PROGRAM_POINT_SIZE • GL_GEOMETRY_VERTICES_OUT • GL_GEOMETRY_INPUT_TYPE • GL_GEOMETRY_OUTPUT_TYPE • GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS • GL_FRAMEBUFFER_ATTACHMENT_LAYERED • GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS • GL_GEOMETRY_SHADER • GL_MAX_GEOMETRY_UNIFORM_COMPONENTS • GL_MAX_GEOMETRY_OUTPUT_VERTICES • GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS • GL_MAX_VERTEX_OUTPUT_COMPONENTS • GL_MAX_GEOMETRY_INPUT_COMPONENTS • GL_MAX_GEOMETRY_OUTPUT_COMPONENTS • GL_MAX_FRAGMENT_INPUT_COMPONENTS • GL_CONTEXT_PROFILE_MASK • GL_RGB10_A2UI • void glAccum(GLenum op,GLfloat value) • void glActiveTexture(GLenum texture) • void glAlphaFunc(GLenum func,GLclampf ref) • GLboolean glAreTexturesResident(GLsizei n,const GLuint * textures,GLboolean * residences) • void glArrayElement(GLint i) • void glAttachShader(GLuint program,GLuint shader) • void glBegin(GLenum mode) 1272