Internal presentation to sum up what it is (and what it is not) Agile.
It was designed as an introduction to the other presentation called "Agile methodologies in short": http://www.slideshare.net/lalaianohies/agile-methodologies-in-short
This slides-share describes best practices to implement Jira in software development organizations who practice Agile.
The focus is on simple implementation based on Jira core and portfolio to achieve high ROI
Many organisations that we encounter in New Zealand are keen on what Agile promises. Why then are they not realising the promises sought at the scale necessary to make a substantial difference for an overall customer offering or line of business? Why are many organisations on their 2nd, 3rd or 4th attempt at “Agile Transformation”? Why are so many Scrum Masters and Agile Coaches still frustrated by many of the same ongoing frictions experienced before the pandemic with even less ability to address them?
Many years of experiences across the Tasman and consultation with change agents around the world reveal clear answers. There is a set of relatively straightforward choices that make the difference between whether an organisation struggles for years with the problems above or finds the path of sustainable, world class agility at scale. For a commercial organisation, this means competitive advantage. For a public sector organisation, this means stakeholder trust and delightful experiences. For employees it means less friction and more engagement.
During this session we will share insights around the following questions with reference to experience reports.
Why do many scaled Agile adoptions stall out after the first 1-2 years rather than improve continuously?
Why does the most popular way to scale incur high coordination overheads and fall short of high agility?
Is there a way to eliminate dependencies and have knowledge and skills be the constraint on agility, rather than structure and process?
Why does setting up Scrum Teams for each component of a product make it unlikely that everyone is working on the right things?
Why does delegating responsibility for Agile transformation outcomes to internal Agile Coaches or external management consultants result in “change theatre”?
What are the key leadership questions that can unlock up to 95% of your organisation’s performance?
What changes are necessary for your scaled Agile adoption to be sustained beyond the tenure of the leader who introduced it?
What is an alternative scaling model and adoption approach addressing all of the above issues that New Zealand is yet to benefit from?
See more clearly what’s limiting the effectiveness and longevity of your scaled Agile adoption. Discover options never experienced before in New Zealand.
Agile Methodology in Software DevelopmentRaghav Seth
The document discusses various agile methodologies and frameworks, with a focus on Scrum. It defines Scrum as an agile process that allows teams to focus on delivering the highest business value in the shortest time through rapid inspection of working software every 2-4 weeks. Key Scrum roles include the Product Owner who prioritizes features, the Scrum Master who facilitates the process, and self-organizing Development Teams. Sprints involve planning, daily stand-ups, demos, and retrospectives to continuously improve.
The document provides an overview of the Scrum agile framework for software development. It defines Scrum, outlines its history and components, and describes key aspects like roles, artifacts, and the sprint process. Scrum uses short development iterations called sprints to incrementally develop working software, with daily stand-ups and sprint planning and review meetings. Roles include the product owner, scrum master, and self-organizing cross-functional team. Artifacts include the product and sprint backlogs and burn down charts. The document also discusses scaling Scrum for large projects.
This document provides an overview of Agile and Scrum methodologies. It describes the iterative incremental model and compares it to the waterfall model. The key aspects of Agile include iterative development, early delivery of working software, collaboration between business and developers, self-organizing teams, and face-to-face communication. Scrum is then introduced as a framework for implementing Agile. The core Scrum roles, events, artifacts, user stories, estimation techniques, and burn down charts are defined and explained at a high level.
Scrum is an agile framework for managing projects that uses short cycles of work called sprints to incrementally deliver working software. There are three main roles in Scrum - the Product Owner prioritizes features in the Product Backlog, the Scrum Master facilitates the process, and the self-organizing Team works to complete the highest priority items each sprint. Key Scrum artifacts include the Product Backlog, Sprint Backlog, and Burn Down Chart. The main Scrum ceremonies are Sprint Planning, Daily Scrum, Sprint Review, and Sprint Retrospective meetings.
This document provides an overview of Scrum training. It introduces the trainer, Deniz Gungor, and their background. It then outlines the agenda, which will cover Scrum fundamentals, a Scrum simulation game, and the Scrum framework. Key aspects of Scrum are defined, including self-organizing Scrum teams, iterative delivery, the Product Owner, Scrum Master, Development Team, events like the Daily Scrum and Sprint Review, and artifacts like the Product Backlog and Sprint Backlog. The training will help participants understand and apply the Scrum framework to projects.
Learn the basics of the agile way-of-life that has helped many companies realize their potential in the market. The agile secret sauce was once a thing that was only enjoyed by software organizations on the East and West coasts, but is now invading Indianapolis -- increasing productivity, making teams empowered (and happier!), and helping managers focus less on the taskmaster role and more on the important stuff.
This slides-share describes best practices to implement Jira in software development organizations who practice Agile.
The focus is on simple implementation based on Jira core and portfolio to achieve high ROI
Many organisations that we encounter in New Zealand are keen on what Agile promises. Why then are they not realising the promises sought at the scale necessary to make a substantial difference for an overall customer offering or line of business? Why are many organisations on their 2nd, 3rd or 4th attempt at “Agile Transformation”? Why are so many Scrum Masters and Agile Coaches still frustrated by many of the same ongoing frictions experienced before the pandemic with even less ability to address them?
Many years of experiences across the Tasman and consultation with change agents around the world reveal clear answers. There is a set of relatively straightforward choices that make the difference between whether an organisation struggles for years with the problems above or finds the path of sustainable, world class agility at scale. For a commercial organisation, this means competitive advantage. For a public sector organisation, this means stakeholder trust and delightful experiences. For employees it means less friction and more engagement.
During this session we will share insights around the following questions with reference to experience reports.
Why do many scaled Agile adoptions stall out after the first 1-2 years rather than improve continuously?
Why does the most popular way to scale incur high coordination overheads and fall short of high agility?
Is there a way to eliminate dependencies and have knowledge and skills be the constraint on agility, rather than structure and process?
Why does setting up Scrum Teams for each component of a product make it unlikely that everyone is working on the right things?
Why does delegating responsibility for Agile transformation outcomes to internal Agile Coaches or external management consultants result in “change theatre”?
What are the key leadership questions that can unlock up to 95% of your organisation’s performance?
What changes are necessary for your scaled Agile adoption to be sustained beyond the tenure of the leader who introduced it?
What is an alternative scaling model and adoption approach addressing all of the above issues that New Zealand is yet to benefit from?
See more clearly what’s limiting the effectiveness and longevity of your scaled Agile adoption. Discover options never experienced before in New Zealand.
Agile Methodology in Software DevelopmentRaghav Seth
The document discusses various agile methodologies and frameworks, with a focus on Scrum. It defines Scrum as an agile process that allows teams to focus on delivering the highest business value in the shortest time through rapid inspection of working software every 2-4 weeks. Key Scrum roles include the Product Owner who prioritizes features, the Scrum Master who facilitates the process, and self-organizing Development Teams. Sprints involve planning, daily stand-ups, demos, and retrospectives to continuously improve.
The document provides an overview of the Scrum agile framework for software development. It defines Scrum, outlines its history and components, and describes key aspects like roles, artifacts, and the sprint process. Scrum uses short development iterations called sprints to incrementally develop working software, with daily stand-ups and sprint planning and review meetings. Roles include the product owner, scrum master, and self-organizing cross-functional team. Artifacts include the product and sprint backlogs and burn down charts. The document also discusses scaling Scrum for large projects.
This document provides an overview of Agile and Scrum methodologies. It describes the iterative incremental model and compares it to the waterfall model. The key aspects of Agile include iterative development, early delivery of working software, collaboration between business and developers, self-organizing teams, and face-to-face communication. Scrum is then introduced as a framework for implementing Agile. The core Scrum roles, events, artifacts, user stories, estimation techniques, and burn down charts are defined and explained at a high level.
Scrum is an agile framework for managing projects that uses short cycles of work called sprints to incrementally deliver working software. There are three main roles in Scrum - the Product Owner prioritizes features in the Product Backlog, the Scrum Master facilitates the process, and the self-organizing Team works to complete the highest priority items each sprint. Key Scrum artifacts include the Product Backlog, Sprint Backlog, and Burn Down Chart. The main Scrum ceremonies are Sprint Planning, Daily Scrum, Sprint Review, and Sprint Retrospective meetings.
This document provides an overview of Scrum training. It introduces the trainer, Deniz Gungor, and their background. It then outlines the agenda, which will cover Scrum fundamentals, a Scrum simulation game, and the Scrum framework. Key aspects of Scrum are defined, including self-organizing Scrum teams, iterative delivery, the Product Owner, Scrum Master, Development Team, events like the Daily Scrum and Sprint Review, and artifacts like the Product Backlog and Sprint Backlog. The training will help participants understand and apply the Scrum framework to projects.
Learn the basics of the agile way-of-life that has helped many companies realize their potential in the market. The agile secret sauce was once a thing that was only enjoyed by software organizations on the East and West coasts, but is now invading Indianapolis -- increasing productivity, making teams empowered (and happier!), and helping managers focus less on the taskmaster role and more on the important stuff.
This document provides an overview of agile methodology and several agile frameworks. It begins with a brief history of the traditional waterfall model and its limitations. It then introduces the agile manifesto and some core agile principles. Several agile frameworks are described at a high level, including scrum, kanban, extreme programming, and others. Key practices of scrum and extreme programming like iterations, user stories, stand-up meetings, and test-driven development are defined. The document aims to give the reader a broad understanding of agile concepts and some of the most commonly used agile frameworks and practices.
Scrum is an agile software development methodology where self-organizing teams work in short development cycles called sprints to build software incrementally. It focuses on collaboration, flexibility, and delivering working software frequently. Key components of Scrum include roles like the product owner and scrum master, a product backlog to track requirements, sprints for incremental development, and daily stand-up meetings. Scrum aims to be flexible and adaptive to changing requirements while maximizing productivity through its empirical process control methods.
The document provides an overview of agile methodology and scrum framework. It begins with a short history of traditional waterfall software development processes and their limitations. It then introduces the agile manifesto and values, as well as the 12 agile principles. A key part of agile is iterative development with short sprints. Scrum is discussed as one of the major agile frameworks, outlining its ceremonies like sprint planning, daily standups, and retrospectives. Scrum roles of product owner, scrum master, and self-organizing team are also summarized.
The document provides an overview of an Agile Basics presentation. It includes an agenda that covers why Agile is used, popular Agile implementations like Scrum and Extreme Programming, and the landscape of Agile adoption. It also discusses benefits of Agile like releasing working software frequently and collaborating with customers, as well as common Agile practices.
This is the graphics from my famous Agile in a Nutshell poster that has been downloaded over 18.000 times since October 2016. It covers both briefly the background to why we work Agile, some history and problems as well as values and principles. It also covers the difference between waterfall development and Agile in two aspects and the most common Agile practice, basic Scrum. Also I added some Lean practices to the mix to add a more advanced level to it.
On the Dandy People blog you can download the free poster in English, French, Spanish and Turkish, as well as this Power Point.
http://blog.dandypeople.com/free-kit-agile-in-a-nutshell-poster/
What is agile? Where did it come from, and how can it help me?
This session will go through a history of agile, including the origins of waterfall, the Toyota Production System and lean manufacturing, the creation of the agile manifesto, and how these all lead to the modern agile development frameworks we use today. By exploring the original design and intent behind agile principles and practices, we'll also uncover common pitfalls to agile adoption, and insights into overcoming them.
Illuminating the potential of Scrum by comparing LeSS with SAFeRowan Bunning
Scrum implementations have the characteristics of an iceberg. The tip of the iceberg is what is explicit in the Scrum Guide whilst the much larger mass under the waterline is deep adoption of the implications of Scrum and Lean. This is where far greater payoffs from Agile adoption are to be found. Unfortunately, few people are aware of many of the deep implications and far fewer have experienced a Scrum adoption that goes beyond the tip of the iceberg.
The recent articulation of LeSS and it’s contrast with SAFe is drawing attention to the difference between shallow and deep Scrum. This session will take you in a submersible below the waterline and use a spotlight to illuminate the vast potential to improve your organisation through deep Scrum.
In comparing LeSS with SAFe, we illuminate ways to…
1. Scale vertically, not just horizontally to help thousands pull together as one.
2. Reduce bureaucratic control and increase business-development collaboration.
3. Transform the win-lose contract game between business and IT into a win-win co-operative game.
4. Focus everyone on the end-customer and re-structure around this.
5. Produce a potentially shippable product increment every fortnight.
6. Enable the organisation to "turn on a dime, for a dime".
7. Enable anti-fragile self-optimising of both What customer value is created and How it is created.
8. Radically simplify organisational structure without the overheads of unnecessary specification, co-ordination and reporting roles.
9. Unleash the potential of real self-managing teams without this being unwittingly constrained.
10. Allow managers to shift from managing the what, the how and tracking to the much more impactful work of capability building.
This document provides an overview of agile methodology for software development. It discusses how agile practices arose in response to the limitations of traditional waterfall approaches. The core principles of agile include valuing individuals and interactions, working software, customer collaboration, and responding to change. Agile methods embrace changing requirements, frequent delivery of working software, collaboration between business and technical teams, self-organizing teams, and continuous improvement.
This document provides an introduction to Agile Scrum methodology. It defines Agile and Scrum, outlines the history and principles of Scrum, and describes the core components and processes in Scrum including roles, ceremonies, artifacts, and sprints. The document explains that Scrum is an iterative Agile framework used for managing complex projects, with self-organizing cross-functional teams working in short sprints to deliver working software increments based on prioritized backlogs.
This document discusses definitions of done at the sprint and release levels in Scrum. It provides examples of what could be included in a definition of done at the sprint level, such as code being complete, passing unit tests, and product owner acceptance. It distinguishes acceptance criteria, which ensures the right functionality is built, from the definition of done, which ensures quality. The document concludes by providing instructions for an exercise where a team discusses and creates their own definition of done, capturing deliverables needed at each level.
The document provides the results of an Agile self-evaluation for a software delivery team. It finds that the team supports some Agile principles like prioritizing user stories and having generalist developers. However, it also finds practices that could be improved like more frequent integration builds and check-ins. The report recommends a more thorough assessment and continuous improvement program to help the team better adopt Agile practices.
This document provides an overview of agile methodology. It begins with an introduction to the author and their background. It then discusses what agile is, the history and development of agile practices, the 12 principles of the agile manifesto, advantages and disadvantages of agile, how agile addresses software requirements, and common agile methodologies like Scrum, Kanban, and Extreme Programming that are used to implement agile. The document aims to explain agile in simple terms and provide context around its origins and framework.
The document discusses coaching Scrum teams and provides guidance on building effective teams. It covers why teams are important, challenges in forming teams, and how to overcome those challenges. The presentation also explores concepts in team development like Tuckman's stages of forming, storming, norming, and performing. Specific techniques are presented, such as team awareness exercises, the 5D model for appreciative inquiry, and a market of skills exercise to help teams understand their strengths.
Kanban/Scrumban - taking scrum outside its comfort zoneYuval Yeret
This document discusses Scrumban, which takes elements of Scrum and Kanban to address some of Scrum's limitations. Scrum works best for event-driven work like support/helpdesk activities, but Kanban can help manage upstream and downstream work from development sprints. Kanban uses pull-based workflow and limits work-in-progress to improve flow. It can be used to extend visibility and control outside of sprints. Scrumban combines the best of Scrum and Kanban for whole value stream management.
Enterprise Agile Coaching - Professional Agile Coaching #3Cprime
“Agile coach” is a term that is thrown around pretty loosely these days. But what exactly is an agile coach? How do they differ from the more tactical roles, like ScrumMaster? And how do organizations find the agile coaches that are right for them?
In the final session of our “Professional Agile Coaching” series, we’ll examine how organizations can build an Enterprise Agile Coaching strategy. We’ll look at:
• When to use an external versus internal coach
• How to choose a coach with the abilities your team/organization needs
• The differences between team and enterprise agile coaching
• Creating a communication plan with your agile coach
• Developing an internal agile coaching organization
This session will help organizations make the best use of both internal and external coaches in order to ultimately build the deep internal skills and knowledge necessary for a successful agile transformation.
Introduction to the scrum framework: roles, activities and artifacts.
Scrum is an agile methodology for project management, to create a high quality product.
www.nieldeckx.be
This document discusses techniques for estimating story points in Agile projects. It describes current estimation practices like fixed story pointing based on person hours or days, expert influence, and guestimating. These can lead to inaccurate estimates and not reflect improved productivity over time. The document proposes an approach called MAGIC which uses a story point matrix based on functional and technical analysis to measure and analyze stories, and an empirical data model using historical project data to improve and control estimates. Templates are provided for the story point matrix and empirical data model.
[To download this complete presentation, visit: https://www.oeconsulting.com.sg/training-presentations]
This introduction to Agile and Scrum is a presentation that provides a high-level overview of Agile and Scrum methodologies. The presentation is aimed at individuals who may have heard of Agile and Scrum but are not familiar with the concepts or principles.
The presentation begins with an introduction of the basic principles and values of Agile and Scrum, which includes an explanation of the Agile philosophy and principles, and an overview of the Scrum framework and its origins. It also discusses the benefits and drawbacks of Agile and Scrum and compares them to traditional project management methodologies.
The key roles and responsibilities within a Scrum team are discussed next, including the three key roles of Scrum Master, Product Owner, and Development Team. An explanation on how these roles interact with each other and the wider organization is provided.
The Scrum framework and its key components, including an overview of Sprints, Backlog, and Artifacts are also explained. The Scrum events, including Sprint Planning, Daily Scrum, Sprint Review, and Sprint Retrospective, are also covered.
Lastly, successful examples of how Agile and Scrum are used in various industries, such as software development, marketing, and education are presented. Discussions on how Agile and Scrum can be adapted to fit the needs of different projects and organizations are also provided.
By the end of the Agile and Scrum PPT presentation, attendees would have a solid foundation in Agile and Scrum methodologies, including a basic understanding of the principles and values, the Scrum framework and its key components, and the roles and responsibilities of the Scrum team. They would be equipped with the necessary knowledge to apply Agile and Scrum to their own work.
LEARNING OBJECTIVES
1. Understand the basic principles, values, benefits and drawbacks of Agile and Scrum.
2. Understand the key roles of the Scrum team, and the Scrum framework and its key components.
3. Understand how Agile and Scrum can be applied to various industries and projects and adapted to fit different situations.
Hablando de comunicación no violenta, acabo de extraer unas cuantas slides del curso de Management 3.0 de Improvement21 para explicar cómo usar el Feedback Wrap
This document provides an overview of agile methodology and several agile frameworks. It begins with a brief history of the traditional waterfall model and its limitations. It then introduces the agile manifesto and some core agile principles. Several agile frameworks are described at a high level, including scrum, kanban, extreme programming, and others. Key practices of scrum and extreme programming like iterations, user stories, stand-up meetings, and test-driven development are defined. The document aims to give the reader a broad understanding of agile concepts and some of the most commonly used agile frameworks and practices.
Scrum is an agile software development methodology where self-organizing teams work in short development cycles called sprints to build software incrementally. It focuses on collaboration, flexibility, and delivering working software frequently. Key components of Scrum include roles like the product owner and scrum master, a product backlog to track requirements, sprints for incremental development, and daily stand-up meetings. Scrum aims to be flexible and adaptive to changing requirements while maximizing productivity through its empirical process control methods.
The document provides an overview of agile methodology and scrum framework. It begins with a short history of traditional waterfall software development processes and their limitations. It then introduces the agile manifesto and values, as well as the 12 agile principles. A key part of agile is iterative development with short sprints. Scrum is discussed as one of the major agile frameworks, outlining its ceremonies like sprint planning, daily standups, and retrospectives. Scrum roles of product owner, scrum master, and self-organizing team are also summarized.
The document provides an overview of an Agile Basics presentation. It includes an agenda that covers why Agile is used, popular Agile implementations like Scrum and Extreme Programming, and the landscape of Agile adoption. It also discusses benefits of Agile like releasing working software frequently and collaborating with customers, as well as common Agile practices.
This is the graphics from my famous Agile in a Nutshell poster that has been downloaded over 18.000 times since October 2016. It covers both briefly the background to why we work Agile, some history and problems as well as values and principles. It also covers the difference between waterfall development and Agile in two aspects and the most common Agile practice, basic Scrum. Also I added some Lean practices to the mix to add a more advanced level to it.
On the Dandy People blog you can download the free poster in English, French, Spanish and Turkish, as well as this Power Point.
http://blog.dandypeople.com/free-kit-agile-in-a-nutshell-poster/
What is agile? Where did it come from, and how can it help me?
This session will go through a history of agile, including the origins of waterfall, the Toyota Production System and lean manufacturing, the creation of the agile manifesto, and how these all lead to the modern agile development frameworks we use today. By exploring the original design and intent behind agile principles and practices, we'll also uncover common pitfalls to agile adoption, and insights into overcoming them.
Illuminating the potential of Scrum by comparing LeSS with SAFeRowan Bunning
Scrum implementations have the characteristics of an iceberg. The tip of the iceberg is what is explicit in the Scrum Guide whilst the much larger mass under the waterline is deep adoption of the implications of Scrum and Lean. This is where far greater payoffs from Agile adoption are to be found. Unfortunately, few people are aware of many of the deep implications and far fewer have experienced a Scrum adoption that goes beyond the tip of the iceberg.
The recent articulation of LeSS and it’s contrast with SAFe is drawing attention to the difference between shallow and deep Scrum. This session will take you in a submersible below the waterline and use a spotlight to illuminate the vast potential to improve your organisation through deep Scrum.
In comparing LeSS with SAFe, we illuminate ways to…
1. Scale vertically, not just horizontally to help thousands pull together as one.
2. Reduce bureaucratic control and increase business-development collaboration.
3. Transform the win-lose contract game between business and IT into a win-win co-operative game.
4. Focus everyone on the end-customer and re-structure around this.
5. Produce a potentially shippable product increment every fortnight.
6. Enable the organisation to "turn on a dime, for a dime".
7. Enable anti-fragile self-optimising of both What customer value is created and How it is created.
8. Radically simplify organisational structure without the overheads of unnecessary specification, co-ordination and reporting roles.
9. Unleash the potential of real self-managing teams without this being unwittingly constrained.
10. Allow managers to shift from managing the what, the how and tracking to the much more impactful work of capability building.
This document provides an overview of agile methodology for software development. It discusses how agile practices arose in response to the limitations of traditional waterfall approaches. The core principles of agile include valuing individuals and interactions, working software, customer collaboration, and responding to change. Agile methods embrace changing requirements, frequent delivery of working software, collaboration between business and technical teams, self-organizing teams, and continuous improvement.
This document provides an introduction to Agile Scrum methodology. It defines Agile and Scrum, outlines the history and principles of Scrum, and describes the core components and processes in Scrum including roles, ceremonies, artifacts, and sprints. The document explains that Scrum is an iterative Agile framework used for managing complex projects, with self-organizing cross-functional teams working in short sprints to deliver working software increments based on prioritized backlogs.
This document discusses definitions of done at the sprint and release levels in Scrum. It provides examples of what could be included in a definition of done at the sprint level, such as code being complete, passing unit tests, and product owner acceptance. It distinguishes acceptance criteria, which ensures the right functionality is built, from the definition of done, which ensures quality. The document concludes by providing instructions for an exercise where a team discusses and creates their own definition of done, capturing deliverables needed at each level.
The document provides the results of an Agile self-evaluation for a software delivery team. It finds that the team supports some Agile principles like prioritizing user stories and having generalist developers. However, it also finds practices that could be improved like more frequent integration builds and check-ins. The report recommends a more thorough assessment and continuous improvement program to help the team better adopt Agile practices.
This document provides an overview of agile methodology. It begins with an introduction to the author and their background. It then discusses what agile is, the history and development of agile practices, the 12 principles of the agile manifesto, advantages and disadvantages of agile, how agile addresses software requirements, and common agile methodologies like Scrum, Kanban, and Extreme Programming that are used to implement agile. The document aims to explain agile in simple terms and provide context around its origins and framework.
The document discusses coaching Scrum teams and provides guidance on building effective teams. It covers why teams are important, challenges in forming teams, and how to overcome those challenges. The presentation also explores concepts in team development like Tuckman's stages of forming, storming, norming, and performing. Specific techniques are presented, such as team awareness exercises, the 5D model for appreciative inquiry, and a market of skills exercise to help teams understand their strengths.
Kanban/Scrumban - taking scrum outside its comfort zoneYuval Yeret
This document discusses Scrumban, which takes elements of Scrum and Kanban to address some of Scrum's limitations. Scrum works best for event-driven work like support/helpdesk activities, but Kanban can help manage upstream and downstream work from development sprints. Kanban uses pull-based workflow and limits work-in-progress to improve flow. It can be used to extend visibility and control outside of sprints. Scrumban combines the best of Scrum and Kanban for whole value stream management.
Enterprise Agile Coaching - Professional Agile Coaching #3Cprime
“Agile coach” is a term that is thrown around pretty loosely these days. But what exactly is an agile coach? How do they differ from the more tactical roles, like ScrumMaster? And how do organizations find the agile coaches that are right for them?
In the final session of our “Professional Agile Coaching” series, we’ll examine how organizations can build an Enterprise Agile Coaching strategy. We’ll look at:
• When to use an external versus internal coach
• How to choose a coach with the abilities your team/organization needs
• The differences between team and enterprise agile coaching
• Creating a communication plan with your agile coach
• Developing an internal agile coaching organization
This session will help organizations make the best use of both internal and external coaches in order to ultimately build the deep internal skills and knowledge necessary for a successful agile transformation.
Introduction to the scrum framework: roles, activities and artifacts.
Scrum is an agile methodology for project management, to create a high quality product.
www.nieldeckx.be
This document discusses techniques for estimating story points in Agile projects. It describes current estimation practices like fixed story pointing based on person hours or days, expert influence, and guestimating. These can lead to inaccurate estimates and not reflect improved productivity over time. The document proposes an approach called MAGIC which uses a story point matrix based on functional and technical analysis to measure and analyze stories, and an empirical data model using historical project data to improve and control estimates. Templates are provided for the story point matrix and empirical data model.
[To download this complete presentation, visit: https://www.oeconsulting.com.sg/training-presentations]
This introduction to Agile and Scrum is a presentation that provides a high-level overview of Agile and Scrum methodologies. The presentation is aimed at individuals who may have heard of Agile and Scrum but are not familiar with the concepts or principles.
The presentation begins with an introduction of the basic principles and values of Agile and Scrum, which includes an explanation of the Agile philosophy and principles, and an overview of the Scrum framework and its origins. It also discusses the benefits and drawbacks of Agile and Scrum and compares them to traditional project management methodologies.
The key roles and responsibilities within a Scrum team are discussed next, including the three key roles of Scrum Master, Product Owner, and Development Team. An explanation on how these roles interact with each other and the wider organization is provided.
The Scrum framework and its key components, including an overview of Sprints, Backlog, and Artifacts are also explained. The Scrum events, including Sprint Planning, Daily Scrum, Sprint Review, and Sprint Retrospective, are also covered.
Lastly, successful examples of how Agile and Scrum are used in various industries, such as software development, marketing, and education are presented. Discussions on how Agile and Scrum can be adapted to fit the needs of different projects and organizations are also provided.
By the end of the Agile and Scrum PPT presentation, attendees would have a solid foundation in Agile and Scrum methodologies, including a basic understanding of the principles and values, the Scrum framework and its key components, and the roles and responsibilities of the Scrum team. They would be equipped with the necessary knowledge to apply Agile and Scrum to their own work.
LEARNING OBJECTIVES
1. Understand the basic principles, values, benefits and drawbacks of Agile and Scrum.
2. Understand the key roles of the Scrum team, and the Scrum framework and its key components.
3. Understand how Agile and Scrum can be applied to various industries and projects and adapted to fit different situations.
Hablando de comunicación no violenta, acabo de extraer unas cuantas slides del curso de Management 3.0 de Improvement21 para explicar cómo usar el Feedback Wrap
The document discusses an upcoming Agile Day event on February 25. It provides an overview of various Agile frameworks and practices such as Scrum, Kanban, Lean, XP and others. It also outlines the roles of a Product Owner, Scrum Master and Development Team in the Agile process. Key aspects of planning, prioritizing work, delivering working software frequently and responding to change are emphasized.
Willie Wang will shows you how Codesion does agile development, including defining and grooming the product backlog, running sprint planning meetings, doing daily sprints, and reporting. Get simple, actionable steps you can implement today.
Agile Software Development
Not being too attached to your initial idea of what the project will look like and to be ready for change and to refactor.
Agile software engineering combines a philosophy and a set of development guidelines.
To be agile you need to put the agile values and principles into practice.
AgileNYC: Agile Day 2016 - Selena Delesie - KeynoteAgileNYC
This document discusses agile principles and creating a soulful workplace. It advocates for self-organizing teams, creating a caring and empathetic environment where respect and connection are valued, and collectively defining a shared sense of purpose and destiny for the organization. The goal is to ignite creativity and innovation by establishing guiding principles rooted in natural human tendencies and growth.
Agile software development is a group of software development methods in which requirements and solutions evolve through collaboration between self-organizing, cross-functional teams. It promotes adaptive planning, evolutionary development, early delivery, continuous improvement, and encourages rapid and flexible response to change.
The Agile development model is also a type of Incremental model. Software is developed in incremental, rapid cycles. This results in small incremental releases with each release building on previous functionality. Each release is thoroughly tested to ensure software quality is maintained. It is used for time critical applications.
This document discusses various agile software development methodologies including eXtreme Programming (XP), Scrum, Evolutionary Project Management (EVO), Unified Process (UP), Crystal, Lean Development (LD), Adaptive Software Development (ASD), Dynamic System Development Method (DSDM), and Feature Driven Development (FDD). It emphasizes that different methodologies may suit different clients and that the key is selecting the approach that best meets a client's requirements rather than taking a single approach for all. Communication is also highlighted as important for software project success.
Small presentation to recap different agile methodologies (Kanban, Scrum, Scrumban) and how we can use them at Tangelo Games, regarding my personal experience.
This presentation is the continuation of "The agile way (Agile foundations)"
https://www.slideshare.net/lalaianohies/the-agile-way-agile-foundations/
Tech Talk: Agile 101: Day in the Life of an Agile TeamCA Technologies
The document describes a typical day in the life of an Agile team. It discusses the various ceremonies and activities teams use, including big room planning, iteration planning, daily standups, collaboration, demos, and retrospectives. Each ceremony and activity is briefly described in 1-2 sentences. Recommended additional Agile sessions are also listed.
This document provides an overview of agile methodology, focusing on Scrum, Kanban, and XP. It describes traditional project management methods like waterfall and spiral models. The agile manifesto values individuals, interactions, working software, and responding to change over processes, tools, documentation, and plans. Scrum uses small self-organizing teams, sprints, daily stand-ups, and product backlogs. Kanban visualizes workflows and limits work in progress. XP values communication, courage, feedback, respect, and simplicity and employs practices like pair programming and test-driven development. The document emphasizes that agile is a set of tools to pick from to best fit needs and that retrospectives help teams evolve their processes.
Doug Dockery, a senior director at CA Technologies, gave a presentation about implementing Scrum teams effectively. He discussed that while many organizations have implemented Scrum at the team level, they still face problems. His presentation covered ensuring teams execute on the right priorities by connecting their work to business value. The agenda included focusing on team execution, prioritizing by value, and connecting value to execution.
The document discusses Agile software development methodology. Some key points:
- Agile emphasizes incremental delivery of functionality in short cycles (1-6 weeks called sprints) allowing for adaptation to changing priorities.
- Each sprint includes all tasks needed to deliver new features. Teams are self-organizing and cross-functional.
- Common agile roles include Scrum Master, developers, testers. Scrum Masters facilitate communication and remove impediments.
- The agile process involves sprint planning, daily stand-ups, and final demos at the end of each sprint to accept completed work.
The document introduces the Scaled Agile Framework (SAFe) for helping organizations adopt agile practices at scale. It discusses how SAFe addresses the needs of large software enterprises by drawing from agile, lean principles and practices. SAFe provides a proven framework for synchronizing alignment, collaboration and delivery across multiple agile teams working on large programs and portfolios. It emphasizes values like continuous delivery of value, transparency, quality code and respect for individuals.
Stratgic Play - Doing the Right Thing at the Right TimeCory Foy
In this talk from Red Hat Agile Day 2015, Cory Foy covers the notion of Strategic Play by covering tools like Wardley Maps, Business Model Canvas, Purpose-Based Alignment Model and Product Vision Statement
This presentation introduces agile methodology, talks about scrum and the pros and cons of agile from a various perspectives. It also talks about cost of an agile project
The document provides an overview of the Software Development Life Cycle (SDLC) including its various stages and models. The key points are:
1. SDLC is a process that consists of planning, analysis, design, implementation, testing, deployment, and maintenance phases to develop and maintain software.
2. The stages include planning, requirements analysis, design, development, testing, deployment, and maintenance.
3. Common models include waterfall, iterative, spiral, V-model, and agile. Waterfall is the earliest and most basic sequential model while iterative and agile are more flexible to changing requirements.
Agile Methodologies And Extreme ProgrammingUtkarsh Khare
The document discusses Agile development and Extreme Programming (XP). It provides an overview of 12 key practices of XP, including planning games, small releases, test-driven development, pair programming, collective ownership, continuous integration and 40-hour work weeks. It also discusses how XP aims to solve software engineering problems through intensive teamwork, handling changes and staff turnover, and involving customers.
A Day in the Life of an Agile Mainframe Developer: A Naturally Agile Approach...Compuware
Today’s challenges demand an Agile mainframe workforce, so your tools and processes should be too. An Agile/DevOps friendly toolset will enable developers to quickly and confidently understand application code and data, make changes and deliver updates.
During this webcast hosted by IBM Systems Magazine, Compuware Product Manager Mark Schettenhelm and Product Owner Paul Allard demonstrate how Compuware products, including ISPW and Topaz for Total Test, can help improve efficiency and productivity as well as make daily mainframe development tasks easier.
The document provides an introduction to Agile concepts. It discusses that Agile is a mindset and set of principles that values individuals, collaboration, working software, and responding to change. The document outlines the history and values of Agile, compares it to traditional "waterfall" approaches, dispels common myths, and provides tips for being Agile-minded such as breaking work into bitesize pieces and continuously improving.
This document provides contact information for Richard Cheng, an agile trainer and coach who has experience leading agile transformations in government and commercial organizations, and lists his credentials including certifications in Scrum, SAFe, LeSS, and project management from organizations like PMI, Scrum Alliance, and Agile Alliance. It also includes his email, phone number, LinkedIn profile, and Twitter handle to facilitate contacting him.
This document summarizes a presentation about using Scrum for agile software development. It begins by describing problems with the traditional waterfall method. It then discusses the origins and principles of agile methodology and the Scrum framework. Key aspects of Scrum are explained, including roles, the product backlog, sprints, and ceremonies. The presentation concludes by providing examples of how the Wisconsin Department of Public Instruction has implemented Scrum successfully and offers advice for other organizations adopting Scrum.
Agile is a structured and iterative approach to project management and software development that focuses on collaboration between self-organizing teams. The key principles of Agile include satisfying customers through early delivery, welcoming changing requirements, frequent delivery of working software, daily collaboration between business and development teams, and trusting teams to do their work. Common Agile frameworks include Scrum, Kanban, and Extreme Programming. Roles include the Project Manager, Product Owner, and Team Members. Ceremonies like daily stand-ups, retrospectives and reviews help structure the process. Metrics like burn down charts and velocity are used to measure progress.
This document provides an overview of activities in December 2016 related to the ERPNext/Frappe project. Key activities included:
- Improving the activity log in the payroll process to display employee data in a table rather than a list for easier reading.
- Creating a new user type called "Business User" to allow restricted access for basic tasks.
- Solving several issues flagged on GitHub, with a focus on improving the usability and functionality of various modules.
- Writing blog posts and help documentation to help new users get started with ERPNext and understand core concepts.
The document highlights progress and contributions made to the project last month, with a focus on continuous learning and improvement.
Agile Metrics: Measuring Outcomes and ResultsTechWell
When organizations move to agile approaches, two very common metric anti-patterns surface: (1) The organization doesn’t change its metrics at all and simply continues to measure as they always have; or (2) The organization throws out every metric and just focuses on velocity and trying to increase it. Both of these anti-patterns lead to metrics dysfunction and disastrous results. Bob Galen explains that agile organizations should be developing their measurement strategies early. He explores unhealthy metrics (for example, velocity) and the drives behind measuring them. Then he describes alternative metrics that produce the same insights but are more outcome and results oriented. Bob examines the outcome approach of other potentially healthier measures, including defect escapes, team health, sprint escapes, team agitation, sprint success rates, and impediment handling. This approach focuses on customer outcomes and business results rather than simply measuring something in order to manage it. Finally, Bob discusses trending over single measures and how to make that visible and actionable within your organization.
This webinar will provide guidance for proper planning and managing, in order to get your distributed teams working smoothly and effectively. Prerequisites: A working knowledge of Lean and Scrum NPD methods (stand-up meetings, user stories, backlog, sprints, burn-down charts, etc.)
We will cover the following topics in this webinar:
· Qualifying and monitoring distributed partners
· Planning an Agile project
· Project execution across time-zones and cultures
· Encouraging true Innovation and Collaboration
· Effective Internet tools
· Q&A
My upcoming webinar session titled "State of the art Development Workflow in Agile" will be held on 14th of March 2021.
* Why Agile?
* Popular Agile Frameworks
* Ins and Outs of Scrum - Roles, Values, Events
* Development Workflow
* Branching Strategy
In the past two decades, Scrum has become the standard for agile development, used in some form today by 90 percent of agile teams. As Scrum starts its third decade, it’s not the fresh-faced process framework it once was. Yes, it has met—and dealt with—commercial, technical, philosophical, and practical challenges. Dave West discusses the past, present, and future of Scrum, using real data from more than 200,000 open assessments and 50,000 professional assessments to describe its challenges and evolution. Learn how to: (1) add the development infrastructure for continuous delivery; (2) define the systems engineering to manage the operational requirements from the start; and (3) create architectures to simplify the challenges of large-scale development. Learn how, in an industry that survives on the bleeding edge, there will continue to be a role for Scrum with its events, artifacts, and roles and how Scrum can continue to evolve.
Drupal Developers Days - One Flew Over The Developers Nest 2018Dropsolid
This presentation tries to bundle best practices in your journey from a developer to a team member with more responsabilities. This could be a CTO or a team lead.
Scaling Agile and Scrum (cPrime/Angela Johnson)Cprime
This webinar will introduce attendees to Agile and Scrum tools to “scale”across products, the enterprise and locations. Unlike other scaling approaches that are a one size fits all model, this interactive session shows how to apply Scrum and Agile without contradicting values, principles or frameworks.
SpringPeople Introduction to Agile and ScrumSpringPeople
SpringPeople's Agile & Scrum Training course is for Developers, Project Managers, Business or System Analysts, and Technical Managers who wish to learn the philosophy and practices of Scrum.
Brisbane Agile Meetup on May 2017 - Mark Arrowsmith sharing his views on Scrum Myths and Misconceptions. He will dispel some of the most common Scrum myths and misconceptions and enlighten you on the realities of Scrum and some useful tips on how to be more successful with Scrum in your organisation from a scrum.org Professional Scrum Trainer.
Mark Arrowsmith is an Agile Coach with Avanade and is based in the Brisbane/Gold Coast region in Australia. He is a Professional Scrum Trainer (PST) with Scrum.org and has extensive experience in executing projects using Scrum as well as 16+ years as a developer across a range of technologies but specializing in Microsoft .NET.
Functional programming has made great strides in the popular imagination, yet adoption of FP languages has often been challenging for companies, sputtering in fits and starts. Ken has been at the forefront of REA's successful adoption of FP over four years, and will share lessons learnt and traps avoided: how a human-first approach can succeed and scale.
The document discusses the role of the ScrumMaster and argues that they should act as a coach rather than a secretary. It notes that the ScrumMaster is responsible for helping others understand Scrum and ensuring its practices are followed to maximize business value. However, the ScrumMaster must remain neutral and not insert their own opinions. Their role is to provide feedback and guidance to help the team, not do work for them or remove tasks. Acting as an administrative assistant can foster learned helplessness, while an effective ScrumMaster focuses on interactions and outcomes through coaching.
The document provides an overview of the Agile Scrum process. It describes traditional waterfall methodologies and how Agile and Scrum differ by being more iterative, collaborative with stakeholders, and able to adapt to changes. The Scrum framework involves three main roles - Product Owner, Scrum Master, and Team. It also describes the four main Scrum ceremonies - Sprint Planning Meeting, Daily Standup, Sprint Review, and Sprint Retrospective - as well as the typical artifacts like Product Backlog and Sprint Backlog.
Scaling Scrum Without Crushing Its Soul - Patricia Kong - Agile NZ 2017AgileNZ Conference
At the core of Scrum is the empowered self-organised team. However, when organisations scale, if they are not careful, they can disempower teams and destroy self-organisation. When they do, they don't get what they are looking for and the teams end up feeling defeated and unmotivated.
About Patricia Kong:
Patricia Kong is co-author of The Nexus Framework for Scaling Scrum published by Pearson. She is also a public speaker and mentor. Patricia is the Product Owner of the Scrum.org enterprise solutions program which includes the Nexus Framework, Evidence-based Management, Scrum Studio and Scrum Development Kit. She also created and launched the Scrum.org Partners in Principle Program.
Patricia is a people advocate fascinated by organisational behaviour and misbehaviours. She emerged through the financial services industry and has led product development, product management and marketing for several early-stage companies in the US and Europe. At Forrester Research, Patricia worked with their largest clients focusing on business development and delivery engagements. Patricia lived in France and now lives in her hometown of Boston. She is fluent in four languages.
1. The document provides an overview of practical scrum concepts including lean thinking, agile principles, scrum roles and ceremonies.
2. It discusses the roles of the product owner, scrum master and team in scrum and describes the four main scrum ceremonies: sprint planning, daily scrum, sprint review, and retrospective.
3. Key aspects of each ceremony are outlined such as their purpose, participants, and goals to continuously deliver working software and improve the process.
The Most Inspiring Entrepreneurs to Follow in 2024.pdfthesiliconleaders
In a world where the potential of youth innovation remains vastly untouched, there emerges a guiding light in the form of Norm Goldstein, the Founder and CEO of EduNetwork Partners. His dedication to this cause has earned him recognition as a Congressional Leadership Award recipient.
The Genesis of BriansClub.cm Famous Dark WEb PlatformSabaaSudozai
BriansClub.cm, a famous platform on the dark web, has become one of the most infamous carding marketplaces, specializing in the sale of stolen credit card data.
Discover timeless style with the 2022 Vintage Roman Numerals Men's Ring. Crafted from premium stainless steel, this 6mm wide ring embodies elegance and durability. Perfect as a gift, it seamlessly blends classic Roman numeral detailing with modern sophistication, making it an ideal accessory for any occasion.
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NIMA2024 | De toegevoegde waarde van DEI en ESG in campagnes | Nathalie Lam |...BBPMedia1
Nathalie zal delen hoe DEI en ESG een fundamentele rol kunnen spelen in je merkstrategie en je de juiste aansluiting kan creëren met je doelgroep. Door middel van voorbeelden en simpele handvatten toont ze hoe dit in jouw organisatie toegepast kan worden.
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Storytelling is an incredibly valuable tool to share data and information. To get the most impact from stories there are a number of key ingredients. These are based on science and human nature. Using these elements in a story you can deliver information impactfully, ensure action and drive change.
Profiles of Iconic Fashion Personalities.pdfTTop Threads
The fashion industry is dynamic and ever-changing, continuously sculpted by trailblazing visionaries who challenge norms and redefine beauty. This document delves into the profiles of some of the most iconic fashion personalities whose impact has left a lasting impression on the industry. From timeless designers to modern-day influencers, each individual has uniquely woven their thread into the rich fabric of fashion history, contributing to its ongoing evolution.
Unlocking WhatsApp Marketing with HubSpot: Integrating Messaging into Your Ma...Niswey
50 million companies worldwide leverage WhatsApp as a key marketing channel. You may have considered adding it to your marketing mix, or probably already driving impressive conversions with WhatsApp.
But wait. What happens when you fully integrate your WhatsApp campaigns with HubSpot?
That's exactly what we explored in this session.
We take a look at everything that you need to know in order to deploy effective WhatsApp marketing strategies, and integrate it with your buyer journey in HubSpot. From technical requirements to innovative campaign strategies, to advanced campaign reporting - we discuss all that and more, to leverage WhatsApp for maximum impact. Check out more details about the event here https://events.hubspot.com/events/details/hubspot-new-delhi-presents-unlocking-whatsapp-marketing-with-hubspot-integrating-messaging-into-your-marketing-strategy/
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Industrial Tech SW: Category Renewal and CreationChristian Dahlen
Every industrial revolution has created a new set of categories and a new set of players.
Multiple new technologies have emerged, but Samsara and C3.ai are only two companies which have gone public so far.
Manufacturing startups constitute the largest pipeline share of unicorns and IPO candidates in the SF Bay Area, and software startups dominate in Germany.
IMPACT Silver is a pure silver zinc producer with over $260 million in revenue since 2008 and a large 100% owned 210km Mexico land package - 2024 catalysts includes new 14% grade zinc Plomosas mine and 20,000m of fully funded exploration drilling.
AI Transformation Playbook: Thinking AI-First for Your BusinessArijit Dutta
I dive into how businesses can stay competitive by integrating AI into their core processes. From identifying the right approach to building collaborative teams and recognizing common pitfalls, this guide has got you covered. AI transformation is a journey, and this playbook is here to help you navigate it successfully.
Zodiac Signs and Food Preferences_ What Your Sign Says About Your Tastemy Pandit
Know what your zodiac sign says about your taste in food! Explore how the 12 zodiac signs influence your culinary preferences with insights from MyPandit. Dive into astrology and flavors!
[To download this presentation, visit:
https://www.oeconsulting.com.sg/training-presentations]
This presentation is a curated compilation of PowerPoint diagrams and templates designed to illustrate 20 different digital transformation frameworks and models. These frameworks are based on recent industry trends and best practices, ensuring that the content remains relevant and up-to-date.
Key highlights include Microsoft's Digital Transformation Framework, which focuses on driving innovation and efficiency, and McKinsey's Ten Guiding Principles, which provide strategic insights for successful digital transformation. Additionally, Forrester's framework emphasizes enhancing customer experiences and modernizing IT infrastructure, while IDC's MaturityScape helps assess and develop organizational digital maturity. MIT's framework explores cutting-edge strategies for achieving digital success.
These materials are perfect for enhancing your business or classroom presentations, offering visual aids to supplement your insights. Please note that while comprehensive, these slides are intended as supplementary resources and may not be complete for standalone instructional purposes.
Frameworks/Models included:
Microsoft’s Digital Transformation Framework
McKinsey’s Ten Guiding Principles of Digital Transformation
Forrester’s Digital Transformation Framework
IDC’s Digital Transformation MaturityScape
MIT’s Digital Transformation Framework
Gartner’s Digital Transformation Framework
Accenture’s Digital Strategy & Enterprise Frameworks
Deloitte’s Digital Industrial Transformation Framework
Capgemini’s Digital Transformation Framework
PwC’s Digital Transformation Framework
Cisco’s Digital Transformation Framework
Cognizant’s Digital Transformation Framework
DXC Technology’s Digital Transformation Framework
The BCG Strategy Palette
McKinsey’s Digital Transformation Framework
Digital Transformation Compass
Four Levels of Digital Maturity
Design Thinking Framework
Business Model Canvas
Customer Journey Map
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