Can any medium exist outside of the political?
Looking at media theory, cognitive theory, philosophy and personal stories to understand games and some of their community problems.
Mindful Play: Politics of Desigining for the OtherMohini Dutta
Can we make a game to save someone we don't understand? What are the politics of othering? Do we ever make anything for someone who is not us? Why are game so prone to saviourism?
Mindful Play: Politics of Desigining for the OtherMohini Dutta
Can we make a game to save someone we don't understand? What are the politics of othering? Do we ever make anything for someone who is not us? Why are game so prone to saviourism?
Crafting a Meaningful Experience - Principles of Frostpunk's Game Design ProcessJakub Stokalski
Making games is hard - making them to evoke a particular set of emotions and thoughts that differ from the traditional goal of “fun” is even harder. In this talk, delivered at China Indie Game Developers Conference in Shanghai, I described the design philosophy and process behind crafting Frostpunk - and made an argument why I believe making meaningful games is worthwhile.
A presentation introducing students to the concept of Games and their importance in modern life. Non-technical, and suitable for use in a 'soft skills' module.
This PowerPoint goes over research for unit 4. Research mainly goes over analyzing existing products which helps to get a sense of what to expect for the product.
Looking for the grammar of game design part 1Alvaro Gonzalez
This is the part 1 of 3 slides presentation about the subject.
On this slide I talk about how to analyze games? how to understand… …them? …what works? …what makes them interesting? To answer those questions I examine the game LANGUAGE.
Mitigate Abuse Before it Starts in VR (and traditional games)Nicole Lazzaro
Panel Description: Once a game has been released, there's only so much that even the best community team can do to prevent bad behavior. If a game wasn't designed with an understanding of human motivations and what the "worst person ever" will do when provided access to others, mitigating abuse is an uphill battle. This talk will cover how player motivation impacts design, identifying opportunities for abuse, and building the framework for a healthy community both in and out of the game. By understanding the motivations of the very worst, you can learn to design for the best. Presentation from Panel with Tara Katherine Lo, Tara Brannigan, and Nova Barlow. At GDC 2018 Community Management Summit
Crafting a Meaningful Experience - Principles of Frostpunk's Game Design ProcessJakub Stokalski
Making games is hard - making them to evoke a particular set of emotions and thoughts that differ from the traditional goal of “fun” is even harder. In this talk, delivered at China Indie Game Developers Conference in Shanghai, I described the design philosophy and process behind crafting Frostpunk - and made an argument why I believe making meaningful games is worthwhile.
A presentation introducing students to the concept of Games and their importance in modern life. Non-technical, and suitable for use in a 'soft skills' module.
This PowerPoint goes over research for unit 4. Research mainly goes over analyzing existing products which helps to get a sense of what to expect for the product.
Looking for the grammar of game design part 1Alvaro Gonzalez
This is the part 1 of 3 slides presentation about the subject.
On this slide I talk about how to analyze games? how to understand… …them? …what works? …what makes them interesting? To answer those questions I examine the game LANGUAGE.
Mitigate Abuse Before it Starts in VR (and traditional games)Nicole Lazzaro
Panel Description: Once a game has been released, there's only so much that even the best community team can do to prevent bad behavior. If a game wasn't designed with an understanding of human motivations and what the "worst person ever" will do when provided access to others, mitigating abuse is an uphill battle. This talk will cover how player motivation impacts design, identifying opportunities for abuse, and building the framework for a healthy community both in and out of the game. By understanding the motivations of the very worst, you can learn to design for the best. Presentation from Panel with Tara Katherine Lo, Tara Brannigan, and Nova Barlow. At GDC 2018 Community Management Summit
Lecture 1 of 4 in the Game Design Class, Fall 2012 - Structure of Games: introduction to formal, dramatic, spatial elements, and a definition of games.
Games Colonialism: Cultural Assumptions in Serious Game DesignMohini Dutta
Games are uniquely pliable systems. They can be used to generate empathy towards a situation by allowing players to inhabit parts of a topic, and contextualize the larger issue from a personalized perspective.
In leveraging games to impact environmental, social and economic issues, games are taken to a variety of unfamiliar cultures where game elements inhabit very different roles from those in the west, resulting in a new form of colonialism. In this 15 minute presentation, I elaborate on the assumptions that social impact game proponents bring to the field of games and humanitarian work and the problems that arise as a result of them.
As co-founder of a game design studio that makes games for beneficiaries of humanitarian organizations, I’m perpetually confronting the challenge of increasing popularization of games as a method of communication amid the lack of best practices for using them in these fraught arenas.
Game based learning is fast replacing the hackneyed workshop format, the core intended recipients of which are either small communal groups entrenched in folk customs and traditional belief systems, or impoverished urban communities. When constructing interactive communication tools (such as games) for such a diverse group, it is necessary to study their cultural morés and social etiquette to find common themes that can be used to encourage empathy towards the topic. In this situation games are used as metaphors to explain the topic presented, and since effective metaphors are analogous to the audience, it is important to chose efficient analogies. By choosing an analogy that is negative to that community, such as dice which are solely associated with gambling in many cultures, the reach of the game is reduced, impacting the effectiveness of the overall project goals.
A second impediment to constructing effective game-interactions on a community level is the process of project development. From experience in the humanitarian sector dealing with climate change, games are vetted by a hierarchy of scientists, project managers, and administrative staff. All of whom have a deep understanding of the core topic being represented though the games, but have completely different cultural expectations from the medium of games. As a result, the end product is finessed and tailored to satisfy a target audience that has very little in common to the end-audience.
Humanitarian organizations have an existing culture of talking down to these communities instead of talking with them. Aid constructs a hierarchy of givers and receivers, where the receiver is seen as a victim needing help, but incapable of providing any input into the process.
What steps can organizations take to overcome these challenges? What is the relevance of games to cross cultural humanitarian and social justice work given these limitations? What considerations should be taken by designers when creating these types of games?
This whitepaper offers an introduction to the world of Gamification. Containing theories and examples, it provides a framework with which the reader can start implementing Gamification in his own organization.
Securing your Kubernetes cluster_ a step-by-step guide to success !KatiaHIMEUR1
Today, after several years of existence, an extremely active community and an ultra-dynamic ecosystem, Kubernetes has established itself as the de facto standard in container orchestration. Thanks to a wide range of managed services, it has never been so easy to set up a ready-to-use Kubernetes cluster.
However, this ease of use means that the subject of security in Kubernetes is often left for later, or even neglected. This exposes companies to significant risks.
In this talk, I'll show you step-by-step how to secure your Kubernetes cluster for greater peace of mind and reliability.
A tale of scale & speed: How the US Navy is enabling software delivery from l...sonjaschweigert1
Rapid and secure feature delivery is a goal across every application team and every branch of the DoD. The Navy’s DevSecOps platform, Party Barge, has achieved:
- Reduction in onboarding time from 5 weeks to 1 day
- Improved developer experience and productivity through actionable findings and reduction of false positives
- Maintenance of superior security standards and inherent policy enforcement with Authorization to Operate (ATO)
Development teams can ship efficiently and ensure applications are cyber ready for Navy Authorizing Officials (AOs). In this webinar, Sigma Defense and Anchore will give attendees a look behind the scenes and demo secure pipeline automation and security artifacts that speed up application ATO and time to production.
We will cover:
- How to remove silos in DevSecOps
- How to build efficient development pipeline roles and component templates
- How to deliver security artifacts that matter for ATO’s (SBOMs, vulnerability reports, and policy evidence)
- How to streamline operations with automated policy checks on container images
UiPath Test Automation using UiPath Test Suite series, part 4DianaGray10
Welcome to UiPath Test Automation using UiPath Test Suite series part 4. In this session, we will cover Test Manager overview along with SAP heatmap.
The UiPath Test Manager overview with SAP heatmap webinar offers a concise yet comprehensive exploration of the role of a Test Manager within SAP environments, coupled with the utilization of heatmaps for effective testing strategies.
Participants will gain insights into the responsibilities, challenges, and best practices associated with test management in SAP projects. Additionally, the webinar delves into the significance of heatmaps as a visual aid for identifying testing priorities, areas of risk, and resource allocation within SAP landscapes. Through this session, attendees can expect to enhance their understanding of test management principles while learning practical approaches to optimize testing processes in SAP environments using heatmap visualization techniques
What will you get from this session?
1. Insights into SAP testing best practices
2. Heatmap utilization for testing
3. Optimization of testing processes
4. Demo
Topics covered:
Execution from the test manager
Orchestrator execution result
Defect reporting
SAP heatmap example with demo
Speaker:
Deepak Rai, Automation Practice Lead, Boundaryless Group and UiPath MVP
Smart TV Buyer Insights Survey 2024 by 91mobiles.pdf91mobiles
91mobiles recently conducted a Smart TV Buyer Insights Survey in which we asked over 3,000 respondents about the TV they own, aspects they look at on a new TV, and their TV buying preferences.
Pushing the limits of ePRTC: 100ns holdover for 100 daysAdtran
At WSTS 2024, Alon Stern explored the topic of parametric holdover and explained how recent research findings can be implemented in real-world PNT networks to achieve 100 nanoseconds of accuracy for up to 100 days.
LF Energy Webinar: Electrical Grid Modelling and Simulation Through PowSyBl -...DanBrown980551
Do you want to learn how to model and simulate an electrical network from scratch in under an hour?
Then welcome to this PowSyBl workshop, hosted by Rte, the French Transmission System Operator (TSO)!
During the webinar, you will discover the PowSyBl ecosystem as well as handle and study an electrical network through an interactive Python notebook.
PowSyBl is an open source project hosted by LF Energy, which offers a comprehensive set of features for electrical grid modelling and simulation. Among other advanced features, PowSyBl provides:
- A fully editable and extendable library for grid component modelling;
- Visualization tools to display your network;
- Grid simulation tools, such as power flows, security analyses (with or without remedial actions) and sensitivity analyses;
The framework is mostly written in Java, with a Python binding so that Python developers can access PowSyBl functionalities as well.
What you will learn during the webinar:
- For beginners: discover PowSyBl's functionalities through a quick general presentation and the notebook, without needing any expert coding skills;
- For advanced developers: master the skills to efficiently apply PowSyBl functionalities to your real-world scenarios.
The Art of the Pitch: WordPress Relationships and SalesLaura Byrne
Clients don’t know what they don’t know. What web solutions are right for them? How does WordPress come into the picture? How do you make sure you understand scope and timeline? What do you do if sometime changes?
All these questions and more will be explored as we talk about matching clients’ needs with what your agency offers without pulling teeth or pulling your hair out. Practical tips, and strategies for successful relationship building that leads to closing the deal.
Observability Concepts EVERY Developer Should Know -- DeveloperWeek Europe.pdfPaige Cruz
Monitoring and observability aren’t traditionally found in software curriculums and many of us cobble this knowledge together from whatever vendor or ecosystem we were first introduced to and whatever is a part of your current company’s observability stack.
While the dev and ops silo continues to crumble….many organizations still relegate monitoring & observability as the purview of ops, infra and SRE teams. This is a mistake - achieving a highly observable system requires collaboration up and down the stack.
I, a former op, would like to extend an invitation to all application developers to join the observability party will share these foundational concepts to build on:
State of ICS and IoT Cyber Threat Landscape Report 2024 previewPrayukth K V
The IoT and OT threat landscape report has been prepared by the Threat Research Team at Sectrio using data from Sectrio, cyber threat intelligence farming facilities spread across over 85 cities around the world. In addition, Sectrio also runs AI-based advanced threat and payload engagement facilities that serve as sinks to attract and engage sophisticated threat actors, and newer malware including new variants and latent threats that are at an earlier stage of development.
The latest edition of the OT/ICS and IoT security Threat Landscape Report 2024 also covers:
State of global ICS asset and network exposure
Sectoral targets and attacks as well as the cost of ransom
Global APT activity, AI usage, actor and tactic profiles, and implications
Rise in volumes of AI-powered cyberattacks
Major cyber events in 2024
Malware and malicious payload trends
Cyberattack types and targets
Vulnerability exploit attempts on CVEs
Attacks on counties – USA
Expansion of bot farms – how, where, and why
In-depth analysis of the cyber threat landscape across North America, South America, Europe, APAC, and the Middle East
Why are attacks on smart factories rising?
Cyber risk predictions
Axis of attacks – Europe
Systemic attacks in the Middle East
Download the full report from here:
https://sectrio.com/resources/ot-threat-landscape-reports/sectrio-releases-ot-ics-and-iot-security-threat-landscape-report-2024/
Encryption in Microsoft 365 - ExpertsLive Netherlands 2024Albert Hoitingh
In this session I delve into the encryption technology used in Microsoft 365 and Microsoft Purview. Including the concepts of Customer Key and Double Key Encryption.
Dev Dives: Train smarter, not harder – active learning and UiPath LLMs for do...UiPathCommunity
💥 Speed, accuracy, and scaling – discover the superpowers of GenAI in action with UiPath Document Understanding and Communications Mining™:
See how to accelerate model training and optimize model performance with active learning
Learn about the latest enhancements to out-of-the-box document processing – with little to no training required
Get an exclusive demo of the new family of UiPath LLMs – GenAI models specialized for processing different types of documents and messages
This is a hands-on session specifically designed for automation developers and AI enthusiasts seeking to enhance their knowledge in leveraging the latest intelligent document processing capabilities offered by UiPath.
Speakers:
👨🏫 Andras Palfi, Senior Product Manager, UiPath
👩🏫 Lenka Dulovicova, Product Program Manager, UiPath
10. @freyadutta GAMES
SYSTEMS DESIGN
OPTIMISES THE
CHANCES OF
MEANINGFUL
ENGAGEMENT
BETWEEN PLAYERS &
THE SYSTEMS THEY
INHABIT
image/Wanderer above the Sea of Fog by Caspar David Friedrich.
16. @freyadutta GAMES
PLAY
DISRUPTS THE
WAY WE
INTERACT
WITH OTHER
PEOPLE
image/May Day's Grecian Dance [Postcard 1917]
17. PLAY
RE APPROPRIATES
SPACE
@freyadutta GAMES
image/ Painted video game cabinet by Nick Kuszyk @ Babycastles | 3D PacMan
18. DIGITAL PLAY:
CREATING SPACES BY
PLACING PARAMETERS TO
DEFINE IT
PLAY
RE APPROPRIATES
SPACE
@freyadutta GAMES
ANALOG PLAY:
CHANGING THE RULES AND
BOUNDARIES OF EXISTING
SPACES TO ALLOW FOR NEW
INTERACTIONS
image/ Painted video game cabinet by Nick Kuszyk @ Babycastles | 3D PacMan
19. @freyadutta GAMES
GAMES CREATE A VIRTUALITY INSPIRED BY A
“REAL” BUT DO SO BY BREAKING DOWN & RE-MAKING
THE VALUE SYSTEMS OF THE “REAL”
21. @freyadutta GAMES
GAMES CREATE A VIRTUALITY INSPIRED BY A
“REAL” BUT DO SO BY BREAKING DOWN & RE-MAKING
THE VALUE SYSTEMS OF THE “REAL”
MORE “REAL” THAN THE “REAL”,
ARE GAMES HYPERREAL OBJECTS?
22. SIMULACRA @freyadutta GAMES
OBJECTS NOT BASED IN
A REALITY OR HIDING IT,
INSTEAD CONCEALING
image/ Jean Baudrillard | WoW Funeral Raid
THE IRRELEVANCE OF
REALITY TO OUR LIVES
23. SIMULACRA
@freyadutta GAMES
image/ Gilles Deleuze | Triad & Lesbian
Spider Queens of Mars by Anna Anthropy
A NEW SPACE
WHERE THE
ACCEPTED IDEAL
CAN BE
CHALLENGED &
OVERTURNED
29. @freyadutta GAMES
GAMES MIGHT EXIST OUTSIDE OF A
POPULAR POLITICAL SPECTRUM
THEY MIGHT EVEN HAVE A POLITICS THAT IS
NOT ESTABLISHED YET
30. @freyadutta GAMES
GAMES MIGHT EXIST OUTSIDE OF A
POPULAR POLITICAL SPECTRUM
THEY MIGHT EVEN HAVE A POLITICS THAT IS
NOT ESTABLISHED YET
BUT THEY CANNOT EXIST OUTSIDE OF
POLITICS
31. @freyadutta GAMES
image+ quote / Elizabeth Grosz | Illustration by Tom Leytham
“BODIES ARE ABSENT IN
ARCHITECTURE, BUT
THEY REMAIN
ARCHITECTURE'S
UNSPOKEN CONDITION”
33. @freyadutta GAMES
THE ABSENCE OF THE
POLITICAL IN
POPULAR GAMES
CULTURE REVEALS
THE PRESENCE OF A
DEEPLY CHARGED
POLITICS
34. @freyadutta GAMES
“THE GENERATION OF
MODELS OF A REAL
WITHOUT ORIGIN OR
REALITY”
image + quote / Jean Baudrillard
GAMES CREATE A
WORLD WHERE
REALITY IS
REPRESENTED AS AN
UNREALISTICALLY
PERFECT IDEAL
35. @freyadutta GAMES
DO OUR CHOICES IN
GAMES MATTER?
WE ARE TOLD THEY
DO...
SUPER-HONED
FEEDBACK LOOPS
REASSURE US WHEN
IN DOUBT.
37. @freyadutta GAMES
GAMES DO NOT NEED TO PARSE
KNOWLEDGE,
BUT MUST PERPETUALLY ADD DATA
TO THE SYSTEM TO EXIST
image / Twine tech tree
38. @freyadutta GAMES
THE COMMUNITY
AROUND A
COMMODITY IS
ALWAYS A
CAPITALISTIC
ENTITY
image + quote / Jean Baudrillard
39. @freyadutta GAMES
WHAT POLITICS
CARRY FORWARD
INTO A COMMUNITY
BORN OUT OF &
SUSTAINED BY A
COMMODIFIED
ENVIRONMENT?
image / GTA V release queues in Walsall
40. @freyadutta GAMES
THE FORM OF GAMES IMPACTS THE
NATURE OF GAMES [AND THEIR
INHABITANTS]
41. @freyadutta GAMES
AS LONG AS GAMES ARE LIMITED TO
A SINGULARITY OF FORM, THE
COMMUNITIES AROUND IT WILL
REMAIN STATIC
45. “The “possible” is an already @freyadutta GAMES
performed version of the real while
the “virtual” promises something
different to the actual it produces;
and always contains in it, the
potential for something other than
the actual.”
image + quote / Elizabeth Grosz