The PPT consist topics relating the role of media in development communication in India Context.It consist of media like newspaper,radio experiments, television experiments like SITE and KHEDA and other e-programmes for development.
The PPT consist topics relating the role of media in development communication in India Context.It consist of media like newspaper,radio experiments, television experiments like SITE and KHEDA and other e-programmes for development.
Has new media democratised the production of media texts by shifting the control of media content away from large media institutions?
Has new media changed the way media texts are consumed and what are the social implications for this?
Has new media technology provided new cross-cultural, global media texts that communicate across national and social boundaries?
How active or interactive are consumers of new media and how significant is this in terms of power?
How has new/digital media impacted on traditional media productions and consumption?
To what extent does new media escape some of the constraints of censorship that traditional media encounters?
1. (a)In the late 20th century, mass media could be classified int.pdfanandhomeneeds
1. (a)
In the late 20th century, mass media could be classified into eight mass media industries: books,
the Internet, magazines, movies, newspapers, radio, recordings, and television. The explosion of
digital communication technology in the late 20th and early 21st centuries made prominent the
question: what forms of media should be classified as \"mass media\"? For example, it is
controversial whether to include cell phones, computer games (such as MMORPGs), and video
games in the definition. In the 2000s, a classification called the \"seven mass media\" became
popular. In order of introduction, they are:
Each mass medium has its own content types, creative artists, technicians, and business models.
For example, the Internet includes blogs, podcasts, web sites, and various other technologies
built atop the general distribution network. The sixth and seventh media, Internet and mobile
phones, are often referred to collectively as digital media; and the fourth and fifth, radio and TV,
as broadcast media. Some argue that video games have developed into a distinct mass form of
media.
While a telephone is a two-way communication device, mass media communicates to a large
group. In addition, the telephone has transformed into a cell phone which is equipped with
Internet access. A question arises whether this makes cell phones a mass medium or simply a
device used to access a mass medium (the Internet). There is currently a system by which
marketers and advertisers are able to tap into satellites, and broadcast commercials and
advertisements directly to cell phones, unsolicited by the phone\'s user. This transmission of
mass advertising to millions of people is another form of mass communication.
Video games may also be evolving into a mass medium. Video games (for example massively
multiplayer online role-playing games (MMORPGs, such as RuneScape) provide a common
gaming experience to millions of users across the globe and convey the same messages and
ideologies to all their users. Users sometimes share the experience with one another by playing
online. Excluding the Internet however, it is questionable whether players of video games are
sharing a common experience when they play the game individually. It is possible to discuss in
great detail the events of a video game with a friend one has never played with, because the
experience is identical to each. The question, then, is whether this is a form of mass
communication
Print
Magazine
A magazine is a periodical publication containing a variety of articles, generally financed by
advertising and/or purchase by readers.
Magazines are typically published weekly, biweekly, monthly, bimonthly or quarterly, with a
date on the cover that is in advance of the date it is actually published. They are often printed in
color on coated paper, and are bound with a soft cover.
Magazines fall into two broad categories: consumer magazines and business magazines. In
practice, magazines are a subset of periodicals,.
Has new media democratised the production of media texts by shifting the control of media content away from large media institutions?
Has new media changed the way media texts are consumed and what are the social implications for this?
Has new media technology provided new cross-cultural, global media texts that communicate across national and social boundaries?
How active or interactive are consumers of new media and how significant is this in terms of power?
How has new/digital media impacted on traditional media productions and consumption?
To what extent does new media escape some of the constraints of censorship that traditional media encounters?
1. (a)In the late 20th century, mass media could be classified int.pdfanandhomeneeds
1. (a)
In the late 20th century, mass media could be classified into eight mass media industries: books,
the Internet, magazines, movies, newspapers, radio, recordings, and television. The explosion of
digital communication technology in the late 20th and early 21st centuries made prominent the
question: what forms of media should be classified as \"mass media\"? For example, it is
controversial whether to include cell phones, computer games (such as MMORPGs), and video
games in the definition. In the 2000s, a classification called the \"seven mass media\" became
popular. In order of introduction, they are:
Each mass medium has its own content types, creative artists, technicians, and business models.
For example, the Internet includes blogs, podcasts, web sites, and various other technologies
built atop the general distribution network. The sixth and seventh media, Internet and mobile
phones, are often referred to collectively as digital media; and the fourth and fifth, radio and TV,
as broadcast media. Some argue that video games have developed into a distinct mass form of
media.
While a telephone is a two-way communication device, mass media communicates to a large
group. In addition, the telephone has transformed into a cell phone which is equipped with
Internet access. A question arises whether this makes cell phones a mass medium or simply a
device used to access a mass medium (the Internet). There is currently a system by which
marketers and advertisers are able to tap into satellites, and broadcast commercials and
advertisements directly to cell phones, unsolicited by the phone\'s user. This transmission of
mass advertising to millions of people is another form of mass communication.
Video games may also be evolving into a mass medium. Video games (for example massively
multiplayer online role-playing games (MMORPGs, such as RuneScape) provide a common
gaming experience to millions of users across the globe and convey the same messages and
ideologies to all their users. Users sometimes share the experience with one another by playing
online. Excluding the Internet however, it is questionable whether players of video games are
sharing a common experience when they play the game individually. It is possible to discuss in
great detail the events of a video game with a friend one has never played with, because the
experience is identical to each. The question, then, is whether this is a form of mass
communication
Print
Magazine
A magazine is a periodical publication containing a variety of articles, generally financed by
advertising and/or purchase by readers.
Magazines are typically published weekly, biweekly, monthly, bimonthly or quarterly, with a
date on the cover that is in advance of the date it is actually published. They are often printed in
color on coated paper, and are bound with a soft cover.
Magazines fall into two broad categories: consumer magazines and business magazines. In
practice, magazines are a subset of periodicals,.
A means of communication is a technical system used to carry out any type of communication . This term normally refers to those media that are massive in nature, that is, those that provide information or content to the masses, such as television or radio.
However, there are media that are not mass but interpersonal. Interpersonal media are those that facilitate communication between people , for example: the telephone.
The history of mass media can be traced back to the days when dramas were performed in various ancient cultures. This was the first time when a form of media was "broadcast" to a wider audience.
in this document u will read abt mass media. and what it is and how did it started. if u find this document helpful then please like and please share this with your friends.
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Exploring Factors Affecting the Success of TVET-Industry Partnership: A Case ...AJHSSR Journal
ABSTRACT: The purpose of this study was to explore factors affecting the success of TVET-industry
partnerships. A case study design of the qualitative research method was used to achieve this objective. For the
study, one polytechnic college of Oromia regional state, and two industries were purposively selected. From the
sample polytechnic college and industries, a total of 17 sample respondents were selected. Out of 17
respondents, 10 respondents were selected using the snowball sampling method, and the rest 7 respondents were
selected using the purposive sampling technique. The qualitative data were collected through an in-depth
interview and document analysis. The data were analyzed using thematic approaches. The findings revealed that
TVET-industry partnerships were found weak. Lack of key stakeholder‟s awareness shortage of improved
training equipment and machines in polytechnic colleges, absence of trainee health insurance policy, lack of
incentive mechanisms for private industries, lack of employer industries involvement in designing and
developing occupational standards, and preparation of curriculum were some of the impediments of TVETindustry partnership. Based on the findings it was recommended that the Oromia TVET bureau in collaboration
with other relevant concerned regional authorities and TVET colleges, set new strategies for creating strong
awareness for industries, companies, and other relevant stakeholders on the purpose and advantages of
implementing successful TVET-industry partnership. Finally, the Oromia regional government in collaboration
with the TVET bureau needs to create policy-supported incentive strategies such as giving occasional privileges
of duty-free import, tax reduction, and regional government recognition awards based on the level of partnership
contribution to TVET institutions in promoting TVET-industry partnership.
KEY WORDS: employability skills, industries, and partnership
Non-Financial Information and Firm Risk Non-Financial Information and Firm RiskAJHSSR Journal
ABSTRACT: This research aims to examine how ESG disclosure and risk disclosure affect the total risk of
companies. Using cross section data from 355 companies listed in Indonesia Stock Exchange, data regarding
ESG disclosure and risk was collected. In this research, ESG and risk disclosures are measured based on content
analysis using GRI 4 guidelines for ESG disclosures and COSO ERM for risk disclosures. Using multiple
regression, it is concluded that only risk disclosure can reduce the company's total risk, while ESG disclosure
cannot affect the company's total risk. This shows that only risk disclosure is relevant in determining a
company's total risk.
KEYWORDS: ESG disclosure, risk disclosure, firm risk
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“To be integrated is to feel secure, to feel connected.” The views and experi...AJHSSR Journal
ABSTRACT: Although a significant amount of literature exists on Morocco's migration policies and their
successes and failures since their implementation in 2014, there is limited research on the integration of subSaharan African children into schools. This paperis part of a Ph.D. research project that aims to fill this gap. It
reports the main findings of a study conducted with migrant children enrolled in two public schools in Rabat,
Morocco, exploring how integration is defined by the children themselves and identifying the obstacles that they
have encountered thus far. The following paper uses an inductive approach and primarily focuses on the
relationships of children with their teachers and peers as a key aspect of integration for students with a migration
background. The study has led to several crucial findings. It emphasizes the significance of speaking Colloquial
Moroccan Arabic (Darija) and being part of a community for effective integration. Moreover, it reveals that the
use of Modern Standard Arabic as the language of instruction in schools is a source of frustration for students,
indicating the need for language policy reform. The study underlines the importanceof considering the
children‟s agency when being integrated into mainstream public schools.
.
KEYWORDS: migration, education, integration, sub-Saharan African children, public school
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How social media marketing helps businesses in 2024.pdfpramodkumar2310
Social media marketing refers to the process of utilizing social media platforms to promote products, services, or brands. It involves creating and sharing valuable content, engaging with followers, analyzing data, and running targeted advertising campaigns.
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The Challenges of Good Governance and Project Implementation in Nigeria: A Re...AJHSSR Journal
ABSTRACT : This study reveals that systemic corruption and other factors including poor leadership,
leadership recruitment processes, ethnic and regional politics, tribalism and mediocrity, poor planning, and
variation of project design have been the causative factors that undermine projects implementation in postindependence African states, particularly in Nigeria. The study, thus, argued that successive governments of
African states, using Nigeria as a case study, have been deeply engrossed in this obnoxious practice that has
undermined infrastructure sector development as well as enthroned impoverishment and mass poverty in these
African countries. This study, therefore, is posed to examine the similarities in causative factors, effects and
consequences of corruption and how it affects governance, projects implementation and national growth. To
achieve this, the study adopted historical research design which is qualitative and explorative in nature. The
study among others suggests that the governments of developing countries should shun corruption and other
forms of obnoxious practices in order to operate effective and efficient systems that promote good governance
and ensure there is adequate projects implementation which are the attributes of a responsible government and
good leadership. Policy makers should also prioritize policy objectives and competence to ensure that policies
are fully implemented within stipulated time frame.
KEYWORDS: Developing Countries, Nigeria, Government, Project Implementation, Project Failure
Social media refers to online platforms and tools that enable users to create, share, and exchange information, ideas, and content in virtual communities and networks. These platforms have revolutionized the way people communicate, interact, and consume information. Here are some key aspects and descriptions of social media:
2. THE TRADITIONAL MEDIA
Old media, 1900 media, or legacy media, are the mass media
institutions that predominated prior to the Information Age;
particularly print media, film studios, music studios, advertising
agencies, radio broadcasting, and television. Old media
institutions are centralized and communicate with one-way
technologies to a, generally anonymous, mass audience.
3. The Traditional Media’s journey.
THE PRINT MEDIA :
Johannes Gutenberg’s 15th-century invention of the movable type printing press,
made the mass production of print media possible. Not only was it much cheaper to
produce written material, but new transportation technologies also made it easier for
texts to reach a wide audience.
THE RADIO :
In the early decades of the 20th century, the first major nonprint form of mass media
radio exploded in popularity. Radios, which were less expensive than telephones and
widely available by the 1920s, had the unprecedented ability of allowing huge
numbers of people to listen to the same event at the same time.
4. PIGEON :
It is the use of homing pigeons to carry messages. Pigeons were effective as
messengers due to their natural homing abilities. The pigeons were
transported to a destination in cages, where the would be attached with the
messages.
MAIL :
Mail or post is a system for transporting letters and other tangible objects,
written documents typically enclosed in envelopes and also small packages
and delivered to destinations around the world.
5. VIDEO RECORDERS :
Until the advent of digital video recorders in the late 1990s, it was
impossible to pause and rewind a live television broadcast.
CABLE TELEVISION :
The media world faced drastic changes once again in the 1980s and
1990s with the spread of cable television. During the early decades of
television, viewers had a limited number of channels to choose from—
one reason for the charges of homogeneity.
6. THE NEW MEDIA
New media are forms of media that are computational and rely
on computers for redistribution. Some examples of new media
are computer animations, computer games, human-computer
interfaces, interactive computer installations, websites, and
virtual worlds, Blogs, Email, Social media networks, Music and
television streaming services, Virtual and augmented reality.
7. The New Media’s journey.
• Until the 1980s media relied primarily upon print and analog broadcast models, such as
those of television and radio. The last twenty-five years have seen the rapid transformation
into media which are predicated upon the use of digital technologies, such as the Internet
and video games. However, these examples are only a small representation of new media.
• The use of digital computers has transformed the remaining 'old' media, as suggested by
the advent of digital television and online publications. Even traditional media forms such as
the printing press have been transformed through the application of technologies such as
image manipulation software like Adobe Photoshop and desktop publishing tools.
8. THE WEB :
Most of the time spent in the Internet nowadays is mediated through the World Wide
Web (WWW) experience produced by current browsers. Tim Berners-Lee, a British
scientist, invented the World Wide Web (WWW) in 1989, while working at CERN. The
Web was originally conceived and developed to meet the demand for automated
information-sharing between scientists in universities and institutes around the world.
BLOGS :
The modern blog evolved from the online diary where people would keep a running
account of the events in their personal lives. Most such writers called themselves
diarists, journalists, or journalers. Justin Hall, who began personal blogging in 1994
while a student at Swarthmore College, is generally recognized as one of the earlier
bloggers, as is Jerry Pournelle.
9. SOCIAL MEDIA :
The first recognizable social media site, Six Degrees, was created in 1997. It
enabled users to upload a profile and make friends with other users. In 1999,
the first blogging sites became popular, creating a social media sensation
that’s still popular today.
MUSIC & TELEVISION STREAMING SERVICES :
The band Severe Tire Damage was the first group to perform live on the
Internet. On June 24, 1993, the band was playing a gig at Xerox PARC while
elsewhere in the building, scientists were discussing new technology (the
Mbone) for broadcasting on the Internet using multicasting.
11. CONCLUSION !
Transitions from one technology to another have greatly
affected the media industry, although it is difficult to say
whether technology caused a cultural shift or resulted from it.
The ability to make technology small and affordable enough to
fit into the home is an important aspect of the popularization of
new technologies.