The Best Camera Is the One That's With You The early 2000s saw a revolution in the production and distribution of media. The advent of ine pensive, high-quality digital recording devices and the ubiquity of Web 2.0 platforms to hon user-generated content (UGC) gave rise to the era of participatory media. By May 2019, YouTub claimed that more than 500 hours of video were uploaded to the site every minute, and the platformi usage is only increasing. 84 Brands want to use amateur UGC (called "found content") for its aurhenic emotionally resonant quality, but unlike traditional stock footage shot by professionals, it's not awan clear where a viral social media post originated or who can claim ownership of it. Analisa Goodin isn't your typical MBA-holding Silicon Valley start-up founder. Goodin is a practicing artist and carned an MFA in art history and theory at the California College of the Arts. While working in image research at a San Francisco ad agency, Goodin came across the perfect video snippet for a commercial the firm was producing. The agency's team had "a whole laundry list of ques-tions," they told GingerBread Capital. "Who shot this? Can we license this for the spot? How much do they want for it? Can we set the price?" Faced with the difficulties of securing the rights to the found content, Goodin had an epiphany: "I have the opportunity to reverse-engineer an entire mar-ketplace!"S In 2014 they founded Visual Catch, the creative consultancy that became Catch& Release, a venture-backed tech start-up with a mission to make the internet licensable. "Adaptability Is Built Into Our Culture." For its first few years, Visual Catch handled only the creative side of discovering found content for production shops and didn't focus on the legal or financial aspects of licensing it. When it became clear that Goodin's clients needed both, the firm was rebranded as Catch& Release, which was "born to do it allcontent curation, clearance, licensing, indemnification all powered by Curation Intelligence," the company's AI.86 "I developed a pretty decent spidey sense about whether or not a piece of content could be licensed."87 Transforming Visual Catch from a service-based revenue model into Catch& Release, which focuses on its technology product, was the first test of the company's adaptability. Goodin likens the difference to farming, where as a service provider "you're tending a plot of land with seeds already planted and growing the business customer by customer," whereas when you shift into product mode, "now you're ripping out plants and buying up more acreage. We're not just optimizing by project but optimizing for an entire market. It's like going from a micro view to a macro view." The company's first iteration was not so micro, however, achieving $3 million in service revenue before seeking outside investment in 2017. Bootstrapping a company with its own revenue has both benefits and drawbacks compared to raising outside capital from the be.